L 09/22/2026 - 00:50:24: World triggered "meta_data" (matchid "260922005024971b") (map "mge_triumph_beta7_rc1") (arena "BBall 2v2 [2v2 BBALL]") (gamemode "bball") (fraglimit "5") L 09/22/2026 - 00:50:24: "deep_value<49><[U:1:705983630]>" changed role to "soldier" L 09/22/2026 - 00:50:24: "jeese<68><[U:1:7396781]>" changed role to "soldier" L 09/22/2026 - 00:50:24: "50u1<47><[U:1:49392868]>" changed role to "soldier" L 09/22/2026 - 00:50:24: "cheddarbocc(shocked!)<52><[U:1:96641420]>" changed role to "soldier" L 09/22/2026 - 00:50:25: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:26: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:26: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:27: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:27: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:28: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:28: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:28: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "47") (weapon "quake_rl") L 09/22/2026 - 00:50:28: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:28: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:29: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:29: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:29: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:29: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "12") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:29: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:30: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:30: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:30: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "70") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:30: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:30: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:31: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:31: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "82") (realdamage "55") (weapon "quake_rl") L 09/22/2026 - 00:50:31: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "quake_rl" (attacker_position "4810 -5644 -4999") (victim_position "4990 -5706 -4949") L 09/22/2026 - 00:50:31: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:31: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:31: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:31: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:31: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:31: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "64") (weapon "quake_rl") L 09/22/2026 - 00:50:31: "50u1<47><[U:1:49392868]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:50:32: "jeese<68><[U:1:7396781]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:50:32: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:32: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "111") (weapon "quake_rl") L 09/22/2026 - 00:50:32: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:50:32: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:32: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:32: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:32: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "107") (weapon "quake_rl") L 09/22/2026 - 00:50:33: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:33: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:33: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "71") (realdamage "36") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:33: "jeese<68><[U:1:7396781]>" killed "50u1<47><[U:1:49392868]>" with "shotgun_soldier" (attacker_position "5207 -5654 -4999") (victim_position "5046 -5441 -4905") L 09/22/2026 - 00:50:33: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:34: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:50:34: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:35: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:35: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:35: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:35: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:36: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:36: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:36: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:36: "50u1<47><[U:1:49392868]>" killed "deep_value<49><[U:1:705983630]>" with "shotgun_soldier" (attacker_position "4885 -4336 -4998") (victim_position "4835 -4970 -4646") L 09/22/2026 - 00:50:36: "50u1<47><[U:1:49392868]>" triggered "domination" against "deep_value<49><[U:1:705983630]>" L 09/22/2026 - 00:50:37: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:37: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:37: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "73") (weapon "quake_rl") L 09/22/2026 - 00:50:37: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:50:37: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:37: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:37: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "70") (weapon "quake_rl") L 09/22/2026 - 00:50:38: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:38: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:38: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "71") (realdamage "60") (weapon "quake_rl") L 09/22/2026 - 00:50:38: "50u1<47><[U:1:49392868]>" killed "jeese<68><[U:1:7396781]>" with "quake_rl" (attacker_position "4936 -4770 -4947") (victim_position "5211 -4917 -4999") L 09/22/2026 - 00:50:39: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:39: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:40: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:50:40: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:40: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "52") (weapon "quake_rl") L 09/22/2026 - 00:50:41: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:41: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:41: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:41: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "84") (weapon "quake_rl") L 09/22/2026 - 00:50:42: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:42: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "world" (attacker_position "5109 -5752 -4974") (victim_position "5246 -5946 -4979") L 09/22/2026 - 00:50:42: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:42: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:42: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:42: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:42: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "49") (weapon "quake_rl") L 09/22/2026 - 00:50:43: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:43: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:43: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:43: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "71") (weapon "quake_rl") L 09/22/2026 - 00:50:43: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:50:43: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:43: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:43: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "57") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:44: "deep_value<49><[U:1:705983630]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:50:44: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:44: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:44: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:44: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "41") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:44: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:44: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:44: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "64") (weapon "quake_rl") L 09/22/2026 - 00:50:45: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:45: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:45: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:45: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "46") (realdamage "18") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:45: "50u1<47><[U:1:49392868]>" killed "deep_value<49><[U:1:705983630]>" with "shotgun_soldier" (attacker_position "5396 -5996 -4808") (victim_position "4994 -5972 -4999") L 09/22/2026 - 00:50:45: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:46: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:46: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:50:46: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:46: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:46: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "86") (realdamage "16") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:46: "jeese<68><[U:1:7396781]>" killed "50u1<47><[U:1:49392868]>" with "shotgun_soldier" (attacker_position "5208 -5938 -4999") (victim_position "5374 -5967 -4986") L 09/22/2026 - 00:50:46: "deep_value<49><[U:1:705983630]>" triggered "kill assist" against "50u1<47><[U:1:49392868]>" (assister_position "5270 -5975 -4976") (attacker_position "5208 -5938 -4999") (victim_position "5374 -5967 -4986") L 09/22/2026 - 00:50:46: "deep_value<49><[U:1:705983630]>" triggered "revenge" against "50u1<47><[U:1:49392868]>" (assist "1") L 09/22/2026 - 00:50:47: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:47: "jeese<68><[U:1:7396781]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:50:47: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:47: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "90") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:48: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:50:48: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:48: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:48: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "86") (realdamage "54") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:48: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "jeese<68><[U:1:7396781]>" with "tf_projectile_rocket" (attacker_position "5334 -5703 -4999") (victim_position "5272 -5750 -4999") L 09/22/2026 - 00:50:49: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:49: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:49: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "103") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:49: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:50:49: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:50: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:50: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:51: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:51: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:51: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:51: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "44") (weapon "quake_rl") L 09/22/2026 - 00:50:51: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:51: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:51: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "22") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:52: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:52: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:52: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "106") (realdamage "24") (weapon "quake_rl") L 09/22/2026 - 00:50:52: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "quake_rl" (attacker_position "5098 -5108 -4781") (victim_position "5019 -5019 -4998") L 09/22/2026 - 00:50:52: "jeese<68><[U:1:7396781]>" triggered "kill assist" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (assister_position "4899 -5485 -4856") (attacker_position "5098 -5108 -4781") (victim_position "5019 -5019 -4998") L 09/22/2026 - 00:50:52: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:52: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:52: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "11") (realdamage "6") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:52: "50u1<47><[U:1:49392868]>" killed "deep_value<49><[U:1:705983630]>" with "shotgun_soldier" (attacker_position "5012 -4534 -4999") (victim_position "5223 -5286 -4926") L 09/22/2026 - 00:50:53: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:53: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:50:53: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:53: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:53: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "47") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:53: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:53: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "65") (weapon "quake_rl") L 09/22/2026 - 00:50:53: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:53: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:50:54: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:54: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:54: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:54: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "19") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:54: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:54: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "92") (weapon "quake_rl") L 09/22/2026 - 00:50:55: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:55: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:50:55: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "7") (weapon "shotgun_soldier") L 09/22/2026 - 00:50:55: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:55: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:55: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:55: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "93") (realdamage "29") (weapon "quake_rl") L 09/22/2026 - 00:50:55: "50u1<47><[U:1:49392868]>" killed "jeese<68><[U:1:7396781]>" with "quake_rl" (attacker_position "4846 -4675 -4947") (victim_position "5106 -4902 -4992") L 09/22/2026 - 00:50:56: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:56: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:56: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "97") (weapon "quake_rl") L 09/22/2026 - 00:50:56: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:56: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:56: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "79") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:56: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:56: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:50:57: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:57: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "36") (weapon "quake_rl") L 09/22/2026 - 00:50:57: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:57: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:57: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:57: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "100") (realdamage "59") (weapon "quake_rl") L 09/22/2026 - 00:50:57: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "quake_rl" (attacker_position "5185 -5564 -4949") (victim_position "5294 -5233 -4999") L 09/22/2026 - 00:50:57: "deep_value<49><[U:1:705983630]>" triggered "domination" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" L 09/22/2026 - 00:50:57: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:57: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "100") (realdamage "85") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:50:57: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "deep_value<49><[U:1:705983630]>" with "tf_projectile_rocket" (attacker_position "5294 -5233 -4931") (victim_position "5195 -5580 -4975") L 09/22/2026 - 00:50:57: "50u1<47><[U:1:49392868]>" triggered "kill assist" against "deep_value<49><[U:1:705983630]>" (assister_position "4977 -5004 -4998") (attacker_position "5294 -5233 -4931") (victim_position "5195 -5580 -4975") L 09/22/2026 - 00:50:57: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "revenge" against "deep_value<49><[U:1:705983630]>" L 09/22/2026 - 00:50:58: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:58: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:58: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:50:58: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:58: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "71") (weapon "quake_rl") L 09/22/2026 - 00:50:58: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:50:58: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:58: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "68") (weapon "quake_rl") L 09/22/2026 - 00:50:59: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:50:59: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:50:59: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "67") (realdamage "38") (weapon "quake_rl") L 09/22/2026 - 00:50:59: "jeese<68><[U:1:7396781]>" killed "50u1<47><[U:1:49392868]>" with "quake_rl" (attacker_position "5049 -5623 -4947") (victim_position "4809 -5312 -4999") L 09/22/2026 - 00:51:00: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:51:00: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:01: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:01: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "98") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:01: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:01: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:01: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "58") (realdamage "34") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:01: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "jeese<68><[U:1:7396781]>" with "tf_projectile_rocket" (attacker_position "5256 -5103 -4957") (victim_position "5164 -5389 -4998") L 09/22/2026 - 00:51:01: "50u1<47><[U:1:49392868]>" triggered "kill assist" against "jeese<68><[U:1:7396781]>" (assister_position "5117 -4127 -4951") (attacker_position "5256 -5103 -4957") (victim_position "5164 -5389 -4998") L 09/22/2026 - 00:51:01: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:01: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:02: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:02: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "78") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:02: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:02: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:02: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:02: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "62") (weapon "quake_rl") L 09/22/2026 - 00:51:02: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:51:02: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:02: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "24") (weapon "quake_rl") L 09/22/2026 - 00:51:03: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:03: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:51:03: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:51:03: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:51:03: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:05: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:05: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:06: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:06: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:06: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:06: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "40") (weapon "quake_rl") L 09/22/2026 - 00:51:06: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:06: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:06: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "63") (weapon "quake_rl") L 09/22/2026 - 00:51:07: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:07: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:07: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:07: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:07: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:07: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "70") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:08: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:08: "50u1<47><[U:1:49392868]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:51:08: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:08: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:08: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "49") (weapon "quake_rl") L 09/22/2026 - 00:51:09: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:09: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:09: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:09: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:09: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:09: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "31") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:09: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:09: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "46") (realdamage "5") (weapon "quake_rl") L 09/22/2026 - 00:51:09: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "quake_rl" (attacker_position "5375 -5521 -4998") (victim_position "5359 -5061 -4879") L 09/22/2026 - 00:51:09: "jeese<68><[U:1:7396781]>" triggered "kill assist" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (assister_position "4881 -5662 -4983") (attacker_position "5375 -5521 -4998") (victim_position "5359 -5061 -4879") L 09/22/2026 - 00:51:09: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:09: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "62") (weapon "quake_rl") L 09/22/2026 - 00:51:10: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "21") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "32") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "26") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:10: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "44") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:11: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:11: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:11: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:11: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:11: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "4") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:11: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:11: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:11: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "36") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:12: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:12: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:12: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "12") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:12: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:12: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:12: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "81") (realdamage "47") (weapon "quake_rl") L 09/22/2026 - 00:51:12: "50u1<47><[U:1:49392868]>" killed "deep_value<49><[U:1:705983630]>" with "quake_rl" (attacker_position "5338 -4836 -4949") (victim_position "5485 -5180 -4999") L 09/22/2026 - 00:51:13: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:13: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:13: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "85") (weapon "quake_rl") L 09/22/2026 - 00:51:13: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:13: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:14: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:14: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:51:15: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:15: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:15: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:15: "jeese<68><[U:1:7396781]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:51:15: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:15: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "50") (realdamage "14") (weapon "quake_rl") L 09/22/2026 - 00:51:15: "50u1<47><[U:1:49392868]>" killed "jeese<68><[U:1:7396781]>" with "quake_rl" (attacker_position "5093 -4915 -4948") (victim_position "5518 -4975 -4999") L 09/22/2026 - 00:51:15: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:15: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:15: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "54") (weapon "quake_rl") L 09/22/2026 - 00:51:16: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:16: "50u1<47><[U:1:49392868]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:51:16: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:51:16: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:16: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "69") (weapon "quake_rl") L 09/22/2026 - 00:51:17: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:17: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:17: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "90") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:17: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:17: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:18: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:18: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:18: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "29") (weapon "quake_rl") L 09/22/2026 - 00:51:18: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:18: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:18: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:18: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "104") (realdamage "45") (weapon "quake_rl") L 09/22/2026 - 00:51:18: "deep_value<49><[U:1:705983630]>" killed "50u1<47><[U:1:49392868]>" with "quake_rl" (attacker_position "4930 -5550 -4949") (victim_position "5097 -5327 -4999") L 09/22/2026 - 00:51:18: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "world" (attacker_position "4947 -5589 -4973") (victim_position "5507 -5054 -4964") L 09/22/2026 - 00:51:18: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:20: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:51:20: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:21: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:21: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:21: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "37") (weapon "quake_rl") L 09/22/2026 - 00:51:21: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:22: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:22: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:22: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:23: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:23: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:23: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:23: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:23: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "16") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:24: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:24: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "73") (weapon "quake_rl") L 09/22/2026 - 00:51:24: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:24: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "112") (realdamage "34") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:24: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "jeese<68><[U:1:7396781]>" with "tf_projectile_rocket" (attacker_position "5184 -4563 -4926") (victim_position "5206 -4634 -4921") L 09/22/2026 - 00:51:24: "50u1<47><[U:1:49392868]>" triggered "kill assist" against "jeese<68><[U:1:7396781]>" (assister_position "5069 -4485 -4947") (attacker_position "5184 -4563 -4926") (victim_position "5206 -4634 -4921") L 09/22/2026 - 00:51:24: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:24: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:24: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:24: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:24: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "50") (weapon "quake_rl") L 09/22/2026 - 00:51:25: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:51:25: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:25: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:25: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "63") (weapon "quake_rl") L 09/22/2026 - 00:51:26: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:26: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "100") (realdamage "47") (weapon "quake_rl") L 09/22/2026 - 00:51:26: "50u1<47><[U:1:49392868]>" killed "deep_value<49><[U:1:705983630]>" with "quake_rl" (attacker_position "4993 -4634 -4952") (victim_position "5162 -4603 -4998") L 09/22/2026 - 00:51:26: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:26: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:27: "cheddarbocc(shocked!)<52><[U:1:96641420]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:51:27: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:27: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:51:28: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:28: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:28: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "52") (weapon "quake_rl") L 09/22/2026 - 00:51:28: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:28: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:28: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "10") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:28: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:29: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:29: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/22/2026 - 00:51:30: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:30: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "107") (realdamage "12") (weapon "quake_rl") L 09/22/2026 - 00:51:30: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "quake_rl" (attacker_position "5105 -5851 -4998") (victim_position "4976 -5666 -4999") L 09/22/2026 - 00:51:30: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:30: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:30: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:51:30: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:51:30: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:30: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:51:31: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:32: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:33: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:33: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:34: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:34: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:34: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "66") (weapon "quake_rl") L 09/22/2026 - 00:51:34: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:34: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:35: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:35: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:35: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:35: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:35: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "416") L 09/22/2026 - 00:51:35: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:35: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:35: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "53") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:36: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:36: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:36: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "71") (weapon "quake_rl") L 09/22/2026 - 00:51:36: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:36: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:36: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:36: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "8") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:37: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:37: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "12") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:37: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "51") (weapon "quake_rl") L 09/22/2026 - 00:51:37: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "20") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:37: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:38: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:38: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:38: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "75") (weapon "quake_rl") L 09/22/2026 - 00:51:38: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:38: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:38: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:38: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:38: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "78") (realdamage "36") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:38: "jeese<68><[U:1:7396781]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "shotgun_soldier" (attacker_position "5103 -4814 -4999") (victim_position "5046 -4678 -4956") L 09/22/2026 - 00:51:38: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:38: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "51") (realdamage "43") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:38: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "deep_value<49><[U:1:705983630]>" with "tf_projectile_rocket" (attacker_position "5026 -4700 -4976") (victim_position "4766 -4886 -4999") L 09/22/2026 - 00:51:38: "50u1<47><[U:1:49392868]>" triggered "kill assist" against "deep_value<49><[U:1:705983630]>" (assister_position "4590 -4545 -4999") (attacker_position "5026 -4700 -4976") (victim_position "4766 -4886 -4999") L 09/22/2026 - 00:51:39: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:39: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:39: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:39: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "13") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:40: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:40: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:51:40: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:40: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:40: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "62") (realdamage "3") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:40: "jeese<68><[U:1:7396781]>" killed "50u1<47><[U:1:49392868]>" with "shotgun_soldier" (attacker_position "4829 -4693 -4999") (victim_position "4644 -4470 -4954") L 09/22/2026 - 00:51:40: "deep_value<49><[U:1:705983630]>" triggered "kill assist" against "50u1<47><[U:1:49392868]>" (assister_position "128 -112 -662") (attacker_position "4829 -4693 -4999") (victim_position "4644 -4470 -4954") L 09/22/2026 - 00:51:40: "jeese<68><[U:1:7396781]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:51:41: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:51:41: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:42: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:42: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:42: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "51") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:42: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:43: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:43: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:43: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "30") (weapon "quake_rl") L 09/22/2026 - 00:51:44: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:44: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:44: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:44: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "37") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:44: "50u1<47><[U:1:49392868]>" killed "jeese<68><[U:1:7396781]>" with "shotgun_soldier" (attacker_position "4865 -4164 -4998") (victim_position "5017 -4241 -4709") L 09/22/2026 - 00:51:44: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "kill assist" against "jeese<68><[U:1:7396781]>" (assister_position "5077 -4639 -4998") (attacker_position "4865 -4164 -4998") (victim_position "5017 -4241 -4709") L 09/22/2026 - 00:51:44: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:44: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:45: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:51:45: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:46: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:46: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:47: "deep_value<49><[U:1:705983630]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:51:47: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:47: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:47: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "68") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:48: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:48: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:48: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:48: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:48: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "421") L 09/22/2026 - 00:51:49: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:49: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "38") (weapon "quake_rl") L 09/22/2026 - 00:51:49: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:49: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:49: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "70") (weapon "quake_rl") L 09/22/2026 - 00:51:50: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:50: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:50: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "55") (weapon "quake_rl") L 09/22/2026 - 00:51:50: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:50: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:50: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "109") (realdamage "8") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:50: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "deep_value<49><[U:1:705983630]>" with "tf_projectile_rocket" (attacker_position "5130 -4334 -4998") (victim_position "5037 -4293 -4849") L 09/22/2026 - 00:51:50: "50u1<47><[U:1:49392868]>" triggered "kill assist" against "deep_value<49><[U:1:705983630]>" (assister_position "4775 -4305 -4917") (attacker_position "5130 -4334 -4998") (victim_position "5037 -4293 -4849") L 09/22/2026 - 00:51:50: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:50: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:50: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "54") (realdamage "14") (weapon "quake_rl") L 09/22/2026 - 00:51:50: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "quake_rl" (attacker_position "5037 -4293 -4781") (victim_position "5151 -4343 -4999") L 09/22/2026 - 00:51:50: "jeese<68><[U:1:7396781]>" triggered "kill assist" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (assister_position "4997 -4589 -4998") (attacker_position "5037 -4293 -4781") (victim_position "5151 -4343 -4999") L 09/22/2026 - 00:51:50: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:51: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:51: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:51: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "14") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:51: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:51:51: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:51: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:51: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:51: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:51: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "76") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:51: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:51: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "68") (weapon "quake_rl") L 09/22/2026 - 00:51:52: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:52: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:52: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "25") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:52: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:52: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:52: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "85") (realdamage "37") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:52: "50u1<47><[U:1:49392868]>" killed "jeese<68><[U:1:7396781]>" with "shotgun_soldier" (attacker_position "5057 -4542 -4860") (victim_position "5181 -4454 -4946") L 09/22/2026 - 00:51:52: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:51:53: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:51:54: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:54: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:54: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:54: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "12") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:54: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:54: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:54: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:54: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "7") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:55: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:55: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:56: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:56: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:56: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "17") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:56: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:56: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:56: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:56: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "56") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:56: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:57: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:57: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "41") (weapon "quake_rl") L 09/22/2026 - 00:51:57: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "47") (weapon "quake_rl") L 09/22/2026 - 00:51:57: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:57: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:57: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "38") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:57: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:57: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:51:57: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "28") (realdamage "27") (weapon "shotgun_soldier") L 09/22/2026 - 00:51:58: "jeese<68><[U:1:7396781]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "shotgun_soldier" (attacker_position "4876 -5831 -4998") (victim_position "5072 -5598 -4512") L 09/22/2026 - 00:51:58: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:58: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:58: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:58: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "106") (realdamage "94") (weapon "quake_rl") L 09/22/2026 - 00:51:58: "50u1<47><[U:1:49392868]>" killed "deep_value<49><[U:1:705983630]>" with "quake_rl" (attacker_position "4940 -5469 -4982") (victim_position "4924 -5715 -4999") L 09/22/2026 - 00:51:58: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "73") (weapon "quake_rl") L 09/22/2026 - 00:51:59: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:51:59: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:51:59: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:51:59: "jeese<68><[U:1:7396781]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "90") (realdamage "14") (weapon "quake_rl") L 09/22/2026 - 00:51:59: "jeese<68><[U:1:7396781]>" killed "50u1<47><[U:1:49392868]>" with "quake_rl" (attacker_position "4835 -5686 -4946") (victim_position "5003 -5406 -4998") L 09/22/2026 - 00:52:00: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:52:00: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:52:01: "jeese<68><[U:1:7396781]>" picked up item "tf_ammo_pack" L 09/22/2026 - 00:52:01: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:01: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:02: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:02: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "45") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:02: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:02: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:02: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:02: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "6") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:03: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:03: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:03: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "31") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:03: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:03: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:03: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:03: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:03: "50u1<47><[U:1:49392868]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "36") (realdamage "9") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:03: "50u1<47><[U:1:49392868]>" killed "jeese<68><[U:1:7396781]>" with "shotgun_soldier" (attacker_position "5217 -4381 -4999") (victim_position "5410 -4635 -4786") L 09/22/2026 - 00:52:03: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:03: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:04: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "58") (weapon "quake_rl") L 09/22/2026 - 00:52:04: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:04: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:04: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "7") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:04: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:04: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:04: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "28") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:05: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:52:05: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:05: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:05: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:05: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:05: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "29") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:05: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:05: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "80") (weapon "quake_rl") L 09/22/2026 - 00:52:06: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:06: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:06: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "60") (realdamage "31") (weapon "quake_rl") L 09/22/2026 - 00:52:06: "50u1<47><[U:1:49392868]>" killed "deep_value<49><[U:1:705983630]>" with "quake_rl" (attacker_position "5135 -4596 -4947") (victim_position "5420 -4627 -4998") L 09/22/2026 - 00:52:07: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:07: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:52:08: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:08: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:08: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:08: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "65") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:09: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:09: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:09: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "98") (realdamage "71") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:09: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "jeese<68><[U:1:7396781]>" with "tf_projectile_rocket" (attacker_position "5272 -4868 -4995") (victim_position "5369 -5237 -4999") L 09/22/2026 - 00:52:10: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:10: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:52:10: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:52:10: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:52:10: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:52:10: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:52:11: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:12: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:13: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:14: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:14: "jeese<68><[U:1:7396781]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:14: "jeese<68><[U:1:7396781]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "59") (weapon "quake_rl") L 09/22/2026 - 00:52:15: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:15: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:15: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:15: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "71") (weapon "quake_rl") L 09/22/2026 - 00:52:15: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:15: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "76") (weapon "quake_rl") L 09/22/2026 - 00:52:15: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:15: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:16: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:16: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:52:16: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:52:16: "50u1<47><[U:1:49392868]>" spawned as "soldier" L 09/22/2026 - 00:52:16: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:52:18: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:18: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:18: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:18: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:18: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "96") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:19: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:19: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:19: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "38") (weapon "quake_rl") L 09/22/2026 - 00:52:19: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:19: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "72") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:19: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "jeese<68><[U:1:7396781]>" (damage "54") (realdamage "48") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:19: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "jeese<68><[U:1:7396781]>" with "tf_projectile_rocket" (attacker_position "4994 -5180 -4957") (victim_position "5103 -5347 -4935") L 09/22/2026 - 00:52:19: "jeese<68><[U:1:7396781]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:19: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:20: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:20: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:20: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "111") (weapon "quake_rl") L 09/22/2026 - 00:52:20: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:20: "jeese<68><[U:1:7396781]>" spawned as "soldier" L 09/22/2026 - 00:52:21: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:21: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:21: "deep_value<49><[U:1:705983630]>" triggered "damage" against "cheddarbocc(shocked!)<52><[U:1:96641420]>" (damage "107") (realdamage "45") (weapon "quake_rl") L 09/22/2026 - 00:52:21: "deep_value<49><[U:1:705983630]>" killed "cheddarbocc(shocked!)<52><[U:1:96641420]>" with "quake_rl" (attacker_position "4861 -5550 -4998") (victim_position "4858 -5334 -4999") L 09/22/2026 - 00:52:21: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:21: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:21: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "67") (realdamage "40") (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:21: "cheddarbocc(shocked!)<52><[U:1:96641420]>" killed "deep_value<49><[U:1:705983630]>" with "tf_projectile_rocket" (attacker_position "4858 -5334 -4911") (victim_position "4830 -5568 -4999") L 09/22/2026 - 00:52:21: "50u1<47><[U:1:49392868]>" triggered "kill assist" against "deep_value<49><[U:1:705983630]>" (assister_position "5036 -4987 -4998") (attacker_position "4858 -5334 -4911") (victim_position "4830 -5568 -4999") L 09/22/2026 - 00:52:21: "50u1<47><[U:1:49392868]>" triggered "domination" against "deep_value<49><[U:1:705983630]>" (assist "1") L 09/22/2026 - 00:52:21: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:22: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:22: "cheddarbocc(shocked!)<52><[U:1:96641420]>" spawned as "soldier" L 09/22/2026 - 00:52:23: "deep_value<49><[U:1:705983630]>" spawned as "soldier" L 09/22/2026 - 00:52:24: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:24: "deep_value<49><[U:1:705983630]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:24: "deep_value<49><[U:1:705983630]>" triggered "damage" against "50u1<47><[U:1:49392868]>" (damage "78") (weapon "quake_rl") L 09/22/2026 - 00:52:24: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:24: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:24: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "50") (weapon "quake_rl") L 09/22/2026 - 00:52:24: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:25: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:26: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:26: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:26: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/22/2026 - 00:52:26: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "75") (weapon "quake_rl") L 09/22/2026 - 00:52:26: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:26: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:26: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "33") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:27: "cheddarbocc(shocked!)<52><[U:1:96641420]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/22/2026 - 00:52:27: "deep_value<49><[U:1:705983630]>" triggered "shot_fired" (weapon "quake_rl") L 09/22/2026 - 00:52:27: "50u1<47><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:27: "50u1<47><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/22/2026 - 00:52:27: "50u1<47><[U:1:49392868]>" triggered "damage" against "deep_value<49><[U:1:705983630]>" (damage "21") (weapon "shotgun_soldier") L 09/22/2026 - 00:52:28: "deep_value<49><[U:1:705983630]>" joined team "Spectator" L 09/22/2026 - 00:52:28: World triggered "mge_match_end" (winning_team "Blue") (winning_score "5") (losing_score "0") (winner_p1 "[U:1:49392868]") (winner_p2 "[U:1:96641420]") (loser_p1 "[U:1:705983630]") (loser_p2 "[U:1:7396781]")