L 09/19/2026 - 21:12:00: World triggered "meta_data" (matchid "26091921120010f6") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 21:12:00: "bruno<4><[U:1:29296776]>" changed role to "soldier" L 09/19/2026 - 21:12:00: "kodo<5><[U:1:125990339]>" changed role to "soldier" L 09/19/2026 - 21:12:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "109") (weapon "quake_rl") L 09/19/2026 - 21:12:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:10: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:10: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:10: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 21:12:10: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8783 11915 10864") (victim_position "-8623 11700 10743") L 09/19/2026 - 21:12:10: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:12:11: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:11: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 21:12:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:12: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:12: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "39") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:13: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:13: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:13: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "33") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:14: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:14: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "712") L 09/19/2026 - 21:12:14: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:14: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:14: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "100") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:15: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:15: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:15: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:16: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:16: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:16: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:16: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:16: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "17") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:18: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:18: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "34") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:18: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8463 11751 10708") (victim_position "-8225 11398 10349") L 09/19/2026 - 21:12:18: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:12:20: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:20: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 21:12:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:21: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:23: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:23: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "106") (realdamage "93") (weapon "quake_rl") (airshot "1") (height "547") L 09/19/2026 - 21:12:23: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8831 11793 10736") (victim_position "-9052 11877 10755") L 09/19/2026 - 21:12:23: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 21:12:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:24: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:12:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:26: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:26: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "55") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:27: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:27: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "73") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:27: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:27: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 21:12:27: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:27: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:28: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:28: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:28: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "41") (weapon "quake_rl") L 09/19/2026 - 21:12:29: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:29: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:29: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:29: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:29: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "81") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:30: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:30: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:30: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "world" (attacker_position "-8545 11830 10725") (victim_position "-8510 11594 10689") L 09/19/2026 - 21:12:30: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:30: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:12:32: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:32: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "88") (weapon "quake_rl") L 09/19/2026 - 21:12:32: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:32: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:32: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "62") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:34: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:34: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:34: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "60") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "81") (realdamage "35") (weapon "quake_rl") L 09/19/2026 - 21:12:40: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8752 11374 10270") (victim_position "-8998 11400 10328") L 09/19/2026 - 21:12:40: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:12:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:43: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:43: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 21:12:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:43: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:46: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:46: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "81") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 21:12:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "56") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:48: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:48: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "37") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "35") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:12:48: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "4") (weapon "shotgun_soldier") L 09/19/2026 - 21:12:49: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "world" (attacker_position "-8851 11588 11253") (victim_position "-8653 11966 10501") L 09/19/2026 - 21:12:49: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:12:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "307") L 09/19/2026 - 21:12:51: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:56: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:56: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:56: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "102") (realdamage "55") (weapon "quake_rl") (airshot "1") (height "262") L 09/19/2026 - 21:12:56: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8854 11672 10921") (victim_position "-8900 11981 10998") L 09/19/2026 - 21:12:56: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:12:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:12:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:12:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:12:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 21:13:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:00: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:00: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:00: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "68") (weapon "quake_rl") L 09/19/2026 - 21:13:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:01: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:01: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "71") (weapon "quake_rl") L 09/19/2026 - 21:13:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:01: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:01: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "62") (realdamage "42") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:01: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8854 11672 10921") (victim_position "-8797 11904 10736") L 09/19/2026 - 21:13:02: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:13:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:10: "kodo<5><[U:1:125990339]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:13:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:16: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:16: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "88") (weapon "quake_rl") L 09/19/2026 - 21:13:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "599") L 09/19/2026 - 21:13:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:18: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "world" (attacker_position "-8859 11880 10736") (victim_position "-9565 12160 10341") L 09/19/2026 - 21:13:18: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:13:20: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:20: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:20: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "90") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:21: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:21: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 21:13:21: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:21: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "112") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:22: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:22: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "27") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:23: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:23: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:23: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:23: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:24: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:24: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:24: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:24: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "39") (realdamage "31") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:24: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8678 11779 10743") (victim_position "-8399 11727 10641") L 09/19/2026 - 21:13:24: "kodo<5><[U:1:125990339]>" triggered "revenge" against "bruno<4><[U:1:29296776]>" L 09/19/2026 - 21:13:24: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:13:26: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:26: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:26: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "104") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:26: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:26: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:26: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 21:13:27: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:27: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:31: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:31: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:31: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "54") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:31: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:31: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 21:13:31: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:31: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "111") (realdamage "62") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:31: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8711 11936 10844") (victim_position "-8649 11883 10904") L 09/19/2026 - 21:13:31: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:13:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:33: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:33: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:34: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:34: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 21:13:34: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:34: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:34: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "47") (weapon "quake_rl") L 09/19/2026 - 21:13:34: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "81") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:36: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:38: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:38: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:38: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "46") (realdamage "17") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:38: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8473 11723 10708") (victim_position "-8287 11826 10481") L 09/19/2026 - 21:13:38: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:13:38: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:39: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:39: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "291") L 09/19/2026 - 21:13:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:40: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:40: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "40") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:41: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:41: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:41: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "68") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:41: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:41: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "599") L 09/19/2026 - 21:13:42: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:42: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:43: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:43: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "24") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:44: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:46: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8610 11687 10740") (victim_position "-8143 11269 10365") L 09/19/2026 - 21:13:46: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:13:49: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:49: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:49: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "66") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:49: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:49: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 21:13:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:49: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "38") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:52: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:52: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:52: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:13:52: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "92") (weapon "quake_rl") L 09/19/2026 - 21:13:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:53: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:53: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "27") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "87") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "85") (realdamage "56") (weapon "shotgun_soldier") L 09/19/2026 - 21:13:54: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8206 11925 10373") (victim_position "-8371 11930 10455") L 09/19/2026 - 21:13:54: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:13:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:57: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:13:57: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:57: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 09/19/2026 - 21:13:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:13:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:00: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:00: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "61") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:01: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:01: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:01: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:01: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:01: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "39") (realdamage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:01: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "shotgun_soldier" (attacker_position "-8807 11878 10736") (victim_position "-8442 11630 10807") L 09/19/2026 - 21:14:01: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:14:03: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:03: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:03: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 21:14:03: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:03: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:03: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "100") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:04: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:04: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "88") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:04: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 21:14:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:05: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:05: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:05: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "59") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:05: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:05: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "71") (realdamage "3") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:05: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8807 11770 10773") (victim_position "-8645 11630 10743") L 09/19/2026 - 21:14:05: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:05: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:14:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:10: "bruno<4><[U:1:29296776]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:14:11: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:11: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:11: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 21:14:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:12: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:12: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "66") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:12: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:12: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "64") (weapon "quake_rl") L 09/19/2026 - 21:14:12: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:13: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:13: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:13: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 21:14:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "41") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:19: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:19: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:19: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "39") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:19: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:19: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:19: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "53") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:20: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:20: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:20: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "68") (realdamage "19") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:20: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8274 11821 10529") (victim_position "-8518 11741 10716") L 09/19/2026 - 21:14:20: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:14:21: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:21: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "677") L 09/19/2026 - 21:14:22: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:22: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:25: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:25: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:25: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "92") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "832") L 09/19/2026 - 21:14:25: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8729 11684 10743") (victim_position "-8826 12037 11071") L 09/19/2026 - 21:14:25: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:14:27: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:27: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:27: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:27: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:29: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:29: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "68") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:29: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:29: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:30: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:30: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:30: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:30: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 21:14:31: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:31: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:31: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "40") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:31: "bruno<4><[U:1:29296776]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:14:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:31: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:31: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 21:14:31: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:31: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:32: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:32: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:32: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:32: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "81") (realdamage "72") (weapon "quake_rl") L 09/19/2026 - 21:14:32: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "quake_rl" (attacker_position "-8621 11641 10814") (victim_position "-8544 11588 10683") L 09/19/2026 - 21:14:32: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:14:34: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:34: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "75") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:35: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:35: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:35: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 21:14:35: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:36: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:36: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:36: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:36: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "79") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:36: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:36: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 21:14:37: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:37: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:37: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "47") (realdamage "9") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:37: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8672 12044 10779") (victim_position "-8410 11728 10904") L 09/19/2026 - 21:14:37: "bruno<4><[U:1:29296776]>" triggered "domination" against "kodo<5><[U:1:125990339]>" L 09/19/2026 - 21:14:37: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:14:39: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:39: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:40: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:40: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:40: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:40: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 21:14:40: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:40: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "70") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:41: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:41: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:41: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:41: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 21:14:42: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:42: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:42: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:42: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:42: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "120") (realdamage "100") (weapon "shotgun_soldier") (crit "mini") L 09/19/2026 - 21:14:42: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8705 11731 10743") (victim_position "-8735 11652 10743") L 09/19/2026 - 21:14:43: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:14:45: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:45: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:45: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "79") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:45: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:45: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 21:14:45: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:46: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:46: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:46: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:46: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "71") (weapon "quake_rl") L 09/19/2026 - 21:14:47: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:47: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "93") (weapon "quake_rl") L 09/19/2026 - 21:14:47: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:47: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:47: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "73") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:47: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "world" (attacker_position "-8627 11861 10736") (victim_position "-8773 11807 10833") L 09/19/2026 - 21:14:47: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:47: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:14:50: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:50: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:50: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:50: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "55") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:51: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:51: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "82") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:51: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:51: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 21:14:51: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:51: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:52: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:52: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:53: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:53: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:53: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:53: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:53: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:53: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:54: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:54: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:54: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "39") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:54: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:54: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:14:54: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "42") (weapon "shotgun_soldier") L 09/19/2026 - 21:14:55: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "world" (attacker_position "-8687 11826 10736") (victim_position "-8398 12215 10274") L 09/19/2026 - 21:14:55: "kodo<5><[U:1:125990339]>" spawned as "soldier" L 09/19/2026 - 21:14:57: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:57: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:57: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:58: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:58: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "214") L 09/19/2026 - 21:14:58: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:58: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:59: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:14:59: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:59: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:14:59: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "95") (weapon "quake_rl") L 09/19/2026 - 21:14:59: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:14:59: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "65") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:00: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:00: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:00: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "43") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:00: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:00: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:00: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:00: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "57") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:01: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "world" (attacker_position "-8090 11601 10374") (victim_position "-8357 11939 10459") L 09/19/2026 - 21:15:01: "kodo<5><[U:1:125990339]>" triggered "revenge" against "bruno<4><[U:1:29296776]>" L 09/19/2026 - 21:15:01: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:01: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:15:03: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:03: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:03: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "338") L 09/19/2026 - 21:15:04: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:04: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:15:04: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 21:15:05: "kodo<5><[U:1:125990339]>" picked up item "tf_ammo_pack" L 09/19/2026 - 21:15:05: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:05: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "106") (realdamage "51") (weapon "tf_projectile_rocket") (airshot "1") (height "647") L 09/19/2026 - 21:15:05: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8842 11825 10736") (victim_position "-9020 11764 10898") L 09/19/2026 - 21:15:06: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:06: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:06: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:15:07: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:08: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:08: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "101") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:08: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:15:08: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 21:15:08: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:08: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:09: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:09: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:10: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:10: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:10: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "54") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:10: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:10: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:10: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:11: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:11: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:11: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:11: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "74") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:12: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:12: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "95") (realdamage "86") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:12: "kodo<5><[U:1:125990339]>" killed "bruno<4><[U:1:29296776]>" with "tf_projectile_rocket" (attacker_position "-8916 11911 10736") (victim_position "-8753 11760 10743") L 09/19/2026 - 21:15:12: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:12: "bruno<4><[U:1:29296776]>" spawned as "soldier" L 09/19/2026 - 21:15:14: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:14: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:15:14: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "58") (weapon "quake_rl") L 09/19/2026 - 21:15:15: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 21:15:15: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 21:15:15: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 21:15:16: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:16: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:16: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "74") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:16: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:16: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:16: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "76") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:17: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:17: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:17: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:17: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:17: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:17: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "64") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:18: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:18: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "36") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:18: "kodo<5><[U:1:125990339]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:18: "kodo<5><[U:1:125990339]>" triggered "damage" against "bruno<4><[U:1:29296776]>" (damage "47") (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:18: "kodo<5><[U:1:125990339]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/19/2026 - 21:15:18: "bruno<4><[U:1:29296776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:18: "bruno<4><[U:1:29296776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 21:15:18: "bruno<4><[U:1:29296776]>" triggered "damage" against "kodo<5><[U:1:125990339]>" (damage "17") (realdamage "8") (weapon "shotgun_soldier") L 09/19/2026 - 21:15:18: "bruno<4><[U:1:29296776]>" killed "kodo<5><[U:1:125990339]>" with "shotgun_soldier" (attacker_position "-8241 11457 10527") (victim_position "-8230 12025 10542") L 09/19/2026 - 21:15:18: World triggered "mge_match_end" (winner "[U:1:29296776]") (loser "[U:1:125990339]") (winner_score "20") (loser_score "7")