L 09/25/2026 - 01:55:50: World triggered "meta_data" (matchid "26092501555064fb") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/25/2026 - 01:55:50: "netto<140><[U:1:1894372525]>" changed role to "soldier" L 09/25/2026 - 01:55:50: "only<125><[U:1:1220391186]>" changed role to "soldier" L 09/25/2026 - 01:55:53: "netto<140><[U:1:1894372525]>" say "gg" L 09/25/2026 - 01:55:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:56: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:56: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "45") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:57: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:57: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "105") (weapon "quake_rl") L 09/25/2026 - 01:55:57: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:57: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:57: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "70") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:55:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:55:57: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:55:57: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "66") (realdamage "56") (weapon "quake_rl") L 09/25/2026 - 01:55:57: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13006 11183 5696") (victim_position "-13175 11500 5735") L 09/25/2026 - 01:55:58: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:56:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:01: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:02: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:02: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "108") (weapon "quake_rl") L 09/25/2026 - 01:56:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:03: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:03: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "36") (weapon "quake_rl") L 09/25/2026 - 01:56:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:05: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:05: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:05: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "7") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:06: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:06: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "71") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:06: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:06: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:06: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:06: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "81") (realdamage "41") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:06: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13346 11243 5696") (victim_position "-13265 11031 5786") L 09/25/2026 - 01:56:06: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:56:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:09: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:09: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "68") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:10: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:10: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "69") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:11: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:11: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "101") (weapon "quake_rl") L 09/25/2026 - 01:56:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:11: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:11: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "72") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:13: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "world" (attacker_position "-13183 11528 5697") (victim_position "-13455 10949 5469") L 09/25/2026 - 01:56:13: "netto<140><[U:1:1894372525]>" triggered "revenge" against "only<125><[U:1:1220391186]>" L 09/25/2026 - 01:56:13: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:56:17: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:17: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:17: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "103") (weapon "quake_rl") L 09/25/2026 - 01:56:18: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:18: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:18: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:18: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "60") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:19: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:19: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "20") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:19: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:19: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:19: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "95") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:20: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:20: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "49") (realdamage "39") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:20: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13248 11245 5697") (victim_position "-13306 11628 5696") L 09/25/2026 - 01:56:20: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:56:22: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:22: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:22: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "102") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:23: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:23: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:23: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "47") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:24: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:24: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:24: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 01:56:24: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:25: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:25: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "70") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:25: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:25: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:26: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:26: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:26: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 01:56:26: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:26: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:26: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:26: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "16") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "8") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "71") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:27: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-13151 11461 5717") (victim_position "-13034 11728 5696") L 09/25/2026 - 01:56:27: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:56:28: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:30: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:30: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 01:56:31: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:31: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:31: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:31: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:32: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:32: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:32: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:32: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "71") (weapon "quake_rl") L 09/25/2026 - 01:56:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:34: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:34: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:34: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "7") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:34: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:34: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "39") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:36: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:37: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:37: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:37: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "6") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:37: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:37: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:37: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "10") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:38: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:38: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:38: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "14") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:38: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:39: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:39: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:39: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 01:56:39: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "world" (attacker_position "-13378 11983 5787") (victim_position "-13558 11606 5748") L 09/25/2026 - 01:56:39: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:56:39: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:42: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:43: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:43: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "97") (weapon "quake_rl") L 09/25/2026 - 01:56:44: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:56:45: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:56:45: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 01:56:46: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:46: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:46: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "12") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:47: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:47: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:47: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:47: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "19") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:47: "netto<140><[U:1:1894372525]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:56:48: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:50: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:51: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:51: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:51: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:51: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "68") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:52: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:52: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:56:52: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 09/25/2026 - 01:56:52: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12943 11871 5763") (victim_position "-13141 11688 5789") L 09/25/2026 - 01:56:53: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:56:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:55: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:55: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "92") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:56: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:56: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:56: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "103") (realdamage "96") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:56:56: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13253 11019 5851") (victim_position "-13178 11277 5697") L 09/25/2026 - 01:56:57: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:57:00: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:00: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:01: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:01: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "39") (weapon "quake_rl") L 09/25/2026 - 01:57:01: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:02: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:02: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "80") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:03: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:03: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:03: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "39") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:04: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:04: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:04: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:04: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "10") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:04: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:04: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "40") (realdamage "27") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:04: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13074 11146 5740") (victim_position "-12957 11818 5696") L 09/25/2026 - 01:57:04: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:57:08: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:08: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:09: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:09: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:57:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:09: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:09: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "70") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:10: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:10: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:11: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:11: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "91") (weapon "quake_rl") L 09/25/2026 - 01:57:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:12: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:12: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "18") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:13: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:13: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "66") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:13: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:13: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:13: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "12") (realdamage "7") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:13: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13324 11417 5696") (victim_position "-13195 10959 5804") L 09/25/2026 - 01:57:13: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:57:16: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:17: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:17: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "64") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:18: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:19: "only<125><[U:1:1220391186]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:57:19: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:19: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 01:57:19: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:20: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:20: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 01:57:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:20: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:20: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "6") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:21: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "60") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "23") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:21: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "24") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:22: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:22: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:22: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "17") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:23: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:23: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "32") (realdamage "29") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:23: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-12982 11434 5696") (victim_position "-13242 11490 5699") L 09/25/2026 - 01:57:23: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:57:26: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:26: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:26: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 01:57:26: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:27: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:27: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "55") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:28: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:28: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "110") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:28: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:29: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:29: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "68") (weapon "quake_rl") L 09/25/2026 - 01:57:29: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:29: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:29: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:30: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:30: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "46") (realdamage "35") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:30: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-13185 11958 5882") (victim_position "-13228 12245 5745") L 09/25/2026 - 01:57:30: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:57:33: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:34: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:34: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 01:57:34: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:34: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "112") (weapon "quake_rl") L 09/25/2026 - 01:57:34: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:34: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:35: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:35: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:35: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "44") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:35: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:35: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "66") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:36: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:36: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:36: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:37: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:37: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:37: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "61") (realdamage "57") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:37: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-12981 11694 5696") (victim_position "-12738 11559 5548") L 09/25/2026 - 01:57:37: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:57:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:40: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:40: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:40: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 01:57:41: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:41: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "212") L 09/25/2026 - 01:57:41: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:41: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:41: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:41: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "55") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:42: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:42: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "12") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:43: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:43: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:43: "only<125><[U:1:1220391186]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:57:46: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:46: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:46: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "66") (realdamage "49") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:46: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-12957 11853 5696") (victim_position "-12842 11337 5572") L 09/25/2026 - 01:57:46: "netto<140><[U:1:1894372525]>" triggered "domination" against "only<125><[U:1:1220391186]>" L 09/25/2026 - 01:57:46: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:57:50: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:50: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:50: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:50: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 01:57:51: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:51: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:52: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:52: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "49") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:53: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:53: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:53: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:53: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "45") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:57:54: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:57:54: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 01:57:55: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:55: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:55: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "5") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:56: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:56: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:56: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:56: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "17") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:56: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:56: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "42") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:57:56: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:57: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:57: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "6") (weapon "shotgun_soldier") L 09/25/2026 - 01:57:57: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "world" (attacker_position "-13365 11451 5696") (victim_position "-13026 11741 5696") L 09/25/2026 - 01:57:57: "only<125><[U:1:1220391186]>" triggered "revenge" against "netto<140><[U:1:1894372525]>" L 09/25/2026 - 01:57:57: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:57:57: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:58:00: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:01: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:01: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:01: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 01:58:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:02: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:02: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 01:58:02: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:02: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:03: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:03: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "47") (realdamage "27") (weapon "quake_rl") L 09/25/2026 - 01:58:03: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-12983 11828 5696") (victim_position "-13097 11118 5740") L 09/25/2026 - 01:58:03: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:58:06: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:07: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:07: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:07: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "40") (weapon "quake_rl") L 09/25/2026 - 01:58:08: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:09: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:10: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:10: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "93") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:11: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:12: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:12: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "3") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:13: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:13: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "42") (weapon "quake_rl") L 09/25/2026 - 01:58:13: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:13: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:13: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "36") (realdamage "29") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:13: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-13246 11593 5720") (victim_position "-13066 11214 6016") L 09/25/2026 - 01:58:13: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:58:16: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:16: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:17: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:17: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 01:58:17: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:18: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:18: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "37") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:18: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:21: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:21: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:21: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "25") (weapon "quake_rl") L 09/25/2026 - 01:58:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:23: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:23: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:23: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "11") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:23: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:23: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:24: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "46") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:24: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:24: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "104") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:24: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "23") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "23") (realdamage "2") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:24: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-13178 10861 5804") (victim_position "-12958 10706 5696") L 09/25/2026 - 01:58:24: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:58:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:28: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:28: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:28: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "81") (weapon "quake_rl") L 09/25/2026 - 01:58:29: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:29: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:30: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:30: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:30: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "39") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:30: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:30: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "54") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:31: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:31: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:31: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:58:31: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "21") (weapon "shotgun_soldier") L 09/25/2026 - 01:58:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:33: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:33: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "107") (realdamage "59") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:33: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13398 10935 5696") (victim_position "-13513 10851 5540") L 09/25/2026 - 01:58:33: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:58:37: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:38: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:39: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:40: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:40: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "55") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:43: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:45: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:46: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:46: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 01:58:46: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:47: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:49: "only<125><[U:1:1220391186]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:58:51: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:51: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:52: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:52: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:52: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (realdamage "4") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:52: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13180 10979 5804") (victim_position "-12928 10649 5696") L 09/25/2026 - 01:58:52: "netto<140><[U:1:1894372525]>" triggered "domination" against "only<125><[U:1:1220391186]>" L 09/25/2026 - 01:58:52: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:58:58: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:58: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:58: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:58:58: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "327") L 09/25/2026 - 01:58:58: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:58:58: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 01:58:59: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:58:59: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:01: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:01: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:01: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "98") (weapon "quake_rl") L 09/25/2026 - 01:59:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:02: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:02: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "58") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:04: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:04: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:04: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "53") (realdamage "9") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:04: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-12524 11245 5553") (victim_position "-12777 11065 5625") L 09/25/2026 - 01:59:04: "only<125><[U:1:1220391186]>" triggered "revenge" against "netto<140><[U:1:1894372525]>" L 09/25/2026 - 01:59:05: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:05: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:59:08: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:08: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:08: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "54") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:09: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:09: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:09: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "33") (weapon "quake_rl") L 09/25/2026 - 01:59:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:11: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:11: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "65") (weapon "quake_rl") L 09/25/2026 - 01:59:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:11: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:11: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "38") (weapon "quake_rl") L 09/25/2026 - 01:59:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "10") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "11") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "19") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:12: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13043 11055 5696") (victim_position "-13201 11503 5699") L 09/25/2026 - 01:59:13: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:59:14: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:15: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:16: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:16: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:16: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "41") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:16: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:16: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:16: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 01:59:17: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:17: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:17: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:17: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "56") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:18: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:18: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:18: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:18: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:18: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "20") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:19: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:19: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "38") (weapon "quake_rl") L 09/25/2026 - 01:59:21: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:25: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:27: "netto<140><[U:1:1894372525]>" picked up item "tf_ammo_pack" L 09/25/2026 - 01:59:27: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:27: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:27: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "49") (weapon "quake_rl") L 09/25/2026 - 01:59:27: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:27: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "62") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:27: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:27: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:27: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "87") (realdamage "62") (weapon "quake_rl") L 09/25/2026 - 01:59:27: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13352 11670 5696") (victim_position "-13140 11460 5701") L 09/25/2026 - 01:59:28: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:59:32: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:32: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:33: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:35: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:35: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:38: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:38: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:38: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "60") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:39: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:40: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:40: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "49") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:41: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:41: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:42: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:42: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "14") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:42: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:42: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "100") (weapon "quake_rl") L 09/25/2026 - 01:59:42: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:42: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:42: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "77") (realdamage "17") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:42: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13169 11295 5698") (victim_position "-13108 11476 5749") L 09/25/2026 - 01:59:42: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:43: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:59:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:46: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:46: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:46: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "84") (weapon "quake_rl") L 09/25/2026 - 01:59:47: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:47: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:47: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:47: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:48: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:48: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:48: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "41") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:49: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:49: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:49: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "14") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:49: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:49: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:49: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:49: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "11") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:49: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:49: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "54") (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:50: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:50: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:50: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "26") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:50: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:50: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:50: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 01:59:50: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (realdamage "19") (weapon "shotgun_soldier") L 09/25/2026 - 01:59:50: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "shotgun_soldier" (attacker_position "-13173 11737 5804") (victim_position "-12862 11461 5742") L 09/25/2026 - 01:59:51: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 01:59:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:55: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:55: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "91") (weapon "quake_rl") L 09/25/2026 - 01:59:55: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:55: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:55: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "106") (weapon "quake_rl") L 09/25/2026 - 01:59:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:56: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 01:59:56: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 01:59:56: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "93") (realdamage "3") (weapon "quake_rl") L 09/25/2026 - 01:59:56: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13348 11444 5734") (victim_position "-13192 11880 5804") L 09/25/2026 - 01:59:56: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 01:59:56: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 01:59:59: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:00: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:00: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:00: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:00: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "78") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:00: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:01: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:01: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "108") (weapon "quake_rl") L 09/25/2026 - 02:00:01: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:02: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:02: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:02: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "68") (weapon "shotgun_soldier") L 09/25/2026 - 02:00:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:03: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:03: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "65") (realdamage "18") (weapon "shotgun_soldier") L 09/25/2026 - 02:00:03: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13295 12165 5696") (victim_position "-13060 12191 5789") L 09/25/2026 - 02:00:03: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 02:00:06: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:07: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:07: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:07: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:08: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:08: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:08: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:08: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 02:00:09: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:10: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:10: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "55") (weapon "shotgun_soldier") L 09/25/2026 - 02:00:10: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:10: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:10: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "53") (realdamage "35") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:10: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13259 11893 5802") (victim_position "-13326 12133 5718") L 09/25/2026 - 02:00:11: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 02:00:13: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:14: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:14: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "110") (weapon "quake_rl") L 09/25/2026 - 02:00:14: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:14: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:15: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:15: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:15: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:15: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "87") (weapon "quake_rl") L 09/25/2026 - 02:00:15: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:15: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "61") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:16: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:16: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:16: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:16: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 09/25/2026 - 02:00:16: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "shotgun_soldier" (attacker_position "-13352 11626 5726") (victim_position "-13087 11937 5837") L 09/25/2026 - 02:00:17: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 02:00:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:20: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:21: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:21: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:21: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 02:00:22: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:22: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "51") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:22: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:22: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:22: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:22: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "78") (weapon "quake_rl") L 09/25/2026 - 02:00:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:23: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:23: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:23: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:23: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "12") (weapon "shotgun_soldier") L 09/25/2026 - 02:00:24: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:24: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:24: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "20") (weapon "shotgun_soldier") L 09/25/2026 - 02:00:24: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "world" (attacker_position "-13709 11119 5441") (victim_position "-13203 11338 5711") L 09/25/2026 - 02:00:24: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:24: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 02:00:28: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:28: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:32: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:32: "only<125><[U:1:1220391186]>" picked up item "tf_ammo_pack" L 09/25/2026 - 02:00:32: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:32: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "49") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:33: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:34: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:34: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "79") (weapon "quake_rl") L 09/25/2026 - 02:00:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:35: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:35: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:35: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "55") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:35: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:35: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:35: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "105") (realdamage "49") (weapon "quake_rl") L 09/25/2026 - 02:00:35: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-12963 12020 5696") (victim_position "-13148 12211 5742") L 09/25/2026 - 02:00:35: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:35: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "85") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:36: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 02:00:40: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:40: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:41: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:41: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 02:00:41: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:41: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:41: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "107") (realdamage "101") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:41: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13081 11469 5872") (victim_position "-12968 11394 5696") L 09/25/2026 - 02:00:41: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 02:00:45: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:46: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:46: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:46: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:46: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "55") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:46: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:46: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 02:00:47: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:47: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:47: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:47: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "36") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:48: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:48: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:48: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "43") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:48: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "world" (attacker_position "-12986 10976 5844") (victim_position "-12794 11383 5550") L 09/25/2026 - 02:00:49: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 02:00:52: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:52: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:53: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:53: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 02:00:53: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:54: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:54: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:54: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:54: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "91") (weapon "quake_rl") L 09/25/2026 - 02:00:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:55: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:55: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "58") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:55: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:56: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:57: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:00:58: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:58: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/25/2026 - 02:00:58: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "15") (weapon "shotgun_soldier") L 09/25/2026 - 02:00:58: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:00:59: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:00:59: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "84") (realdamage "18") (weapon "quake_rl") L 09/25/2026 - 02:00:59: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13159 11131 6152") (victim_position "-12987 10837 5713") L 09/25/2026 - 02:00:59: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 02:01:02: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:02: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "348") L 09/25/2026 - 02:01:02: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:03: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:07: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:07: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:07: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:07: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "48") (realdamage "36") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:07: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13175 11362 5976") (victim_position "-13248 11703 5718") L 09/25/2026 - 02:01:07: "only<125><[U:1:1220391186]>" spawned as "soldier" L 09/25/2026 - 02:01:08: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:10: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:11: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:11: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:11: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "85") (weapon "quake_rl") L 09/25/2026 - 02:01:12: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:12: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:12: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 02:01:13: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:13: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:13: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "76") (realdamage "58") (weapon "quake_rl") L 09/25/2026 - 02:01:13: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13183 11270 5697") (victim_position "-13021 11216 5731") L 09/25/2026 - 02:01:14: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:14: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 02:01:14: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:16: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:18: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:18: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:18: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 02:01:19: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:19: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:20: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:22: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:22: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:22: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "52") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:23: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:24: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:24: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "42") (weapon "quake_rl") L 09/25/2026 - 02:01:24: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:24: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:24: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "94") (realdamage "87") (weapon "quake_rl") L 09/25/2026 - 02:01:24: "only<125><[U:1:1220391186]>" killed "netto<140><[U:1:1894372525]>" with "quake_rl" (attacker_position "-13087 10969 5833") (victim_position "-13228 11386 5764") L 09/25/2026 - 02:01:25: "netto<140><[U:1:1894372525]>" spawned as "soldier" L 09/25/2026 - 02:01:27: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:29: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:30: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:30: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 02:01:30: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:32: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:33: "only<125><[U:1:1220391186]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 02:01:33: "only<125><[U:1:1220391186]>" triggered "damage" against "netto<140><[U:1:1894372525]>" (damage "46") (weapon "quake_rl") L 09/25/2026 - 02:01:33: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:33: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:34: "only<125><[U:1:1220391186]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 02:01:34: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:35: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:36: "only<125><[U:1:1220391186]>" picked up item "tf_ammo_pack" L 09/25/2026 - 02:01:37: "netto<140><[U:1:1894372525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:37: "netto<140><[U:1:1894372525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:37: "netto<140><[U:1:1894372525]>" triggered "damage" against "only<125><[U:1:1220391186]>" (damage "76") (realdamage "64") (weapon "tf_projectile_rocket") L 09/25/2026 - 02:01:37: "netto<140><[U:1:1894372525]>" killed "only<125><[U:1:1220391186]>" with "tf_projectile_rocket" (attacker_position "-13251 10883 5734") (victim_position "-13187 11298 5729") L 09/25/2026 - 02:01:37: World triggered "mge_match_end" (winner "[U:1:1894372525]") (loser "[U:1:1220391186]") (winner_score "20") (loser_score "18")