L 09/27/2026 - 19:37:38: World triggered "meta_data" (matchid "260927193738c0e6") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/27/2026 - 19:37:38: "Nininho<197><[U:1:1479675073]>" changed role to "soldier" L 09/27/2026 - 19:37:38: "sim<227><[U:1:43342648]>" changed role to "soldier" L 09/27/2026 - 19:37:44: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:45: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:45: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:45: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:37:45: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "107") (weapon "quake_rl") L 09/27/2026 - 19:37:46: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:46: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:46: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "58") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:46: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:37:46: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "107") (realdamage "87") (weapon "quake_rl") L 09/27/2026 - 19:37:46: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8626 11815 10790") (victim_position "-8560 11869 10582") L 09/27/2026 - 19:37:47: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:47: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:37:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:51: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:51: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "90") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:37:51: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "68") (weapon "quake_rl") L 09/27/2026 - 19:37:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:52: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:52: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:37:52: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "55") (weapon "quake_rl") L 09/27/2026 - 19:37:52: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:52: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "67") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:52: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:53: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:53: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:53: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "77") (realdamage "76") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:53: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8809 11525 10739") (victim_position "-8665 11804 10800") L 09/27/2026 - 19:37:53: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:37:55: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:56: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:56: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:56: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:37:56: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "91") (weapon "quake_rl") L 09/27/2026 - 19:37:57: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:58: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:58: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:58: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "54") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:37:58: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 19:37:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:37:59: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:37:59: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:01: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:01: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:01: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "85") (weapon "quake_rl") L 09/27/2026 - 19:38:01: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:01: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "104") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:01: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:03: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:04: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:04: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:04: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "79") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:05: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:05: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:05: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "57") (realdamage "16") (weapon "quake_rl") L 09/27/2026 - 19:38:05: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8745 11524 11076") (victim_position "-8540 11758 10793") L 09/27/2026 - 19:38:05: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:38:07: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:07: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:07: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "228") L 09/27/2026 - 19:38:07: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:08: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:08: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:09: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:09: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:09: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "50") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:10: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:10: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:10: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 19:38:11: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:11: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "86") (realdamage "58") (weapon "quake_rl") L 09/27/2026 - 19:38:11: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8320 11643 10456") (victim_position "-8322 11736 10446") L 09/27/2026 - 19:38:11: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:38:11: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:13: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:14: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:14: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:14: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 19:38:14: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:15: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:15: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:15: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "49") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:16: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:16: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:16: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "50") (weapon "quake_rl") L 09/27/2026 - 19:38:17: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:17: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "68") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:17: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:18: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:18: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 19:38:18: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:20: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:21: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:21: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:21: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "86") (realdamage "15") (weapon "quake_rl") (crit "mini") L 09/27/2026 - 19:38:21: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8597 11575 10855") (victim_position "-8628 11783 10737") L 09/27/2026 - 19:38:21: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:38:22: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:23: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:23: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:23: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "93") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:24: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:24: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:24: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:25: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "106") (weapon "quake_rl") L 09/27/2026 - 19:38:25: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:25: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "77") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:25: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:25: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "100") (realdamage "93") (weapon "quake_rl") L 09/27/2026 - 19:38:25: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8462 11536 10914") (victim_position "-8645 11785 10741") L 09/27/2026 - 19:38:25: "Nininho<197><[U:1:1479675073]>" triggered "domination" against "sim<227><[U:1:43342648]>" L 09/27/2026 - 19:38:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:26: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:38:29: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:29: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:29: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "60") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:30: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:30: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:30: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "104") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:30: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:31: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:31: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:31: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:31: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "72") (realdamage "61") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:31: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8686 11752 10811") (victim_position "-8648 11965 10733") L 09/27/2026 - 19:38:31: "sim<227><[U:1:43342648]>" triggered "revenge" against "Nininho<197><[U:1:1479675073]>" L 09/27/2026 - 19:38:31: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:38:33: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:33: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:33: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "89") (weapon "quake_rl") L 09/27/2026 - 19:38:34: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:34: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "57") (weapon "quake_rl") L 09/27/2026 - 19:38:35: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:35: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:35: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "58") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:35: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:35: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:35: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 19:38:36: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:37: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:37: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:37: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "66") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:38: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:42: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:42: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:42: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:42: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "73") (realdamage "60") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:42: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8716 11599 10929") (victim_position "-8817 11864 10817") L 09/27/2026 - 19:38:42: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:38:43: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:44: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:44: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:44: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "77") (weapon "quake_rl") L 09/27/2026 - 19:38:45: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:45: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:45: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "59") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:45: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:46: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:47: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:47: "sim<227><[U:1:43342648]>" picked up item "tf_ammo_pack" L 09/27/2026 - 19:38:49: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:50: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "84") (weapon "quake_rl") L 09/27/2026 - 19:38:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:50: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "75") (weapon "quake_rl") L 09/27/2026 - 19:38:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:50: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:51: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:51: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "50") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:52: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "world" (attacker_position "-8430 11559 10847") (victim_position "-8912 11461 10289") L 09/27/2026 - 19:38:52: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:38:54: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:55: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:55: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:55: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "79") (weapon "quake_rl") L 09/27/2026 - 19:38:55: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:55: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "111") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:55: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:55: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:56: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:56: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:56: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:56: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "54") (weapon "quake_rl") L 09/27/2026 - 19:38:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:38:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:38:58: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "94") (weapon "quake_rl") L 09/27/2026 - 19:38:59: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:59: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:38:59: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "69") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:00: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:00: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:00: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "world" (attacker_position "-8297 11430 10388") (victim_position "-8331 11780 10592") L 09/27/2026 - 19:39:01: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:39:01: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:01: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 19:39:01: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:03: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:04: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:04: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:04: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 19:39:04: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:04: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:04: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "87") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:05: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:05: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:09: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:09: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:09: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "80") (realdamage "78") (weapon "quake_rl") L 09/27/2026 - 19:39:09: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8574 11640 10939") (victim_position "-8677 11659 10794") L 09/27/2026 - 19:39:09: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:09: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:39:11: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:11: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:11: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:11: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "65") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:12: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:12: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:12: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:12: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "81") (weapon "quake_rl") L 09/27/2026 - 19:39:13: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:13: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:13: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "82") (weapon "quake_rl") L 09/27/2026 - 19:39:13: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:14: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:14: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 19:39:14: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:15: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:15: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:15: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "151") (realdamage "4") (weapon "quake_rl") (crit "mini") L 09/27/2026 - 19:39:15: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8694 11853 10764") (victim_position "-8742 11901 10736") L 09/27/2026 - 19:39:15: "Nininho<197><[U:1:1479675073]>" triggered "domination" against "sim<227><[U:1:43342648]>" L 09/27/2026 - 19:39:15: "Nininho<197><[U:1:1479675073]>" picked up item "tf_ammo_pack" L 09/27/2026 - 19:39:16: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:39:16: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:19: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:20: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:20: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:20: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "68") (weapon "quake_rl") L 09/27/2026 - 19:39:20: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:20: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:20: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "101") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:20: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:21: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:21: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "74") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:21: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:21: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:22: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:22: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:22: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "99") (realdamage "7") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:22: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8381 11686 10632") (victim_position "-8738 11681 10743") L 09/27/2026 - 19:39:22: "sim<227><[U:1:43342648]>" triggered "revenge" against "Nininho<197><[U:1:1479675073]>" L 09/27/2026 - 19:39:22: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:39:25: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:25: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:25: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "91") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:26: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:26: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:26: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "109") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:26: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:28: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:28: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 19:39:28: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:28: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:29: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:30: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:30: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "62") (weapon "quake_rl") L 09/27/2026 - 19:39:30: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:30: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:30: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:30: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "71") (realdamage "64") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:30: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8909 11868 10963") (victim_position "-8733 11711 10782") L 09/27/2026 - 19:39:31: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:31: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:39:33: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:33: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:33: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:33: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "62") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:34: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 19:39:34: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:35: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:35: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "107") (weapon "quake_rl") L 09/27/2026 - 19:39:35: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:35: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:36: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:36: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:36: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "81") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:38: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:39: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:40: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:43: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:44: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:44: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "53") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:44: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:45: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:45: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "world" (attacker_position "-8639 11864 10786") (victim_position "-8274 11522 10405") L 09/27/2026 - 19:39:46: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:39:48: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:52: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:52: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "55") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:52: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:53: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:53: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 19:39:53: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:53: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:54: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:54: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:57: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:39:57: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:39:57: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 19:39:57: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:58: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:58: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:58: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "52") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:39:59: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:00: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:00: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "world" (attacker_position "-8204 11843 10428") (victim_position "-8669 11445 10346") L 09/27/2026 - 19:40:00: "sim<227><[U:1:43342648]>" triggered "domination" against "Nininho<197><[U:1:1479675073]>" L 09/27/2026 - 19:40:00: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:40:02: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:03: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:03: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:03: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "77") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:04: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:05: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:05: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "90") (weapon "quake_rl") L 09/27/2026 - 19:40:05: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:05: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:06: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:07: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:08: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:08: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:08: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "48") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:09: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:09: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:09: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "61") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:10: "Nininho<197><[U:1:1479675073]>" picked up item "tf_ammo_pack" L 09/27/2026 - 19:40:11: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:11: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:11: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "46") (weapon "quake_rl") L 09/27/2026 - 19:40:12: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:13: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:13: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:13: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "71") (realdamage "9") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:13: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8526 11616 10794") (victim_position "-8767 11920 10801") L 09/27/2026 - 19:40:13: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:40:15: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:15: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:15: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 19:40:15: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:15: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 09/27/2026 - 19:40:15: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:16: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:16: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:17: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:17: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 19:40:18: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:18: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:19: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:19: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "80") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:21: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:22: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:22: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:22: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "88") (weapon "quake_rl") L 09/27/2026 - 19:40:22: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:22: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "51") (realdamage "36") (weapon "quake_rl") L 09/27/2026 - 19:40:22: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8776 11514 10728") (victim_position "-8571 11772 10781") L 09/27/2026 - 19:40:22: "Nininho<197><[U:1:1479675073]>" triggered "revenge" against "sim<227><[U:1:43342648]>" L 09/27/2026 - 19:40:23: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:23: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:23: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:40:25: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:25: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:25: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "71") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:25: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:25: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "56") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:25: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:25: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 19:40:26: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:26: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:26: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "109") (weapon "quake_rl") L 09/27/2026 - 19:40:26: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:27: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:27: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "56") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:27: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:27: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:29: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:29: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:29: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "86") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:30: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "world" (attacker_position "-8674 11870 10736") (victim_position "-8463 11444 10373") L 09/27/2026 - 19:40:30: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:40:32: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:32: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:32: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "62") (weapon "quake_rl") L 09/27/2026 - 19:40:33: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:33: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:33: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "74") (weapon "quake_rl") L 09/27/2026 - 19:40:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:34: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "70") (weapon "quake_rl") L 09/27/2026 - 19:40:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:34: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:34: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "72") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:34: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:35: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:35: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:35: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "72") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:36: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:36: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:38: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:38: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "108") (realdamage "59") (weapon "quake_rl") L 09/27/2026 - 19:40:38: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8614 11582 10806") (victim_position "-8632 11762 10896") L 09/27/2026 - 19:40:38: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:38: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:40:38: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:41: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:41: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:42: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:42: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "78") (weapon "quake_rl") L 09/27/2026 - 19:40:42: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:42: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:43: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:44: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:44: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "56") (weapon "quake_rl") L 09/27/2026 - 19:40:44: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:45: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:45: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:45: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:45: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "54") (weapon "quake_rl") L 09/27/2026 - 19:40:47: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:47: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "55") (weapon "quake_rl") L 09/27/2026 - 19:40:47: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:47: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "84") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:47: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "world" (attacker_position "-8334 11815 10446") (victim_position "-8235 11904 10517") L 09/27/2026 - 19:40:47: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:47: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:47: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:40:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:51: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "71") (weapon "quake_rl") L 09/27/2026 - 19:40:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:52: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:52: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:52: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "69") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:53: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:53: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:53: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:53: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "84") (weapon "quake_rl") L 09/27/2026 - 19:40:55: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:56: "Nininho<197><[U:1:1479675073]>" picked up item "tf_ammo_pack" L 09/27/2026 - 19:40:57: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:57: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:57: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "286") L 09/27/2026 - 19:40:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:40:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:40:58: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "69") (weapon "quake_rl") L 09/27/2026 - 19:40:58: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:40:59: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:00: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:01: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "world" (attacker_position "-8589 11864 10579") (victim_position "-8562 11441 10350") L 09/27/2026 - 19:41:01: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:41:03: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:04: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:04: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:04: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "71") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:04: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:04: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 19:41:04: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:04: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:07: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:07: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:07: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "56") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:07: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:08: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:08: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:09: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:09: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 19:41:09: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:10: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:10: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:10: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "46") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:12: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:15: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:15: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:15: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "87") (realdamage "5") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:15: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8648 11715 11048") (victim_position "-8766 11724 10743") L 09/27/2026 - 19:41:16: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:16: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:41:16: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:17: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:17: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "75") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:18: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:18: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:18: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:18: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "48") (weapon "quake_rl") L 09/27/2026 - 19:41:19: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:21: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:21: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:21: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "63") (weapon "quake_rl") L 09/27/2026 - 19:41:21: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:25: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:25: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "79") (weapon "quake_rl") L 09/27/2026 - 19:41:25: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:26: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:27: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:27: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "44") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:27: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:29: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:29: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:30: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:30: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "79") (realdamage "31") (weapon "quake_rl") (crit "mini") L 09/27/2026 - 19:41:30: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8666 11621 10743") (victim_position "-8572 11575 10672") L 09/27/2026 - 19:41:30: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:30: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:41:33: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:33: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:33: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "106") (weapon "quake_rl") L 09/27/2026 - 19:41:33: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:34: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:35: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:35: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:35: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 19:41:35: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:36: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:36: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:36: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "59") (realdamage "53") (weapon "quake_rl") L 09/27/2026 - 19:41:36: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8458 11718 10762") (victim_position "-8537 11868 10583") L 09/27/2026 - 19:41:36: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:41:38: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:40: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:41: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:41: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:41: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "112") (weapon "quake_rl") L 09/27/2026 - 19:41:42: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:42: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:43: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:43: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "112") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:43: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:43: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 19:41:43: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:43: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:45: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "world" (attacker_position "-8786 11983 11449") (victim_position "-9116 12199 10622") L 09/27/2026 - 19:41:45: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:41:50: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:50: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:50: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "65") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:51: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "47") (weapon "quake_rl") L 09/27/2026 - 19:41:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:52: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:52: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:52: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "72") (weapon "quake_rl") L 09/27/2026 - 19:41:55: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:55: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:55: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:55: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "77") (realdamage "20") (weapon "quake_rl") L 09/27/2026 - 19:41:55: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8907 11772 10924") (victim_position "-8825 11939 10796") L 09/27/2026 - 19:41:55: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:41:57: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:41:58: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:41:58: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:41:58: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "51") (weapon "quake_rl") L 09/27/2026 - 19:41:59: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:00: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:00: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "66") (weapon "quake_rl") L 09/27/2026 - 19:42:00: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:01: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:01: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "108") (weapon "quake_rl") L 09/27/2026 - 19:42:01: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:01: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:01: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "80") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:01: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:02: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:02: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:02: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "52") (realdamage "28") (weapon "quake_rl") L 09/27/2026 - 19:42:02: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8774 11656 10743") (victim_position "-8621 11877 10804") L 09/27/2026 - 19:42:02: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:42:05: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:05: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:05: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:05: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "60") (weapon "quake_rl") L 09/27/2026 - 19:42:05: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:05: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:05: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "102") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:06: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:06: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:06: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:06: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "39") (weapon "quake_rl") L 09/27/2026 - 19:42:08: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:08: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:08: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "75") (weapon "quake_rl") L 09/27/2026 - 19:42:08: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:09: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:09: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:09: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "79") (weapon "quake_rl") L 09/27/2026 - 19:42:10: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:10: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:10: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "81") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:11: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:11: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "144") (realdamage "7") (weapon "quake_rl") (crit "mini") L 09/27/2026 - 19:42:11: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8756 11941 10858") (victim_position "-8786 11735 10743") L 09/27/2026 - 19:42:11: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:11: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:42:13: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:14: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:14: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "52") (weapon "quake_rl") L 09/27/2026 - 19:42:14: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:15: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:15: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "82") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:15: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:15: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:16: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:16: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "108") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:16: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:16: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "75") (weapon "quake_rl") L 09/27/2026 - 19:42:16: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:17: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:19: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:20: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:21: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:21: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "57") (weapon "quake_rl") L 09/27/2026 - 19:42:21: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:21: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:21: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "104") (realdamage "26") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:21: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8318 11840 10714") (victim_position "-8474 11647 10836") L 09/27/2026 - 19:42:21: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:42:23: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:23: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:23: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "54") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:24: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:24: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "110") (weapon "quake_rl") L 09/27/2026 - 19:42:24: "Nininho<197><[U:1:1479675073]>" picked up item "tf_ammo_pack" L 09/27/2026 - 19:42:24: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:24: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:24: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "77") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:24: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:26: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:27: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:27: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:27: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 19:42:27: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:28: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:28: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "56") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:28: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:28: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:28: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "94") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "242") L 09/27/2026 - 19:42:28: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8240 11465 10901") (victim_position "-8626 11682 10985") L 09/27/2026 - 19:42:29: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:42:31: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:31: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "110") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:31: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:31: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:31: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "53") (weapon "quake_rl") L 09/27/2026 - 19:42:31: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:32: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:34: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:34: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "73") (weapon "quake_rl") L 09/27/2026 - 19:42:35: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:35: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:35: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "62") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:36: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:36: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:37: "Nininho<197><[U:1:1479675073]>" picked up item "tf_ammo_pack" L 09/27/2026 - 19:42:38: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:38: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:38: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "79") (realdamage "12") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:38: "sim<227><[U:1:43342648]>" killed "Nininho<197><[U:1:1479675073]>" with "tf_projectile_rocket" (attacker_position "-8519 11780 10722") (victim_position "-8340 11736 10658") L 09/27/2026 - 19:42:38: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:38: "Nininho<197><[U:1:1479675073]>" spawned as "soldier" L 09/27/2026 - 19:42:40: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:40: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:40: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "58") (weapon "quake_rl") L 09/27/2026 - 19:42:40: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:41: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:41: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:41: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:41: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "50") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:42: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:42: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "59") (weapon "quake_rl") L 09/27/2026 - 19:42:42: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:42: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:43: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:43: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "72") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:43: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:44: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:44: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:44: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "76") (weapon "quake_rl") L 09/27/2026 - 19:42:46: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:46: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:46: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "103") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:46: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:46: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:46: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "54") (realdamage "43") (weapon "quake_rl") L 09/27/2026 - 19:42:46: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8475 11689 10836") (victim_position "-8785 11976 10736") L 09/27/2026 - 19:42:46: "sim<227><[U:1:43342648]>" spawned as "soldier" L 09/27/2026 - 19:42:49: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:49: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:49: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:49: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "66") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:50: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:50: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:50: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "80") (weapon "quake_rl") L 09/27/2026 - 19:42:51: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:51: "sim<227><[U:1:43342648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:51: "sim<227><[U:1:43342648]>" triggered "damage" against "Nininho<197><[U:1:1479675073]>" (damage "69") (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:51: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:51: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "77") (weapon "quake_rl") L 09/27/2026 - 19:42:52: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:52: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:52: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "94") (weapon "quake_rl") L 09/27/2026 - 19:42:56: "sim<227><[U:1:43342648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/27/2026 - 19:42:56: "Nininho<197><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 09/27/2026 - 19:42:56: "Nininho<197><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 09/27/2026 - 19:42:56: "Nininho<197><[U:1:1479675073]>" triggered "damage" against "sim<227><[U:1:43342648]>" (damage "49") (realdamage "9") (weapon "quake_rl") L 09/27/2026 - 19:42:56: "Nininho<197><[U:1:1479675073]>" killed "sim<227><[U:1:43342648]>" with "quake_rl" (attacker_position "-8515 11666 10944") (victim_position "-8673 12006 10803") L 09/27/2026 - 19:42:56: World triggered "mge_match_end" (winner "[U:1:1479675073]") (loser "[U:1:43342648]") (winner_score "20") (loser_score "14")