L 09/19/2026 - 20:51:32: World triggered "meta_data" (matchid "2609192051320de7") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 20:51:32: "bruno<4><[U:1:29296776]>" changed role to "soldier" L 09/19/2026 - 20:51:32: "kodo<5><[U:1:125990339]>" changed role to "soldier" L 09/19/2026 - 20:51:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:51:52: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:51:52: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 20:51:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:51:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:52: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:52: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "95") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:53: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:53: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "105") (realdamage "67") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:53: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-12828 11166 5732") (victim_position "-13096 11154 5740") L 09/19/2026 - 20:51:53: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:51:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:51:56: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:51:56: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "272") L 09/19/2026 - 20:51:56: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:57: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:57: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "48") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:51:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:51:57: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:51:57: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "99") (realdamage "82") (weapon "quake_rl") (airshot "1") (height "232") L 09/19/2026 - 20:51:57: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13322 11871 5725") (victim_position "-13035 11741 5928") L 09/19/2026 - 20:51:57: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:52:00: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:01: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:01: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "55") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:01: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:01: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 20:52:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:02: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:02: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 20:52:02: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:02: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "78") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:03: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:03: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "102") (realdamage "14") (weapon "quake_rl") L 09/19/2026 - 20:52:03: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13363 12279 5752") (victim_position "-13053 12302 5696") L 09/19/2026 - 20:52:03: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:52:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:07: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:07: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "shotgun_soldier") L 09/19/2026 - 20:52:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:09: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:09: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:09: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "108") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:09: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:09: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:09: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 20:52:10: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:10: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "109") (realdamage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "184") L 09/19/2026 - 20:52:10: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-13173 12047 5804") (victim_position "-13007 12073 5880") L 09/19/2026 - 20:52:10: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:10: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:52:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 20:52:13: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "234") L 09/19/2026 - 20:52:13: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:13: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "88") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:14: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:15: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:15: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "56") (realdamage "55") (weapon "quake_rl") L 09/19/2026 - 20:52:15: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13160 11726 5963") (victim_position "-13391 12136 5696") L 09/19/2026 - 20:52:15: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:52:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "61") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:19: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:19: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 20:52:19: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:20: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:20: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 20:52:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:21: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:21: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:21: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "46") (weapon "shotgun_soldier") L 09/19/2026 - 20:52:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "46") (realdamage "23") (weapon "shotgun_soldier") L 09/19/2026 - 20:52:21: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-12989 11696 5696") (victim_position "-13194 11902 5804") L 09/19/2026 - 20:52:21: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:52:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:25: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:25: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "83") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 20:52:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:27: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:27: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "tf_projectile_rocket") (airshot "1") (height "403") L 09/19/2026 - 20:52:27: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:27: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "33") (weapon "quake_rl") L 09/19/2026 - 20:52:28: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:30: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:30: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "49") (realdamage "4") (weapon "shotgun_soldier") L 09/19/2026 - 20:52:30: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-12923 11864 5784") (victim_position "-12859 11471 5743") L 09/19/2026 - 20:52:30: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:52:32: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:33: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:33: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 20:52:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:33: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:33: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "51") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "90") (weapon "quake_rl") L 09/19/2026 - 20:52:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:36: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:36: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:36: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "57") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 20:52:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:38: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:52:38: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "45") (realdamage "28") (weapon "shotgun_soldier") L 09/19/2026 - 20:52:38: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-13012 11899 5696") (victim_position "-13213 11644 6030") L 09/19/2026 - 20:52:38: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 20:52:38: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:52:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:41: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:41: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:41: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:41: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "349") L 09/19/2026 - 20:52:41: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:42: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:42: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:42: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "50") (weapon "quake_rl") L 09/19/2026 - 20:52:42: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:42: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:43: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:43: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "98") (realdamage "8") (weapon "quake_rl") L 09/19/2026 - 20:52:43: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13139 11668 5860") (victim_position "-13335 11377 5696") L 09/19/2026 - 20:52:43: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:52:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:58: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:58: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "73") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:52:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:52:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:52:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 20:53:00: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:00: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:00: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "66") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:00: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:00: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:00: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:01: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:01: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "11") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-13214 12340 5696") (victim_position "-13242 11772 5783") L 09/19/2026 - 20:53:04: "kodo<5><[U:1:125990339]>" triggered "revenge" against "bruno<4><[U:1:29296776]>" L 09/19/2026 - 20:53:05: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:53:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 20:53:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:08: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:08: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "83") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:09: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:09: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:09: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "68") (weapon "quake_rl") L 09/19/2026 - 20:53:10: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:10: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:10: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:10: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "67") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:10: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:10: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:10: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "46") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:11: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:11: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:11: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:11: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:11: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "100") (realdamage "42") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:11: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-13360 11536 5696") (victim_position "-13584 11803 5648") L 09/19/2026 - 20:53:11: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:53:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "465") L 09/19/2026 - 20:53:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:24: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:24: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 20:53:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:24: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:24: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 20:53:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "50") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:25: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "3") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:26: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-13257 11754 5696") (victim_position "-12897 10776 5967") L 09/19/2026 - 20:53:26: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:53:28: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:29: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:29: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:29: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "55") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:30: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:30: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:30: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "50") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:31: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:31: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 20:53:32: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "23") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:32: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "40") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:32: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "55") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:33: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:33: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "68") (realdamage "56") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:33: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-13201 11705 5929") (victim_position "-13157 11465 5701") L 09/19/2026 - 20:53:33: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:53:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:38: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:38: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "409") L 09/19/2026 - 20:53:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:39: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:39: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "55") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:40: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:40: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "66") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:40: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:40: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "69") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "104") (realdamage "26") (weapon "quake_rl") L 09/19/2026 - 20:53:40: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13175 12102 5958") (victim_position "-13218 12222 5696") L 09/19/2026 - 20:53:41: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:53:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:43: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:43: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:43: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "38") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:44: "kodo<5><[U:1:125990339]>" picked up item "tf_ammo_pack" L 09/19/2026 - 20:53:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "180") L 09/19/2026 - 20:53:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "80") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "73") (realdamage "25") (weapon "quake_rl") (airshot "1") (height "635") L 09/19/2026 - 20:53:47: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13365 11952 5696") (victim_position "-13364 12089 6331") L 09/19/2026 - 20:53:47: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 20:53:47: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:53:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:49: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:50: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:50: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "54") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:50: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:50: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "108") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:52: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:52: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "96") (realdamage "43") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:52: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-13225 11398 5701") (victim_position "-13539 11676 5678") L 09/19/2026 - 20:53:52: "kodo<5><[U:1:125990339]>" triggered "revenge" against "bruno<4><[U:1:29296776]>" L 09/19/2026 - 20:53:52: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:53:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:55: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:53:55: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "89") (weapon "quake_rl") L 09/19/2026 - 20:53:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:56: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:56: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "97") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:56: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:53:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:57: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:57: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "35") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:53:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:57: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:57: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:58: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:58: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "17") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:58: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:58: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:53:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 20:53:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "35") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:00: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "33") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:01: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:01: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:02: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:02: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "7") (realdamage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:02: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-12970 11505 5765") (victim_position "-13162 11814 5804") L 09/19/2026 - 20:54:02: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:54:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:06: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:06: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "47") (weapon "quake_rl") L 09/19/2026 - 20:54:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:06: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "72") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:06: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:06: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "209") L 09/19/2026 - 20:54:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:07: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:07: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "24") (weapon "quake_rl") L 09/19/2026 - 20:54:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:11: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:11: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:11: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-12837 10950 5668") (victim_position "-12837 11696 5678") L 09/19/2026 - 20:54:12: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:54:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:14: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:15: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:15: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:15: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "59") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:16: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:16: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 20:54:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:16: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:16: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "32") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:17: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:17: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "33") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "3") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "3") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "37") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:18: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:19: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:19: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:19: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:19: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:19: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:19: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-13126 10954 5804") (victim_position "-13165 11816 5804") L 09/19/2026 - 20:54:19: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:54:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "59") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:24: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:24: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "84") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:24: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:24: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 20:54:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:25: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:25: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "51") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "49") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "26") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "5") (realdamage "1") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:26: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-12922 10903 5843") (victim_position "-13284 10425 5983") L 09/19/2026 - 20:54:26: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:54:28: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:29: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:29: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:29: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "78") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:29: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:29: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 20:54:30: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:30: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:30: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "349") L 09/19/2026 - 20:54:30: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:30: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 20:54:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:31: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:31: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "101") (realdamage "100") (weapon "quake_rl") L 09/19/2026 - 20:54:31: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13595 11290 5960") (victim_position "-13309 11399 5808") L 09/19/2026 - 20:54:31: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 20:54:31: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:54:34: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:35: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:35: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 20:54:35: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:35: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "73") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "178") L 09/19/2026 - 20:54:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:37: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "world" (attacker_position "-13228 11397 5739") (victim_position "-13000 12104 5704") L 09/19/2026 - 20:54:37: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:54:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:41: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:41: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:41: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "112") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:41: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:44: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:44: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "71") (weapon "quake_rl") L 09/19/2026 - 20:54:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:46: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:46: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "11") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:46: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-13360 11268 5696") (victim_position "-13079 12023 5788") L 09/19/2026 - 20:54:46: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:54:48: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:48: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:48: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "57") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:49: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:49: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 20:54:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:49: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:49: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:49: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "71") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:50: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:50: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 20:54:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:51: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:51: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "69") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "85") (realdamage "79") (weapon "quake_rl") L 09/19/2026 - 20:54:51: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-13137 11561 5865") (victim_position "-13322 11633 5723") L 09/19/2026 - 20:54:51: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:54:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:54: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:54:54: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "67") (weapon "quake_rl") (airshot "1") (height "502") L 09/19/2026 - 20:54:55: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:55: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "47") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:56: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:57: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:57: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:54:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:54:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "64") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "23") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "kodo<5><[U:1:125990339]>" picked up item "tf_ammo_pack" L 09/19/2026 - 20:54:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:54:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "24") (realdamage "13") (weapon "shotgun_soldier") L 09/19/2026 - 20:54:59: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-13177 11890 5804") (victim_position "-12984 12018 5696") L 09/19/2026 - 20:54:59: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:55:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:55:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:55:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:55:02: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:55:02: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "80") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:55:02: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:55:02: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 20:55:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:55:03: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:55:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:55:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:55:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 20:55:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:55:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:55:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "35") (realdamage "7") (weapon "shotgun_soldier") L 09/19/2026 - 20:55:04: "kodo<5><[U:1:125990339]>" joined team "Spectator" L 09/19/2026 - 20:55:04: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-13156 11938 5870") (victim_position "-13200 11573 5765") L 09/19/2026 - 20:55:04: World triggered "mge_match_end" (winner "[U:1:29296776]") (loser "[U:1:125990339]") (winner_score "20") (loser_score "6")