L 09/25/2026 - 00:34:03: World triggered "meta_data" (matchid "260925003403d174") (map "mge_triumph_beta7_rc1") (arena "BBall 2v2 [2v2 BBALL]") (gamemode "bball") (fraglimit "5") L 09/25/2026 - 00:34:03: "mirrors for eyes<32><[U:1:489486623]>" changed role to "soldier" L 09/25/2026 - 00:34:03: "lagger<75><[U:1:159511699]>" changed role to "soldier" L 09/25/2026 - 00:34:03: "loose leaf<93><[U:1:1262170445]>" changed role to "soldier" L 09/25/2026 - 00:34:03: "en mis paredes corazones<99><[U:1:1073712167]>" changed role to "soldier" L 09/25/2026 - 00:34:03: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:05: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:05: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:05: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:05: "mirrors for eyes<32><[U:1:489486623]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 09/25/2026 - 00:34:06: "lagger<75><[U:1:159511699]>" triggered "damage" against "en mis paredes corazones<99><[U:1:1073712167]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/25/2026 - 00:34:06: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:06: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "112") (weapon "quake_rl") L 09/25/2026 - 00:34:06: "lagger<75><[U:1:159511699]>" killed "en mis paredes corazones<99><[U:1:1073712167]>" with "world" (attacker_position "5093 -4616 -4998") (victim_position "5085 -4561 -4998") L 09/25/2026 - 00:34:06: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:06: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:07: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:07: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:07: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:08: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:09: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:10: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:10: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:34:10: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:34:10: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:10: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:11: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:11: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "mirrors for eyes<32><[U:1:489486623]>" (damage "24") (weapon "quake_rl") L 09/25/2026 - 00:34:11: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:12: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:12: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:12: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "mirrors for eyes<32><[U:1:489486623]>" (damage "30") (weapon "quake_rl") L 09/25/2026 - 00:34:13: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:13: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "mirrors for eyes<32><[U:1:489486623]>" (damage "35") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:13: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:14: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:14: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 00:34:14: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:14: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:14: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:14: "lagger<75><[U:1:159511699]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:14: "lagger<75><[U:1:159511699]>" triggered "damage" against "en mis paredes corazones<99><[U:1:1073712167]>" (damage "48") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:14: "lagger<75><[U:1:159511699]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "47") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:14: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:14: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "46") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:15: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:18: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:18: "lagger<75><[U:1:159511699]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:18: "lagger<75><[U:1:159511699]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "62") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:18: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:18: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:18: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:18: "mirrors for eyes<32><[U:1:489486623]>" triggered "damage" against "en mis paredes corazones<99><[U:1:1073712167]>" (damage "98") (weapon "quake_rl") L 09/25/2026 - 00:34:19: "loose leaf<93><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 09/25/2026 - 00:34:19: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:19: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:34:19: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:34:19: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:19: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:19: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:20: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:21: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:22: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:22: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:22: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:22: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "mirrors for eyes<32><[U:1:489486623]>" (damage "24") (weapon "quake_rl") L 09/25/2026 - 00:34:23: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:23: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:23: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:34:23: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:34:23: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:23: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:24: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:24: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:25: "loose leaf<93><[U:1:1262170445]>" say "NIO" L 09/25/2026 - 00:34:26: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:26: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:26: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:26: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:26: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "103") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:27: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:27: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:27: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:27: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "64") (realdamage "32") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:27: "loose leaf<93><[U:1:1262170445]>" killed "lagger<75><[U:1:159511699]>" with "tf_projectile_rocket" (attacker_position "5210 -4285 -4999") (victim_position "5312 -4514 -4906") L 09/25/2026 - 00:34:27: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:27: "mirrors for eyes<32><[U:1:489486623]>" triggered "damage" against "en mis paredes corazones<99><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 09/25/2026 - 00:34:27: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:28: "loose leaf<93><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 09/25/2026 - 00:34:28: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:29: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:34:29: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:34:29: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:29: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:30: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:32: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:32: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:33: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:33: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:33: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:33: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 00:34:33: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:34: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:34: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:34:34: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:34:34: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:34: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:35: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:36: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:36: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:36: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "mirrors for eyes<32><[U:1:489486623]>" (damage "48") (weapon "quake_rl") (airshot "1") (height "333") L 09/25/2026 - 00:34:37: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:37: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:37: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:37: "lagger<75><[U:1:159511699]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:37: "lagger<75><[U:1:159511699]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "74") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:39: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:39: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:39: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 00:34:39: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:40: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:40: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:40: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:34:40: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:34:40: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:40: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:41: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:42: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:43: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:45: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:34:45: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:34:45: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:34:45: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:45: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:45: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:48: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:48: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:48: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "75") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:48: "lagger<75><[U:1:159511699]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:48: "lagger<75><[U:1:159511699]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "57") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:48: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:48: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:48: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:49: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:49: "mirrors for eyes<32><[U:1:489486623]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 00:34:49: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:49: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:49: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:49: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "64") (realdamage "18") (weapon "quake_rl") L 09/25/2026 - 00:34:49: "en mis paredes corazones<99><[U:1:1073712167]>" killed "lagger<75><[U:1:159511699]>" with "quake_rl" (attacker_position "4830 -4360 -4999") (victim_position "4679 -4135 -4924") L 09/25/2026 - 00:34:49: "loose leaf<93><[U:1:1262170445]>" triggered "kill assist" against "lagger<75><[U:1:159511699]>" (assister_position "4970 -4344 -4999") (attacker_position "4830 -4360 -4999") (victim_position "4679 -4135 -4924") L 09/25/2026 - 00:34:50: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:50: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:34:50: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:50: "mirrors for eyes<32><[U:1:489486623]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "32") (weapon "quake_rl") L 09/25/2026 - 00:34:51: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:51: "en mis paredes corazones<99><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:52: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:52: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:52: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:34:52: "mirrors for eyes<32><[U:1:489486623]>" triggered "damage" against "en mis paredes corazones<99><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 00:34:54: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:54: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:54: "lagger<75><[U:1:159511699]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:54: "lagger<75><[U:1:159511699]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "24") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:55: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:55: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:56: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:57: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:57: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:57: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "mirrors for eyes<32><[U:1:489486623]>" (damage "58") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:57: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:58: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:34:58: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:59: "loose leaf<93><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 09/25/2026 - 00:34:59: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:59: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:59: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "mirrors for eyes<32><[U:1:489486623]>" (damage "49") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:34:59: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:35:00: "en mis paredes corazones<99><[U:1:1073712167]>" committed suicide with "world" (attacker_position "4904 -5809 -4990") L 09/25/2026 - 00:35:01: "lagger<75><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/25/2026 - 00:35:01: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:35:01: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:35:01: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:35:01: "loose leaf<93><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:35:01: "loose leaf<93><[U:1:1262170445]>" triggered "damage" against "lagger<75><[U:1:159511699]>" (damage "24") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:35:02: "loose leaf<93><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:35:03: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:35:04: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 00:35:04: "mirrors for eyes<32><[U:1:489486623]>" triggered "damage" against "loose leaf<93><[U:1:1262170445]>" (damage "84") (realdamage "2") (weapon "quake_rl") L 09/25/2026 - 00:35:04: "mirrors for eyes<32><[U:1:489486623]>" killed "loose leaf<93><[U:1:1262170445]>" with "quake_rl" (attacker_position "4887 -4798 -4931") (victim_position "4632 -4682 -4999") L 09/25/2026 - 00:35:05: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:35:06: "lagger<75><[U:1:159511699]>" spawned as "soldier" L 09/25/2026 - 00:35:06: "loose leaf<93><[U:1:1262170445]>" spawned as "soldier" L 09/25/2026 - 00:35:06: "mirrors for eyes<32><[U:1:489486623]>" spawned as "soldier" L 09/25/2026 - 00:35:06: "en mis paredes corazones<99><[U:1:1073712167]>" spawned as "soldier" L 09/25/2026 - 00:35:06: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:35:08: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:35:11: "mirrors for eyes<32><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 00:35:11: "lagger<75><[U:1:159511699]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:35:11: "lagger<75><[U:1:159511699]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 00:35:11: "lagger<75><[U:1:159511699]>" triggered "damage" against "en mis paredes corazones<99><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 09/25/2026 - 00:35:11: "mirrors for eyes<32><[U:1:489486623]>" joined team "Spectator" L 09/25/2026 - 00:35:11: World triggered "mge_match_end" (winning_team "Blue") (winning_score "5") (losing_score "4") (winner_p1 "[U:1:1262170445]") (winner_p2 "[U:1:1073712167]") (loser_p1 "[U:1:489486623]") (loser_p2 "[U:1:159511699]")