L 09/27/2026 - 17:08:24: World triggered "meta_data" (matchid "260927170824aaba") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/27/2026 - 17:08:24: "mancebo<186><[U:1:1272686288]>" changed role to "soldier" L 09/27/2026 - 17:08:24: "quik<189><[U:1:1165085734]>" changed role to "soldier" L 09/27/2026 - 17:08:27: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:27: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:27: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:27: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "70") (weapon "quake_rl") L 09/27/2026 - 17:08:27: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:28: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:29: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:29: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:29: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "65") (weapon "quake_rl") L 09/27/2026 - 17:08:30: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:30: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 17:08:30: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:31: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:31: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:31: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "74") (realdamage "50") (weapon "quake_rl") L 09/27/2026 - 17:08:31: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13232 11161 -4259") (victim_position "-13079 11033 -4258") L 09/27/2026 - 17:08:31: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:08:34: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:34: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:34: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:34: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 17:08:35: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:35: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:35: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 17:08:35: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:36: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:36: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:36: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 17:08:37: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:37: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:37: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "105") (weapon "quake_rl") L 09/27/2026 - 17:08:37: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:38: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 17:08:38: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:38: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "107") (realdamage "10") (weapon "quake_rl") L 09/27/2026 - 17:08:38: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13344 11274 -4253") (victim_position "-13342 11063 -4303") L 09/27/2026 - 17:08:38: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:38: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:08:42: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:42: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:43: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:43: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:43: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:43: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 17:08:43: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:44: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:44: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 17:08:44: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:44: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:44: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 17:08:45: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:46: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:46: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 09/27/2026 - 17:08:46: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:47: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:47: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:47: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "49") (weapon "quake_rl") L 09/27/2026 - 17:08:49: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:49: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:50: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:51: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:51: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:51: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "61") (realdamage "36") (weapon "quake_rl") L 09/27/2026 - 17:08:51: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13609 10908 -4536") (victim_position "-13329 10885 -4303") L 09/27/2026 - 17:08:51: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:08:54: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:55: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:55: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:56: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:56: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "73") (weapon "quake_rl") L 09/27/2026 - 17:08:56: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:56: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 17:08:56: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:56: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:58: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:08:58: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:08:58: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 17:08:58: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-12997 11094 -4216") (victim_position "-12986 11455 -4303") L 09/27/2026 - 17:08:59: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:09:02: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:02: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:02: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:02: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 17:09:03: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:03: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:03: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "102") (weapon "quake_rl") L 09/27/2026 - 17:09:03: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:04: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:04: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:04: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 17:09:05: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:06: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:07: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:07: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "51") (realdamage "6") (weapon "quake_rl") L 09/27/2026 - 17:09:07: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-12969 10979 -4246") (victim_position "-13252 11106 -4146") L 09/27/2026 - 17:09:07: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:07: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:09:10: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:10: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:11: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:11: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 17:09:11: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:11: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 17:09:11: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:12: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:12: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:12: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "78") (weapon "quake_rl") L 09/27/2026 - 17:09:12: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:12: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "94") (weapon "quake_rl") L 09/27/2026 - 17:09:12: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:13: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:14: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:15: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:15: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:16: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:16: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "64") (realdamage "11") (weapon "quake_rl") L 09/27/2026 - 17:09:16: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13088 10999 -4195") (victim_position "-12823 11166 -4387") L 09/27/2026 - 17:09:16: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:16: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "83") (weapon "quake_rl") L 09/27/2026 - 17:09:16: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:09:19: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:19: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:19: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:19: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 17:09:20: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:20: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:20: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 17:09:20: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:21: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:22: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:22: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "85") (weapon "quake_rl") L 09/27/2026 - 17:09:22: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:22: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:22: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:22: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "54") (weapon "quake_rl") L 09/27/2026 - 17:09:23: "mancebo<186><[U:1:1272686288]>" picked up item "tf_ammo_pack" L 09/27/2026 - 17:09:23: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:23: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "58") (weapon "quake_rl") L 09/27/2026 - 17:09:23: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:23: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:23: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:23: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "71") (realdamage "3") (weapon "quake_rl") L 09/27/2026 - 17:09:23: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13038 11044 -4178") (victim_position "-13292 11171 -4263") L 09/27/2026 - 17:09:24: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:09:26: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:26: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:26: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:26: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 17:09:27: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:27: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:27: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:27: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "55") (weapon "quake_rl") L 09/27/2026 - 17:09:28: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:29: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:29: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "78") (weapon "quake_rl") L 09/27/2026 - 17:09:31: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:32: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/27/2026 - 17:09:33: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:33: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:34: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:34: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "62") (realdamage "57") (weapon "quake_rl") L 09/27/2026 - 17:09:34: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13307 11189 -4229") (victim_position "-13024 11135 -4303") L 09/27/2026 - 17:09:34: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:09:37: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:37: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:37: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:37: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 17:09:38: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:38: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:39: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:39: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "408") L 09/27/2026 - 17:09:39: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:39: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:40: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:40: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 17:09:40: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:41: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:42: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:43: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:43: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "112") (realdamage "29") (weapon "quake_rl") L 09/27/2026 - 17:09:43: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13085 11071 -4189") (victim_position "-13096 11119 -4197") L 09/27/2026 - 17:09:43: "quik<189><[U:1:1165085734]>" picked up item "tf_ammo_pack" L 09/27/2026 - 17:09:43: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:09:43: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:45: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:45: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:46: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:46: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "95") (weapon "quake_rl") L 09/27/2026 - 17:09:46: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:46: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "70") (weapon "quake_rl") L 09/27/2026 - 17:09:46: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:46: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:47: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:48: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:48: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:48: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "81") (realdamage "46") (weapon "quake_rl") L 09/27/2026 - 17:09:48: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13079 10905 -4259") (victim_position "-13053 11238 -4243") L 09/27/2026 - 17:09:48: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:09:50: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:50: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:51: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:51: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "96") (weapon "quake_rl") L 09/27/2026 - 17:09:51: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:53: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:53: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:53: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "104") (weapon "quake_rl") L 09/27/2026 - 17:09:53: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:53: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 17:09:53: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:54: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:54: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:55: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:55: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:55: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "56") (realdamage "33") (weapon "quake_rl") L 09/27/2026 - 17:09:55: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13079 10941 -4259") (victim_position "-13210 10602 -4253") L 09/27/2026 - 17:09:55: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:09:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:09:58: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "405") L 09/27/2026 - 17:09:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:58: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:59: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:09:59: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:00: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:02: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:02: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "108") (realdamage "50") (weapon "quake_rl") L 09/27/2026 - 17:10:02: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13087 11622 -4130") (victim_position "-13021 11793 -4247") L 09/27/2026 - 17:10:02: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:02: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:10:05: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:05: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:05: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:05: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 17:10:06: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:06: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:06: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:06: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "201") L 09/27/2026 - 17:10:07: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:07: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:07: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "80") (realdamage "70") (weapon "quake_rl") L 09/27/2026 - 17:10:07: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13255 11609 -4225") (victim_position "-13571 11892 -4283") L 09/27/2026 - 17:10:07: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:10:10: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:10: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:10: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 17:10:10: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:11: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:11: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:11: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:11: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "58") (weapon "quake_rl") L 09/27/2026 - 17:10:11: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:11: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 17:10:12: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:12: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:12: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "49") (weapon "quake_rl") L 09/27/2026 - 17:10:12: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:12: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:12: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "64") (weapon "quake_rl") L 09/27/2026 - 17:10:13: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:13: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:13: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 17:10:14: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:15: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "world" (attacker_position "-13232 11738 -4188") (victim_position "-12878 11402 -4487") L 09/27/2026 - 17:10:15: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:10:15: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:17: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:17: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:17: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:17: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "252") L 09/27/2026 - 17:10:17: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:17: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 17:10:18: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:18: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:19: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:19: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:19: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "79") (weapon "quake_rl") L 09/27/2026 - 17:10:20: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:20: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:20: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:20: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "62") (weapon "quake_rl") L 09/27/2026 - 17:10:21: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:21: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "43") (weapon "quake_rl") L 09/27/2026 - 17:10:21: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:23: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:23: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:25: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:25: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:25: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "69") (realdamage "14") (weapon "quake_rl") L 09/27/2026 - 17:10:25: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13083 11928 -4188") (victim_position "-13024 11664 -4197") L 09/27/2026 - 17:10:25: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:25: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 09/27/2026 - 17:10:25: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:25: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:10:27: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:27: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:28: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:28: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:28: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:28: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "95") (weapon "quake_rl") L 09/27/2026 - 17:10:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:29: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:29: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "85") (weapon "quake_rl") L 09/27/2026 - 17:10:30: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:30: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 17:10:30: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:31: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:31: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:31: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 17:10:32: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:32: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:32: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "97") (realdamage "40") (weapon "quake_rl") L 09/27/2026 - 17:10:32: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13500 11784 -4359") (victim_position "-13146 11790 -4170") L 09/27/2026 - 17:10:32: "quik<189><[U:1:1165085734]>" triggered "domination" against "mancebo<186><[U:1:1272686288]>" L 09/27/2026 - 17:10:32: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:10:35: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:35: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:36: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:36: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "112") (weapon "quake_rl") L 09/27/2026 - 17:10:36: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:36: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 17:10:36: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:36: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:37: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:37: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:38: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:38: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:38: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "59") (weapon "quake_rl") L 09/27/2026 - 17:10:39: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:39: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:39: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "64") (weapon "quake_rl") L 09/27/2026 - 17:10:40: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:40: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:40: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "68") (realdamage "14") (weapon "quake_rl") L 09/27/2026 - 17:10:40: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13108 11791 -4195") (victim_position "-13199 11421 -4267") L 09/27/2026 - 17:10:40: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:10:43: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:43: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:44: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:44: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 17:10:44: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:44: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:44: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 17:10:44: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:44: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 17:10:44: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:45: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:45: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:45: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "336") L 09/27/2026 - 17:10:46: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:46: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:46: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "95") (weapon "quake_rl") L 09/27/2026 - 17:10:46: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:46: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "world" (attacker_position "-13331 11695 -3960") (victim_position "-12958 12023 -4300") L 09/27/2026 - 17:10:46: "mancebo<186><[U:1:1272686288]>" triggered "revenge" against "quik<189><[U:1:1165085734]>" L 09/27/2026 - 17:10:47: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:10:49: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:49: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:50: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:50: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "89") (weapon "quake_rl") L 09/27/2026 - 17:10:50: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:50: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:51: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:51: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:51: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:51: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 17:10:51: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:51: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 17:10:52: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:52: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:52: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "59") (realdamage "24") (weapon "quake_rl") L 09/27/2026 - 17:10:52: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13170 11747 -4195") (victim_position "-13115 11392 -4298") L 09/27/2026 - 17:10:52: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:10:56: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:56: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:57: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:57: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "65") (weapon "quake_rl") L 09/27/2026 - 17:10:57: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:57: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:57: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:57: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "360") L 09/27/2026 - 17:10:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:58: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:10:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:58: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "43") (weapon "quake_rl") L 09/27/2026 - 17:10:59: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:10:59: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 17:10:59: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:00: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:01: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:01: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "103") (realdamage "24") (weapon "quake_rl") L 09/27/2026 - 17:11:01: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13118 11788 -4195") (victim_position "-13300 11572 -4299") L 09/27/2026 - 17:11:01: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:01: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:11:03: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:04: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:04: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:04: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "403") L 09/27/2026 - 17:11:04: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:06: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:06: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:07: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:07: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:07: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 17:11:08: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:08: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:08: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 17:11:08: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:09: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:09: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:09: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "52") (realdamage "18") (weapon "quake_rl") L 09/27/2026 - 17:11:09: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13168 11635 -3956") (victim_position "-13109 11605 -4220") L 09/27/2026 - 17:11:09: "mancebo<186><[U:1:1272686288]>" triggered "domination" against "quik<189><[U:1:1165085734]>" L 09/27/2026 - 17:11:09: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:11:13: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:13: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:13: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:13: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "96") (weapon "quake_rl") L 09/27/2026 - 17:11:14: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:15: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:15: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:15: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:15: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 17:11:16: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:16: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:16: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:16: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "79") (weapon "quake_rl") L 09/27/2026 - 17:11:16: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:16: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "82") (realdamage "23") (weapon "quake_rl") L 09/27/2026 - 17:11:16: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13255 11760 -4206") (victim_position "-13240 12016 -4259") L 09/27/2026 - 17:11:16: "quik<189><[U:1:1165085734]>" triggered "revenge" against "mancebo<186><[U:1:1272686288]>" L 09/27/2026 - 17:11:16: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:11:19: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:19: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:19: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:19: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "84") (weapon "quake_rl") L 09/27/2026 - 17:11:20: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:20: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:20: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 17:11:21: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:21: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:21: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "68") (weapon "quake_rl") L 09/27/2026 - 17:11:21: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:21: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:21: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "75") (weapon "quake_rl") L 09/27/2026 - 17:11:22: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:22: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:22: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:22: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "106") (realdamage "94") (weapon "quake_rl") (airshot "1") (height "184") L 09/27/2026 - 17:11:22: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13246 12030 -4197") (victim_position "-13153 11882 -4011") L 09/27/2026 - 17:11:22: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:22: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "106") (weapon "quake_rl") L 09/27/2026 - 17:11:22: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:11:24: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:24: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:25: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:25: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "99") (weapon "quake_rl") L 09/27/2026 - 17:11:25: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:26: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:26: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:27: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:27: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "64") (realdamage "45") (weapon "quake_rl") L 09/27/2026 - 17:11:27: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13144 11919 -4184") (victim_position "-13240 12182 -4303") L 09/27/2026 - 17:11:27: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:11:29: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:29: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:29: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 17:11:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:29: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "373") L 09/27/2026 - 17:11:30: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:30: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:31: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:31: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 09/27/2026 - 17:11:31: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:31: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:31: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "69") (realdamage "29") (weapon "quake_rl") L 09/27/2026 - 17:11:31: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13344 11701 -4234") (victim_position "-13526 11722 -4386") L 09/27/2026 - 17:11:31: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:32: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:11:34: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:34: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:34: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:34: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "93") (weapon "quake_rl") L 09/27/2026 - 17:11:35: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:35: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:35: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "104") (weapon "quake_rl") L 09/27/2026 - 17:11:35: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:35: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:36: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:38: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:38: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "86") (realdamage "11") (weapon "quake_rl") L 09/27/2026 - 17:11:38: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13240 11850 -4195") (victim_position "-13143 11959 -4195") L 09/27/2026 - 17:11:38: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:38: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "75") (weapon "quake_rl") L 09/27/2026 - 17:11:38: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:38: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:38: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:11:41: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:41: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:42: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:42: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:42: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "110") (weapon "quake_rl") L 09/27/2026 - 17:11:42: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:42: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 17:11:42: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:43: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:43: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:43: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 17:11:44: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:45: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:45: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:46: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:46: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "52") (realdamage "21") (weapon "quake_rl") L 09/27/2026 - 17:11:46: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13201 11831 -4195") (victim_position "-13114 12089 -4253") L 09/27/2026 - 17:11:46: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:11:49: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:49: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:49: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:49: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "65") (weapon "quake_rl") L 09/27/2026 - 17:11:50: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:50: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:50: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "65") (weapon "quake_rl") L 09/27/2026 - 17:11:50: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:50: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:50: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "112") (weapon "quake_rl") L 09/27/2026 - 17:11:50: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:51: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:52: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:52: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "59") (realdamage "7") (weapon "quake_rl") L 09/27/2026 - 17:11:52: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13047 11520 -4029") (victim_position "-13092 11888 -4126") L 09/27/2026 - 17:11:52: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:52: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:11:56: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:56: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:56: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:56: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "61") (weapon "quake_rl") L 09/27/2026 - 17:11:57: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:57: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:57: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 17:11:57: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:57: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:11:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:11:58: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "86") (weapon "quake_rl") L 09/27/2026 - 17:11:58: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "world" (attacker_position "-13049 11763 -4196") (victim_position "-13171 11952 -4181") L 09/27/2026 - 17:11:58: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:12:01: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:02: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:02: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:02: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "92") (weapon "quake_rl") L 09/27/2026 - 17:12:02: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:03: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:03: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "96") (weapon "quake_rl") L 09/27/2026 - 17:12:03: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:04: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:04: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:04: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "103") (realdamage "19") (weapon "quake_rl") L 09/27/2026 - 17:12:04: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13388 12055 -4303") (victim_position "-13173 11892 -4176") L 09/27/2026 - 17:12:04: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:12:07: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:07: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:07: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:07: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "77") (weapon "quake_rl") L 09/27/2026 - 17:12:08: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:08: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 17:12:08: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:08: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:08: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:08: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "77") (weapon "quake_rl") L 09/27/2026 - 17:12:09: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:10: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:10: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:10: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 17:12:10: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:10: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:10: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "90") (realdamage "79") (weapon "quake_rl") L 09/27/2026 - 17:12:10: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13398 11737 -4187") (victim_position "-13369 12239 -4238") L 09/27/2026 - 17:12:10: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:12:12: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:12: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:13: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:13: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "57") (weapon "quake_rl") L 09/27/2026 - 17:12:14: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:14: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:14: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 17:12:14: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:14: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:14: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "95") (weapon "quake_rl") L 09/27/2026 - 17:12:15: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:15: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:16: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:16: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "41") (weapon "quake_rl") L 09/27/2026 - 17:12:17: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:17: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:17: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:17: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "85") (realdamage "38") (weapon "quake_rl") L 09/27/2026 - 17:12:17: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13115 11792 -4195") (victim_position "-13207 11371 -4298") L 09/27/2026 - 17:12:17: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:12:20: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:20: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:20: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:20: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "73") (weapon "quake_rl") L 09/27/2026 - 17:12:21: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:21: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:21: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 17:12:21: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:21: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:21: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 17:12:21: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:22: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:22: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 17:12:22: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:22: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:22: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 17:12:22: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:22: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:22: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "73") (weapon "quake_rl") L 09/27/2026 - 17:12:24: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:24: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:24: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:24: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "101") (realdamage "5") (weapon "quake_rl") L 09/27/2026 - 17:12:24: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13345 11737 -4234") (victim_position "-13170 12031 -4195") L 09/27/2026 - 17:12:24: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:12:26: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:27: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:27: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:27: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "68") (weapon "quake_rl") L 09/27/2026 - 17:12:27: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:28: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:28: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:28: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:28: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "67") (weapon "quake_rl") L 09/27/2026 - 17:12:29: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:29: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:29: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "94") (weapon "quake_rl") L 09/27/2026 - 17:12:29: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:30: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:30: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "42") (weapon "quake_rl") L 09/27/2026 - 17:12:31: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:31: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:31: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "80") (realdamage "50") (weapon "quake_rl") L 09/27/2026 - 17:12:31: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13033 12051 -4303") (victim_position "-13133 11649 -4217") L 09/27/2026 - 17:12:31: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:12:33: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:33: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:34: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:34: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 17:12:34: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:34: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:34: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 17:12:34: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:35: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:35: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:35: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:35: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "61") (weapon "quake_rl") L 09/27/2026 - 17:12:38: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:39: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:39: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:39: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 17:12:40: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:40: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:41: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "world" (attacker_position "-12810 11658 -4354") (victim_position "-13041 11405 -4290") L 09/27/2026 - 17:12:41: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:12:43: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:44: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:44: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:44: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "47") (weapon "quake_rl") L 09/27/2026 - 17:12:45: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:45: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:46: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:46: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 17:12:47: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:47: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:47: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:47: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "70") (weapon "quake_rl") L 09/27/2026 - 17:12:47: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:48: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:48: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:48: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 17:12:48: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:48: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 17:12:49: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:49: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:49: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "58") (realdamage "18") (weapon "quake_rl") L 09/27/2026 - 17:12:49: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13557 11524 -4380") (victim_position "-13260 12001 -4303") L 09/27/2026 - 17:12:50: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:12:52: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:52: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:52: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "370") L 09/27/2026 - 17:12:52: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:53: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:53: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:54: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:54: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:54: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "73") (weapon "quake_rl") L 09/27/2026 - 17:12:54: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:54: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "84") (realdamage "77") (weapon "quake_rl") L 09/27/2026 - 17:12:54: "quik<189><[U:1:1165085734]>" killed "mancebo<186><[U:1:1272686288]>" with "quake_rl" (attacker_position "-13121 11332 -4194") (victim_position "-13351 11203 -4250") L 09/27/2026 - 17:12:54: "mancebo<186><[U:1:1272686288]>" spawned as "soldier" L 09/27/2026 - 17:12:56: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:56: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:57: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:57: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "95") (weapon "quake_rl") L 09/27/2026 - 17:12:57: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:57: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:57: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "55") (weapon "quake_rl") L 09/27/2026 - 17:12:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:58: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:58: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "101") (weapon "quake_rl") L 09/27/2026 - 17:12:58: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:58: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:58: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "58") (weapon "quake_rl") L 09/27/2026 - 17:12:59: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:59: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:12:59: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "78") (realdamage "34") (weapon "quake_rl") L 09/27/2026 - 17:12:59: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13151 10988 -4116") (victim_position "-13240 10787 -4156") L 09/27/2026 - 17:12:59: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:12:59: "quik<189><[U:1:1165085734]>" spawned as "soldier" L 09/27/2026 - 17:13:02: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:13:03: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:13:03: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:13:03: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 17:13:03: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:13:04: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:13:04: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "73") (weapon "quake_rl") L 09/27/2026 - 17:13:04: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:13:05: "quik<189><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:13:05: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:13:06: "quik<189><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:13:06: "quik<189><[U:1:1165085734]>" triggered "damage" against "mancebo<186><[U:1:1272686288]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 17:13:06: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:13:06: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "45") (weapon "quake_rl") L 09/27/2026 - 17:13:06: "mancebo<186><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 17:13:06: "mancebo<186><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 17:13:06: "mancebo<186><[U:1:1272686288]>" triggered "damage" against "quik<189><[U:1:1165085734]>" (damage "67") (realdamage "33") (weapon "quake_rl") L 09/27/2026 - 17:13:06: "mancebo<186><[U:1:1272686288]>" killed "quik<189><[U:1:1165085734]>" with "quake_rl" (attacker_position "-13117 10990 -3964") (victim_position "-13288 11343 -4303") L 09/27/2026 - 17:13:06: World triggered "mge_match_end" (winner "[U:1:1272686288]") (loser "[U:1:1165085734]") (winner_score "20") (loser_score "19")