L 09/25/2026 - 06:59:52: World triggered "meta_data" (matchid "2609250659528c88") (map "mge_triumph_beta7_rc1") (arena "BBall 2v2 [2v2 BBALL]") (gamemode "bball") (fraglimit "5") L 09/25/2026 - 06:59:52: "mims<50><[U:1:194512791]>" changed role to "soldier" L 09/25/2026 - 06:59:52: "Liamlime<49><[U:1:1544657581]>" changed role to "soldier" L 09/25/2026 - 06:59:52: "Quarter<48><[U:1:322287841]>" changed role to "soldier" L 09/25/2026 - 06:59:52: "hood<47><[U:1:1125893626]>" changed role to "soldier" L 09/25/2026 - 06:59:53: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:53: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 06:59:54: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:55: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:56: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:56: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:56: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:56: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "84") (weapon "quake_rl") L 09/25/2026 - 06:59:56: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:56: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:56: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 06:59:57: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:57: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:57: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:58: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:58: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:59: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:59: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "65") (weapon "quake_rl") L 09/25/2026 - 06:59:59: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 06:59:59: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:59: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "40") (weapon "quake_rl") L 09/25/2026 - 06:59:59: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 06:59:59: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 06:59:59: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "world" (attacker_position "4942 -4456 -4998") (victim_position "4903 -4358 -4966") L 09/25/2026 - 06:59:59: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:00: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:00: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:01: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:01: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "94") (weapon "quake_rl") L 09/25/2026 - 07:00:01: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:02: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:02: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:02: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:02: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "91") (weapon "quake_rl") L 09/25/2026 - 07:00:02: "Quarter<48><[U:1:322287841]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "4981 -5180 -4999") (victim_position "4803 -5639 -4999") L 09/25/2026 - 07:00:02: "Quarter<48><[U:1:322287841]>" triggered "revenge" against "Liamlime<49><[U:1:1544657581]>" L 09/25/2026 - 07:00:02: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:02: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "45") (realdamage "29") (weapon "quake_rl") L 09/25/2026 - 07:00:02: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4803 -5639 -4985") (victim_position "5013 -5176 -4999") L 09/25/2026 - 07:00:03: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:03: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:00:03: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:04: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:00:04: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:04: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:04: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:00:04: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:07: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:07: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:08: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:08: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "26") (weapon "quake_rl") L 09/25/2026 - 07:00:08: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:09: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:09: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:09: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:00:09: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:09: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:09: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "95") (weapon "quake_rl") L 09/25/2026 - 07:00:09: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 07:00:09: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:10: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:10: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 07:00:10: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:10: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "83") (realdamage "73") (weapon "quake_rl") L 09/25/2026 - 07:00:10: "Quarter<48><[U:1:322287841]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "4952 -4380 -4998") (victim_position "4951 -4288 -4950") L 09/25/2026 - 07:00:10: "hood<47><[U:1:1125893626]>" triggered "kill assist" against "Liamlime<49><[U:1:1544657581]>" (assister_position "4843 -4396 -4855") (attacker_position "4952 -4380 -4998") (victim_position "4951 -4288 -4950") L 09/25/2026 - 07:00:10: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:10: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "42") (realdamage "39") (weapon "quake_rl") L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5156 -4837 -4961") (victim_position "4784 -4278 -4999") L 09/25/2026 - 07:00:11: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4951 -4288 -4936") (attacker_position "5156 -4837 -4961") (victim_position "4784 -4278 -4999") L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:11: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "71") (realdamage "47") (weapon "quake_rl") L 09/25/2026 - 07:00:11: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "5080 -4741 -4999") (victim_position "4959 -4274 -4960") L 09/25/2026 - 07:00:11: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "hood<47><[U:1:1125893626]>" (assister_position "4630 -5975 -4927") (attacker_position "5080 -4741 -4999") (victim_position "4959 -4274 -4960") L 09/25/2026 - 07:00:11: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:11: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:11: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 07:00:12: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:12: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:00:13: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:13: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:13: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "105") (weapon "quake_rl") L 09/25/2026 - 07:00:13: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:14: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:14: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "110") (realdamage "18") (weapon "quake_rl") L 09/25/2026 - 07:00:14: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4940 -4258 -4999") (victim_position "4936 -4323 -4885") L 09/25/2026 - 07:00:14: "hood<47><[U:1:1125893626]>" triggered "kill assist" against "mims<50><[U:1:194512791]>" (assister_position "5182 -4178 -4967") (attacker_position "4940 -4258 -4999") (victim_position "4936 -4323 -4885") L 09/25/2026 - 07:00:14: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:14: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:14: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "108") (weapon "quake_rl") L 09/25/2026 - 07:00:14: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:14: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:15: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:15: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "27") (weapon "quake_rl") L 09/25/2026 - 07:00:16: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:16: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:00:17: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:17: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:17: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:17: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 07:00:18: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:18: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:18: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:18: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 07:00:18: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:18: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "84") (realdamage "5") (weapon "quake_rl") L 09/25/2026 - 07:00:18: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4696 -5281 -4999") (victim_position "4923 -5214 -4999") L 09/25/2026 - 07:00:19: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:19: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:19: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:19: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "77") (weapon "quake_rl") L 09/25/2026 - 07:00:20: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:20: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:20: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 07:00:20: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:20: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:20: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 07:00:20: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:20: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:21: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:22: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "world" (attacker_position "5257 -4565 -4949") (victim_position "4989 -4305 -4853") L 09/25/2026 - 07:00:23: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:24: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:24: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "24") (weapon "quake_rl") L 09/25/2026 - 07:00:24: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:24: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:25: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:25: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 07:00:25: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "33") (weapon "quake_rl") L 09/25/2026 - 07:00:26: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:26: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:26: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:26: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:26: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:26: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 07:00:26: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:26: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "35") (realdamage "29") (weapon "quake_rl") L 09/25/2026 - 07:00:26: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "5279 -4552 -4953") (victim_position "4983 -5363 -4998") L 09/25/2026 - 07:00:26: "Quarter<48><[U:1:322287841]>" triggered "kill assist" against "Liamlime<49><[U:1:1544657581]>" (assister_position "5121 -4877 -4999") (attacker_position "5279 -4552 -4953") (victim_position "4983 -5363 -4998") L 09/25/2026 - 07:00:26: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:26: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 07:00:27: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:27: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:27: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "64") (realdamage "33") (weapon "quake_rl") L 09/25/2026 - 07:00:27: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4853 -5139 -4971") (victim_position "5197 -5058 -4958") L 09/25/2026 - 07:00:27: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4983 -5363 -4984") (attacker_position "4853 -5139 -4971") (victim_position "5197 -5058 -4958") L 09/25/2026 - 07:00:27: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:28: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:00:28: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:28: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 07:00:28: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:28: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:29: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:29: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 07:00:29: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:00:29: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:30: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:30: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:30: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "105") (realdamage "48") (weapon "quake_rl") (airshot "1") (height "199") L 09/25/2026 - 07:00:30: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "5151 -4430 -4998") (victim_position "5161 -4600 -4799") L 09/25/2026 - 07:00:30: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:30: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:30: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:30: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "104") (realdamage "38") (weapon "quake_rl") L 09/25/2026 - 07:00:30: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "5161 -4600 -4785") (victim_position "5168 -4402 -4999") L 09/25/2026 - 07:00:31: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:31: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:00:32: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:32: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:32: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:00:32: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:32: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 07:00:32: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:33: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:33: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:33: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "76") (weapon "quake_rl") L 09/25/2026 - 07:00:33: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:33: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:33: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "31") (weapon "quake_rl") L 09/25/2026 - 07:00:34: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:34: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:34: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:34: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "42") (weapon "quake_rl") L 09/25/2026 - 07:00:34: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:34: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 07:00:34: "Quarter<48><[U:1:322287841]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "4662 -4781 -4999") (victim_position "4727 -5060 -4949") L 09/25/2026 - 07:00:34: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:35: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:35: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 07:00:35: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:35: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:35: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:35: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:35: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "197") L 09/25/2026 - 07:00:36: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:36: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "65") (weapon "quake_rl") L 09/25/2026 - 07:00:36: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:00:36: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:36: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "111") (realdamage "68") (weapon "quake_rl") L 09/25/2026 - 07:00:36: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "5043 -4530 -4930") (victim_position "4955 -4591 -4877") L 09/25/2026 - 07:00:36: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:36: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:36: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:36: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "76") (realdamage "35") (weapon "quake_rl") L 09/25/2026 - 07:00:36: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4955 -4591 -4809") (victim_position "5049 -4530 -4967") L 09/25/2026 - 07:00:36: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "hood<47><[U:1:1125893626]>" (assister_position "5135 -5975 -4948") (attacker_position "4955 -4591 -4809") (victim_position "5049 -4530 -4967") L 09/25/2026 - 07:00:37: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:37: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:37: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:00:38: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:38: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:00:39: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:40: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:40: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:41: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:41: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:41: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:41: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "84") (realdamage "40") (weapon "quake_rl") L 09/25/2026 - 07:00:41: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4887 -5415 -4999") (victim_position "5014 -5562 -4999") L 09/25/2026 - 07:00:41: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:42: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:42: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:42: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:42: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "39") (weapon "quake_rl") L 09/25/2026 - 07:00:44: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:44: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:44: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "36") (weapon "quake_rl") L 09/25/2026 - 07:00:44: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 07:00:45: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:00:45: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:46: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:46: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:46: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:46: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:46: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "111") (weapon "quake_rl") L 09/25/2026 - 07:00:46: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 07:00:46: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:46: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:46: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 07:00:47: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:47: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "84") (realdamage "77") (weapon "quake_rl") L 09/25/2026 - 07:00:47: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4862 -4432 -4897") (victim_position "4795 -4332 -4999") L 09/25/2026 - 07:00:47: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "world" (attacker_position "5315 -4805 -4999") (victim_position "4862 -4432 -4897") L 09/25/2026 - 07:00:47: "mims<50><[U:1:194512791]>" triggered "kill assist" against "hood<47><[U:1:1125893626]>" (assister_position "4795 -4332 -4999") (attacker_position "5315 -4805 -4999") (victim_position "4862 -4432 -4897") L 09/25/2026 - 07:00:47: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:48: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:00:48: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:48: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "98") (realdamage "15") (weapon "quake_rl") L 09/25/2026 - 07:00:48: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4970 -4695 -4968") (victim_position "4948 -4303 -4999") L 09/25/2026 - 07:00:48: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "5135 -5975 -4929") (attacker_position "4970 -4695 -4968") (victim_position "4948 -4303 -4999") L 09/25/2026 - 07:00:48: "mims<50><[U:1:194512791]>" triggered "domination" against "Quarter<48><[U:1:322287841]>" (assist "1") L 09/25/2026 - 07:00:49: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:49: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:50: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:50: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/25/2026 - 07:00:50: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:50: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") L 09/25/2026 - 07:00:51: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:51: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:51: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:00:52: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:52: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:52: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 07:00:52: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:52: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:52: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "world" (attacker_position "4592 -4860 -4687") (victim_position "4837 -4375 -4994") L 09/25/2026 - 07:00:53: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:54: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:00:54: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:54: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:00:54: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "45") (weapon "quake_rl") L 09/25/2026 - 07:00:55: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:55: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:55: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:00:55: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:00:55: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:00:55: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:00:58: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:00:59: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:00: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:00: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:00: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:00: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 07:01:00: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:00: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 07:01:00: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:01: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:01: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:02: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:02: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "38") (weapon "quake_rl") L 09/25/2026 - 07:01:02: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:02: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:02: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:02: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 07:01:03: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:01:03: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:03: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:01:03: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:01:04: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:05: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:06: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:06: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 07:01:06: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:06: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:06: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "68") (weapon "quake_rl") L 09/25/2026 - 07:01:07: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:01:08: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:08: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:08: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:09: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:09: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 07:01:09: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:09: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:09: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:09: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "88") (realdamage "14") (weapon "quake_rl") L 09/25/2026 - 07:01:09: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5148 -5591 -4932") (victim_position "4952 -5753 -4951") L 09/25/2026 - 07:01:09: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4596 -5429 -4999") (attacker_position "5148 -5591 -4932") (victim_position "4952 -5753 -4951") L 09/25/2026 - 07:01:09: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:09: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:10: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:10: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:10: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "34") (weapon "quake_rl") L 09/25/2026 - 07:01:11: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:14: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:14: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:14: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:14: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:14: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:14: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 07:01:14: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 07:01:14: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:14: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "273") L 09/25/2026 - 07:01:14: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:14: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "72") (weapon "quake_rl") L 09/25/2026 - 07:01:15: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:15: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:15: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") L 09/25/2026 - 07:01:15: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:15: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:15: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "76") (realdamage "75") (weapon "quake_rl") L 09/25/2026 - 07:01:15: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5047 -4304 -4939") (victim_position "4895 -4168 -4981") L 09/25/2026 - 07:01:15: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "5057 -4608 -4998") (attacker_position "5047 -4304 -4939") (victim_position "4895 -4168 -4981") L 09/25/2026 - 07:01:15: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "world" (attacker_position "4766 -4268 -4999") (victim_position "5047 -4304 -4939") L 09/25/2026 - 07:01:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:15: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:01:16: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:16: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:16: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "81") (realdamage "65") (weapon "quake_rl") L 09/25/2026 - 07:01:16: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4967 -4276 -4999") (victim_position "4922 -4472 -4963") L 09/25/2026 - 07:01:16: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:01:16: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:17: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:01:19: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:19: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:20: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:20: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:01:20: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:01:20: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:20: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:01:20: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:22: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:23: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:23: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:23: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:24: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:25: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:25: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:26: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:26: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:26: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:26: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "292") L 09/25/2026 - 07:01:26: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:26: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "34") (weapon "quake_rl") L 09/25/2026 - 07:01:27: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:27: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:27: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 07:01:27: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:27: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:28: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:28: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "36") (weapon "quake_rl") L 09/25/2026 - 07:01:29: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "63") (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:30: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "105") (realdamage "7") (weapon "quake_rl") (crit "mini") L 09/25/2026 - 07:01:30: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4630 -4462 -4949") (victim_position "4553 -4611 -4998") L 09/25/2026 - 07:01:30: "Quarter<48><[U:1:322287841]>" triggered "revenge" against "mims<50><[U:1:194512791]>" L 09/25/2026 - 07:01:30: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:31: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:31: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "27") (realdamage "23") (weapon "quake_rl") L 09/25/2026 - 07:01:31: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5217 -5015 -4998") (victim_position "4584 -4505 -4995") L 09/25/2026 - 07:01:31: "Liamlime<49><[U:1:1544657581]>" triggered "domination" against "Quarter<48><[U:1:322287841]>" L 09/25/2026 - 07:01:32: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:32: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:01:32: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:32: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:32: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "47") (weapon "quake_rl") L 09/25/2026 - 07:01:32: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:33: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:33: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:33: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:33: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 07:01:33: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:34: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:34: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "41") (weapon "quake_rl") L 09/25/2026 - 07:01:34: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:35: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:35: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:35: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:35: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:35: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 07:01:35: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:35: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "47") (weapon "quake_rl") L 09/25/2026 - 07:01:36: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:36: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:36: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "68") (weapon "quake_rl") L 09/25/2026 - 07:01:37: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:37: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:37: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 07:01:37: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:37: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:37: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "77") (weapon "quake_rl") L 09/25/2026 - 07:01:37: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "world" (attacker_position "4692 -5388 -4999") (victim_position "4647 -5361 -4917") L 09/25/2026 - 07:01:37: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "5080 -5393 -4998") (attacker_position "4692 -5388 -4999") (victim_position "4647 -5361 -4917") L 09/25/2026 - 07:01:37: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:38: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:01:38: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:39: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:39: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:39: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:40: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:41: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:41: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:42: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:42: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "91") (realdamage "9") (weapon "quake_rl") (crit "mini") L 09/25/2026 - 07:01:42: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4765 -4630 -4699") (victim_position "4763 -4571 -4951") L 09/25/2026 - 07:01:42: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:43: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:01:43: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:45: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:01:45: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:45: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "412") L 09/25/2026 - 07:01:45: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:45: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:01:46: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:46: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:47: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:47: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "92") (realdamage "22") (weapon "quake_rl") (airshot "1") (height "355") L 09/25/2026 - 07:01:47: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5175 -5540 -4999") (victim_position "4894 -5391 -4643") L 09/25/2026 - 07:01:47: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4619 -5486 -4949") (attacker_position "5175 -5540 -4999") (victim_position "4894 -5391 -4643") L 09/25/2026 - 07:01:47: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:47: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:47: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:47: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "61") (weapon "quake_rl") L 09/25/2026 - 07:01:48: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:48: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:48: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "58") (weapon "quake_rl") L 09/25/2026 - 07:01:49: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:49: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:51: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:51: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:51: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 07:01:52: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:01:52: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:52: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:52: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:52: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "104") (weapon "quake_rl") L 09/25/2026 - 07:01:52: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:52: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 07:01:52: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:53: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:53: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:53: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:54: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:54: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "world" (attacker_position "5398 -5681 -4998") (victim_position "5491 -5774 -4995") L 09/25/2026 - 07:01:54: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:01:55: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:01:55: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:56: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:56: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:56: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "89") (realdamage "22") (weapon "quake_rl") (crit "mini") L 09/25/2026 - 07:01:56: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4587 -4944 -4944") (victim_position "4920 -5406 -4998") L 09/25/2026 - 07:01:57: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:57: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:01:58: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:58: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:59: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:01:59: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:01:59: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "55") (realdamage "33") (weapon "quake_rl") L 09/25/2026 - 07:01:59: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "5301 -5608 -4999") (victim_position "5177 -5525 -4999") L 09/25/2026 - 07:02:00: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:00: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:02:00: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:00: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 07:02:00: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:00: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:00: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:00: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 07:02:00: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:00: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 07:02:01: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:01: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:01: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:01: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "75") (weapon "quake_rl") L 09/25/2026 - 07:02:01: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:02: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:02: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "112") (weapon "quake_rl") L 09/25/2026 - 07:02:02: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "world" (attacker_position "4906 -5418 -4998") (victim_position "4885 -5368 -4998") L 09/25/2026 - 07:02:02: "Liamlime<49><[U:1:1544657581]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "5257 -5292 -4999") (attacker_position "4906 -5418 -4998") (victim_position "4885 -5368 -4998") L 09/25/2026 - 07:02:02: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:02: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:03: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:02:05: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:05: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "111") (realdamage "49") (weapon "quake_rl") L 09/25/2026 - 07:02:05: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "5240 -5171 -4945") (victim_position "5283 -5073 -4999") L 09/25/2026 - 07:02:05: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:05: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:05: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:05: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 07:02:06: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:06: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:02:06: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:06: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:06: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:07: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:07: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:08: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:08: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "50") (realdamage "14") (weapon "quake_rl") L 09/25/2026 - 07:02:08: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "5093 -5173 -4946") (victim_position "5333 -5699 -4950") L 09/25/2026 - 07:02:08: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:08: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:08: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "77") (weapon "quake_rl") L 09/25/2026 - 07:02:09: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:09: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:02:09: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:02:09: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:02:09: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:02:09: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:02:12: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:13: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:13: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "65") (weapon "market_gardener") L 09/25/2026 - 07:02:13: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:13: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:13: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "91") (weapon "quake_rl") L 09/25/2026 - 07:02:14: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:14: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "111") (weapon "quake_rl") L 09/25/2026 - 07:02:14: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:14: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 07:02:14: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:14: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:14: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:15: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:15: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:15: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:16: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "world" (attacker_position "5238 -5393 -4998") (victim_position "5040 -4756 -4995") L 09/25/2026 - 07:02:16: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:16: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "40") (weapon "quake_rl") L 09/25/2026 - 07:02:17: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:02:17: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:17: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:17: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:17: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "39") (weapon "quake_rl") L 09/25/2026 - 07:02:17: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:02:18: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:18: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "34") (weapon "quake_rl") L 09/25/2026 - 07:02:18: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:02:18: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:19: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:20: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:20: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:20: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:21: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:21: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:21: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "69") (realdamage "29") (weapon "quake_rl") L 09/25/2026 - 07:02:21: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5138 -5680 -4949") (victim_position "4930 -5798 -4948") L 09/25/2026 - 07:02:21: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:21: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:21: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:02:22: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:02:24: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:24: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:24: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:24: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "54") (realdamage "10") (weapon "quake_rl") L 09/25/2026 - 07:02:24: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "5157 -5679 -4945") (victim_position "4834 -5113 -4953") L 09/25/2026 - 07:02:24: "hood<47><[U:1:1125893626]>" triggered "domination" against "mims<50><[U:1:194512791]>" L 09/25/2026 - 07:02:24: "hood<47><[U:1:1125893626]>" committed suicide with "world" (attacker_position "5163 -5684 -4988") L 09/25/2026 - 07:02:25: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:26: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:02:26: "Quarter<48><[U:1:322287841]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:02:26: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:02:27: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:27: "mims<50><[U:1:194512791]>" joined team "Spectator" L 09/25/2026 - 07:02:27: World triggered "mge_match_end" (winning_team "Blue") (winning_score "5") (losing_score "1") (winner_p1 "[U:1:322287841]") (winner_p2 "[U:1:1125893626]") (loser_p1 "[U:1:194512791]") (loser_p2 "[U:1:1544657581]")