L 09/27/2026 - 18:45:31: World triggered "meta_data" (matchid "260927184531db79") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/27/2026 - 18:45:31: "mansion<213><[U:1:1018368344]>" changed role to "soldier" L 09/27/2026 - 18:45:31: "soontobegone<211><[U:1:387986637]>" changed role to "soldier" L 09/27/2026 - 18:45:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:32: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:32: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "216") L 09/27/2026 - 18:45:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:32: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "63") (weapon "quake_rl") L 09/27/2026 - 18:45:32: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:34: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:36: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:36: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:36: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:37: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:37: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "52") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:37: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:37: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:37: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "37") (realdamage "1") (weapon "shotgun_soldier") L 09/27/2026 - 18:45:37: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13149 11116 10810") (victim_position "-12842 11014 10662") L 09/27/2026 - 18:45:38: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:45:41: "soontobegone<211><[U:1:387986637]>" say "porra de internet" L 09/27/2026 - 18:45:47: "mansion<213><[U:1:1018368344]>" say "" L 09/27/2026 - 18:45:55: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:55: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "49") (weapon "quake_rl") L 09/27/2026 - 18:45:55: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:55: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:56: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 09/27/2026 - 18:45:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:45:57: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:57: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:45:57: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 09/27/2026 - 18:45:57: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:57: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "94") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:45:57: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:45:57: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "world" (attacker_position "-13122 11038 10929") (victim_position "-13506 10818 10505") L 09/27/2026 - 18:45:57: "soontobegone<211><[U:1:387986637]>" triggered "revenge" against "mansion<213><[U:1:1018368344]>" L 09/27/2026 - 18:45:58: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:46:02: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:02: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:02: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:02: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "73") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:03: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:03: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:05: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:05: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:06: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:06: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "104") (realdamage "85") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 09/27/2026 - 18:46:06: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13268 11060 10876") (victim_position "-13074 11220 10980") L 09/27/2026 - 18:46:06: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:46:09: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:09: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:09: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:09: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "71") (weapon "tf_projectile_rocket") (airshot "1") (height "536") L 09/27/2026 - 18:46:09: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:09: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "37") (weapon "quake_rl") L 09/27/2026 - 18:46:10: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:11: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:11: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "105") (realdamage "89") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:11: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13240 10686 10810") (victim_position "-13122 10935 10804") L 09/27/2026 - 18:46:11: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:11: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:46:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:16: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "43") (weapon "quake_rl") L 09/27/2026 - 18:46:17: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:17: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:17: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:17: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "43") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:17: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:17: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 18:46:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:19: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 18:46:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:20: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:20: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:20: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "5") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:21: "soontobegone<211><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:46:21: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:22: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:22: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:22: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "53") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:22: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "107") (realdamage "53") (weapon "quake_rl") L 09/27/2026 - 18:46:22: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "quake_rl" (attacker_position "-13165 10909 10983") (victim_position "-13130 10747 10836") L 09/27/2026 - 18:46:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:22: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:46:25: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:25: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:25: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:25: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "331") L 09/27/2026 - 18:46:25: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:25: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "60") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:26: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:27: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:27: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "90") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:27: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:27: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:27: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:27: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "53") (realdamage "45") (weapon "quake_rl") L 09/27/2026 - 18:46:27: "soontobegone<211><[U:1:387986637]>" killed "mansion<213><[U:1:1018368344]>" with "quake_rl" (attacker_position "-13097 11235 10751") (victim_position "-13091 11491 10786") L 09/27/2026 - 18:46:27: "mansion<213><[U:1:1018368344]>" spawned as "soldier" L 09/27/2026 - 18:46:31: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:32: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:32: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "74") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "109") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:34: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:34: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:35: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:35: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:35: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "35") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:35: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13290 11239 10696") (victim_position "-13193 10867 10804") L 09/27/2026 - 18:46:35: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:46:39: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:40: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:40: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "515") L 09/27/2026 - 18:46:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:40: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 18:46:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:42: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:42: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:42: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "65") (weapon "quake_rl") L 09/27/2026 - 18:46:42: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:42: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:42: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:43: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:43: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:43: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:43: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:43: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:44: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:44: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:44: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "31") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:44: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:44: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:44: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "36") (realdamage "3") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:44: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13227 10608 10696") (victim_position "-12833 10921 10678") L 09/27/2026 - 18:46:44: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:46:47: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:47: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:47: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:47: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "45") (weapon "quake_rl") L 09/27/2026 - 18:46:48: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:48: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:49: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:49: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:49: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "59") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:49: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:50: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:50: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "61") (weapon "quake_rl") L 09/27/2026 - 18:46:50: "soontobegone<211><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:46:50: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:52: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:52: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:52: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "5") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:53: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:53: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:53: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "55") (weapon "shotgun_soldier") L 09/27/2026 - 18:46:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:53: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 18:46:53: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:54: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "world" (attacker_position "-12813 10903 10680") (victim_position "-13048 11115 10700") L 09/27/2026 - 18:46:54: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:46:54: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:46:57: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:57: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:58: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:46:58: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 18:46:58: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:58: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:58: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:58: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "50") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:46:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:46:59: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:00: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "71") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:00: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:00: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "57") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:00: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:01: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "13") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "9") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:01: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "6") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:02: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:02: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:02: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "7") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:03: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:03: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:03: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "10") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:03: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:04: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:04: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:04: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "27") (realdamage "4") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:04: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-12808 11017 10642") (victim_position "-12802 11426 10502") L 09/27/2026 - 18:47:04: "mansion<213><[U:1:1018368344]>" triggered "domination" against "soontobegone<211><[U:1:387986637]>" L 09/27/2026 - 18:47:04: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:47:07: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:08: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:08: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:08: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:08: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "433") L 09/27/2026 - 18:47:09: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:09: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "44") (weapon "quake_rl") L 09/27/2026 - 18:47:09: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:09: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:10: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:11: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:12: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:12: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:12: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "56") (realdamage "29") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:12: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13242 10894 10830") (victim_position "-12913 11239 10696") L 09/27/2026 - 18:47:13: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:47:15: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:15: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:15: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:15: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "320") L 09/27/2026 - 18:47:15: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:15: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "63") (weapon "quake_rl") L 09/27/2026 - 18:47:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:17: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:17: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:18: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:18: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:18: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "79") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:19: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 18:47:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:19: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:19: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "41") (realdamage "2") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:19: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13282 10742 10728") (victim_position "-13182 10929 10804") L 09/27/2026 - 18:47:19: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:47:21: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:21: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:22: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 18:47:22: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:22: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:22: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "42") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:22: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:23: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:23: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:25: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:25: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:25: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:25: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "39") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:26: "soontobegone<211><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:47:27: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:27: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:27: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "58") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:28: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:28: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:28: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "31") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:28: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "world" (attacker_position "-13142 10893 10860") (victim_position "-13046 11274 10744") L 09/27/2026 - 18:47:28: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:47:30: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:30: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:31: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:31: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 18:47:31: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:31: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:31: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:31: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "58") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:32: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:32: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:32: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "54") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "108") (realdamage "88") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:33: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-13214 10488 10728") (victim_position "-13333 10641 10696") L 09/27/2026 - 18:47:33: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:47:36: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:36: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:36: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:36: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 18:47:37: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:37: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:37: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "78") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:37: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:38: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:38: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:39: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:39: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "34") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:40: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:40: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:40: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "48") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:40: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:40: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:42: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:42: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:42: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "87") (realdamage "40") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:42: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13231 11140 10740") (victim_position "-13093 11181 10743") L 09/27/2026 - 18:47:42: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:47:45: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:46: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "91") (weapon "quake_rl") L 09/27/2026 - 18:47:46: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:47: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:48: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:48: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:48: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:48: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "81") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:49: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:50: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:50: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "30") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:52: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:52: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:52: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:52: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 18:47:52: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:52: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:52: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "10") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:53: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:53: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:47:53: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 09/27/2026 - 18:47:53: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-12615 11078 10631") (victim_position "-13281 11342 10748") L 09/27/2026 - 18:47:53: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:47:53: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:56: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:56: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:47:56: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 18:47:57: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:58: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:59: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:47:59: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:47:59: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "184") L 09/27/2026 - 18:47:59: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:00: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:00: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:00: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "27") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:00: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:00: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "82") (weapon "quake_rl") L 09/27/2026 - 18:48:00: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:01: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:01: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:01: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:01: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13227 11233 11003") (victim_position "-13169 10954 10804") L 09/27/2026 - 18:48:01: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:48:05: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:05: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:05: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:05: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 09/27/2026 - 18:48:06: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:06: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:07: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:07: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:08: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:08: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "109") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:08: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:08: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:08: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:08: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "46") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:09: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:09: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:09: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "37") (weapon "quake_rl") L 09/27/2026 - 18:48:09: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:10: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "world" (attacker_position "-13005 10571 10821") (victim_position "-13031 11385 10705") L 09/27/2026 - 18:48:10: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:10: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:48:12: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:12: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:13: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:13: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:14: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:14: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:14: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "105") (weapon "quake_rl") L 09/27/2026 - 18:48:15: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:15: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:15: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "58") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:16: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:16: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 18:48:16: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:17: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:18: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:19: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:19: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:19: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:19: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "56") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "32") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "52") (realdamage "25") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:20: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13271 10653 10696") (victim_position "-13178 10564 10697") L 09/27/2026 - 18:48:20: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:48:23: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:23: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:23: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:23: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 09/27/2026 - 18:48:24: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:24: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:24: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:24: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "39") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:25: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:25: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:25: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:25: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "65") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:26: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:26: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "67") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:26: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:26: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:27: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:27: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:27: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "42") (realdamage "29") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:27: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13112 10636 10740") (victim_position "-12927 10943 10914") L 09/27/2026 - 18:48:27: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:48:30: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:30: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:31: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:31: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 09/27/2026 - 18:48:31: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:32: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:32: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 18:48:32: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "63") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:33: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:33: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:33: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "93") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:33: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:34: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:34: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:34: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "14") (realdamage "12") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:34: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13202 10531 10716") (victim_position "-13252 11194 10750") L 09/27/2026 - 18:48:34: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:48:36: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:37: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:38: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:38: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:38: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:38: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "60") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:39: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:39: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 09/27/2026 - 18:48:39: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:39: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:39: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "54") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:40: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:40: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:40: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "75") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:41: "soontobegone<211><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/27/2026 - 18:48:41: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:41: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:41: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:41: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "14") (realdamage "11") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:41: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13277 10987 10853") (victim_position "-12916 10837 10696") L 09/27/2026 - 18:48:41: "soontobegone<211><[U:1:387986637]>" spawned as "soldier" L 09/27/2026 - 18:48:44: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:44: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:44: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:44: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "379") L 09/27/2026 - 18:48:44: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:44: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 18:48:45: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:45: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:45: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:45: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "57") (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 18:48:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 18:48:46: "soontobegone<211><[U:1:387986637]>" triggered "damage" against "mansion<213><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 18:48:46: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 18:48:46: "soontobegone<211><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:47: "mansion<213><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:47: "mansion<213><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/27/2026 - 18:48:47: "mansion<213><[U:1:1018368344]>" triggered "damage" against "soontobegone<211><[U:1:387986637]>" (damage "43") (realdamage "16") (weapon "shotgun_soldier") L 09/27/2026 - 18:48:47: "soontobegone<211><[U:1:387986637]>" joined team "Spectator" L 09/27/2026 - 18:48:47: "mansion<213><[U:1:1018368344]>" killed "soontobegone<211><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13281 10653 10769") (victim_position "-13244 11144 10932") L 09/27/2026 - 18:48:47: World triggered "mge_match_end" (winner "[U:1:1018368344]") (loser "[U:1:387986637]") (winner_score "20") (loser_score "3")