L 09/25/2026 - 07:02:37: World triggered "meta_data" (matchid "260925070237867c") (map "mge_triumph_beta7_rc1") (arena "BBall 2v2 [2v2 BBALL]") (gamemode "bball") (fraglimit "5") L 09/25/2026 - 07:02:37: "mims<50><[U:1:194512791]>" changed role to "soldier" L 09/25/2026 - 07:02:37: "Liamlime<49><[U:1:1544657581]>" changed role to "soldier" L 09/25/2026 - 07:02:37: "Quarter<48><[U:1:322287841]>" changed role to "soldier" L 09/25/2026 - 07:02:37: "hood<47><[U:1:1125893626]>" changed role to "soldier" L 09/25/2026 - 07:02:40: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:41: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:41: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:42: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:42: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:42: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "65") (weapon "quake_rl") L 09/25/2026 - 07:02:42: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:42: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "69") (weapon "quake_rl") L 09/25/2026 - 07:02:42: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:42: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 07:02:42: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:42: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:43: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:43: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:44: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:44: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "27") (realdamage "11") (weapon "quake_rl") L 09/25/2026 - 07:02:44: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4748 -4728 -4283") (victim_position "5221 -4052 -4999") L 09/25/2026 - 07:02:45: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:02:46: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:46: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:47: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:02:47: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:47: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:47: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "90") (weapon "quake_rl") L 09/25/2026 - 07:02:47: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:48: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:49: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:49: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "71") (realdamage "56") (weapon "quake_rl") L 09/25/2026 - 07:02:49: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5388 -5439 -4762") (victim_position "5217 -4843 -4999") L 09/25/2026 - 07:02:49: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:50: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:50: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:02:51: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:51: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:51: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "105") (realdamage "99") (weapon "quake_rl") L 09/25/2026 - 07:02:51: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "5149 -5571 -4970") (victim_position "5008 -5758 -4863") L 09/25/2026 - 07:02:51: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:52: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:02:52: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:02:54: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:56: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:57: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:57: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:57: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:57: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "279") L 09/25/2026 - 07:02:58: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:58: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:58: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:02:58: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 07:02:58: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:59: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:02:59: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:00: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:00: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:00: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:03:00: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:00: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:00: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:01: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:02: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:03: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:03: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 07:03:03: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 07:03:03: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:04: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:04: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:04: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:04: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 07:03:04: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:04: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:05: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:05: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:05: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 07:03:05: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 07:03:06: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:06: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:06: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:06: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 07:03:06: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 07:03:06: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:06: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "95") (realdamage "67") (weapon "quake_rl") L 09/25/2026 - 07:03:06: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4811 -4740 -4968") (victim_position "4970 -4331 -4999") L 09/25/2026 - 07:03:06: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "65") (realdamage "38") (weapon "quake_rl") L 09/25/2026 - 07:03:06: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4811 -4740 -4968") (victim_position "4905 -4316 -4977") L 09/25/2026 - 07:03:06: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:06: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:06: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:06: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:03:06: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:07: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:07: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:09: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:09: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:10: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:10: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:10: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "57") (weapon "quake_rl") L 09/25/2026 - 07:03:10: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:10: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "46") (weapon "quake_rl") L 09/25/2026 - 07:03:10: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:10: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:10: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "76") (weapon "quake_rl") L 09/25/2026 - 07:03:11: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:11: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:11: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:12: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:12: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:12: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "81") (weapon "quake_rl") L 09/25/2026 - 07:03:12: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:13: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:13: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:13: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:13: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/25/2026 - 07:03:13: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:15: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:15: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "83") (realdamage "30") (weapon "quake_rl") (crit "mini") L 09/25/2026 - 07:03:15: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "4985 -4888 -4998") (victim_position "4705 -5070 -4967") L 09/25/2026 - 07:03:15: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:15: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:15: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "97") (realdamage "45") (weapon "quake_rl") L 09/25/2026 - 07:03:15: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "5170 -5510 -4999") (victim_position "4961 -5804 -4800") L 09/25/2026 - 07:03:16: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:03:16: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:16: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:17: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:17: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 07:03:17: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:18: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:18: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "84") (weapon "quake_rl") L 09/25/2026 - 07:03:19: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:19: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:19: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "50") (realdamage "17") (weapon "quake_rl") L 09/25/2026 - 07:03:19: "Quarter<48><[U:1:322287841]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "5116 -4676 -4999") (victim_position "4817 -4513 -4886") L 09/25/2026 - 07:03:19: "Quarter<48><[U:1:322287841]>" triggered "revenge" against "Liamlime<49><[U:1:1544657581]>" L 09/25/2026 - 07:03:19: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:19: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:20: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:20: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "93") (weapon "quake_rl") L 09/25/2026 - 07:03:20: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:20: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:20: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:20: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "73") (realdamage "23") (weapon "quake_rl") L 09/25/2026 - 07:03:20: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4651 -4739 -4999") (victim_position "4921 -4456 -4998") L 09/25/2026 - 07:03:20: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:21: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:21: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 07:03:21: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:21: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:21: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "53") (weapon "quake_rl") L 09/25/2026 - 07:03:22: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:22: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:22: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:22: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:22: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 07:03:24: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:24: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/25/2026 - 07:03:25: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:25: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:25: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 07:03:25: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:25: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "78") (realdamage "35") (weapon "quake_rl") L 09/25/2026 - 07:03:25: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "5004 -5779 -4974") (victim_position "5046 -5604 -4945") L 09/25/2026 - 07:03:25: "mims<50><[U:1:194512791]>" triggered "kill assist" against "hood<47><[U:1:1125893626]>" (assister_position "5004 -5403 -4998") (attacker_position "5004 -5779 -4974") (victim_position "5046 -5604 -4945") L 09/25/2026 - 07:03:25: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:25: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:25: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "84") (realdamage "5") (weapon "quake_rl") L 09/25/2026 - 07:03:25: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "5046 -5604 -4877") (victim_position "4994 -5765 -4941") L 09/25/2026 - 07:03:25: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:25: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:26: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:03:26: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:26: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "112") (realdamage "85") (weapon "quake_rl") L 09/25/2026 - 07:03:26: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "5004 -5553 -4999") (victim_position "5050 -5608 -4998") L 09/25/2026 - 07:03:26: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:26: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:26: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:27: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:03:28: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:28: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:29: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:29: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:03:29: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:29: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:29: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:32: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:32: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:33: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:33: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "107") (weapon "quake_rl") L 09/25/2026 - 07:03:33: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:34: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:34: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:34: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "68") (realdamage "54") (weapon "quake_rl") L 09/25/2026 - 07:03:34: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4896 -5062 -4957") (victim_position "5286 -4708 -4933") L 09/25/2026 - 07:03:34: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:35: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "195") (realdamage "165") (weapon "market_gardener") (crit "crit") L 09/25/2026 - 07:03:35: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "market_gardener" (attacker_position "5015 -4358 -4760") (victim_position "5005 -4298 -4703") L 09/25/2026 - 07:03:35: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:36: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:36: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:36: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:36: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 07:03:37: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:37: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "63") (weapon "quake_rl") L 09/25/2026 - 07:03:37: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:37: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "80") (weapon "quake_rl") L 09/25/2026 - 07:03:37: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:37: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:38: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:38: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "66") (realdamage "43") (weapon "quake_rl") L 09/25/2026 - 07:03:38: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "5037 -4269 -4999") (victim_position "5228 -4428 -4951") L 09/25/2026 - 07:03:38: "Quarter<48><[U:1:322287841]>" triggered "kill assist" against "mims<50><[U:1:194512791]>" (assister_position "5048 -4333 -4916") (attacker_position "5037 -4269 -4999") (victim_position "5228 -4428 -4951") L 09/25/2026 - 07:03:38: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:38: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:38: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:38: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:38: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "67") (weapon "quake_rl") L 09/25/2026 - 07:03:38: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "63") (weapon "quake_rl") L 09/25/2026 - 07:03:39: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:39: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:39: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "30") (weapon "quake_rl") L 09/25/2026 - 07:03:39: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:03:41: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:42: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:42: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:43: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:43: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:43: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "51") (weapon "quake_rl") L 09/25/2026 - 07:03:43: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:43: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "72") (realdamage "48") (weapon "quake_rl") L 09/25/2026 - 07:03:43: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5159 -5519 -4999") (victim_position "4947 -5208 -4999") L 09/25/2026 - 07:03:43: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:03:43: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:03:44: "Liamlime<49><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:03:44: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:44: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:44: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:03:45: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:45: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "24") (weapon "quake_rl") L 09/25/2026 - 07:03:45: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:46: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:46: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:46: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "409") L 09/25/2026 - 07:03:46: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:46: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:47: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:47: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "37") (weapon "quake_rl") L 09/25/2026 - 07:03:47: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:47: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:47: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:47: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:47: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "68") (realdamage "7") (weapon "quake_rl") L 09/25/2026 - 07:03:47: "Liamlime<49><[U:1:1544657581]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4661 -4557 -4953") (victim_position "4640 -4162 -4998") L 09/25/2026 - 07:03:49: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:49: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:49: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:49: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:49: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 07:03:49: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:49: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "73") (realdamage "46") (weapon "quake_rl") L 09/25/2026 - 07:03:49: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4618 -4455 -4927") (victim_position "4770 -4105 -4999") L 09/25/2026 - 07:03:50: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:50: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:50: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "63") (weapon "quake_rl") L 09/25/2026 - 07:03:50: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:51: "Quarter<48><[U:1:322287841]>" killed "Liamlime<49><[U:1:1544657581]>" with "player" (attacker_position "5135 -4025 -4934") (victim_position "4582 -4829 -4998") L 09/25/2026 - 07:03:52: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:53: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:03:53: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:03:53: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:53: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:03:56: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:56: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:56: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 09/25/2026 - 07:03:57: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:57: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:57: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:57: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "298") L 09/25/2026 - 07:03:57: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:58: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:58: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "68") (realdamage "36") (weapon "quake_rl") L 09/25/2026 - 07:03:58: "Quarter<48><[U:1:322287841]>" killed "Liamlime<49><[U:1:1544657581]>" with "quake_rl" (attacker_position "4688 -4626 -4951") (victim_position "4928 -4767 -4999") L 09/25/2026 - 07:03:58: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:58: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:58: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:58: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:58: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "32") (weapon "quake_rl") L 09/25/2026 - 07:03:59: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:03:59: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:03:59: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:03:59: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "60") (weapon "quake_rl") L 09/25/2026 - 07:04:00: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:01: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:01: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "108") (realdamage "68") (weapon "quake_rl") L 09/25/2026 - 07:04:01: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "quake_rl" (attacker_position "5026 -4799 -4999") (victim_position "5058 -4993 -4998") L 09/25/2026 - 07:04:01: "hood<47><[U:1:1125893626]>" triggered "kill assist" against "mims<50><[U:1:194512791]>" (assister_position "5509 -5003 -4673") (attacker_position "5026 -4799 -4999") (victim_position "5058 -4993 -4998") L 09/25/2026 - 07:04:01: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:01: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:01: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:02: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:04:02: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:03: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:03: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "50") (weapon "quake_rl") L 09/25/2026 - 07:04:03: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "40") (weapon "quake_rl") L 09/25/2026 - 07:04:03: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:03: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:04: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:04: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:04: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "69") (weapon "quake_rl") L 09/25/2026 - 07:04:04: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 07:04:04: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:04: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:05: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:05: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:05: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "48") (weapon "quake_rl") L 09/25/2026 - 07:04:05: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:05: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 07:04:05: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:06: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:06: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "26") (weapon "quake_rl") L 09/25/2026 - 07:04:06: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:06: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:06: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:06: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:06: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "52") (weapon "quake_rl") L 09/25/2026 - 07:04:06: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:06: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 07:04:06: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:07: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:07: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "40") (weapon "quake_rl") L 09/25/2026 - 07:04:07: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:07: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:07: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:07: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "59") (realdamage "10") (weapon "quake_rl") L 09/25/2026 - 07:04:07: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "5358 -5294 -4913") (victim_position "5187 -5259 -4961") L 09/25/2026 - 07:04:07: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:04:07: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:04:08: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:08: "hood<47><[U:1:1125893626]>" killed "Liamlime<49><[U:1:1544657581]>" with "player" (attacker_position "5178 -4418 -4999") (victim_position "5092 -5699 -4968") L 09/25/2026 - 07:04:08: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:08: "hood<47><[U:1:1125893626]>" committed suicide with "quake_rl" (attacker_position "5136 -4388 -4998") L 09/25/2026 - 07:04:09: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:09: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "39") (weapon "quake_rl") L 09/25/2026 - 07:04:09: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:04:10: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:04:11: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:11: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:11: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:11: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "95") (weapon "quake_rl") L 09/25/2026 - 07:04:11: "hood<47><[U:1:1125893626]>" killed "mims<50><[U:1:194512791]>" with "world" (attacker_position "4816 -4277 -4999") (victim_position "4871 -4331 -4998") L 09/25/2026 - 07:04:12: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:12: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:12: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:13: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:04:13: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:04:13: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:14: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:14: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:14: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "103") (realdamage "84") (weapon "quake_rl") L 09/25/2026 - 07:04:14: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4711 -5913 -4984") (victim_position "4989 -5793 -4999") L 09/25/2026 - 07:04:14: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:15: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:15: "mims<50><[U:1:194512791]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:04:17: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:04:17: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:04:17: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:17: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:04:21: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:21: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:21: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:21: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:21: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "65") (weapon "quake_rl") L 09/25/2026 - 07:04:22: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:22: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:22: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:22: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 07:04:22: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "78") (weapon "quake_rl") L 09/25/2026 - 07:04:22: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:22: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:22: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "105") (weapon "quake_rl") L 09/25/2026 - 07:04:22: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:23: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:23: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "88") (weapon "quake_rl") L 09/25/2026 - 07:04:23: "Quarter<48><[U:1:322287841]>" killed "mims<50><[U:1:194512791]>" with "world" (attacker_position "4769 -4597 -4934") (victim_position "4788 -4875 -4964") L 09/25/2026 - 07:04:23: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:23: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:23: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:23: "Quarter<48><[U:1:322287841]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "82") (weapon "quake_rl") L 09/25/2026 - 07:04:24: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:24: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:04:24: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:24: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:24: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "98") (realdamage "30") (weapon "quake_rl") L 09/25/2026 - 07:04:24: "Liamlime<49><[U:1:1544657581]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4678 -5140 -4999") (victim_position "4764 -4760 -4999") L 09/25/2026 - 07:04:24: "mims<50><[U:1:194512791]>" triggered "kill assist" against "Quarter<48><[U:1:322287841]>" (assister_position "4851 -5965 -4961") (attacker_position "4678 -5140 -4999") (victim_position "4764 -4760 -4999") L 09/25/2026 - 07:04:26: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:27: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:27: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:27: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 07:04:27: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "49") (weapon "quake_rl") L 09/25/2026 - 07:04:27: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:27: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:27: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 09/25/2026 - 07:04:28: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:28: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:28: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "75") (realdamage "66") (weapon "quake_rl") L 09/25/2026 - 07:04:28: "mims<50><[U:1:194512791]>" killed "hood<47><[U:1:1125893626]>" with "quake_rl" (attacker_position "4537 -4818 -4955") (victim_position "4600 -4192 -4998") L 09/25/2026 - 07:04:28: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:28: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:28: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:28: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "83") (weapon "quake_rl") L 09/25/2026 - 07:04:29: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:29: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:04:29: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:29: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:04:29: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:04:29: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:04:31: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:31: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:32: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:32: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "39") (weapon "quake_rl") L 09/25/2026 - 07:04:32: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:32: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:33: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:33: "hood<47><[U:1:1125893626]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "41") (weapon "quake_rl") L 09/25/2026 - 07:04:33: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:33: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:33: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:33: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "44") (weapon "quake_rl") L 09/25/2026 - 07:04:34: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:34: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:34: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "108") (weapon "quake_rl") L 09/25/2026 - 07:04:35: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:35: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:36: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:36: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "59") (weapon "quake_rl") L 09/25/2026 - 07:04:36: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:36: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "91") (weapon "quake_rl") L 09/25/2026 - 07:04:36: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:36: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:36: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:04:36: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:04:36: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:04:38: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:39: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:39: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:39: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "303") L 09/25/2026 - 07:04:39: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:40: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:40: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "56") (realdamage "43") (weapon "quake_rl") L 09/25/2026 - 07:04:40: "mims<50><[U:1:194512791]>" killed "Quarter<48><[U:1:322287841]>" with "quake_rl" (attacker_position "4780 -5029 -4999") (victim_position "4947 -4806 -4999") L 09/25/2026 - 07:04:40: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:40: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:41: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:41: "hood<47><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:41: "hood<47><[U:1:1125893626]>" triggered "damage" against "Liamlime<49><[U:1:1544657581]>" (damage "110") (weapon "quake_rl") L 09/25/2026 - 07:04:41: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:42: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:42: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:42: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 07:04:42: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "55") (weapon "quake_rl") L 09/25/2026 - 07:04:42: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:42: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:43: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:04:43: "Liamlime<49><[U:1:1544657581]>" spawned as "soldier" L 09/25/2026 - 07:04:43: "Quarter<48><[U:1:322287841]>" spawned as "soldier" L 09/25/2026 - 07:04:43: "mims<50><[U:1:194512791]>" spawned as "soldier" L 09/25/2026 - 07:04:43: "hood<47><[U:1:1125893626]>" spawned as "soldier" L 09/25/2026 - 07:04:43: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:43: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:45: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:45: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:46: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:46: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 09/25/2026 - 07:04:46: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:46: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:46: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "64") (weapon "quake_rl") L 09/25/2026 - 07:04:46: "hood<47><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:47: "hood<47><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/25/2026 - 07:04:47: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:47: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "63") (weapon "quake_rl") L 09/25/2026 - 07:04:47: "mims<50><[U:1:194512791]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:47: "mims<50><[U:1:194512791]>" triggered "damage" against "hood<47><[U:1:1125893626]>" (damage "70") (weapon "quake_rl") L 09/25/2026 - 07:04:47: "mims<50><[U:1:194512791]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "61") (weapon "quake_rl") L 09/25/2026 - 07:04:47: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:47: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:48: "Liamlime<49><[U:1:1544657581]>" triggered "damage" against "Quarter<48><[U:1:322287841]>" (damage "66") (weapon "quake_rl") L 09/25/2026 - 07:04:48: "Liamlime<49><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:48: "Quarter<48><[U:1:322287841]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:48: "Quarter<48><[U:1:322287841]>" triggered "shot_hit" (weapon "quake_rl") L 09/25/2026 - 07:04:48: "Quarter<48><[U:1:322287841]>" triggered "damage" against "mims<50><[U:1:194512791]>" (damage "74") (weapon "quake_rl") L 09/25/2026 - 07:04:49: "mims<50><[U:1:194512791]>" triggered "shot_fired" (weapon "quake_rl") L 09/25/2026 - 07:04:49: "mims<50><[U:1:194512791]>" joined team "Spectator" L 09/25/2026 - 07:04:49: World triggered "mge_match_end" (winning_team "Blue") (winning_score "5") (losing_score "4") (winner_p1 "[U:1:322287841]") (winner_p2 "[U:1:1125893626]") (loser_p1 "[U:1:194512791]") (loser_p2 "[U:1:1544657581]")