L 09/25/2026 - 01:44:33: World triggered "meta_data" (matchid "260925014433e5f7") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/25/2026 - 01:44:33: "Blocada<126><[U:1:1534950802]>" changed role to "soldier" L 09/25/2026 - 01:44:33: "hello<131><[U:1:711818657]>" changed role to "soldier" L 09/25/2026 - 01:44:34: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:35: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:35: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:35: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "61") (weapon "quake_rl") L 09/25/2026 - 01:44:36: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:36: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:39: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:39: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:40: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:40: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:40: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 01:44:41: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:41: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:41: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 01:44:41: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:42: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:42: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 01:44:42: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:43: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:43: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:43: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "62") (realdamage "30") (weapon "quake_rl") L 09/25/2026 - 01:44:43: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13103 11662 10744") (victim_position "-13249 11868 10747") L 09/25/2026 - 01:44:43: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:44:48: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:48: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:48: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:48: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "286") L 09/25/2026 - 01:44:48: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:48: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:44:48: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:48: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "326") L 09/25/2026 - 01:44:49: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:49: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:50: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:50: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:50: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:51: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "world" (attacker_position "-12717 11357 10513") (victim_position "-13354 12166 10702") L 09/25/2026 - 01:44:51: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:44:54: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:54: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:54: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:54: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 01:44:54: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:54: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:54: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "86") (weapon "quake_rl") L 09/25/2026 - 01:44:55: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:56: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:56: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:56: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:56: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 01:44:57: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:57: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:44:57: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "58") (realdamage "44") (weapon "quake_rl") L 09/25/2026 - 01:44:57: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13251 11760 10818") (victim_position "-13026 11364 10723") L 09/25/2026 - 01:44:57: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:44:58: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:45:00: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:00: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:00: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:00: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "61") (weapon "quake_rl") L 09/25/2026 - 01:45:01: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:01: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 01:45:01: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:02: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:02: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:02: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:45:02: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:04: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:04: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "110") (weapon "quake_rl") L 09/25/2026 - 01:45:04: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:04: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:04: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "69") (realdamage "35") (weapon "quake_rl") L 09/25/2026 - 01:45:04: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13045 11531 10696") (victim_position "-12936 11737 10779") L 09/25/2026 - 01:45:04: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:04: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:45:07: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:08: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:08: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:08: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 01:45:08: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:09: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:09: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:09: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "49") (weapon "quake_rl") L 09/25/2026 - 01:45:10: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:10: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:10: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:10: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 01:45:11: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:11: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:11: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:11: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "96") (realdamage "71") (weapon "quake_rl") L 09/25/2026 - 01:45:11: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13306 11641 10708") (victim_position "-12981 11592 10706") L 09/25/2026 - 01:45:12: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:45:14: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:15: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:15: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:15: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:15: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:45:16: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:16: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "111") (weapon "quake_rl") L 09/25/2026 - 01:45:16: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:16: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "94") (realdamage "56") (weapon "quake_rl") L 09/25/2026 - 01:45:16: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13163 11985 10804") (victim_position "-13102 11895 10804") L 09/25/2026 - 01:45:16: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:16: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:16: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:45:18: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:20: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:20: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:20: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:20: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 01:45:20: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:21: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:21: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:21: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:21: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 01:45:22: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:22: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:22: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:22: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 01:45:24: "Blocada<126><[U:1:1534950802]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:45:24: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:25: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:25: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 01:45:25: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:25: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:25: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "76") (realdamage "68") (weapon "quake_rl") L 09/25/2026 - 01:45:25: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13031 12048 11067") (victim_position "-13321 12052 10735") L 09/25/2026 - 01:45:26: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:45:28: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:28: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:28: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 01:45:28: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:28: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:28: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 01:45:29: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:30: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:30: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "108") (weapon "quake_rl") L 09/25/2026 - 01:45:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:30: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 01:45:30: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:30: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "world" (attacker_position "-12951 11563 10755") (victim_position "-13164 11671 10743") L 09/25/2026 - 01:45:30: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:45:32: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:32: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:32: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:32: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 01:45:33: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:33: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:34: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:34: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:34: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "105") (weapon "quake_rl") L 09/25/2026 - 01:45:35: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:36: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:37: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:37: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "85") (weapon "quake_rl") L 09/25/2026 - 01:45:38: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:40: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:40: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:41: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:41: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 01:45:41: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:41: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:41: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "96") (realdamage "35") (weapon "quake_rl") L 09/25/2026 - 01:45:41: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-12923 11156 10696") (victim_position "-13196 10920 10908") L 09/25/2026 - 01:45:41: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:45:42: "hello<131><[U:1:711818657]>" say "oxi" L 09/25/2026 - 01:45:45: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:45: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:45: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:45: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 01:45:46: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:47: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:47: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:47: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:47: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:45:48: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:50: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:50: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:50: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 01:45:50: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:50: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:50: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 01:45:51: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:51: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:53: "Blocada<126><[U:1:1534950802]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:45:54: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:54: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:55: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:55: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 01:45:55: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:56: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:56: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:58: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:58: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:45:59: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:45:59: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "24") (realdamage "18") (weapon "quake_rl") L 09/25/2026 - 01:45:59: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13105 12183 10738") (victim_position "-13274 10936 10849") L 09/25/2026 - 01:45:59: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:46:01: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:01: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:01: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:01: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 01:46:02: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:02: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:02: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "68") (weapon "quake_rl") L 09/25/2026 - 01:46:02: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:02: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "267") L 09/25/2026 - 01:46:02: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:03: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:03: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:04: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:05: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:05: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:05: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "61") (realdamage "23") (weapon "quake_rl") L 09/25/2026 - 01:46:05: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13188 11537 10734") (victim_position "-13348 11699 10762") L 09/25/2026 - 01:46:05: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:46:08: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:08: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:09: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:09: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 01:46:09: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:10: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:10: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 01:46:10: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:12: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:12: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:12: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 01:46:13: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:13: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:13: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:13: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 01:46:13: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:13: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 01:46:14: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:14: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:14: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "84") (realdamage "66") (weapon "quake_rl") L 09/25/2026 - 01:46:14: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13330 11897 10696") (victim_position "-13409 11575 10696") L 09/25/2026 - 01:46:14: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:14: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:14: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 01:46:14: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:46:15: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:16: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:17: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:17: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "47") (weapon "quake_rl") L 09/25/2026 - 01:46:17: "hello<131><[U:1:711818657]>" say "lag" L 09/25/2026 - 01:46:18: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:19: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:19: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:19: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:19: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "83") (weapon "quake_rl") L 09/25/2026 - 01:46:20: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:20: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:20: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:20: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "75") (realdamage "37") (weapon "quake_rl") L 09/25/2026 - 01:46:20: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13138 11906 10808") (victim_position "-13260 12144 10747") L 09/25/2026 - 01:46:20: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:46:22: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:22: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:22: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "313") L 09/25/2026 - 01:46:22: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:23: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:23: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 01:46:24: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:24: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:24: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:24: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 01:46:24: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:25: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:26: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:28: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:28: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:28: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:28: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 01:46:30: "hello<131><[U:1:711818657]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:46:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:30: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "53") (realdamage "31") (weapon "quake_rl") L 09/25/2026 - 01:46:30: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13134 12141 10806") (victim_position "-13351 12159 10731") L 09/25/2026 - 01:46:30: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:46:30: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:32: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:32: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:32: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 01:46:33: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:33: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "108") (weapon "quake_rl") L 09/25/2026 - 01:46:33: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:34: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:34: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:34: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "98") (realdamage "66") (weapon "quake_rl") L 09/25/2026 - 01:46:34: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13316 11841 10696") (victim_position "-13252 12219 10696") L 09/25/2026 - 01:46:35: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:46:36: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:37: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:37: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:37: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 01:46:37: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:37: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 01:46:37: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:38: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:38: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 01:46:38: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:39: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:39: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:39: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "76") (weapon "quake_rl") L 09/25/2026 - 01:46:39: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:40: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:40: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "38") (weapon "quake_rl") L 09/25/2026 - 01:46:41: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:41: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:41: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 01:46:42: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:42: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:42: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:43: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:43: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "62") (realdamage "12") (weapon "quake_rl") L 09/25/2026 - 01:46:43: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13412 11561 10696") (victim_position "-12930 11377 10744") L 09/25/2026 - 01:46:43: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:43: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "45") (weapon "quake_rl") L 09/25/2026 - 01:46:43: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:46:45: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:46: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:48: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:49: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:50: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:51: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:51: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:51: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "87") (weapon "quake_rl") L 09/25/2026 - 01:46:51: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:52: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:52: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:52: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 01:46:53: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:53: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:53: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:53: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "47") (weapon "quake_rl") L 09/25/2026 - 01:46:54: "hello<131><[U:1:711818657]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:46:55: "hello<131><[U:1:711818657]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:46:55: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:55: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:46:55: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "49") (realdamage "4") (weapon "quake_rl") L 09/25/2026 - 01:46:55: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13085 11854 10804") (victim_position "-13139 12222 10697") L 09/25/2026 - 01:46:55: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:46:59: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:46:59: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:00: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:01: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:01: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:01: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:01: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 01:47:03: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:05: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:06: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:06: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:06: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "102") (weapon "quake_rl") L 09/25/2026 - 01:47:07: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:07: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:07: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:07: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 01:47:09: "hello<131><[U:1:711818657]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:47:10: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:12: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:12: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:12: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:13: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:14: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:14: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "64") (weapon "quake_rl") L 09/25/2026 - 01:47:14: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:14: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:14: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:14: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "47") (realdamage "15") (weapon "quake_rl") L 09/25/2026 - 01:47:14: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13331 11972 10696") (victim_position "-13148 11555 10745") L 09/25/2026 - 01:47:15: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:47:17: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:17: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:17: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 01:47:18: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:19: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:19: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:19: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "91") (weapon "quake_rl") L 09/25/2026 - 01:47:19: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:20: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:20: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:20: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:20: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 01:47:22: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:22: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:23: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:23: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:23: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "48") (realdamage "34") (weapon "quake_rl") L 09/25/2026 - 01:47:23: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-12979 11789 10765") (victim_position "-13017 12202 10696") L 09/25/2026 - 01:47:23: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:47:25: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:25: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:25: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:25: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 01:47:26: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:26: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:26: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 01:47:26: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:27: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:27: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:27: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "83") (weapon "quake_rl") L 09/25/2026 - 01:47:28: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:28: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:31: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:32: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:32: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "53") (realdamage "32") (weapon "quake_rl") L 09/25/2026 - 01:47:32: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13244 12104 10790") (victim_position "-13046 12239 10727") L 09/25/2026 - 01:47:32: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:32: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:32: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:47:34: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:34: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:34: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 01:47:35: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:35: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:35: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "102") (weapon "quake_rl") L 09/25/2026 - 01:47:35: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:35: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:35: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "428") L 09/25/2026 - 01:47:36: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:36: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:37: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:38: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:38: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 01:47:38: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:38: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "world" (attacker_position "-12989 11268 10696") (victim_position "-13084 11334 10719") L 09/25/2026 - 01:47:38: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:38: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "71") (weapon "quake_rl") L 09/25/2026 - 01:47:38: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:47:40: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:41: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:42: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:42: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 01:47:42: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:43: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:43: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 01:47:43: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:43: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:44: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:44: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:44: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "49") (weapon "quake_rl") L 09/25/2026 - 01:47:44: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:44: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:44: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 01:47:45: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:45: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:45: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 01:47:47: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:48: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:51: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:51: "hello<131><[U:1:711818657]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:47:51: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:52: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:52: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "39") (weapon "quake_rl") L 09/25/2026 - 01:47:52: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:53: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:53: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "35") (realdamage "9") (weapon "quake_rl") L 09/25/2026 - 01:47:53: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-12942 11975 10696") (victim_position "-13091 10866 10804") L 09/25/2026 - 01:47:53: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:47:56: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:56: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:56: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:56: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "85") (weapon "quake_rl") L 09/25/2026 - 01:47:57: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:57: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "110") (weapon "quake_rl") L 09/25/2026 - 01:47:57: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:57: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:57: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:57: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 01:47:58: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:47:58: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "106") (realdamage "79") (weapon "quake_rl") L 09/25/2026 - 01:47:58: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13254 11221 10755") (victim_position "-13170 11453 10701") L 09/25/2026 - 01:47:58: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:58: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:47:58: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:48:01: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:01: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:02: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:02: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "63") (weapon "quake_rl") L 09/25/2026 - 01:48:02: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:02: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:02: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "296") L 09/25/2026 - 01:48:03: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:03: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:03: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "62") (weapon "quake_rl") L 09/25/2026 - 01:48:03: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:04: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:06: "Blocada<126><[U:1:1534950802]>" committed suicide with "quake_rl" (attacker_position "-13429 10804 10510") L 09/25/2026 - 01:48:06: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:48:09: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:09: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:09: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:10: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:10: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "107") (weapon "quake_rl") L 09/25/2026 - 01:48:10: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:11: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:11: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:11: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 01:48:11: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:12: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:13: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:13: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:13: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:13: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 01:48:15: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:15: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:15: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "56") (realdamage "39") (weapon "quake_rl") L 09/25/2026 - 01:48:15: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13179 11374 10701") (victim_position "-13240 10997 10775") L 09/25/2026 - 01:48:15: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:15: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:48:18: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:18: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:19: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:19: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "88") (weapon "quake_rl") L 09/25/2026 - 01:48:19: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:21: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:22: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:22: "Blocada<126><[U:1:1534950802]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:48:22: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:23: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:23: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "86") (weapon "quake_rl") L 09/25/2026 - 01:48:23: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:23: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:23: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 01:48:24: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:24: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:24: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "world" (attacker_position "-12975 12122 10730") (victim_position "-13029 11644 10705") L 09/25/2026 - 01:48:24: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:48:28: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:28: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:28: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:28: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "62") (weapon "quake_rl") L 09/25/2026 - 01:48:29: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:29: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:30: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:30: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:30: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 01:48:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:30: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "77") (weapon "quake_rl") L 09/25/2026 - 01:48:31: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:32: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:33: "hello<131><[U:1:711818657]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:48:34: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:34: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:36: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:36: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:36: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:36: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "64") (weapon "quake_rl") L 09/25/2026 - 01:48:36: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:36: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "85") (weapon "quake_rl") L 09/25/2026 - 01:48:37: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:37: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:37: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "55") (realdamage "32") (weapon "quake_rl") L 09/25/2026 - 01:48:37: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13471 12035 10779") (victim_position "-13356 11974 10696") L 09/25/2026 - 01:48:37: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:48:39: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:40: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:40: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:40: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:48:41: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:41: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:41: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:42: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:42: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 01:48:42: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:42: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:42: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:42: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 01:48:44: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:44: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:44: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:44: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "101") (realdamage "22") (weapon "quake_rl") L 09/25/2026 - 01:48:44: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13083 11898 10811") (victim_position "-13075 11573 10747") L 09/25/2026 - 01:48:44: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:48:48: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:48: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:48: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:48: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "342") L 09/25/2026 - 01:48:48: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:48: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 01:48:49: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:49: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "305") L 09/25/2026 - 01:48:49: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:49: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:50: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:50: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:50: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "world" (attacker_position "-13362 11804 10696") (victim_position "-13200 11933 10815") L 09/25/2026 - 01:48:50: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:48:50: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:52: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:52: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:53: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:53: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 01:48:53: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:53: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:53: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "78") (weapon "quake_rl") L 09/25/2026 - 01:48:54: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:54: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:54: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:54: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "61") (weapon "quake_rl") L 09/25/2026 - 01:48:55: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:55: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:55: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 01:48:56: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:56: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:56: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 01:48:56: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-12831 11122 10744") (victim_position "-13155 11371 10745") L 09/25/2026 - 01:48:56: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:56: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:48:57: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:58: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:58: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:59: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:48:59: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:48:59: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "77") (weapon "quake_rl") L 09/25/2026 - 01:49:00: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:01: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:01: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "100") (weapon "quake_rl") L 09/25/2026 - 01:49:02: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:04: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:04: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:05: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:05: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 01:49:05: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:05: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:05: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:05: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 01:49:08: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:08: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:08: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "89") (realdamage "59") (weapon "quake_rl") L 09/25/2026 - 01:49:08: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-12771 11534 10459") (victim_position "-12914 11097 10696") L 09/25/2026 - 01:49:08: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:49:10: "hello<131><[U:1:711818657]>" say "aff" L 09/25/2026 - 01:49:12: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:12: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:12: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:12: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "64") (weapon "quake_rl") L 09/25/2026 - 01:49:12: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:12: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:12: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 01:49:13: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:14: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:14: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:14: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 01:49:15: "Blocada<126><[U:1:1534950802]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:49:15: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:15: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:15: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "103") (weapon "quake_rl") L 09/25/2026 - 01:49:16: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:16: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:17: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:17: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "104") (realdamage "33") (weapon "quake_rl") (airshot "1") (height "305") L 09/25/2026 - 01:49:17: "Blocada<126><[U:1:1534950802]>" killed "hello<131><[U:1:711818657]>" with "quake_rl" (attacker_position "-13555 11848 10738") (victim_position "-13420 11881 11001") L 09/25/2026 - 01:49:17: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:17: "hello<131><[U:1:711818657]>" spawned as "soldier" L 09/25/2026 - 01:49:19: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:20: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:20: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:20: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "69") (weapon "quake_rl") L 09/25/2026 - 01:49:20: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:20: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:21: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:21: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:21: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 01:49:21: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:21: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 01:49:21: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:23: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:23: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:23: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "69") (weapon "quake_rl") L 09/25/2026 - 01:49:23: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:26: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:26: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:26: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 01:49:26: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:26: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "97") (realdamage "13") (weapon "quake_rl") (crit "mini") L 09/25/2026 - 01:49:26: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "quake_rl" (attacker_position "-13000 11708 10696") (victim_position "-13316 11529 10696") L 09/25/2026 - 01:49:26: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:26: "Blocada<126><[U:1:1534950802]>" spawned as "soldier" L 09/25/2026 - 01:49:28: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:29: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:29: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:30: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 01:49:30: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:31: "Blocada<126><[U:1:1534950802]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:31: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:31: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:31: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 01:49:31: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:31: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "61") (weapon "quake_rl") L 09/25/2026 - 01:49:32: "hello<131><[U:1:711818657]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:32: "hello<131><[U:1:711818657]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:32: "hello<131><[U:1:711818657]>" triggered "damage" against "Blocada<126><[U:1:1534950802]>" (damage "49") (weapon "quake_rl") L 09/25/2026 - 01:49:33: "Blocada<126><[U:1:1534950802]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:33: "Blocada<126><[U:1:1534950802]>" triggered "damage" against "hello<131><[U:1:711818657]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 01:49:33: "hello<131><[U:1:711818657]>" killed "Blocada<126><[U:1:1534950802]>" with "world" (attacker_position "-13502 11525 10757") (victim_position "-13409 11584 10763") L 09/25/2026 - 01:49:33: World triggered "mge_match_end" (winner "[U:1:711818657]") (loser "[U:1:1534950802]") (winner_score "20") (loser_score "14")