L 09/27/2026 - 05:37:35: World triggered "meta_data" (matchid "260927053735ecd5") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/27/2026 - 05:37:35: "flash1<143><[U:1:862706197]>" changed role to "soldier" L 09/27/2026 - 05:37:35: "brn<158><[U:1:155058203]>" changed role to "soldier" L 09/27/2026 - 05:37:38: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:39: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:39: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:39: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 05:37:39: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:40: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:40: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:41: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:41: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:41: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 05:37:41: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:42: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:37:42: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:37:42: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "19") (weapon "shotgun_soldier") L 09/27/2026 - 05:37:42: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:42: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 05:37:42: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:37:42: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:37:42: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "10") (weapon "shotgun_soldier") L 09/27/2026 - 05:37:43: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:47: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:47: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:48: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:48: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "35") (weapon "quake_rl") L 09/27/2026 - 05:37:48: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:48: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "24") (weapon "quake_rl") L 09/27/2026 - 05:37:48: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:49: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:49: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:49: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "24") (weapon "quake_rl") L 09/27/2026 - 05:37:49: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:49: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "29") (weapon "quake_rl") L 09/27/2026 - 05:37:52: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:52: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:52: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:53: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:54: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:54: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:54: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:54: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "27") (weapon "quake_rl") L 09/27/2026 - 05:37:55: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:55: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "24") (realdamage "16") (weapon "quake_rl") L 09/27/2026 - 05:37:55: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "quake_rl" (attacker_position "-13220 12043 5823") (victim_position "-12977 10744 5696") L 09/27/2026 - 05:37:55: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:37:58: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:58: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:58: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:58: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 05:37:59: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:37:59: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:37:59: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "44") (weapon "quake_rl") L 09/27/2026 - 05:38:00: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:00: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:00: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:00: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "45") (weapon "quake_rl") L 09/27/2026 - 05:38:00: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:01: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:01: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:01: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:01: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 05:38:01: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:01: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "46") (weapon "quake_rl") L 09/27/2026 - 05:38:02: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:02: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:02: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "9") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:02: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:02: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:02: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:02: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "16") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:02: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:02: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "40") (weapon "quake_rl") L 09/27/2026 - 05:38:02: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:03: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:03: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:03: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:03: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "29") (realdamage "6") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:03: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13149 12310 5697") (victim_position "-13005 11795 5696") L 09/27/2026 - 05:38:04: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:38:06: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:06: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:06: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:06: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 05:38:07: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:07: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:08: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:08: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:09: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:10: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:10: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:10: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "27") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:12: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:12: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:12: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "46") (weapon "quake_rl") L 09/27/2026 - 05:38:13: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:13: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:15: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:17: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:17: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:17: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "44") (weapon "quake_rl") L 09/27/2026 - 05:38:17: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:17: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:17: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "86") (weapon "quake_rl") L 09/27/2026 - 05:38:18: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:18: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:19: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:19: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:19: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:19: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "40") (weapon "quake_rl") L 09/27/2026 - 05:38:19: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:19: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:19: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "14") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:19: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:19: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:19: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "5") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:20: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:20: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:20: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "16") (realdamage "5") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:20: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13778 11679 5600") (victim_position "-13364 12081 5696") L 09/27/2026 - 05:38:20: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:38:20: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:22: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:22: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:23: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:23: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "58") (weapon "quake_rl") L 09/27/2026 - 05:38:23: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:23: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:23: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "96") (weapon "quake_rl") L 09/27/2026 - 05:38:24: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:24: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:24: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:24: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:24: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "47") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:25: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:25: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:25: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "19") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:25: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:26: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "28") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "22") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "18") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "16") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13173 11826 5804") (victim_position "-12939 11107 5696") L 09/27/2026 - 05:38:26: "flash1<143><[U:1:862706197]>" triggered "domination" against "brn<158><[U:1:155058203]>" L 09/27/2026 - 05:38:26: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:38:30: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:30: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:30: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "307") L 09/27/2026 - 05:38:30: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:30: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:30: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "37") (weapon "quake_rl") L 09/27/2026 - 05:38:31: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:31: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:32: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:33: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:33: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:33: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "67") (weapon "quake_rl") L 09/27/2026 - 05:38:33: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:33: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:33: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "92") (realdamage "70") (weapon "quake_rl") L 09/27/2026 - 05:38:33: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "quake_rl" (attacker_position "-13140 12067 6002") (victim_position "-13044 11675 5738") L 09/27/2026 - 05:38:34: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:38:34: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:36: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:36: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:37: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:38: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:39: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:40: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:40: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:40: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "73") (weapon "quake_rl") L 09/27/2026 - 05:38:40: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:41: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:41: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:41: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "87") (weapon "quake_rl") L 09/27/2026 - 05:38:42: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:42: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:42: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "9") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:42: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:42: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:44: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:44: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:45: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:45: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "36") (weapon "quake_rl") L 09/27/2026 - 05:38:45: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "23") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:46: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "31") (realdamage "28") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:46: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-12997 11152 5747") (victim_position "-13135 11609 5833") L 09/27/2026 - 05:38:46: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:46: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "46") (weapon "quake_rl") L 09/27/2026 - 05:38:46: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:38:49: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:50: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:50: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "344") L 09/27/2026 - 05:38:50: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:50: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:50: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "38") (weapon "quake_rl") L 09/27/2026 - 05:38:51: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:51: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:52: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:53: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:55: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:55: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:55: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "49") (weapon "quake_rl") L 09/27/2026 - 05:38:55: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:55: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:38:55: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "21") (weapon "shotgun_soldier") L 09/27/2026 - 05:38:56: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:56: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:38:56: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:38:56: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "77") (realdamage "10") (weapon "quake_rl") L 09/27/2026 - 05:38:56: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "quake_rl" (attacker_position "-13195 10840 5849") (victim_position "-12870 10826 5685") L 09/27/2026 - 05:38:57: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:01: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:01: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:01: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:01: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 05:39:02: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:02: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "110") (weapon "quake_rl") L 09/27/2026 - 05:39:02: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:02: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:03: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:03: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "50") (weapon "quake_rl") L 09/27/2026 - 05:39:03: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:03: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:03: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "83") (realdamage "37") (weapon "quake_rl") L 09/27/2026 - 05:39:03: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "quake_rl" (attacker_position "-12675 10827 5688") (victim_position "-13172 11063 5826") L 09/27/2026 - 05:39:03: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:03: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:03: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:06: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:06: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:07: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:08: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:08: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:08: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "84") (weapon "quake_rl") L 09/27/2026 - 05:39:08: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:09: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:09: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:09: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "42") (weapon "quake_rl") L 09/27/2026 - 05:39:09: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:09: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:09: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "28") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:09: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:10: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:10: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:10: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "27") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:10: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:11: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:11: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:11: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:11: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "78") (weapon "quake_rl") L 09/27/2026 - 05:39:12: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:12: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:12: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "71") (realdamage "7") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:12: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13052 10551 5696") (victim_position "-13258 10750 5696") L 09/27/2026 - 05:39:12: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:14: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:14: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:15: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:15: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "55") (weapon "quake_rl") L 09/27/2026 - 05:39:15: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:16: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:16: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:17: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:17: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "36") (weapon "quake_rl") L 09/27/2026 - 05:39:17: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:18: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:19: "brn<158><[U:1:155058203]>" picked up item "tf_ammo_pack" L 09/27/2026 - 05:39:20: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:20: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:20: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:20: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "101") (weapon "quake_rl") L 09/27/2026 - 05:39:20: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:20: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:20: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "15") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:21: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:21: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:21: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:21: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 05:39:22: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "19") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "9") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "17") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:22: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "9") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:23: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:23: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:23: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "12") (realdamage "9") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:23: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13228 11584 5750") (victim_position "-13261 10830 5696") L 09/27/2026 - 05:39:23: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:26: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:26: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:27: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:28: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:28: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:28: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 05:39:29: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:29: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:29: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "47") (weapon "quake_rl") L 09/27/2026 - 05:39:29: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:30: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:30: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "81") (weapon "quake_rl") L 09/27/2026 - 05:39:30: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:30: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:30: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:30: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "40") (realdamage "15") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:30: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13294 11758 5761") (victim_position "-13549 11691 5766") L 09/27/2026 - 05:39:30: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:32: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:32: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:33: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:33: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "319") L 09/27/2026 - 05:39:33: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:33: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:33: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "47") (weapon "quake_rl") L 09/27/2026 - 05:39:34: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:34: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:34: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "35") (realdamage "25") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:34: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13093 12094 5740") (victim_position "-13091 11566 5746") L 09/27/2026 - 05:39:34: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:34: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:37: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:37: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:37: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:37: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 05:39:38: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:38: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:38: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "91") (weapon "quake_rl") L 09/27/2026 - 05:39:38: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:38: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:39: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:39: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:39: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "47") (weapon "quake_rl") L 09/27/2026 - 05:39:39: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:39: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:39: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "25") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:40: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:40: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:40: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "15") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:40: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:40: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:40: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:40: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "13") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:41: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:41: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "27") (weapon "quake_rl") L 09/27/2026 - 05:39:41: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:41: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:41: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "6") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:42: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:42: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:43: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:43: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:43: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "4") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "14") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "30") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:44: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "21") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:45: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:45: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:45: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "10") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:46: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:46: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:46: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "17") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:46: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:46: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:46: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "8") (realdamage "1") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:46: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13162 11029 5804") (victim_position "-12970 11744 5696") L 09/27/2026 - 05:39:46: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:50: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:50: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:50: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:50: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "47") (weapon "quake_rl") L 09/27/2026 - 05:39:51: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:51: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:51: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 05:39:51: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:52: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:52: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:52: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 05:39:52: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:52: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:53: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:53: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "41") (weapon "quake_rl") L 09/27/2026 - 05:39:53: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:53: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:53: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "16") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:53: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:53: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:53: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:53: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "42") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "18") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "24") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:54: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "7") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:55: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:55: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:55: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "27") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:55: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:56: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:56: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:39:56: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "48") (realdamage "8") (weapon "shotgun_soldier") L 09/27/2026 - 05:39:56: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13136 10464 5768") (victim_position "-13128 10867 5804") L 09/27/2026 - 05:39:56: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:39:59: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:59: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:39:59: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:59: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "326") L 09/27/2026 - 05:39:59: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:39:59: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 05:40:00: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:00: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:00: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:00: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "33") (weapon "quake_rl") L 09/27/2026 - 05:40:01: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:02: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:05: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:05: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:06: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:06: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:07: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:07: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:08: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:08: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:08: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:08: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "41") (weapon "quake_rl") L 09/27/2026 - 05:40:09: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "30") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "18") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "44") (realdamage "8") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:09: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13296 11788 5696") (victim_position "-13741 11637 5582") L 09/27/2026 - 05:40:09: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:40:12: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:12: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:12: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:12: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "482") L 09/27/2026 - 05:40:13: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:14: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:14: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:15: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:15: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:15: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "40") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:15: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:15: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:15: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:15: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "44") (realdamage "19") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:15: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13135 11830 5804") (victim_position "-13409 12029 5696") L 09/27/2026 - 05:40:16: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:40:19: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:19: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:20: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:20: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "75") (weapon "quake_rl") L 09/27/2026 - 05:40:20: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:20: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:20: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:20: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:20: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "49") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:20: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:21: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:21: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:21: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "22") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:21: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:21: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:21: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "40") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:22: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:22: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:22: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "11") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:22: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:22: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:22: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "90") (realdamage "60") (weapon "quake_rl") L 09/27/2026 - 05:40:22: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "quake_rl" (attacker_position "-13093 11350 5700") (victim_position "-13215 11837 5804") L 09/27/2026 - 05:40:22: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:40:24: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:25: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:25: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:26: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:26: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 05:40:26: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:26: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:27: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:27: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "81") (weapon "quake_rl") L 09/27/2026 - 05:40:27: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:27: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:27: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "105") (weapon "quake_rl") L 09/27/2026 - 05:40:27: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:28: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:28: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:28: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:28: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:28: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "4") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:29: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:29: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:29: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "7") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:29: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:29: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:29: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "8") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:29: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "44") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "47") (realdamage "2") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:30: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13217 10834 5843") (victim_position "-13328 11075 5696") L 09/27/2026 - 05:40:30: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:40:34: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:35: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:35: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:36: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:36: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:36: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "89") (weapon "quake_rl") L 09/27/2026 - 05:40:36: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:36: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:36: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 05:40:36: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:37: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:37: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "44") (weapon "quake_rl") L 09/27/2026 - 05:40:37: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:37: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:37: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:37: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "25") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:37: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:37: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:37: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "18") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:38: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:38: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 05:40:38: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "18") (realdamage "2") (weapon "shotgun_soldier") L 09/27/2026 - 05:40:38: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "shotgun_soldier" (attacker_position "-13100 11260 5747") (victim_position "-13155 10741 5804") L 09/27/2026 - 05:40:38: "brn<158><[U:1:155058203]>" spawned as "soldier" L 09/27/2026 - 05:40:41: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:41: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:42: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:42: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "50") (weapon "quake_rl") L 09/27/2026 - 05:40:42: "flash1<143><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:42: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:42: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "89") (weapon "quake_rl") L 09/27/2026 - 05:40:43: "brn<158><[U:1:155058203]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:43: "brn<158><[U:1:155058203]>" triggered "damage" against "flash1<143><[U:1:862706197]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 05:40:43: "brn<158><[U:1:155058203]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 05:40:43: "flash1<143><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 05:40:43: "flash1<143><[U:1:862706197]>" triggered "damage" against "brn<158><[U:1:155058203]>" (damage "105") (realdamage "72") (weapon "quake_rl") L 09/27/2026 - 05:40:43: "flash1<143><[U:1:862706197]>" killed "brn<158><[U:1:155058203]>" with "quake_rl" (attacker_position "-13265 11154 5824") (victim_position "-13041 11028 5807") L 09/27/2026 - 05:40:43: World triggered "mge_match_end" (winner "[U:1:862706197]") (loser "[U:1:155058203]") (winner_score "20") (loser_score "0")