L 09/19/2026 - 04:58:35: World triggered "meta_data" (matchid "260919045835206e") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 04:58:35: "Liamlime<16><[U:1:1544657581]>" changed role to "soldier" L 09/19/2026 - 04:58:35: "sparklet<17><[U:1:838931691]>" changed role to "soldier" L 09/19/2026 - 04:58:37: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:37: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "57") (weapon "quake_rl") L 09/19/2026 - 04:58:37: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 04:58:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:40: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 04:58:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:41: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:41: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:42: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:42: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:43: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "80") (realdamage "45") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:44: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8118 11803 10383") (victim_position "-8305 11987 10448") L 09/19/2026 - 04:58:44: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:58:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:46: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "191") L 09/19/2026 - 04:58:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:50: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "42") (weapon "quake_rl") L 09/19/2026 - 04:58:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:50: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:50: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 04:58:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "33") (weapon "quake_rl") L 09/19/2026 - 04:58:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:52: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:53: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8545 11516 10661") (victim_position "-8777 10931 10404") L 09/19/2026 - 04:58:53: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:58:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:56: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 04:58:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:57: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:57: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 04:58:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:58: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "17") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:58: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:58: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 04:58:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:59: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "76") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:00: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8505 11760 10717") (victim_position "-8778 11926 10736") L 09/19/2026 - 04:59:00: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:59:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:02: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:59:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:04: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:04: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:04: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 04:59:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:05: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:05: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "25") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:06: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "47") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:06: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:06: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:07: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:07: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "17") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "17") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:59:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:09: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "29") (realdamage "12") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:09: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8416 11661 10592") (victim_position "-8185 11169 10560") L 09/19/2026 - 04:59:09: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:59:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:11: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:11: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 04:59:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "93") (weapon "quake_rl") L 09/19/2026 - 04:59:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "85") (weapon "quake_rl") L 09/19/2026 - 04:59:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "77") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "58") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "59") (realdamage "18") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:15: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8539 11596 10686") (victim_position "-8364 11638 10633") L 09/19/2026 - 04:59:16: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:59:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "71") (weapon "quake_rl") L 09/19/2026 - 04:59:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:21: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:21: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:21: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 04:59:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:22: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "68") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:24: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:27: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:27: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:28: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "34") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:28: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:28: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "66") (realdamage "16") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:28: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8469 11869 10588") (victim_position "-8472 12049 10462") L 09/19/2026 - 04:59:28: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:59:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:32: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:32: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 04:59:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:33: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:33: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 04:59:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:35: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "26") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "25") (realdamage "4") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:36: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8048 11675 10375") (victim_position "-8569 11653 10736") L 09/19/2026 - 04:59:37: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:59:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:41: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:41: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "35") (weapon "quake_rl") L 09/19/2026 - 04:59:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:41: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 04:59:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "55") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "32") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:47: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "87") (realdamage "43") (weapon "quake_rl") L 09/19/2026 - 04:59:47: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8365 11651 10616") (victim_position "-8477 11801 10713") L 09/19/2026 - 04:59:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:47: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:59:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:50: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:50: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "90") (weapon "quake_rl") L 09/19/2026 - 04:59:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:50: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "33") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:51: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:51: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "107") (weapon "quake_rl") L 09/19/2026 - 04:59:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "37") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "34") (realdamage "18") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:53: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8488 11723 10710") (victim_position "-8184 11756 10412") L 09/19/2026 - 04:59:53: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:59:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:55: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 04:59:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 04:59:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:56: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 04:59:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "50") (weapon "shotgun_soldier") L 09/19/2026 - 04:59:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:59:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:59:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "57") (weapon "quake_rl") L 09/19/2026 - 04:59:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:59:59: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "85") (realdamage "65") (weapon "quake_rl") L 09/19/2026 - 05:00:00: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8428 11763 10773") (victim_position "-8195 11787 10391") L 09/19/2026 - 05:00:00: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:00:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:04: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 05:00:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:05: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "90") (weapon "quake_rl") L 09/19/2026 - 05:00:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:07: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "34") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:07: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:07: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "74") (weapon "quake_rl") L 09/19/2026 - 05:00:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "89") (realdamage "55") (weapon "quake_rl") L 09/19/2026 - 05:00:08: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8728 11707 10811") (victim_position "-8601 11777 10736") L 09/19/2026 - 05:00:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:08: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:00:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:11: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:11: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 05:00:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 05:00:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "38") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:13: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:13: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "85") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:13: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "103") (weapon "quake_rl") L 09/19/2026 - 05:00:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:14: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (realdamage "2") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:14: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8328 11596 10521") (victim_position "-8514 11708 10804") L 09/19/2026 - 05:00:14: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:00:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 05:00:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:18: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:18: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "87") (weapon "quake_rl") L 09/19/2026 - 05:00:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 05:00:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "67") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:20: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:20: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "40") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:20: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "82") (realdamage "81") (weapon "quake_rl") L 09/19/2026 - 05:00:20: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8904 11943 10778") (victim_position "-8751 11645 10743") L 09/19/2026 - 05:00:20: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:00:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:24: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:24: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 05:00:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:28: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/19/2026 - 05:00:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:28: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:28: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (realdamage "37") (weapon "quake_rl") L 09/19/2026 - 05:00:28: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8802 11739 10770") (victim_position "-8728 11816 10742") L 09/19/2026 - 05:00:28: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 05:00:28: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:00:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:31: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 05:00:31: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 05:00:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:34: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:34: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 05:00:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (realdamage "20") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:36: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8938 11941 10736") (victim_position "-9075 11760 10608") L 09/19/2026 - 05:00:36: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:00:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "74") (weapon "quake_rl") L 09/19/2026 - 05:00:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:40: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "96") (weapon "quake_rl") L 09/19/2026 - 05:00:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:41: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:41: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:41: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "97") (realdamage "85") (weapon "quake_rl") L 09/19/2026 - 05:00:41: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8625 11364 10858") (victim_position "-8620 11753 10741") L 09/19/2026 - 05:00:42: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:00:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "260") L 09/19/2026 - 05:00:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:46: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:46: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:46: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "32") (weapon "quake_rl") L 09/19/2026 - 05:00:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:48: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:48: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "17") (realdamage "13") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:49: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8750 11523 10792") (victim_position "-8928 11385 10305") L 09/19/2026 - 05:00:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:49: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:49: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "46") (weapon "quake_rl") L 09/19/2026 - 05:00:49: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:00:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 05:00:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:52: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 05:00:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "99") (weapon "quake_rl") L 09/19/2026 - 05:00:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:53: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:00:55: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 05:00:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:00:55: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:00:55: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (realdamage "47") (weapon "quake_rl") L 09/19/2026 - 05:00:55: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8476 11446 10404") (victim_position "-8305 11357 10344") L 09/19/2026 - 05:00:55: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:00:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 05:01:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:00: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 05:01:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:01: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "28") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:02: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:02: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 05:01:02: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:02: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:02: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 05:01:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:03: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:03: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "17") (realdamage "10") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:03: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8675 11701 10771") (victim_position "-8371 11373 10475") L 09/19/2026 - 05:01:03: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:07: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:07: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "253") L 09/19/2026 - 05:01:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:07: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "88") (weapon "quake_rl") L 09/19/2026 - 05:01:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:09: "Liamlime<16><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/19/2026 - 05:01:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:10: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:10: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "50") (realdamage "25") (weapon "quake_rl") L 09/19/2026 - 05:01:10: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8465 11799 10705") (victim_position "-8197 12251 10310") L 09/19/2026 - 05:01:10: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:14: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:14: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 05:01:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "94") (weapon "quake_rl") L 09/19/2026 - 05:01:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:16: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 05:01:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:16: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:16: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:17: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "182") L 09/19/2026 - 05:01:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:17: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:18: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:18: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:18: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "65") (realdamage "28") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:19: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8684 11978 10736") (victim_position "-8399 11774 10639") L 09/19/2026 - 05:01:19: "sparklet<17><[U:1:838931691]>" triggered "domination" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 05:01:19: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:21: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:21: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 05:01:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:22: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 05:01:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:22: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:22: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 05:01:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:23: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:23: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "100") (weapon "quake_rl") L 09/19/2026 - 05:01:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:24: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "37") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:25: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8632 11833 10736") (victim_position "-8865 11980 10275") L 09/19/2026 - 05:01:25: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:27: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:27: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "107") (weapon "quake_rl") L 09/19/2026 - 05:01:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:29: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 05:01:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 05:01:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:30: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:30: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:30: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "206") L 09/19/2026 - 05:01:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "57") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:31: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:32: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:32: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:32: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8846 12154 10679") (victim_position "-8819 11759 10742") L 09/19/2026 - 05:01:32: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:34: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 05:01:35: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:35: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 05:01:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "57") (weapon "quake_rl") L 09/19/2026 - 05:01:35: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:36: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "60") (realdamage "35") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:36: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8784 11884 10941") (victim_position "-8468 11800 10893") L 09/19/2026 - 05:01:36: "Liamlime<16><[U:1:1544657581]>" triggered "revenge" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 05:01:36: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:01:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:38: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:38: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "109") (weapon "quake_rl") L 09/19/2026 - 05:01:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:39: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 05:01:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 05:01:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:41: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8596 11839 10771") (victim_position "-9439 12115 10341") L 09/19/2026 - 05:01:41: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:48: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 05:01:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "43") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "53") (realdamage "52") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:50: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8312 11760 10862") (victim_position "-8731 11727 10743") L 09/19/2026 - 05:01:51: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 05:01:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:54: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:54: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 05:01:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:55: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 05:01:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:56: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:57: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:01:57: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "20") (realdamage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:01:57: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8660 11641 10743") (victim_position "-8292 11299 10350") L 09/19/2026 - 05:01:57: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:01:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:01:59: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/19/2026 - 05:01:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:01:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 05:01:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:09: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 05:02:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:11: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "50") (realdamage "20") (weapon "shotgun_soldier") (crit "mini") L 09/19/2026 - 05:02:11: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8508 11763 10751") (victim_position "-8449 11946 10465") L 09/19/2026 - 05:02:11: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:02:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:13: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:13: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 05:02:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "93") (weapon "quake_rl") L 09/19/2026 - 05:02:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "110") (realdamage "107") (weapon "quake_rl") L 09/19/2026 - 05:02:17: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8536 11802 10723") (victim_position "-8415 11772 10658") L 09/19/2026 - 05:02:17: World triggered "mge_match_end" (winner "[U:1:838931691]") (loser "[U:1:1544657581]") (winner_score "20") (loser_score "9")