L 09/25/2026 - 06:57:37: World triggered "meta_data" (matchid "260925065737afa4") (map "mge_triumph_beta7_rc1") (arena "BBall 2v2 [2v2 BBALL]") (gamemode "bball") (fraglimit "5") L 09/25/2026 - 06:57:37: "mims<50><[U:1:194512791]>" changed role to "soldier" L 09/25/2026 - 06:57:37: "Liamlime<49><[U:1:1544657581]>" changed role to "soldier" L 09/25/2026 - 06:57:37: "Quarter<48><[U:1:322287841]>" changed role to "soldier" L 09/25/2026 - 06:57:37: "hood<47><[U:1:1125893626]>" changed role to "soldier" L 09/25/2026 - 06:57:39: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:39: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:40: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:40: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") L 09/25/2026 - 06:57:40: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:40: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 09/25/2026 - 06:57:40: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:40: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "83") (weapon "quake_rl") L 09/25/2026 - 06:57:40: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "86") (realdamage "10") (weapon "quake_rl") L 09/25/2026 - 06:57:40: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "4994 -4947 -4919") (victim_position "5021 -4879 -4998") L 09/25/2026 - 06:57:40: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:40: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:40: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:41: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:41: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:41: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:42: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:57:42: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:42: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 06:57:42: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:42: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "93") (weapon "quake_rl") L 09/25/2026 - 06:57:42: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:42: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "world" (attacker_position "5052 -4794 -4999") (victim_position "5074 -4909 -4913") L 09/25/2026 - 06:57:42: "hood<47><[U:1:1125893626]>" triggered "kill assist" against "mims<50><[U:1:194512791]>" (assister_position "4563 -4939 -4617") (attacker_position "5052 -4794 -4999") (victim_position "5074 -4909 -4913") L 09/25/2026 - 06:57:43: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:43: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:44: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:57:44: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:44: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "38") (weapon "quake_rl") L 09/25/2026 - 06:57:44: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:45: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:45: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:45: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:45: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "world" (attacker_position "5161 -5818 -4999") (victim_position "4998 -5726 -4994") L 09/25/2026 - 06:57:46: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:46: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "41") (weapon "quake_rl") L 09/25/2026 - 06:57:46: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 06:57:46: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:46: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:46: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:46: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:57:46: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:46: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "42") (weapon "quake_rl") L 09/25/2026 - 06:57:47: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:57:50: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:50: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:50: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:50: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "101") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "311") L 09/25/2026 - 06:57:50: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4998 -4474 -4970") (victim_position "5190 -4557 -4688") L 09/25/2026 - 06:57:51: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:52: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:52: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:57:52: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:57:52: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:53: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:53: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 06:57:53: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "24") (weapon "quake_rl") L 09/25/2026 - 06:57:53: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:53: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:53: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "31") (weapon "quake_rl") L 09/25/2026 - 06:57:53: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "25") (weapon "quake_rl") L 09/25/2026 - 06:57:54: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:55: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:55: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:55: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "198") L 09/25/2026 - 06:57:56: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:56: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:56: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "61") (realdamage "40") (weapon "quake_rl") L 09/25/2026 - 06:57:56: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5267 -5648 -4999") (victim_position "4899 -5731 -4976") L 09/25/2026 - 06:57:56: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:57:56: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:57: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:57: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 06:57:57: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:57:57: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:58: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:57:58: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:58: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "66") (realdamage "38") (weapon "quake_rl") L 09/25/2026 - 06:57:58: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4900 -5866 -4998") (victim_position "4878 -5341 -4963") L 09/25/2026 - 06:57:58: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:57:58: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "45") (realdamage "2") (weapon "quake_rl") L 09/25/2026 - 06:57:58: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "4878 -5341 -4963") (victim_position "4896 -5867 -4998") L 09/25/2026 - 06:57:58: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "64") (weapon "quake_rl") L 09/25/2026 - 06:57:59: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:57:59: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:58:01: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:01: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:01: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:01: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:58:01: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:58:01: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:58:01: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:58:03: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:05: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:05: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:05: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:06: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:06: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:06: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 06:58:06: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:06: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "93") (weapon "quake_rl") L 09/25/2026 - 06:58:06: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:07: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:58:07: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:07: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:07: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "379") L 09/25/2026 - 06:58:07: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:08: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:08: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:08: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "111") (realdamage "87") (weapon "quake_rl") L 09/25/2026 - 06:58:08: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4928 -5652 -4965") (victim_position "4945 -5720 -4866") L 09/25/2026 - 06:58:08: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:09: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:10: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:58:11: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:12: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:14: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:14: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:15: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:15: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:15: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "90") (weapon "quake_rl") L 09/25/2026 - 06:58:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:15: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "77") (weapon "quake_rl") L 09/25/2026 - 06:58:16: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:16: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:16: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "94") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "277") L 09/25/2026 - 06:58:16: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4573 -4055 -4963") (victim_position "4908 -4218 -4721") L 09/25/2026 - 06:58:17: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:17: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:18: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:58:18: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:18: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 06:58:18: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:19: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:19: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "56") (realdamage "12") (weapon "quake_rl") L 09/25/2026 - 06:58:19: "Quarter<48><[U:1:322287841]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "4899 -4839 -4999") (victim_position "4492 -4763 -4980") L 09/25/2026 - 06:58:20: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:58:21: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:21: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:21: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "57") (realdamage "16") (weapon "quake_rl") L 09/25/2026 - 06:58:21: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4940 -5672 -4999") (victim_position "5214 -5126 -4999") L 09/25/2026 - 06:58:21: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:21: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:22: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:22: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "105") (realdamage "31") (weapon "quake_rl") (airshot "1") (height "189") L 09/25/2026 - 06:58:22: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "5061 -5747 -4977") (victim_position "4911 -5612 -4808") L 09/25/2026 - 06:58:22: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:22: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:58:23: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:58:23: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:58:25: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:25: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:26: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:26: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "93") (weapon "quake_rl") L 09/25/2026 - 06:58:26: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:26: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 06:58:26: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:26: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:26: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:27: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:27: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:27: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:27: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:58:27: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:58:27: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:58:27: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:58:29: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:31: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:31: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "84") (weapon "quake_rl") L 09/25/2026 - 06:58:31: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:31: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:32: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:32: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:32: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:32: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:32: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 06:58:32: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:32: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "46") (weapon "quake_rl") L 09/25/2026 - 06:58:33: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:33: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:34: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:34: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:34: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "78") (realdamage "47") (weapon "quake_rl") L 09/25/2026 - 06:58:34: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4705 -4459 -4999") (victim_position "4675 -4582 -4950") L 09/25/2026 - 06:58:34: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:35: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:58:35: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:58:35: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:58:35: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:58:35: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:36: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:58:38: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:39: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:39: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:39: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:39: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 06:58:39: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:40: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:40: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:40: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:40: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 06:58:40: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:41: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:41: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "96") (realdamage "23") (weapon "quake_rl") L 09/25/2026 - 06:58:41: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4959 -5762 -4999") (victim_position "5009 -5851 -4998") L 09/25/2026 - 06:58:41: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:42: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:42: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:58:42: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:42: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "65") (weapon "quake_rl") L 09/25/2026 - 06:58:42: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:43: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:58:44: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:44: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:44: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "96") (weapon "quake_rl") L 09/25/2026 - 06:58:44: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5241 -5242 -4977") (victim_position "5282 -5654 -4999") L 09/25/2026 - 06:58:44: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:45: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:45: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:58:46: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:47: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 06:58:48: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "63") (realdamage "6") (weapon "quake_rl") L 09/25/2026 - 06:58:48: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4937 -4067 -4942") (victim_position "5134 -4170 -4937") L 09/25/2026 - 06:58:48: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:48: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 06:58:49: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:49: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:49: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:58:49: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:49: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:49: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 06:58:49: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:49: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "37") (weapon "quake_rl") L 09/25/2026 - 06:58:50: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:50: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:50: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:50: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "46") (weapon "quake_rl") L 09/25/2026 - 06:58:50: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:50: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "28") (weapon "quake_rl") L 09/25/2026 - 06:58:52: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:52: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:52: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:52: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:52: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 06:58:52: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:52: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "90") (realdamage "85") (weapon "quake_rl") L 09/25/2026 - 06:58:52: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4907 -5084 -4995") (victim_position "4844 -4842 -4987") L 09/25/2026 - 06:58:52: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4794 -5180 -4980") (attacker_position "4907 -5084 -4995") (victim_position "4844 -4842 -4987") L 09/25/2026 - 06:58:53: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:53: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 06:58:54: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:54: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:58:54: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:55: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:55: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:58:55: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:58:55: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:58:55: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:58:55: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:56: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:59: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:59: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:58:59: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "88") (weapon "quake_rl") L 09/25/2026 - 06:58:59: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:58:59: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:00: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:00: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 06:59:00: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:01: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:01: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:01: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 06:59:01: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:02: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:02: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:02: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:02: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 06:59:02: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:02: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "48") (realdamage "14") (weapon "quake_rl") L 09/25/2026 - 06:59:02: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4598 -4939 -4967") (victim_position "4737 -4355 -4976") L 09/25/2026 - 06:59:03: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:04: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:59:04: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "65") (realdamage "19") (weapon "market_gardener") L 09/25/2026 - 06:59:04: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "market_gardener" (attacker_position "4966 -4240 -4999") (victim_position "4919 -4197 -4998") L 09/25/2026 - 06:59:04: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:04: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "84") (weapon "quake_rl") L 09/25/2026 - 06:59:04: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:59:04: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:05: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:05: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:05: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "104") (weapon "quake_rl") L 09/25/2026 - 06:59:05: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4669 -4734 -4999") (victim_position "4769 -4472 -4999") L 09/25/2026 - 06:59:05: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4894 -4200 -4939") (attacker_position "4669 -4734 -4999") (victim_position "4769 -4472 -4999") L 09/25/2026 - 06:59:05: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:59:06: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:06: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:59:06: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:06: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 06:59:08: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:09: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:10: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:10: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:59:10: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:59:10: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:59:10: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:59:12: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:14: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:14: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:14: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "46") (weapon "quake_rl") L 09/25/2026 - 06:59:14: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:14: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "111") (weapon "quake_rl") L 09/25/2026 - 06:59:14: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:14: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 06:59:14: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:14: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:15: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:16: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:16: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:16: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:59:16: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:59:16: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:59:16: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:59:19: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:19: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:19: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:20: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:20: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 06:59:20: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:20: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 06:59:20: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:20: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:20: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:20: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 06:59:20: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:20: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 06:59:21: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:21: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:21: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:59:21: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:21: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "32") (weapon "quake_rl") L 09/25/2026 - 06:59:21: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:21: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "49") (weapon "quake_rl") L 09/25/2026 - 06:59:22: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:22: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:59:23: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:23: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:23: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:24: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:59:24: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:59:24: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:59:24: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:59:27: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:27: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:28: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:28: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:29: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:29: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:29: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:29: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 06:59:29: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:29: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 06:59:29: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:29: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:30: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:30: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:30: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "28") (weapon "quake_rl") L 09/25/2026 - 06:59:30: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:31: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:31: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 06:59:31: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 06:59:31: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:31: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "109") (realdamage "40") (weapon "quake_rl") (airshot "1") (height "185") L 09/25/2026 - 06:59:31: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "5181 -4376 -4901") (victim_position "5026 -4360 -4813") L 09/25/2026 - 06:59:31: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:31: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:32: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:59:32: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:32: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:32: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 06:59:32: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "99") (realdamage "88") (weapon "quake_rl") L 09/25/2026 - 06:59:32: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4973 -4714 -4999") (victim_position "5186 -4414 -4999") L 09/25/2026 - 06:59:32: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "hood<47><[U:1:1125893626]>" (assister_position "5026 -4360 -4799") (attacker_position "4973 -4714 -4999") (victim_position "5186 -4414 -4999") L 09/25/2026 - 06:59:32: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 06:59:33: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:33: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "88") (weapon "quake_rl") L 09/25/2026 - 06:59:33: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:33: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "98") (realdamage "29") (weapon "quake_rl") L 09/25/2026 - 06:59:33: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4897 -4762 -4956") (victim_position "4968 -4583 -4998") L 09/25/2026 - 06:59:33: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4630 -5975 -4999") (attacker_position "4897 -4762 -4956") (victim_position "4968 -4583 -4998") L 09/25/2026 - 06:59:33: "Liamlime<49><[U:1:1544657581]>" triggered "domination" against "Quarter<48><[U:1:322287841]>" (assist "1") L 09/25/2026 - 06:59:33: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:33: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:33: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 06:59:34: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:59:35: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:35: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 06:59:35: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:36: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:36: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "96") (weapon "quake_rl") L 09/25/2026 - 06:59:36: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:36: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:36: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:37: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:37: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:37: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "109") (weapon "quake_rl") L 09/25/2026 - 06:59:37: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:37: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "109") (realdamage "16") (weapon "quake_rl") L 09/25/2026 - 06:59:37: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4900 -4386 -4998") (victim_position "4916 -4563 -4998") L 09/25/2026 - 06:59:37: "hood<47><[U:1:1125893626]>" triggered "kill assist" against "mims<50><[U:1:194512791]>" (assister_position "5306 -4377 -4999") (attacker_position "4900 -4386 -4998") (victim_position "4916 -4563 -4998") L 09/25/2026 - 06:59:37: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:38: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:38: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:38: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:38: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "92") (realdamage "91") (weapon "quake_rl") L 09/25/2026 - 06:59:38: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4742 -5060 -4999") (victim_position "4878 -4595 -4977") L 09/25/2026 - 06:59:38: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4916 -4563 -4930") (attacker_position "4742 -5060 -4999") (victim_position "4878 -4595 -4977") L 09/25/2026 - 06:59:38: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 06:59:38: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:39: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:39: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 06:59:40: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:40: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:40: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "64") (weapon "quake_rl") L 09/25/2026 - 06:59:42: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:42: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:42: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:42: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "328") L 09/25/2026 - 06:59:42: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:42: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:43: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:43: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "108") (weapon "quake_rl") L 09/25/2026 - 06:59:43: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:43: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:43: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:43: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:43: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 06:59:43: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 06:59:44: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:44: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:44: "mims<50><[U:1:194512791]>" joined team "Spectator" L 09/25/2026 - 06:59:44: World triggered "mge_match_end" (winning_team "Blue") (winning_score "5") (losing_score "3") (winner_p1 "[U:1:322287841]") (winner_p2 "[U:1:1125893626]") (loser_p1 "[U:1:194512791]") (loser_p2 "[U:1:1544657581]")