L 09/19/2026 - 05:02:24: World triggered "meta_data" (matchid "2609190502248afb") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 05:02:24: "Liamlime<16><[U:1:1544657581]>" changed role to "soldier" L 09/19/2026 - 05:02:24: "sparklet<17><[U:1:838931691]>" changed role to "soldier" L 09/19/2026 - 05:02:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:27: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:27: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "58") (weapon "quake_rl") L 09/19/2026 - 05:02:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:28: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:28: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 05:02:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "35") (weapon "shotgun_soldier") L 09/19/2026 - 05:02:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:30: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:30: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "48") (realdamage "29") (weapon "shotgun_soldier") L 09/19/2026 - 05:02:30: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8703 11932 10736") (victim_position "-8639 11761 11109") L 09/19/2026 - 05:02:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:30: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 05:02:30: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:02:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:32: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 05:02:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:33: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 05:02:33: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:33: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 05:02:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:34: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "98") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "287") L 09/19/2026 - 05:02:34: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8298 11620 10899") (victim_position "-8647 11749 11030") L 09/19/2026 - 05:02:34: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:02:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 05:02:38: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:38: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 05:02:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "74") (weapon "quake_rl") L 09/19/2026 - 05:02:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:39: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 05:02:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 05:02:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 05:02:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:41: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (realdamage "63") (weapon "quake_rl") L 09/19/2026 - 05:02:41: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8150 12177 10399") (victim_position "-8185 11503 10373") L 09/19/2026 - 05:02:41: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:02:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:43: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:43: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 05:02:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 05:02:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 05:02:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:02:46: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8401 11699 10590") (victim_position "-8912 11986 10234") L 09/19/2026 - 05:02:47: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:02:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 05:02:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:54: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "110") (realdamage "93") (weapon "quake_rl") L 09/19/2026 - 05:02:54: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8652 11612 10887") (victim_position "-8708 11556 10763") L 09/19/2026 - 05:02:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:54: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:02:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:56: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "525") L 09/19/2026 - 05:02:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:02:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 05:02:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:02:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:02:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:02: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:02: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "82") (realdamage "52") (weapon "quake_rl") L 09/19/2026 - 05:03:02: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8509 11613 10839") (victim_position "-8348 11691 10651") L 09/19/2026 - 05:03:03: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:03:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:05: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:05: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 05:03:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:07: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 05:03:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 05:03:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "55") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "52") (realdamage "50") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:09: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8370 11627 10642") (victim_position "-8673 11652 10791") L 09/19/2026 - 05:03:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:09: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:03:11: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:11: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 05:03:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "29") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:13: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 05:03:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "27") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "29") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "28") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:16: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:16: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:16: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "32") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "42") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:20: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:20: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "59") (realdamage "7") (weapon "quake_rl") L 09/19/2026 - 05:03:20: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8152 11836 10434") (victim_position "-8341 12308 10290") L 09/19/2026 - 05:03:20: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:03:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:24: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 05:03:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:25: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 05:03:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:25: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (realdamage "16") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:25: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8553 11754 10766") (victim_position "-8619 11866 10678") L 09/19/2026 - 05:03:25: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:03:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:28: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:28: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 05:03:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:29: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 05:03:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:30: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:30: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 05:03:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:31: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:31: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "88") (weapon "quake_rl") L 09/19/2026 - 05:03:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:32: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:32: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "40") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:33: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:33: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "27") (realdamage "3") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:33: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8730 11942 10736") (victim_position "-8390 11748 10589") L 09/19/2026 - 05:03:33: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:03:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "35") (weapon "quake_rl") L 09/19/2026 - 05:03:37: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "23") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:39: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "109") (weapon "quake_rl") L 09/19/2026 - 05:03:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "77") (realdamage "51") (weapon "quake_rl") L 09/19/2026 - 05:03:40: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8693 11939 10761") (victim_position "-8443 11754 10626") L 09/19/2026 - 05:03:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:40: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "101") (weapon "quake_rl") L 09/19/2026 - 05:03:40: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:03:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:43: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 05:03:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 05:03:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 05:03:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "107") (weapon "quake_rl") L 09/19/2026 - 05:03:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:46: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:46: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:46: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "76") (realdamage "62") (weapon "quake_rl") L 09/19/2026 - 05:03:46: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8798 12061 10689") (victim_position "-8805 11728 10743") L 09/19/2026 - 05:03:46: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:03:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 05:03:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:52: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 05:03:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "57") (realdamage "37") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:53: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8605 11814 10736") (victim_position "-8535 11585 10709") L 09/19/2026 - 05:03:53: "sparklet<17><[U:1:838931691]>" triggered "domination" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 05:03:54: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:03:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:56: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "88") (weapon "quake_rl") L 09/19/2026 - 05:03:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:57: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:57: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 05:03:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:03:58: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "82") (weapon "quake_rl") L 09/19/2026 - 05:03:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:03:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:58: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:03:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:03:59: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:01: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "63") (realdamage "58") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:01: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8849 12130 10230") (victim_position "-9066 11946 10204") L 09/19/2026 - 05:04:01: "Liamlime<16><[U:1:1544657581]>" triggered "revenge" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 05:04:01: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:04:03: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:03: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 05:04:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:05: "Liamlime<16><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/19/2026 - 05:04:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:06: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "101") (weapon "quake_rl") L 09/19/2026 - 05:04:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:07: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:07: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:07: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "68") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 05:04:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "52") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:09: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8557 12018 10657") (victim_position "-8339 11618 10624") L 09/19/2026 - 05:04:09: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:04:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "27") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 05:04:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:14: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 05:04:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:14: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:14: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "33") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:15: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "84") (realdamage "78") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:15: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8479 11540 10650") (victim_position "-8341 11679 10590") L 09/19/2026 - 05:04:15: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:04:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:17: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 05:04:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:18: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 05:04:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:20: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "58") (weapon "quake_rl") L 09/19/2026 - 05:04:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:20: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:20: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "33") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:21: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "24") (realdamage "22") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:21: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-9007 11934 10211") (victim_position "-8765 12084 10245") L 09/19/2026 - 05:04:21: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:04:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:24: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:24: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 05:04:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:24: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 05:04:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:25: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:25: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 05:04:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:26: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:26: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:26: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "82") (weapon "quake_rl") L 09/19/2026 - 05:04:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:26: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:26: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:26: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:26: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "14") (realdamage "1") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:26: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8458 11982 10511") (victim_position "-8363 11692 10805") L 09/19/2026 - 05:04:26: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:04:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 05:04:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:30: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:30: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 05:04:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:34: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 05:04:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "30") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:35: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:36: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 05:04:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:37: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:37: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:37: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "69") (realdamage "46") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:37: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8185 11470 10415") (victim_position "-8406 11595 10592") L 09/19/2026 - 05:04:37: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:04:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "29") (weapon "quake_rl") L 09/19/2026 - 05:04:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:42: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "64") (weapon "quake_rl") L 09/19/2026 - 05:04:43: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:43: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 05:04:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "89") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:46: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:46: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (realdamage "59") (weapon "quake_rl") L 09/19/2026 - 05:04:46: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8472 11665 10838") (victim_position "-8527 11552 10608") L 09/19/2026 - 05:04:46: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:04:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:50: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 05:04:51: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:51: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 05:04:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 05:04:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:52: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 05:04:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 05:04:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "48") (realdamage "4") (weapon "shotgun_soldier") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8452 11650 10788") (victim_position "-8816 11828 10810") L 09/19/2026 - 05:04:53: "sparklet<17><[U:1:838931691]>" triggered "domination" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 05:04:54: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:04:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "520") L 09/19/2026 - 05:04:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:59: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 05:04:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:04:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:04:59: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 05:04:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "43") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:00: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "386") L 09/19/2026 - 05:05:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "14") (realdamage "1") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:01: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8174 11835 10807") (victim_position "-8348 11861 10450") L 09/19/2026 - 05:05:01: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:05:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:06: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 05:05:06: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:06: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 05:05:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "55") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:09: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:09: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "world" (attacker_position "-8611 11643 10738") (victim_position "-9338 11576 10342") L 09/19/2026 - 05:05:09: "Liamlime<16><[U:1:1544657581]>" triggered "revenge" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 05:05:09: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:05:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 05:05:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "64") (weapon "quake_rl") L 09/19/2026 - 05:05:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:13: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:13: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "82") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "34") (realdamage "31") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:15: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8613 11828 10736") (victim_position "-8421 12101 10291") L 09/19/2026 - 05:05:15: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:05:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:18: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 05:05:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:22: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:22: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 05:05:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:22: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 05:05:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:25: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 05:05:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:25: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:25: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "98") (weapon "quake_rl") L 09/19/2026 - 05:05:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:26: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:27: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:27: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "39") (realdamage "19") (weapon "quake_rl") L 09/19/2026 - 05:05:27: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8720 11665 10862") (victim_position "-8513 11388 10373") L 09/19/2026 - 05:05:27: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:05:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:28: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "170") L 09/19/2026 - 05:05:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "41") (weapon "quake_rl") L 09/19/2026 - 05:05:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:31: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "40") (weapon "quake_rl") L 09/19/2026 - 05:05:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:32: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:32: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:33: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:33: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "39") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:33: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:33: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:35: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:35: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:35: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "23") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:37: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "72") (realdamage "71") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:37: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8229 12041 10339") (victim_position "-8237 11786 10439") L 09/19/2026 - 05:05:37: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:05:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 05:05:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:41: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 05:05:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:41: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:41: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:41: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 05:05:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:42: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:42: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "30") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 05:05:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "28") (realdamage "15") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:45: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8481 11750 10712") (victim_position "-8278 11366 10346") L 09/19/2026 - 05:05:45: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:05:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:47: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "565") L 09/19/2026 - 05:05:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:47: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:47: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 05:05:48: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:48: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 05:05:48: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 05:05:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:49: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:49: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:50: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:50: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8704 11752 10785") (victim_position "-8723 11391 10618") L 09/19/2026 - 05:05:50: "Liamlime<16><[U:1:1544657581]>" triggered "domination" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 05:05:50: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:05:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 05:05:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:53: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "93") (weapon "quake_rl") L 09/19/2026 - 05:05:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:05:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 05:05:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:05:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:05:58: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "34") (weapon "quake_rl") L 09/19/2026 - 05:05:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "3") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:00: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "24") (weapon "quake_rl") L 09/19/2026 - 05:06:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "29") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-9291 11314 10323") (victim_position "-9104 11571 10346") L 09/19/2026 - 05:06:03: "sparklet<17><[U:1:838931691]>" triggered "revenge" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 05:06:04: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:06:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 05:06:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 05:06:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:13: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:13: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:13: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:14: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:14: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "42") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:16: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "58") (weapon "quake_rl") L 09/19/2026 - 05:06:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:16: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:16: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:16: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8048 11819 10374") (victim_position "-8533 11696 10759") L 09/19/2026 - 05:06:16: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:06:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "197") L 09/19/2026 - 05:06:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "86") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 05:06:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:21: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:21: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "97") (weapon "quake_rl") L 09/19/2026 - 05:06:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:21: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "57") (realdamage "40") (weapon "quake_rl") L 09/19/2026 - 05:06:21: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8888 11928 10736") (victim_position "-8507 11783 10718") L 09/19/2026 - 05:06:21: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:06:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:23: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "100") (weapon "quake_rl") L 09/19/2026 - 05:06:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:23: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:23: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 05:06:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:25: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "87") (weapon "quake_rl") L 09/19/2026 - 05:06:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:25: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:25: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 05:06:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:27: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:27: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:27: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:28: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (realdamage "34") (weapon "quake_rl") L 09/19/2026 - 05:06:28: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8380 11756 10590") (victim_position "-8108 11835 10381") L 09/19/2026 - 05:06:28: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:06:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:32: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:32: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 05:06:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:32: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 05:06:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:34: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:34: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "98") (weapon "quake_rl") L 09/19/2026 - 05:06:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:34: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "96") (weapon "quake_rl") L 09/19/2026 - 05:06:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:34: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:34: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "59") (realdamage "45") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:35: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8791 11686 10743") (victim_position "-8491 11548 10650") L 09/19/2026 - 05:06:36: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:06:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:38: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:38: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 05:06:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 05:06:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:39: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 05:06:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 05:06:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:40: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "70") (realdamage "33") (weapon "quake_rl") L 09/19/2026 - 05:06:40: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8836 11751 10939") (victim_position "-8652 11836 10736") L 09/19/2026 - 05:06:40: "Liamlime<16><[U:1:1544657581]>" triggered "domination" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 05:06:40: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 05:06:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 05:06:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 05:06:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 05:06:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:47: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 05:06:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:47: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:47: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "37") (realdamage "2") (weapon "quake_rl") L 09/19/2026 - 05:06:47: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8690 11962 10736") (victim_position "-8207 12338 10310") L 09/19/2026 - 05:06:47: "sparklet<17><[U:1:838931691]>" triggered "revenge" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 05:06:47: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:06:48: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:51: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:51: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 05:06:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 05:06:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 05:06:53: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8571 11620 10741") (victim_position "-8275 11414 10351") L 09/19/2026 - 05:06:53: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 05:06:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:57: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:06:57: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "39") (weapon "shotgun_soldier") L 09/19/2026 - 05:06:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:06:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:06:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 05:06:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:07:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:07:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:07:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:07:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "97") (weapon "quake_rl") L 09/19/2026 - 05:07:02: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:07:02: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:07:02: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "68") (weapon "quake_rl") L 09/19/2026 - 05:07:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:07:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 05:07:02: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 05:07:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:07:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 05:07:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:07:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:07:03: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 05:07:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 05:07:03: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 05:07:03: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "4") (realdamage "2") (weapon "shotgun_soldier") L 09/19/2026 - 05:07:03: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8721 12188 10743") (victim_position "-8264 11666 10483") L 09/19/2026 - 05:07:03: World triggered "mge_match_end" (winner "[U:1:838931691]") (loser "[U:1:1544657581]") (winner_score "20") (loser_score "17")