L 09/24/2026 - 03:10:44: World triggered "meta_data" (matchid "260924031044decf") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/24/2026 - 03:10:44: "royal<94><[U:1:103022799]>" changed role to "soldier" L 09/24/2026 - 03:10:44: "a<101><[U:1:1073712167]>" changed role to "soldier" L 09/24/2026 - 03:10:45: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:45: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:45: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "62") (weapon "quake_rl") L 09/24/2026 - 03:10:48: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:48: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:48: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "84") (weapon "quake_rl") L 09/24/2026 - 03:10:48: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:48: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:48: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "74") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:49: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:49: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:49: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "59") (weapon "quake_rl") L 09/24/2026 - 03:10:49: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:49: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:49: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "66") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:49: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:50: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:50: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "76") (realdamage "57") (weapon "quake_rl") L 09/24/2026 - 03:10:50: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-9836 -9985 -5959") (victim_position "-10123 -9909 -6056") L 09/24/2026 - 03:10:50: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:10:50: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:51: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:51: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "62") (weapon "quake_rl") L 09/24/2026 - 03:10:51: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:51: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:51: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:51: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "69") (weapon "quake_rl") L 09/24/2026 - 03:10:52: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:52: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:52: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:52: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "62") (weapon "quake_rl") L 09/24/2026 - 03:10:53: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:53: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:53: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "63") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:54: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:54: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "55") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:54: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:54: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:54: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:54: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "86") (weapon "quake_rl") L 09/24/2026 - 03:10:54: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:10:54: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:10:54: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 09/24/2026 - 03:10:54: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:10:55: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:10:55: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:10:55: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 09/24/2026 - 03:10:55: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:10:55: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:10:55: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "28") (realdamage "9") (weapon "shotgun_soldier") L 09/24/2026 - 03:10:55: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-9848 -10199 -6076") (victim_position "-9767 -9656 -6051") L 09/24/2026 - 03:10:55: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:10:56: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:56: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:56: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "76") (weapon "quake_rl") L 09/24/2026 - 03:10:56: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:57: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:57: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:57: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "94") (weapon "quake_rl") L 09/24/2026 - 03:10:57: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:57: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:57: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "45") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:58: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:58: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:58: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:58: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "43") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:58: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:58: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "60") (weapon "quake_rl") L 09/24/2026 - 03:10:59: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:59: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:59: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "48") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:10:59: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:10:59: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:10:59: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "73") (realdamage "56") (weapon "quake_rl") L 09/24/2026 - 03:10:59: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-10176 -10415 -6076") (victim_position "-10326 -10050 -6076") L 09/24/2026 - 03:10:59: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:11:00: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:00: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:00: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "47") (weapon "quake_rl") L 09/24/2026 - 03:11:01: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:01: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:01: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:01: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:01: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "39") (weapon "quake_rl") L 09/24/2026 - 03:11:02: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:02: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "65") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:02: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:02: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:02: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:02: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "48") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:03: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:03: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:03: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "56") (weapon "quake_rl") L 09/24/2026 - 03:11:03: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:03: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:03: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "49") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:03: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:03: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:03: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "7") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:04: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:04: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:04: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "23") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:04: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:04: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:04: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:04: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "64") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "24") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "23") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:05: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:06: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:06: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:06: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "55") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:06: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:06: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:06: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "55") (realdamage "6") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:06: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10153 -10089 -6076") (victim_position "-9997 -10321 -6076") L 09/24/2026 - 03:11:06: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:11:07: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:07: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:07: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "63") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:07: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:07: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:07: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "75") (weapon "quake_rl") L 09/24/2026 - 03:11:08: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:08: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:08: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "80") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:09: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:09: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:09: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:09: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "59") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:09: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:09: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "72") (weapon "quake_rl") L 09/24/2026 - 03:11:09: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:10: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:10: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:10: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "84") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:10: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:10: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:10: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "17") (realdamage "1") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:10: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10149 -9845 -5949") (victim_position "-9595 -9824 -5999") L 09/24/2026 - 03:11:10: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:11:10: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:11: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:12: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:12: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:12: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "46") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:12: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:12: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "60") (weapon "quake_rl") L 09/24/2026 - 03:11:12: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:12: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:12: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "52") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:13: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:13: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "110") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:13: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:13: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:13: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:13: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "54") (weapon "quake_rl") L 09/24/2026 - 03:11:14: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:14: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:14: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:14: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "70") (realdamage "60") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:14: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "-9914 -10090 -6033") (victim_position "-9617 -9964 -6076") L 09/24/2026 - 03:11:14: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:14: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "60") (weapon "quake_rl") L 09/24/2026 - 03:11:14: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:11:15: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:15: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:15: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "50") (weapon "quake_rl") L 09/24/2026 - 03:11:16: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:16: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:16: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:16: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "37") (weapon "quake_rl") L 09/24/2026 - 03:11:17: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:17: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:17: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "47") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:18: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:18: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:18: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:18: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "61") (weapon "quake_rl") L 09/24/2026 - 03:11:19: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:19: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:19: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "60") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:19: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:19: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:19: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:19: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "66") (weapon "quake_rl") L 09/24/2026 - 03:11:20: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:20: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:20: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "53") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:20: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:20: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:20: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "105") (realdamage "17") (weapon "quake_rl") L 09/24/2026 - 03:11:20: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-10286 -10229 -6076") (victim_position "-10216 -9971 -6076") L 09/24/2026 - 03:11:20: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:11:21: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:21: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:21: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "68") (weapon "quake_rl") L 09/24/2026 - 03:11:21: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:21: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "110") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:21: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:22: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:22: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "238") L 09/24/2026 - 03:11:22: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:23: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:23: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:23: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:23: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:23: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "8") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:23: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:24: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:24: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:24: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "10") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:24: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:24: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:24: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:24: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "5") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:24: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:24: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "41") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:25: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:25: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:25: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "34") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:25: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:25: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:25: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "54") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:25: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:25: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:25: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "49") (weapon "quake_rl") L 09/24/2026 - 03:11:26: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:26: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:26: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "48") (realdamage "37") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:26: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-9949 -10359 -6076") (victim_position "-10055 -9960 -6076") L 09/24/2026 - 03:11:26: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:11:27: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:27: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:27: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "89") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:27: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:28: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:28: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:28: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:28: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "87") (weapon "quake_rl") L 09/24/2026 - 03:11:29: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:29: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:29: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "69") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:29: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:29: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:29: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "103") (weapon "quake_rl") L 09/24/2026 - 03:11:29: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:30: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:30: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "79") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:30: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:30: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:30: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:30: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:30: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:30: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "90") (weapon "quake_rl") L 09/24/2026 - 03:11:30: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:31: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:32: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:32: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:32: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:32: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "60") (realdamage "7") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:32: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-10041 -10467 -6076") (victim_position "-10185 -10372 -6076") L 09/24/2026 - 03:11:32: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:11:33: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:33: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:33: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:33: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "56") (weapon "quake_rl") L 09/24/2026 - 03:11:33: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:33: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "43") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:34: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:34: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:34: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:34: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "55") (weapon "quake_rl") L 09/24/2026 - 03:11:35: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:35: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:35: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:35: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "95") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:35: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:35: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "72") (weapon "quake_rl") L 09/24/2026 - 03:11:36: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:36: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:36: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "75") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:36: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:36: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:36: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "72") (weapon "quake_rl") L 09/24/2026 - 03:11:36: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:36: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:36: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "49") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:37: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:37: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:37: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "22") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:37: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:37: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:38: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:38: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:38: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "42") (realdamage "15") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:38: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10172 -10301 -6076") (victim_position "-9769 -10353 -6076") L 09/24/2026 - 03:11:38: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:11:39: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:39: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:39: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:39: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "63") (weapon "quake_rl") L 09/24/2026 - 03:11:39: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:39: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "53") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:40: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:40: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:40: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "71") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:40: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:40: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:40: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "98") (weapon "quake_rl") L 09/24/2026 - 03:11:41: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:41: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:41: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:42: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:42: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "57") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:42: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:42: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:42: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "11") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:42: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:42: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:42: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:43: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:43: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:43: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:43: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:43: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:43: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "102") (weapon "quake_rl") L 09/24/2026 - 03:11:43: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:43: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:43: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "7") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:43: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:44: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:44: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:44: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "66") (realdamage "1") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:44: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-10007 -9578 -6076") (victim_position "-10314 -9721 -5950") L 09/24/2026 - 03:11:44: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:11:45: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:45: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:45: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "38") (weapon "quake_rl") L 09/24/2026 - 03:11:45: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:46: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:46: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:46: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "43") (weapon "quake_rl") L 09/24/2026 - 03:11:47: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:47: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:47: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "74") (weapon "quake_rl") L 09/24/2026 - 03:11:47: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:48: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:48: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:48: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "38") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:49: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:49: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:49: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "72") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:49: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:49: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:49: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "69") (weapon "quake_rl") L 09/24/2026 - 03:11:49: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:49: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:49: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "6") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:49: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:50: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:50: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "59") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:50: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:50: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:50: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:50: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:50: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:50: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "81") (realdamage "51") (weapon "quake_rl") L 09/24/2026 - 03:11:50: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-10228 -10189 -6076") (victim_position "-10088 -9862 -6060") L 09/24/2026 - 03:11:50: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:11:51: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:52: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:52: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:52: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "39") (weapon "quake_rl") L 09/24/2026 - 03:11:52: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:52: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "40") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:52: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:52: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:52: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:52: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "43") (weapon "quake_rl") L 09/24/2026 - 03:11:52: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:52: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "41") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:53: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:53: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:53: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:53: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "43") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:54: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:54: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:54: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:54: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "57") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:55: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:55: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:55: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "104") (weapon "quake_rl") L 09/24/2026 - 03:11:55: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:55: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:56: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:56: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:56: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:56: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "76") (weapon "quake_rl") L 09/24/2026 - 03:11:56: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:56: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:56: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "17") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:56: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:57: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:57: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:11:57: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "69") (realdamage "3") (weapon "shotgun_soldier") L 09/24/2026 - 03:11:57: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-10319 -10341 -6076") (victim_position "-10195 -10241 -6076") L 09/24/2026 - 03:11:57: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:11:58: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:58: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:58: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:58: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "79") (weapon "quake_rl") (crit "mini") L 09/24/2026 - 03:11:58: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:58: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "46") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:59: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:11:59: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:59: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:11:59: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "52") (weapon "quake_rl") L 09/24/2026 - 03:11:59: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:11:59: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "48") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:00: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:00: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:00: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "70") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:00: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:00: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:00: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "71") (weapon "quake_rl") L 09/24/2026 - 03:12:01: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:01: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:01: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "56") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "70") (weapon "quake_rl") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:01: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:01: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:01: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "65") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "65") (realdamage "16") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-10006 -10343 -6076") (victim_position "-10245 -10403 -6076") L 09/24/2026 - 03:12:01: "a<101><[U:1:1073712167]>" triggered "domination" against "royal<94><[U:1:103022799]>" L 09/24/2026 - 03:12:02: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:02: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:03: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:03: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "55") (weapon "quake_rl") L 09/24/2026 - 03:12:03: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:03: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:03: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "67") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:03: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:03: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:03: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "46") (weapon "quake_rl") L 09/24/2026 - 03:12:04: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:04: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:04: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:04: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "43") (weapon "quake_rl") L 09/24/2026 - 03:12:04: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:05: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:06: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:06: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:06: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:06: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:07: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:07: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "50") (weapon "quake_rl") L 09/24/2026 - 03:12:07: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:07: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:07: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "67") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:07: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:07: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:07: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "87") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:08: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:08: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:08: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "97") (realdamage "26") (weapon "quake_rl") L 09/24/2026 - 03:12:08: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-10075 -9709 -6012") (victim_position "-10248 -10077 -6076") L 09/24/2026 - 03:12:08: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:09: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:09: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:09: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "48") (weapon "quake_rl") L 09/24/2026 - 03:12:09: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:09: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:09: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "61") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:10: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:10: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:10: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "52") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:10: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:11: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:11: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:11: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "45") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:11: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:11: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:12: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:12: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:12: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "39") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:12: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:12: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "47") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:12: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:12: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:12: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:12: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:13: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:13: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "88") (weapon "quake_rl") L 09/24/2026 - 03:12:13: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:13: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:13: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:13: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "51") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:13: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:13: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:13: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "69") (realdamage "52") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:13: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10093 -10078 -5989") (victim_position "-10142 -9946 -6076") L 09/24/2026 - 03:12:13: "royal<94><[U:1:103022799]>" triggered "revenge" against "a<101><[U:1:1073712167]>" L 09/24/2026 - 03:12:13: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:12:14: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:15: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:15: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:15: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "58") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:15: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:15: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "48") (weapon "quake_rl") L 09/24/2026 - 03:12:15: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:15: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:16: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:16: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "45") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:16: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:16: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "63") (weapon "quake_rl") L 09/24/2026 - 03:12:16: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:17: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:17: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:17: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "58") (weapon "quake_rl") L 09/24/2026 - 03:12:17: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:17: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:17: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "52") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:17: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:17: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:17: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "43") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:18: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:18: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:18: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:18: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "55") (weapon "quake_rl") L 09/24/2026 - 03:12:18: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:18: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:18: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "85") (realdamage "60") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:18: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-10342 -9920 -6076") (victim_position "-10161 -9895 -6076") L 09/24/2026 - 03:12:19: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:20: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:20: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:20: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:20: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "35") (weapon "quake_rl") L 09/24/2026 - 03:12:20: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:20: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "37") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:20: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:21: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:21: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "36") (weapon "quake_rl") L 09/24/2026 - 03:12:21: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:21: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:21: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "42") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:21: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:22: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:22: "a<101><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 09/24/2026 - 03:12:22: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:22: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:22: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "11") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:22: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:22: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "57") (weapon "quake_rl") L 09/24/2026 - 03:12:23: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:23: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:23: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:23: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "74") (weapon "quake_rl") L 09/24/2026 - 03:12:24: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:24: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:24: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "67") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:24: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:24: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "63") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:24: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:24: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:24: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "92") (realdamage "16") (weapon "quake_rl") L 09/24/2026 - 03:12:24: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-9731 -10251 -6076") (victim_position "-9954 -10250 -6076") L 09/24/2026 - 03:12:24: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:25: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:26: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:26: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:26: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:26: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "40") (weapon "quake_rl") L 09/24/2026 - 03:12:26: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:27: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:27: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "61") (weapon "quake_rl") L 09/24/2026 - 03:12:27: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:27: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:27: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:28: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:28: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:28: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "56") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:28: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:28: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:28: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "64") (weapon "quake_rl") L 09/24/2026 - 03:12:29: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:29: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:29: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "47") (weapon "quake_rl") L 09/24/2026 - 03:12:29: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:29: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:29: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "46") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:29: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:29: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:29: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "19") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:29: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:29: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:29: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "33") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:30: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:30: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:30: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:30: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "56") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:30: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:30: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:30: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "37") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:31: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:31: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:31: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "37") (realdamage "19") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:31: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-9667 -9956 -6076") (victim_position "-9645 -10296 -6076") L 09/24/2026 - 03:12:31: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:12:32: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:33: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:33: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:33: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:33: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "46") (weapon "quake_rl") L 09/24/2026 - 03:12:34: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:34: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:34: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "48") (weapon "quake_rl") L 09/24/2026 - 03:12:35: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:35: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:35: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "105") (weapon "quake_rl") L 09/24/2026 - 03:12:35: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:35: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:35: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "32") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:35: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:35: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:35: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "76") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:36: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:36: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "104") (realdamage "46") (weapon "quake_rl") L 09/24/2026 - 03:12:36: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-9766 -10237 -6076") (victim_position "-9929 -10037 -5933") L 09/24/2026 - 03:12:36: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:36: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:36: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:36: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "51") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:36: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:37: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:37: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:37: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "59") (weapon "quake_rl") L 09/24/2026 - 03:12:37: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:38: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:38: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:38: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "64") (weapon "quake_rl") L 09/24/2026 - 03:12:38: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:38: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:38: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "90") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:39: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:39: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:39: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "192") L 09/24/2026 - 03:12:39: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:39: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:39: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "43") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:39: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:39: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:39: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "32") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:40: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:40: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:40: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:40: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:40: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:41: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:41: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "39") (realdamage "35") (weapon "quake_rl") L 09/24/2026 - 03:12:41: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-9611 -9920 -6076") (victim_position "-10323 -9907 -6076") L 09/24/2026 - 03:12:41: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:41: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:42: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:42: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "69") (weapon "quake_rl") L 09/24/2026 - 03:12:42: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:42: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:42: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:42: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "62") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:42: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:42: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:42: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "76") (weapon "quake_rl") L 09/24/2026 - 03:12:43: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:43: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:43: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:44: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:44: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:44: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "51") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:44: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:45: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:45: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:45: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:45: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "52") (weapon "quake_rl") L 09/24/2026 - 03:12:45: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:45: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:45: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "28") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:45: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:45: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:45: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "28") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:46: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:46: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:46: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:46: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "22") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:46: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:46: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:46: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "23") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "11") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "17") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "11") (realdamage "6") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:47: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-10099 -9782 -6076") (victim_position "-9857 -10268 -6076") L 09/24/2026 - 03:12:47: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:48: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:49: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:49: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:49: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "39") (weapon "quake_rl") L 09/24/2026 - 03:12:49: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:49: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "63") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:49: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:49: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:49: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "55") (weapon "quake_rl") L 09/24/2026 - 03:12:50: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:50: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:50: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "50") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:50: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:51: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:51: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:51: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "106") (weapon "quake_rl") L 09/24/2026 - 03:12:51: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:51: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:51: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "85") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:51: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:51: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:51: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "76") (weapon "quake_rl") L 09/24/2026 - 03:12:52: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:52: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:52: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:52: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "49") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:53: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:53: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:53: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "106") (realdamage "10") (weapon "quake_rl") L 09/24/2026 - 03:12:53: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "quake_rl" (attacker_position "-10017 -9803 -6017") (victim_position "-9938 -10038 -6076") L 09/24/2026 - 03:12:53: "a<101><[U:1:1073712167]>" triggered "domination" against "royal<94><[U:1:103022799]>" L 09/24/2026 - 03:12:53: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:12:54: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:54: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:54: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "93") (weapon "quake_rl") L 09/24/2026 - 03:12:54: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:55: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:55: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:55: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "95") (weapon "quake_rl") L 09/24/2026 - 03:12:55: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:55: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:55: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "41") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:56: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:56: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:56: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:56: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "54") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:56: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:56: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:56: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "11") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:57: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:57: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:57: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "87") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:12:57: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:12:57: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:12:57: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "59") (weapon "quake_rl") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "44") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "21") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "47") (realdamage "31") (weapon "shotgun_soldier") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-9796 -10226 -6076") (victim_position "-9604 -9840 -6030") L 09/24/2026 - 03:12:58: "royal<94><[U:1:103022799]>" triggered "revenge" against "a<101><[U:1:1073712167]>" L 09/24/2026 - 03:12:58: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:12:59: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:00: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:00: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:00: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:00: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:00: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "54") (weapon "quake_rl") L 09/24/2026 - 03:13:00: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:00: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:00: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "106") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:00: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:01: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:01: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:01: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "55") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:01: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:01: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:01: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "57") (weapon "quake_rl") L 09/24/2026 - 03:13:02: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:02: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:02: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "70") (weapon "quake_rl") L 09/24/2026 - 03:13:02: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:02: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:02: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:02: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:02: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:02: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:02: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "89") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:03: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:03: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:03: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "80") (realdamage "30") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:03: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10384 -9980 -6076") (victim_position "-10403 -9915 -6076") L 09/24/2026 - 03:13:03: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:13:04: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:04: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:04: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:04: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "50") (weapon "quake_rl") L 09/24/2026 - 03:13:05: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:06: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:06: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "69") (weapon "quake_rl") L 09/24/2026 - 03:13:07: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:07: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:07: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "64") (weapon "quake_rl") L 09/24/2026 - 03:13:07: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:07: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:07: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "65") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:08: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:08: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:08: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "51") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:08: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:08: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:08: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "88") (weapon "quake_rl") L 09/24/2026 - 03:13:08: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:08: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:09: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "59") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:09: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:09: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:09: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "111") (realdamage "94") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:09: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "-9622 -10218 -6016") (victim_position "-9611 -10106 -6076") L 09/24/2026 - 03:13:09: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:09: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:13:10: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:10: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:11: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:11: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "56") (weapon "quake_rl") L 09/24/2026 - 03:13:11: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:11: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "96") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:11: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:11: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:11: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:11: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "69") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:12: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:12: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "79") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:12: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:12: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:12: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:12: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "80") (weapon "quake_rl") L 09/24/2026 - 03:13:13: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:13: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:13: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "62") (realdamage "47") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:13: "royal<94><[U:1:103022799]>" killed "a<101><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "-9909 -10075 -5735") (victim_position "-9819 -10434 -6076") L 09/24/2026 - 03:13:13: "royal<94><[U:1:103022799]>" triggered "domination" against "a<101><[U:1:1073712167]>" L 09/24/2026 - 03:13:13: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:13: "a<101><[U:1:1073712167]>" spawned as "soldier" L 09/24/2026 - 03:13:14: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:14: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:14: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "66") (weapon "quake_rl") L 09/24/2026 - 03:13:15: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:15: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "107") (weapon "quake_rl") L 09/24/2026 - 03:13:15: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:15: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:15: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:15: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "74") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:16: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:16: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:16: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "78") (weapon "quake_rl") L 09/24/2026 - 03:13:16: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:16: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:16: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "55") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:17: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:18: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:18: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:18: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "86") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:18: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "world" (attacker_position "-9659 -9820 -6022") (victim_position "-9803 -9781 -6014") L 09/24/2026 - 03:13:18: "a<101><[U:1:1073712167]>" triggered "revenge" against "royal<94><[U:1:103022799]>" L 09/24/2026 - 03:13:18: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:18: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:13:19: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:19: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:19: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:19: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:19: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "26") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:19: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:19: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "64") (weapon "quake_rl") L 09/24/2026 - 03:13:20: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:20: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:20: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:20: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "39") (weapon "quake_rl") L 09/24/2026 - 03:13:21: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:21: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:21: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:21: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "59") (weapon "quake_rl") L 09/24/2026 - 03:13:21: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:21: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "46") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:22: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:22: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:22: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:22: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "56") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:22: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:22: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "45") (weapon "quake_rl") L 09/24/2026 - 03:13:22: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:22: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:22: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:22: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:23: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:23: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:23: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "11") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:24: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:24: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:24: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "38") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:24: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:24: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:24: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "49") (realdamage "8") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:24: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-9923 -10438 -6076") (victim_position "-9796 -9962 -6076") L 09/24/2026 - 03:13:24: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:24: "royal<94><[U:1:103022799]>" spawned as "soldier" L 09/24/2026 - 03:13:26: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:26: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:26: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "73") (weapon "quake_rl") L 09/24/2026 - 03:13:26: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:26: "royal<94><[U:1:103022799]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:26: "royal<94><[U:1:103022799]>" triggered "damage" against "a<101><[U:1:1073712167]>" (damage "48") (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:26: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:26: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:26: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:26: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "322") L 09/24/2026 - 03:13:27: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:28: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/24/2026 - 03:13:28: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/24/2026 - 03:13:28: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "51") (weapon "quake_rl") L 09/24/2026 - 03:13:28: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:29: "royal<94><[U:1:103022799]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/24/2026 - 03:13:29: "a<101><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:29: "a<101><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/24/2026 - 03:13:29: "a<101><[U:1:1073712167]>" triggered "damage" against "royal<94><[U:1:103022799]>" (damage "36") (realdamage "27") (weapon "shotgun_soldier") L 09/24/2026 - 03:13:29: "a<101><[U:1:1073712167]>" killed "royal<94><[U:1:103022799]>" with "shotgun_soldier" (attacker_position "-9801 -10298 -6076") (victim_position "-9709 -9931 -6076") L 09/24/2026 - 03:13:29: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:103022799]") (winner_score "20") (loser_score "10")