L 09/27/2026 - 18:41:08: World triggered "meta_data" (matchid "260927184108b2f6") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/27/2026 - 18:41:08: "mansion<213><[U:1:1018368344]>" changed role to "soldier" L 09/27/2026 - 18:41:08: "soontobegone<211><[U:1:387986637]>" changed role to "soldier" L 09/27/2026 - 18:41:09: "soontobegone<211><[U:1:387986637]>" say "kkkkkkkkkkkk" L 09/27/2026 - 18:41:13: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:13: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:41:14: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 18:41:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:41:14: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 09/27/2026 - 18:41:14: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:15: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:15: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:15: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "38") (realdamage "31") (weapon "shotgun_soldier") L 09/27/2026 - 18:41:15: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "-13107 10904 10804") (victim_position "-13038 10580 10799") L 09/27/2026 - 18:41:15: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:41:17: "soontobegone<211><[U:1:387986637]>" say "e?" L 09/27/2026 - 18:41:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:18: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:18: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "71") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:20: "soontobegone<211><[U:1:387986637]>" say "fodase" L 09/27/2026 - 18:41:23: "soontobegone<211><[U:1:387986637]>" say "quase perdeu" L 09/27/2026 - 18:41:25: "soontobegone<211><[U:1:387986637]>" say "pra 1200" L 09/27/2026 - 18:41:27: "soontobegone<211><[U:1:387986637]>" say "kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk" L 09/27/2026 - 18:41:29: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:29: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:29: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "104") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:29: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:30: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:30: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:31: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:41:31: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "111") (weapon "quake_rl") L 09/27/2026 - 18:41:31: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:31: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "61") (realdamage "19") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:33: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13703 10952 10440") (victim_position "-13323 10810 10736") L 09/27/2026 - 18:41:33: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:41:38: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:38: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:38: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:38: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "475") L 09/27/2026 - 18:41:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:41:39: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 09/27/2026 - 18:41:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:39: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:40: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:41: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "61") (weapon "shotgun_soldier") L 09/27/2026 - 18:41:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:41: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "46") (weapon "shotgun_soldier") L 09/27/2026 - 18:41:42: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:42: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:42: "mansion<213><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:41:42: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:43: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:43: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:41:43: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "82") (realdamage "14") (weapon "shotgun_soldier") L 09/27/2026 - 18:41:43: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "-13001 10775 10725") (victim_position "-13149 10597 10697") L 09/27/2026 - 18:41:43: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:41:45: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:46: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:46: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "60") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:46: "soontobegone<211><[U:1:387986637]>" say "eu counterei" L 09/27/2026 - 18:41:50: "soontobegone<211><[U:1:387986637]>" say "porque voce fez o mesmo" L 09/27/2026 - 18:41:51: "soontobegone<211><[U:1:387986637]>" say "mas tudo bem" L 09/27/2026 - 18:41:54: "soontobegone<211><[U:1:387986637]>" say "durma bem viu" L 09/27/2026 - 18:41:55: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:55: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "96") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:55: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:41:55: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "86") (weapon "quake_rl") L 09/27/2026 - 18:41:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:41:56: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:56: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:56: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "75") (realdamage "73") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:56: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13449 11318 10715") (victim_position "-13142 10915 10824") L 09/27/2026 - 18:41:57: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:41:59: "mansion<213><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:41:59: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:41:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:00: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 18:42:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:00: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:01: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:03: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:04: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:04: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:04: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "88") (weapon "quake_rl") L 09/27/2026 - 18:42:05: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:05: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:05: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:05: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "18") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:06: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:06: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:06: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "13") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:07: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:07: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:07: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "27") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:07: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:07: "soontobegone<211><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:42:08: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:08: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:08: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "7") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:10: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:10: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:10: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:10: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "45") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:10: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:10: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "77") (realdamage "30") (weapon "quake_rl") L 09/27/2026 - 18:42:10: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "quake_rl" (attacker_position "-12846 10902 10694") (victim_position "-13114 11121 10806") L 09/27/2026 - 18:42:10: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:42:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:14: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:15: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:15: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "53") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:15: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:17: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:18: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:18: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "55") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:18: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:18: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "46") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:19: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:19: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:19: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-12990 10969 10696") (victim_position "-12934 11477 10978") L 09/27/2026 - 18:42:19: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:42:21: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:24: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:24: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:24: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:24: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 18:42:25: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:25: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:25: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:25: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "54") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:26: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "38") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:26: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:26: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "84") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:26: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:26: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "109") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:26: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:27: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:27: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:27: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "32") (realdamage "14") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:27: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "-13232 10652 10838") (victim_position "-13043 10484 10769") L 09/27/2026 - 18:42:27: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:42:30: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:30: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:30: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:30: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "84") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:30: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:31: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:31: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:31: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "467") L 09/27/2026 - 18:42:32: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:32: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:32: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:32: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "4") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "31") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:33: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "world" (attacker_position "-13311 11209 10696") (victim_position "-13120 10862 10817") L 09/27/2026 - 18:42:33: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:42:37: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:37: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:37: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:37: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "517") L 09/27/2026 - 18:42:37: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:37: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 18:42:38: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:38: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:39: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:39: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 09/27/2026 - 18:42:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:39: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "30") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:39: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:40: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:40: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:40: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "18") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:40: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "12") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "21") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "78") (realdamage "29") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:41: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13226 10633 10696") (victim_position "-12980 10801 10696") L 09/27/2026 - 18:42:41: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:42:44: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:44: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:45: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:45: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:45: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:45: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "37") (weapon "quake_rl") L 09/27/2026 - 18:42:46: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:47: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:49: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:51: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:51: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:51: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "62") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:52: "mansion<213><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:42:52: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:53: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:54: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "33") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:54: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 18:42:54: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "43") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:54: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "11") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:55: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "11") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:55: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "16") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "81") (realdamage "4") (weapon "shotgun_soldier") L 09/27/2026 - 18:42:56: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13257 10712 10696") (victim_position "-13008 10707 10696") L 09/27/2026 - 18:42:56: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:42:59: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:42:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:42:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:42:59: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 18:43:00: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:00: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:01: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:01: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "60") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:01: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:01: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:01: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 09/27/2026 - 18:43:01: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:02: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:02: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:02: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "61") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:03: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:03: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:04: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:04: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:04: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:04: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "69") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:04: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:04: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:04: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "34") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:05: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:05: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:05: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:06: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:06: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:06: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:06: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "60") (realdamage "47") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:06: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "-13065 10778 10696") (victim_position "-13070 10606 10759") L 09/27/2026 - 18:43:06: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:43:09: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:10: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:10: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:10: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "82") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:11: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:11: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:11: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:11: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "293") L 09/27/2026 - 18:43:11: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:12: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:12: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 18:43:13: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:14: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:14: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "87") (realdamage "22") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:14: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13240 11138 10806") (victim_position "-13084 11118 10740") L 09/27/2026 - 18:43:14: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:14: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:43:17: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:17: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:18: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 09/27/2026 - 18:43:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:20: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:21: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:22: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 18:43:23: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:25: "mansion<213><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:43:25: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:26: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:26: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "96") (realdamage "67") (weapon "quake_rl") L 09/27/2026 - 18:43:26: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "quake_rl" (attacker_position "-13186 10925 10874") (victim_position "-13167 10538 10701") L 09/27/2026 - 18:43:26: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:43:28: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:28: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:28: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:28: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "69") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:29: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:29: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:31: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "37") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:34: "mansion<213><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:43:34: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:34: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "38") (weapon "quake_rl") L 09/27/2026 - 18:43:35: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:35: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:35: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "44") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:35: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:35: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:35: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "97") (weapon "quake_rl") L 09/27/2026 - 18:43:35: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:35: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:35: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "27") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:36: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:36: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:36: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:36: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "6") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:36: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:38: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:38: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:38: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:38: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:38: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:38: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "47") (realdamage "6") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:38: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13249 11027 10696") (victim_position "-13119 11275 10697") L 09/27/2026 - 18:43:38: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:43:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:41: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 09/27/2026 - 18:43:42: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:42: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:43: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:43: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:45: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:45: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:45: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:45: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 09/27/2026 - 18:43:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:46: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "6") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:47: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:47: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:47: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "68") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:47: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:47: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:47: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:47: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:47: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:47: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "64") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:48: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:48: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:48: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:48: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "47") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:48: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:48: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:48: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "24") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:49: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:49: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:49: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "56") (realdamage "13") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:49: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13153 10994 10804") (victim_position "-12949 10876 10696") L 09/27/2026 - 18:43:49: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:43:52: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:52: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:52: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:52: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 18:43:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:53: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "87") (weapon "quake_rl") L 09/27/2026 - 18:43:53: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:53: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "53") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:53: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:54: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:54: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:54: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:43:54: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "33") (weapon "quake_rl") L 09/27/2026 - 18:43:55: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:55: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:55: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "96") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:56: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:56: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:56: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:43:56: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "47") (realdamage "22") (weapon "shotgun_soldier") L 09/27/2026 - 18:43:56: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13158 10655 10740") (victim_position "-13128 11078 10804") L 09/27/2026 - 18:43:56: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:43:58: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:58: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:43:59: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:43:59: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "399") L 09/27/2026 - 18:43:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:02: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:02: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "110") (realdamage "27") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:02: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13219 10713 10846") (victim_position "-13314 10821 10843") L 09/27/2026 - 18:44:02: "mansion<213><[U:1:1018368344]>" triggered "domination" against "soontobegone<211><[U:1:387986637]>" L 09/27/2026 - 18:44:02: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:02: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:02: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:44:06: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:06: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:07: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:07: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "47") (weapon "quake_rl") L 09/27/2026 - 18:44:07: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:08: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:08: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:08: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "69") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:09: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:09: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:10: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:11: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:11: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:11: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "51") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:13: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:13: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:13: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:13: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "72") (realdamage "59") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:13: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13058 11074 10794") (victim_position "-13335 11317 10700") L 09/27/2026 - 18:44:13: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:44:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:16: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 09/27/2026 - 18:44:17: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:17: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:18: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 18:44:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:19: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:19: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "44") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:20: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:20: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 18:44:20: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:20: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "9") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "27") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:21: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:22: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:22: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "70") (realdamage "51") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:22: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "-13071 10752 10696") (victim_position "-13062 10643 10768") L 09/27/2026 - 18:44:22: "soontobegone<211><[U:1:387986637]>" triggered "revenge" against "mansion<213><[U:1:1018368344]>" L 09/27/2026 - 18:44:22: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:44:25: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:25: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:26: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:26: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:26: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "61") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:27: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:27: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:30: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:30: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:32: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:32: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "55") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:32: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:33: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "34") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "65") (realdamage "40") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:33: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13122 10929 10804") (victim_position "-13042 10838 10696") L 09/27/2026 - 18:44:33: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:44:36: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:36: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:36: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:36: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "410") L 09/27/2026 - 18:44:37: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:37: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 18:44:37: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:37: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:38: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:39: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 09/27/2026 - 18:44:40: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:40: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 18:44:40: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:40: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:40: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "15") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:41: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "15") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:41: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:41: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "76") (realdamage "42") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:41: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13048 10549 10696") (victim_position "-13349 10669 10705") L 09/27/2026 - 18:44:41: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:44:43: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:43: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:44: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:44: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "406") L 09/27/2026 - 18:44:44: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:44: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 09/27/2026 - 18:44:44: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:45: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:46: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:46: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "51") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:47: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:47: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "58") (realdamage "27") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:47: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13079 11125 10788") (victim_position "-13255 11310 10696") L 09/27/2026 - 18:44:47: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:47: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:44:50: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:50: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:50: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:50: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "81") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:50: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:50: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:51: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:51: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 18:44:51: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:51: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:52: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:52: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "77") (weapon "quake_rl") L 09/27/2026 - 18:44:52: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:52: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "75") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:53: "soontobegone<211><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:44:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:53: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:54: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:54: "mansion<213><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "28") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "32") (realdamage "12") (weapon "shotgun_soldier") L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-12817 10961 10766") (victim_position "-13018 11384 10750") L 09/27/2026 - 18:44:55: "mansion<213><[U:1:1018368344]>" triggered "domination" against "soontobegone<211><[U:1:387986637]>" L 09/27/2026 - 18:44:55: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:44:58: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:58: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:59: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:59: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:44:59: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:44:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:44:59: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "58") (weapon "quake_rl") L 09/27/2026 - 18:45:01: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:02: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:02: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "105") (realdamage "73") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:02: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13145 10680 10740") (victim_position "-13098 10848 10952") L 09/27/2026 - 18:45:02: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:02: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:02: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:02: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 18:45:02: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:45:05: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:05: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:05: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:06: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:06: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:06: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "102") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:06: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:06: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:07: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:07: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:07: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "41") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:08: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:08: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:08: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "47") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:08: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:08: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:08: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "91") (realdamage "71") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:08: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13257 10486 10696") (victim_position "-13322 10780 10696") L 09/27/2026 - 18:45:08: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:45:10: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:10: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:10: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:10: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "408") L 09/27/2026 - 18:45:11: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:11: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:11: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 18:45:12: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:13: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:13: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:13: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:13: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "91") (weapon "quake_rl") L 09/27/2026 - 18:45:14: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:14: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:14: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "40") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:16: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:16: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "34") (realdamage "32") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:16: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-12959 10758 10696") (victim_position "-13057 11164 10744") L 09/27/2026 - 18:45:16: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:45:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:19: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "83") (weapon "quake_rl") L 09/27/2026 - 18:45:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:20: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:21: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:21: "soontobegone<211><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:45:22: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:22: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:22: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "76") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:23: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:23: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:23: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "37") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:23: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:23: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:23: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:23: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "21") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:24: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:24: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:24: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "8") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:24: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:24: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:24: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:24: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "88") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:25: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:25: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:25: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "88") (realdamage "66") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:25: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-12995 11172 10696") (victim_position "-12980 11275 10696") L 09/27/2026 - 18:45:25: World triggered "mge_match_end" (winner "[U:1:1018368344]") (loser "[U:1:387986637]") (winner_score "20") (loser_score "7")