L 09/19/2026 - 20:58:04: World triggered "meta_data" (matchid "2609192058042e7c") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 20:58:04: "bruno<4><[U:1:29296776]>" changed role to "soldier" L 09/19/2026 - 20:58:04: "kodo<5><[U:1:125990339]>" changed role to "soldier" L 09/19/2026 - 20:58:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:13: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:13: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "84") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:13: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 20:58:14: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:14: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:14: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "57") (weapon "quake_rl") L 09/19/2026 - 20:58:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:15: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:15: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "30") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:15: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:15: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:15: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "50") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:15: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:15: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:15: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "28") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:15: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8754 11741 10743") (victim_position "-8152 11971 10892") L 09/19/2026 - 20:58:15: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:58:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "541") L 09/19/2026 - 20:58:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "66") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:19: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:19: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "48") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:19: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:19: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "50") (weapon "quake_rl") L 09/19/2026 - 20:58:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:22: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:22: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:22: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:22: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:23: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8808 11570 10921") (victim_position "-9359 11867 10336") L 09/19/2026 - 20:58:23: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:58:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:25: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:25: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "243") L 09/19/2026 - 20:58:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:30: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:35: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:35: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:35: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:35: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (realdamage "8") (weapon "quake_rl") L 09/19/2026 - 20:58:35: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8722 11939 10799") (victim_position "-8542 11656 10792") L 09/19/2026 - 20:58:35: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:58:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 20:58:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:38: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:38: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "45") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:39: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:39: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "41") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 20:58:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:41: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:41: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:41: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:41: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:41: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "29") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:42: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:42: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:42: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "23") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:42: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8396 11823 10589") (victim_position "-8151 11225 10376") L 09/19/2026 - 20:58:42: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 20:58:42: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:58:44: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:44: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 20:58:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:44: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:44: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "88") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "1029") L 09/19/2026 - 20:58:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "73") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:47: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "world" (attacker_position "-8812 11691 10802") (victim_position "-8542 11309 10318") L 09/19/2026 - 20:58:47: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:58:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:50: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:50: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "85") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:53: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:53: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 20:58:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:58:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:53: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:53: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "67") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:53: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:53: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "97") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:54: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:58:54: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (realdamage "46") (weapon "shotgun_soldier") L 09/19/2026 - 20:58:54: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8419 11768 10653") (victim_position "-8835 11768 10864") L 09/19/2026 - 20:58:54: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:58:56: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:56: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "110") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:56: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:58:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:58:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 20:58:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:00: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:00: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "88") (realdamage "23") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:00: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8443 11736 10661") (victim_position "-8540 11736 10718") L 09/19/2026 - 20:59:00: "kodo<5><[U:1:125990339]>" triggered "revenge" against "bruno<4><[U:1:29296776]>" L 09/19/2026 - 20:59:00: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:59:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:07: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:07: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "64") (weapon "quake_rl") L 09/19/2026 - 20:59:07: "bruno<4><[U:1:29296776]>" picked up item "tf_ammo_pack" L 09/19/2026 - 20:59:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:07: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:07: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "50") (weapon "quake_rl") L 09/19/2026 - 20:59:07: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:07: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "80") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "109") (realdamage "105") (weapon "quake_rl") (airshot "1") (height "375") L 09/19/2026 - 20:59:08: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8464 11789 11030") (victim_position "-8566 11691 11111") L 09/19/2026 - 20:59:08: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:08: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "440") L 09/19/2026 - 20:59:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:08: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:59:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 20:59:13: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "97") (weapon "quake_rl") L 09/19/2026 - 20:59:13: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:13: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "95") (realdamage "88") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:13: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8843 11800 10736") (victim_position "-8435 11879 10611") L 09/19/2026 - 20:59:13: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:59:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:15: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:15: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 20:59:16: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:16: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:16: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "49") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:22: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:22: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "48") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:24: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:24: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "49") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "88") (realdamage "69") (weapon "unique_pickaxe_escape") (crit "mini") L 09/19/2026 - 20:59:26: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "unique_pickaxe_escape" (attacker_position "-8619 11586 10664") (victim_position "-8694 11562 10651") L 09/19/2026 - 20:59:26: "bruno<4><[U:1:29296776]>" picked up item "tf_ammo_pack" L 09/19/2026 - 20:59:26: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:59:28: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:29: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:29: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:29: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "59") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:29: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:29: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 20:59:30: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:30: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:30: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "76") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:31: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:31: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:31: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:32: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:33: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:33: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "77") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:33: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:34: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:34: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "17") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:34: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:34: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:34: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "16") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:34: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8871 12359 10592") (victim_position "-8820 11792 10736") L 09/19/2026 - 20:59:34: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:59:36: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:38: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:38: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 20:59:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:38: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:38: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "103") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "60") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "65") (realdamage "53") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:40: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8726 11891 10736") (victim_position "-8605 11670 10738") L 09/19/2026 - 20:59:40: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 20:59:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:43: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:43: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 20:59:43: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:43: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "61") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:43: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:44: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:44: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "74") (weapon "quake_rl") L 09/19/2026 - 20:59:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:44: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:44: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "68") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 09/19/2026 - 20:59:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "40") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "3") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:48: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:48: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:48: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:49: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:49: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:49: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:50: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:50: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "17") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:50: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8192 12165 10314") (victim_position "-8704 11893 10736") L 09/19/2026 - 20:59:50: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:59:52: "bruno<4><[U:1:29296776]>" picked up item "tf_ammo_pack" L 09/19/2026 - 20:59:53: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:53: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "405") L 09/19/2026 - 20:59:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:53: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:53: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "81") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:54: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:54: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "77") (weapon "tf_projectile_rocket") (airshot "1") (height "454") L 09/19/2026 - 20:59:55: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 20:59:55: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "33") (weapon "quake_rl") L 09/19/2026 - 20:59:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:55: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:55: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "71") (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:55: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:55: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:56: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:56: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 20:59:56: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "29") (realdamage "4") (weapon "shotgun_soldier") L 09/19/2026 - 20:59:56: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8389 12105 10288") (victim_position "-8924 12179 10269") L 09/19/2026 - 20:59:56: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 20:59:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 20:59:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 20:59:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:01: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:01: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:02: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:02: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 21:00:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:02: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:02: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "25") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:02: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:02: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "83") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:03: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:03: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "69") (realdamage "65") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:03: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8817 11772 10740") (victim_position "-8813 11936 10736") L 09/19/2026 - 21:00:03: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:00:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:06: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "87") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:06: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:06: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 21:00:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:07: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:07: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 21:00:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:07: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:07: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 21:00:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "10") (realdamage "9") (weapon "shotgun_soldier") (crit "mini") L 09/19/2026 - 21:00:08: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8693 11649 10743") (victim_position "-8570 11933 10733") L 09/19/2026 - 21:00:08: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:00:10: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:10: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:10: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:10: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "79") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 21:00:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:13: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 21:00:16: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:16: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "108") (realdamage "71") (weapon "quake_rl") L 09/19/2026 - 21:00:16: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8581 11710 10736") (victim_position "-8404 11634 10751") L 09/19/2026 - 21:00:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:16: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:00:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "86") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:20: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:20: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "103") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:20: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:20: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 21:00:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 21:00:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "22") (weapon "shotgun_soldier") (crit "mini") L 09/19/2026 - 21:00:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:24: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:24: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:24: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:24: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "22") (realdamage "11") (weapon "shotgun_soldier") (crit "mini") L 09/19/2026 - 21:00:24: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8785 11861 10736") (victim_position "-8665 11636 10743") L 09/19/2026 - 21:00:24: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:00:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "97") (weapon "quake_rl") L 09/19/2026 - 21:00:27: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:27: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:27: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "71") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:27: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:28: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:30: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:30: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "41") (weapon "quake_rl") L 09/19/2026 - 21:00:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:32: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:32: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "71") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:33: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:33: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "17") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:34: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:34: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:34: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:35: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:35: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "28") (realdamage "19") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:35: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8503 11747 10715") (victim_position "-8078 11597 10384") L 09/19/2026 - 21:00:35: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:00:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:38: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:38: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "108") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 21:00:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:39: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:39: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "105") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 21:00:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "32") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:40: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:40: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "29") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "57") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "46") (realdamage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:41: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8569 11702 10736") (victim_position "-8313 11777 10571") L 09/19/2026 - 21:00:41: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:00:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:44: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:44: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "72") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "274") L 09/19/2026 - 21:00:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "99") (weapon "quake_rl") L 09/19/2026 - 21:00:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:46: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:46: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "45") (weapon "quake_rl") L 09/19/2026 - 21:00:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:48: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:48: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:48: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "40") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:48: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:48: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:48: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "45") (realdamage "36") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:48: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8397 11775 10613") (victim_position "-8728 11620 10897") L 09/19/2026 - 21:00:48: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:00:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:51: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:51: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:51: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "77") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:52: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:00:52: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 21:00:52: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:52: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "51") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:53: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:53: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:54: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:54: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "35") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:55: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:55: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "44") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:55: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:55: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "29") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:56: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:56: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:00:56: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (realdamage "40") (weapon "shotgun_soldier") L 09/19/2026 - 21:00:56: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8066 11738 10379") (victim_position "-8315 11628 10488") L 09/19/2026 - 21:00:56: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:00:58: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:58: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "256") L 09/19/2026 - 21:00:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:00:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:00:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:04: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 21:01:04: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:04: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "103") (realdamage "57") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:04: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8525 11705 10713") (victim_position "-8814 11707 10817") L 09/19/2026 - 21:01:04: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:01:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:06: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "102") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 21:01:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "71") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:09: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:09: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "111") (realdamage "85") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:09: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8599 11777 10803") (victim_position "-8646 11673 10743") L 09/19/2026 - 21:01:09: "kodo<5><[U:1:125990339]>" triggered "domination" against "bruno<4><[U:1:29296776]>" L 09/19/2026 - 21:01:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:09: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:01:10: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "94") (weapon "quake_rl") L 09/19/2026 - 21:01:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "107") (weapon "quake_rl") L 09/19/2026 - 21:01:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:13: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:13: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:13: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "57") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:14: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:14: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "38") (realdamage "1") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:14: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8428 11618 10644") (victim_position "-8825 11417 10780") L 09/19/2026 - 21:01:14: "bruno<4><[U:1:29296776]>" triggered "revenge" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 21:01:14: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:01:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:17: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:17: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "55") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "68") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:19: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:20: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:20: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "82") (weapon "quake_rl") L 09/19/2026 - 21:01:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:21: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:21: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:21: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "30") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:21: "kodo<5><[U:1:125990339]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:01:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:24: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:24: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "73") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:25: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:25: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "16") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:25: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:25: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "107") (realdamage "43") (weapon "quake_rl") L 09/19/2026 - 21:01:25: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8763 11787 10743") (victim_position "-8571 11693 10736") L 09/19/2026 - 21:01:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:25: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:01:27: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:27: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:27: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:27: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "68") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:28: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:28: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:28: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:28: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "81") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:28: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:28: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 21:01:29: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:30: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:30: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:30: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:31: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:31: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "55") (realdamage "10") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:34: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8547 11616 10689") (victim_position "-8327 11800 10750") L 09/19/2026 - 21:01:34: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:01:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:37: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:37: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "86") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 21:01:37: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:37: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "109") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:38: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:38: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 21:01:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:38: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:38: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (realdamage "38") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:38: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8770 11807 11031") (victim_position "-8795 11727 10743") L 09/19/2026 - 21:01:38: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:01:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 21:01:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "231") L 09/19/2026 - 21:01:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 21:01:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:01:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 21:01:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "48") (realdamage "28") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:47: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8741 11882 10736") (victim_position "-8490 11546 10778") L 09/19/2026 - 21:01:47: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:01:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:54: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:54: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "111") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:54: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:54: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "88") (weapon "quake_rl") L 09/19/2026 - 21:01:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:55: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:55: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "110") (realdamage "108") (weapon "quake_rl") L 09/19/2026 - 21:01:55: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8500 11523 10801") (victim_position "-8501 11606 10699") L 09/19/2026 - 21:01:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:55: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:01:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:59: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:59: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "108") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:01:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 21:01:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:01:59: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:59: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "111") (realdamage "76") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:59: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8675 11680 10743") (victim_position "-8647 11559 10752") L 09/19/2026 - 21:01:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:01:59: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:02:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:02: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:02: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 21:02:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:03: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:03: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:03: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "70") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:04: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "102") (weapon "quake_rl") L 09/19/2026 - 21:02:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:05: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:05: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "44") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:05: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:05: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:05: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:05: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "51") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:06: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:06: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "27") (realdamage "3") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:06: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8472 11699 10705") (victim_position "-8788 11961 10796") L 09/19/2026 - 21:02:06: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:02:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 21:02:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:10: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:10: "kodo<5><[U:1:125990339]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:02:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:11: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:11: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "74") (weapon "quake_rl") L 09/19/2026 - 21:02:11: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:11: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:11: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "102") (weapon "quake_rl") L 09/19/2026 - 21:02:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:12: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:12: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "33") (realdamage "4") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:12: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8511 11605 10691") (victim_position "-8757 11947 10818") L 09/19/2026 - 21:02:12: World triggered "mge_match_end" (winner "[U:1:29296776]") (loser "[U:1:125990339]") (winner_score "20") (loser_score "13")