L 09/19/2026 - 21:02:18: World triggered "meta_data" (matchid "260919210218272d") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 21:02:18: "bruno<4><[U:1:29296776]>" changed role to "soldier" L 09/19/2026 - 21:02:18: "kodo<5><[U:1:125990339]>" changed role to "soldier" L 09/19/2026 - 21:02:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 21:02:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "96") (weapon "quake_rl") L 09/19/2026 - 21:02:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:49: "kodo<5><[U:1:125990339]>" committed suicide with "tf_projectile_rocket" (attacker_position "-9018 12200 10602") L 09/19/2026 - 21:02:49: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:02:51: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:53: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:53: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 21:02:53: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:53: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "92") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:02:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:55: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:55: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "60") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:55: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:55: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "76") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:57: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:57: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "37") (weapon "quake_rl") L 09/19/2026 - 21:02:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:02:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:57: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:57: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:57: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:02:57: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 21:02:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:58: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:02:58: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (realdamage "3") (weapon "shotgun_soldier") L 09/19/2026 - 21:02:58: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8177 11879 10459") (victim_position "-8719 11952 10736") L 09/19/2026 - 21:02:58: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:03:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:01: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:01: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 21:03:01: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:01: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 21:03:02: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:02: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "82") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:02: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:02: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "98") (realdamage "88") (weapon "quake_rl") L 09/19/2026 - 21:03:02: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8679 11715 11132") (victim_position "-8618 11680 10743") L 09/19/2026 - 21:03:03: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:03:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:05: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:05: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "105") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:06: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:06: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "89") (weapon "quake_rl") L 09/19/2026 - 21:03:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:06: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:07: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:07: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "63") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "28") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:09: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:09: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "51") (realdamage "30") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:09: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8796 11316 11071") (victim_position "-8720 11598 10743") L 09/19/2026 - 21:03:09: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:03:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:12: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:12: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "79") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:15: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:15: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:15: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "81") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:16: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:16: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:16: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "37") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:16: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:16: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:16: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "70") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:16: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8718 11869 10736") (victim_position "-8665 11573 10707") L 09/19/2026 - 21:03:16: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:03:25: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:25: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "616") L 09/19/2026 - 21:03:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:25: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:25: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "102") (weapon "quake_rl") L 09/19/2026 - 21:03:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 21:03:27: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:27: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:27: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:27: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:27: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:30: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:30: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "62") (realdamage "21") (weapon "shotgun_soldier") (crit "mini") L 09/19/2026 - 21:03:30: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8571 11765 10726") (victim_position "-8342 12074 10490") L 09/19/2026 - 21:03:30: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:03:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:34: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:34: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "74") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:34: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:34: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "243") L 09/19/2026 - 21:03:34: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:34: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:34: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "329") L 09/19/2026 - 21:03:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:35: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:35: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:35: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:35: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "3") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:36: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:38: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:38: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:38: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:38: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:40: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:40: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "26") (realdamage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:40: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8641 12172 10232") (victim_position "-8530 12766 10332") L 09/19/2026 - 21:03:40: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:03:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:43: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:43: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:43: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:44: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:44: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "85") (weapon "quake_rl") L 09/19/2026 - 21:03:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:44: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:44: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "75") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "54") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:46: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:46: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "36") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "42") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "14") (realdamage "11") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:47: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8048 11728 10377") (victim_position "-8388 11808 10589") L 09/19/2026 - 21:03:47: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:03:49: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:50: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:50: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 21:03:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:50: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:50: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 21:03:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 21:03:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:52: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:52: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "45") (realdamage "33") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:52: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8571 11591 10676") (victim_position "-8527 12031 10818") L 09/19/2026 - 21:03:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:52: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:03:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:55: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:55: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "77") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:55: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:55: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 21:03:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:58: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:58: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "85") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:03:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:58: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:58: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "88") (weapon "shotgun_soldier") L 09/19/2026 - 21:03:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:03:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:03:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:03:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "108") (realdamage "30") (weapon "quake_rl") L 09/19/2026 - 21:03:59: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8625 11882 10736") (victim_position "-8521 11700 10712") L 09/19/2026 - 21:03:59: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:02: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:03: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:03: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 21:04:03: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:03: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:03: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "89") (weapon "quake_rl") L 09/19/2026 - 21:04:04: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:04: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "73") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:04: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:05: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:05: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:05: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:05: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:06: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:06: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:06: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "4") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "4") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "38") (realdamage "15") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:07: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8786 11623 10743") (victim_position "-8733 11785 11035") L 09/19/2026 - 21:04:07: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:09: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:10: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:10: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:10: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:10: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 21:04:10: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:10: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:10: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "71") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:12: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:12: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "101") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "99") (weapon "quake_rl") L 09/19/2026 - 21:04:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:14: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:14: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:14: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:14: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:14: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:15: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:15: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "26") (realdamage "9") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:15: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8779 11877 10736") (victim_position "-8513 11530 10670") L 09/19/2026 - 21:04:15: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 21:04:15: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:17: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:17: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "87") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:18: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:18: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 21:04:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "334") L 09/19/2026 - 21:04:19: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:19: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 21:04:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:19: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:19: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:20: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:20: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "27") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "43") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "42") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (realdamage "45") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:23: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8705 11837 10736") (victim_position "-8397 11776 10637") L 09/19/2026 - 21:04:23: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:26: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:26: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "77") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "99") (weapon "quake_rl") L 09/19/2026 - 21:04:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:27: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:27: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:27: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "92") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:28: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:28: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:28: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "97") (weapon "quake_rl") L 09/19/2026 - 21:04:29: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:29: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:29: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:31: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:32: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:33: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:33: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:33: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8635 11877 10736") (victim_position "-8617 12158 10240") L 09/19/2026 - 21:04:34: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:36: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:36: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "79") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:36: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 21:04:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 21:04:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "58") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:37: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:37: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "105") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:37: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:38: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:38: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:38: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:38: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:39: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "92") (realdamage "18") (weapon "quake_rl") (airshot "1") (height "455") L 09/19/2026 - 21:04:40: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8692 11836 10736") (victim_position "-8552 11603 11142") L 09/19/2026 - 21:04:40: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:42: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:42: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:42: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "78") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:42: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:43: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:43: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:43: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 21:04:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "103") (weapon "quake_rl") L 09/19/2026 - 21:04:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "64") (realdamage "32") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:45: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8803 11701 10743") (victim_position "-8859 11963 10736") L 09/19/2026 - 21:04:45: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:48: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:48: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:48: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:48: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "53") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:49: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:49: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:49: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "76") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:49: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:49: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 21:04:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "64") (weapon "quake_rl") L 09/19/2026 - 21:04:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "79") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:51: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:51: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:51: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:52: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:52: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "60") (realdamage "11") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:52: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8718 11898 10736") (victim_position "-8438 11734 10701") L 09/19/2026 - 21:04:52: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:04:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:54: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:54: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "61") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:55: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:55: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:56: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:56: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 21:04:56: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:56: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:56: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "83") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:04:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:57: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:57: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "53") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:04:58: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:04:58: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 21:04:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:58: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:04:58: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "68") (realdamage "13") (weapon "shotgun_soldier") L 09/19/2026 - 21:04:58: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8602 11591 10669") (victim_position "-8305 11607 10794") L 09/19/2026 - 21:04:59: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:05:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:01: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:01: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "79") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:02: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:03: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:03: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:03: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 21:05:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 21:05:04: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:05: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:05: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "66") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:06: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:06: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "32") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:06: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:06: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:07: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:07: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 21:05:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:07: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:07: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:07: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "83") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:08: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:08: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "61") (realdamage "11") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:08: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8866 11962 10736") (victim_position "-8789 11658 10743") L 09/19/2026 - 21:05:08: "kodo<5><[U:1:125990339]>" triggered "revenge" against "bruno<4><[U:1:29296776]>" L 09/19/2026 - 21:05:08: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:05:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:13: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "30") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:14: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:14: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "37") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:15: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:16: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:16: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:16: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "70") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "75") (realdamage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:17: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8875 11884 10736") (victim_position "-8801 11999 10917") L 09/19/2026 - 21:05:18: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:05:20: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:20: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:20: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:20: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 21:05:21: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "36") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "51") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "59") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:24: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:24: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "50") (realdamage "39") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:24: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8366 11835 10589") (victim_position "-8117 11490 10360") L 09/19/2026 - 21:05:24: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:05:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:34: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:35: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:35: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "80") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:35: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:35: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 21:05:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:36: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:36: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:36: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "35") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 21:05:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:40: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8876 11714 10921") (victim_position "-8461 12079 10756") L 09/19/2026 - 21:05:40: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:05:43: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:44: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:44: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "112") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:44: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:44: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "94") (weapon "quake_rl") L 09/19/2026 - 21:05:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:05:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "48") (weapon "quake_rl") (airshot "1") (height "835") L 09/19/2026 - 21:05:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:46: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:46: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "3") (weapon "shotgun_soldier") L 09/19/2026 - 21:05:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:49: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:50: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:05:50: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "106") (realdamage "7") (weapon "shotgun_soldier") (crit "mini") L 09/19/2026 - 21:05:50: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8312 11904 10480") (victim_position "-8576 11905 10591") L 09/19/2026 - 21:05:50: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 21:05:50: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:05:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:05:53: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:53: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "70") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:05:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:06:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:06:16: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:16: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "52") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:16: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:16: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:06:16: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 21:06:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:06:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "shotgun_soldier") L 09/19/2026 - 21:06:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:18: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:18: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 21:06:19: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:19: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:19: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "41") (realdamage "32") (weapon "shotgun_soldier") L 09/19/2026 - 21:06:19: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8364 11760 10661") (victim_position "-8733 11921 10736") L 09/19/2026 - 21:06:19: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:19: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "72") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:19: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:06:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "200") L 09/19/2026 - 21:06:21: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:23: "bruno<4><[U:1:29296776]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:06:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:24: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:24: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:25: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:25: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:25: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "65") (weapon "shotgun_soldier") L 09/19/2026 - 21:06:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "53") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:06:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:06:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "47") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:06:26: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8520 11840 10775") (victim_position "-8410 11603 10668") L 09/19/2026 - 21:06:26: World triggered "mge_match_end" (winner "[U:1:29296776]") (loser "[U:1:125990339]") (winner_score "20") (loser_score "5")