L 09/25/2026 - 01:49:32: World triggered "meta_data" (matchid "2609250149322ae3") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/25/2026 - 01:49:32: "netto<140><[U:1:1894372525]>" changed role to "soldier" L 09/25/2026 - 01:49:32: "only<125><[U:1:1220391186]>" changed role to "scout" L 09/25/2026 - 01:49:42: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:42: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:42: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "54") (weapon "quake_rl") (airshot "1") (height "175") L 09/25/2026 - 01:49:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:43: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:44: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:44: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "84") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:44: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:45: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:45: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "31") (weapon "quake_rl") L 09/25/2026 - 01:49:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:46: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:46: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:49: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:50: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:50: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "79") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:50: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:51: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:51: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:49:51: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "39") (weapon "quake_rl") L 09/25/2026 - 01:49:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:52: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:49:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:49:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:49:56: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:49:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:49:57: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:49:57: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "21") (realdamage "10") (weapon "shotgun_soldier") L 09/25/2026 - 01:49:57: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13015 11347 5696") (victim_position "-12811 11020 5641") L 09/25/2026 - 01:49:57: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:50:00: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:01: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:01: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:02: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:02: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "93") (weapon "quake_rl") L 09/25/2026 - 01:50:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:03: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:03: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "62") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:03: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:03: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "100") (weapon "quake_rl") L 09/25/2026 - 01:50:04: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:04: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:04: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "68") (realdamage "57") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:04: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13145 10912 5804") (victim_position "-13022 10425 5751") L 09/25/2026 - 01:50:04: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:50:07: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:07: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:07: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:07: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 01:50:08: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:09: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:09: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "54") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:10: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:10: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "59") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:11: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:11: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "15") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:12: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:12: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "48") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:13: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:13: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:13: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "84") (realdamage "70") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:13: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12802 10837 5682") (victim_position "-13007 10793 5696") L 09/25/2026 - 01:50:13: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:50:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:17: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:18: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:18: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "69") (weapon "quake_rl") L 09/25/2026 - 01:50:18: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:19: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:19: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:19: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "104") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:21: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:24: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:24: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:24: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "65") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:24: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:24: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:24: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "37") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:25: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:25: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:25: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "42") (realdamage "30") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:25: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13287 12099 5696") (victim_position "-13163 11554 5696") L 09/25/2026 - 01:50:25: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:50:28: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:29: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:29: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "86") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:29: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:29: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:29: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 01:50:29: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:30: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:30: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 01:50:31: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:36: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:37: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:38: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:39: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:39: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "65") (realdamage "64") (weapon "quake_rl") L 09/25/2026 - 01:50:39: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-12941 10459 5696") (victim_position "-13055 11162 5696") L 09/25/2026 - 01:50:39: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:50:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:43: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:43: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:43: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:43: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "104") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:43: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:43: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 01:50:44: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:44: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:44: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:44: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:44: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:44: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "100") (weapon "quake_rl") L 09/25/2026 - 01:50:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:45: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:45: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "52") (realdamage "19") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:45: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12982 10441 5696") (victim_position "-13252 10635 5780") L 09/25/2026 - 01:50:46: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:50:49: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:49: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:49: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "47") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:52: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:52: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "100") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:52: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:52: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "8") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:53: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:53: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:50:53: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 01:50:53: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:50:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:54: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:54: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "14") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:55: "netto<140><[U:1:1894372525]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:50:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:55: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:55: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:55: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "36") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:56: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:56: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:56: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "23") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:56: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:50:56: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:56: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:56: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "17") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:57: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:50:57: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "20") (realdamage "18") (weapon "shotgun_soldier") L 09/25/2026 - 01:50:57: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12746 10929 5719") (victim_position "-13270 11302 5696") L 09/25/2026 - 01:50:57: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:51:00: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:01: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:01: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:01: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 01:51:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:01: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:01: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "97") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:03: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:03: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "27") (weapon "quake_rl") L 09/25/2026 - 01:51:05: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:06: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:07: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:07: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:07: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "7") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:09: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:09: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "60") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:10: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:10: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "35") (realdamage "30") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:10: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-12918 11196 5696") (victim_position "-13149 10719 5804") L 09/25/2026 - 01:51:10: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:51:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:13: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:14: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:14: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:14: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:14: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "105") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:14: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:14: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "68") (weapon "quake_rl") L 09/25/2026 - 01:51:15: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:15: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:16: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:16: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "41") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:17: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:17: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "6") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:22: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:22: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:22: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "6") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:23: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:23: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:23: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "14") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:23: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:23: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "78") (realdamage "19") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:23: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13131 11920 5804") (victim_position "-13391 12070 5696") L 09/25/2026 - 01:51:23: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:51:25: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:25: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:25: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "308") L 09/25/2026 - 01:51:25: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:26: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:26: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "69") (weapon "quake_rl") L 09/25/2026 - 01:51:26: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:27: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:28: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:28: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "58") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:28: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:28: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:28: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:29: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:29: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:29: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:29: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "66") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:30: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:30: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "67") (realdamage "23") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:30: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13137 11971 5804") (victim_position "-13321 11753 5696") L 09/25/2026 - 01:51:30: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:51:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:33: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:33: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:33: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "76") (weapon "quake_rl") L 09/25/2026 - 01:51:34: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:35: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:35: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:35: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:36: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:36: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:36: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:36: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "85") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:37: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:37: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:37: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (realdamage "36") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:37: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-13228 11950 5804") (victim_position "-13554 12055 5779") L 09/25/2026 - 01:51:37: "netto<140><[U:1:1894372525]>" triggered "domination" against "only<125><[U:1:1220391186]>" L 09/25/2026 - 01:51:37: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:51:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:40: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:40: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:40: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "78") (weapon "quake_rl") L 09/25/2026 - 01:51:41: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:41: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:41: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "57") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:41: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:41: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:41: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "67") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:42: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:42: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:42: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "22") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:43: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:43: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:43: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:43: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "76") (realdamage "58") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:43: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13329 11722 5743") (victim_position "-13168 11825 5804") L 09/25/2026 - 01:51:43: "only<125><[U:1:1220391186]>" triggered "revenge" against "netto<140><[U:1:1894372525]>" L 09/25/2026 - 01:51:43: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:51:46: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:47: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:47: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:47: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 01:51:48: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:48: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "70") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:48: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:48: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:48: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "81") (weapon "quake_rl") L 09/25/2026 - 01:51:48: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:49: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:49: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:49: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:49: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "60") (realdamage "31") (weapon "quake_rl") L 09/25/2026 - 01:51:49: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13391 11065 5699") (victim_position "-13119 11319 5808") L 09/25/2026 - 01:51:49: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:51:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:53: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:53: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:53: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "83") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:53: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:53: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:54: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:51:54: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 01:51:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:51:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:54: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:54: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "10") (weapon "shotgun_soldier") L 09/25/2026 - 01:51:56: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:51:57: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:51:57: "only<125><[U:1:1220391186]>" say "KISS" L 09/25/2026 - 01:52:00: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:01: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:52:01: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:52:01: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:02: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:02: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "6") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:03: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:03: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "80") (realdamage "52") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:03: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13194 11413 5701") (victim_position "-13033 11568 5836") L 09/25/2026 - 01:52:03: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:52:06: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:06: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "180") L 09/25/2026 - 01:52:06: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:07: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:08: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:08: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:08: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:08: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "3") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:09: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:09: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:52:09: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 01:52:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:10: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:10: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "42") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:11: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:11: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "39") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:12: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:12: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "13") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:12: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:12: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "20") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:12: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-12993 11251 5696") (victim_position "-13248 11627 5696") L 09/25/2026 - 01:52:12: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:52:14: "netto<140><[U:1:1894372525]>" say "?" L 09/25/2026 - 01:52:15: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:15: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:16: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:52:16: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "96") (weapon "quake_rl") L 09/25/2026 - 01:52:16: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:16: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:17: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:17: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "32") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:18: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:18: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:18: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "29") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:19: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:19: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "52") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:19: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:19: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:19: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "71") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:20: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:20: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "83") (realdamage "70") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:20: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13188 11051 5833") (victim_position "-12911 11188 5696") L 09/25/2026 - 01:52:20: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:52:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:24: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:25: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:25: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:25: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "92") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:25: "netto<140><[U:1:1894372525]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:52:26: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:26: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:26: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:27: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:27: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "3") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:29: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:29: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:29: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "57") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:30: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:52:30: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 01:52:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:31: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:31: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "35") (realdamage "14") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:31: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13020 11489 5860") (victim_position "-12897 10846 5746") L 09/25/2026 - 01:52:31: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:31: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:52:34: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:35: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:35: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "55") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:36: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:38: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:38: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:52:38: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 01:52:39: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:39: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:41: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:41: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:44: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:47: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:48: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:49: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:49: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:52:49: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "14") (weapon "shotgun_soldier") L 09/25/2026 - 01:52:49: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:49: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:52:49: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "71") (realdamage "21") (weapon "quake_rl") L 09/25/2026 - 01:52:49: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13229 11916 5841") (victim_position "-13143 11746 5852") L 09/25/2026 - 01:52:50: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:52:53: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:53: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:53: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "58") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:53: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:53: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:52:53: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "47") (weapon "quake_rl") L 09/25/2026 - 01:52:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:52:56: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:59: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:52:59: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:02: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:02: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "88") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:03: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:03: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "30") (weapon "shotgun_soldier") L 09/25/2026 - 01:53:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:03: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:03: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "49") (realdamage "29") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:04: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13300 11975 5698") (victim_position "-13229 12366 5716") L 09/25/2026 - 01:53:04: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:53:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:09: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:10: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:10: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 01:53:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:11: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:11: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:53:13: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:13: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:13: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "52") (realdamage "5") (weapon "shotgun_soldier") L 09/25/2026 - 01:53:13: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13601 10908 5531") (victim_position "-13424 11299 5696") L 09/25/2026 - 01:53:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:13: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:53:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:19: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:19: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 01:53:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:20: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:20: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "47") (weapon "quake_rl") L 09/25/2026 - 01:53:21: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:21: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:21: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "76") (realdamage "73") (weapon "quake_rl") L 09/25/2026 - 01:53:21: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13124 10887 5804") (victim_position "-13010 10579 5696") L 09/25/2026 - 01:53:21: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:53:24: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:25: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:26: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:26: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:26: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:26: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "30") (weapon "quake_rl") L 09/25/2026 - 01:53:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:31: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:31: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:31: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 01:53:32: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:32: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:32: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:32: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "38") (weapon "quake_rl") L 09/25/2026 - 01:53:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:33: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:33: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:33: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "27") (weapon "shotgun_soldier") L 09/25/2026 - 01:53:33: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:33: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "42") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:34: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:34: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:34: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:34: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "42") (realdamage "2") (weapon "shotgun_soldier") L 09/25/2026 - 01:53:34: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12999 11267 5696") (victim_position "-12988 11651 5742") L 09/25/2026 - 01:53:34: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:34: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "81") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:34: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:53:39: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:39: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:39: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "103") (weapon "quake_rl") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "71") (weapon "quake_rl") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:40: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:40: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "54") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "73") (realdamage "19") (weapon "quake_rl") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-12726 10996 5774") (victim_position "-13063 11101 5719") L 09/25/2026 - 01:53:40: "only<125><[U:1:1220391186]>" triggered "domination" against "netto<140><[U:1:1894372525]>" L 09/25/2026 - 01:53:41: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:53:44: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:44: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:44: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "101") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:45: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:46: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:46: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "24") (weapon "quake_rl") L 09/25/2026 - 01:53:46: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:46: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:47: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:47: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:47: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "26") (weapon "quake_rl") L 09/25/2026 - 01:53:48: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:48: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "71") (weapon "quake_rl") L 09/25/2026 - 01:53:48: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:48: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:48: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:48: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:48: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "15") (weapon "shotgun_soldier") L 09/25/2026 - 01:53:49: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:49: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:49: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:53:49: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "60") (realdamage "56") (weapon "shotgun_soldier") L 09/25/2026 - 01:53:49: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13033 10964 5696") (victim_position "-13087 11261 5830") L 09/25/2026 - 01:53:49: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:53:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:54: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:54: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "86") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:55: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:55: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:55: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 01:53:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:53:57: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:53:57: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 01:53:58: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:58: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:58: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "50") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:53:58: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13184 11801 6013") (victim_position "-13315 11447 5773") L 09/25/2026 - 01:53:58: "netto<140><[U:1:1894372525]>" triggered "revenge" against "only<125><[U:1:1220391186]>" L 09/25/2026 - 01:53:58: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:54:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:01: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:03: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:03: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "72") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:04: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:04: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "62") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:04: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:04: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:04: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "15") (weapon "shotgun_soldier") L 09/25/2026 - 01:54:04: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:04: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:54:04: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "88") (weapon "quake_rl") L 09/25/2026 - 01:54:05: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:05: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:05: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "8") (weapon "shotgun_soldier") L 09/25/2026 - 01:54:05: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:06: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:06: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:06: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "37") (weapon "shotgun_soldier") L 09/25/2026 - 01:54:06: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:06: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:06: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "23") (realdamage "19") (weapon "shotgun_soldier") L 09/25/2026 - 01:54:06: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-13249 11455 5699") (victim_position "-13054 11669 5744") L 09/25/2026 - 01:54:06: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:54:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:09: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:10: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:54:10: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "83") (weapon "quake_rl") L 09/25/2026 - 01:54:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:10: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:10: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "49") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:11: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:11: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "56") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:12: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:12: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (realdamage "45") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:12: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13372 11604 5696") (victim_position "-13644 11263 5462") L 09/25/2026 - 01:54:12: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:54:15: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:15: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:16: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:16: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:54:16: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 01:54:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:17: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:17: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "81") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:17: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:18: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:54:18: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 01:54:18: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:18: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:18: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "61") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:19: "only<125><[U:1:1220391186]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:54:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:20: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:20: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "29") (weapon "shotgun_soldier") L 09/25/2026 - 01:54:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:22: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:22: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "41") (realdamage "30") (weapon "shotgun_soldier") L 09/25/2026 - 01:54:22: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12998 10894 5707") (victim_position "-13031 11118 5790") L 09/25/2026 - 01:54:22: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:22: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "107") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:22: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:22: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:54:26: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:27: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:27: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "91") (realdamage "76") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:27: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13171 11341 5752") (victim_position "-12969 11163 5711") L 09/25/2026 - 01:54:27: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:54:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:31: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:54:31: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "90") (weapon "quake_rl") L 09/25/2026 - 01:54:31: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:31: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:31: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:54:31: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 01:54:32: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:32: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:37: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:38: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:38: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "112") (realdamage "100") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:38: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13128 11913 5853") (victim_position "-13154 11975 5804") L 09/25/2026 - 01:54:38: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:38: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:54:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:41: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:41: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:54:41: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "78") (weapon "quake_rl") L 09/25/2026 - 01:54:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:42: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:42: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "62") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:42: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:43: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:43: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:43: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:44: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:44: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:44: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:44: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "45") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:46: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:48: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:54:48: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:49: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:49: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "47") (realdamage "15") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:49: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13703 11509 5672") (victim_position "-14060 11357 5392") L 09/25/2026 - 01:54:49: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:54:53: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:55: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:54:58: "only<125><[U:1:1220391186]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:54:59: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:59: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:54:59: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:00: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:00: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "106") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:00: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13231 11806 5846") (victim_position "-13357 11975 5728") L 09/25/2026 - 01:55:00: "netto<140><[U:1:1894372525]>" triggered "domination" against "only<125><[U:1:1220391186]>" L 09/25/2026 - 01:55:00: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:00: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:55:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:04: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:04: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "100") (weapon "quake_rl") L 09/25/2026 - 01:55:04: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:06: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:15: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:15: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:15: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:15: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "57") (realdamage "55") (weapon "quake_rl") L 09/25/2026 - 01:55:15: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13015 11677 6051") (victim_position "-12985 11855 5708") L 09/25/2026 - 01:55:15: "only<125><[U:1:1220391186]>" triggered "revenge" against "netto<140><[U:1:1894372525]>" L 09/25/2026 - 01:55:15: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:55:18: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:19: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:20: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:20: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "83") (weapon "quake_rl") L 09/25/2026 - 01:55:21: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:21: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:21: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "72") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:21: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:21: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:21: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "95") (weapon "quake_rl") L 09/25/2026 - 01:55:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:22: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:22: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "32") (realdamage "18") (weapon "shotgun_soldier") L 09/25/2026 - 01:55:22: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12997 11758 5718") (victim_position "-13235 11415 5948") L 09/25/2026 - 01:55:22: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:55:25: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:28: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:28: "netto<140><[U:1:1894372525]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:55:28: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:28: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:29: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:29: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "69") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:29: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:29: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:29: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:29: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "103") (weapon "quake_rl") L 09/25/2026 - 01:55:29: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:30: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:30: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "38") (weapon "shotgun_soldier") L 09/25/2026 - 01:55:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:30: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:30: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "61") (realdamage "25") (weapon "quake_rl") L 09/25/2026 - 01:55:30: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-12988 11337 5745") (victim_position "-13200 11478 5700") L 09/25/2026 - 01:55:30: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:55:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:33: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:33: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "57") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:34: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:34: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:34: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:34: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "104") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:34: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:34: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "110") (weapon "quake_rl") L 09/25/2026 - 01:55:35: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:35: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:35: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "26") (weapon "shotgun_soldier") L 09/25/2026 - 01:55:35: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:35: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:35: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "73") (realdamage "69") (weapon "quake_rl") L 09/25/2026 - 01:55:35: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13407 11131 5696") (victim_position "-13067 11510 5696") L 09/25/2026 - 01:55:35: "only<125><[U:1:1220391186]>" triggered "domination" against "netto<140><[U:1:1894372525]>" L 09/25/2026 - 01:55:36: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:55:39: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:40: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:40: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:40: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 01:55:41: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:41: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:42: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:43: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:43: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "87") (weapon "quake_rl") L 09/25/2026 - 01:55:44: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:44: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:44: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:55:44: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "39") (realdamage "20") (weapon "shotgun_soldier") L 09/25/2026 - 01:55:44: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13136 11389 5727") (victim_position "-13159 11920 5891") L 09/25/2026 - 01:55:44: World triggered "mge_match_end" (winner "[U:1:1220391186]") (loser "[U:1:1894372525]") (winner_score "20") (loser_score "18")