L 09/28/2026 - 03:24:55: World triggered "meta_data" (matchid "2609280324554b02") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/28/2026 - 03:24:55: "50u1<59><[U:1:49392868]>" changed role to "soldier" L 09/28/2026 - 03:24:55: "Coolcatcastle<58><[U:1:386756622]>" changed role to "scout" L 09/28/2026 - 03:24:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:24:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:24:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "6") (weapon "scattergun") L 09/28/2026 - 03:25:01: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 03:25:01: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:01: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:01: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "5") (weapon "shotgun_soldier") L 09/28/2026 - 03:25:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 03:25:02: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:02: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "73") (weapon "scattergun") L 09/28/2026 - 03:25:03: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:03: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "74") (weapon "scattergun") L 09/28/2026 - 03:25:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:04: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:04: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:04: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 03:25:05: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:05: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:05: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "11") (weapon "shotgun_soldier") L 09/28/2026 - 03:25:05: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:05: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:05: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:05: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "52") (realdamage "1") (weapon "scattergun") L 09/28/2026 - 03:25:05: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13059 11286 10747") (victim_position "-13277 11621 10696") L 09/28/2026 - 03:25:05: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:25:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 03:25:08: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:08: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:08: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "94") (weapon "quake_rl") L 09/28/2026 - 03:25:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 03:25:09: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "41") (weapon "scattergun") L 09/28/2026 - 03:25:09: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 03:25:10: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 03:25:11: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:11: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:11: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "53") (weapon "quake_rl") L 09/28/2026 - 03:25:11: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13091 11890 10856") (victim_position "-12947 11697 10735") L 09/28/2026 - 03:25:11: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:25:12: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:25:13: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:13: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:13: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:13: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 03:25:13: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:13: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:13: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "83") (weapon "quake_rl") L 09/28/2026 - 03:25:13: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:14: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:14: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:14: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 03:25:14: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:15: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 03:25:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 03:25:16: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:16: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:16: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:16: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "33") (weapon "shotgun_soldier") L 09/28/2026 - 03:25:17: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:17: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:17: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "7") (weapon "shotgun_soldier") L 09/28/2026 - 03:25:17: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:18: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:18: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:18: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 03:25:18: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:19: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "86") (weapon "scattergun") L 09/28/2026 - 03:25:20: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:20: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:20: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "62") (realdamage "22") (weapon "shotgun_soldier") L 09/28/2026 - 03:25:20: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13133 11277 10697") (victim_position "-12953 11045 10696") L 09/28/2026 - 03:25:21: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:25:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:23: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:23: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:23: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:25:23: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:23: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:23: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 03:25:24: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 03:25:25: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:25: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "66") (weapon "quake_rl") L 09/28/2026 - 03:25:25: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:26: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:27: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:28: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:28: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:28: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "72") (weapon "quake_rl") L 09/28/2026 - 03:25:28: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13045 11152 10740") (victim_position "-12828 11130 10722") L 09/28/2026 - 03:25:28: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:28: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:25:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:30: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "58") (weapon "scattergun") L 09/28/2026 - 03:25:31: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 03:25:31: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "56") (weapon "scattergun") L 09/28/2026 - 03:25:32: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:33: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:33: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:33: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "58") (realdamage "51") (weapon "scattergun") L 09/28/2026 - 03:25:33: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13282 11542 10750") (victim_position "-13096 11530 10696") L 09/28/2026 - 03:25:33: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:33: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "75") (weapon "quake_rl") L 09/28/2026 - 03:25:33: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:25:33: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:35: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "52") (weapon "scattergun") L 09/28/2026 - 03:25:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 03:25:36: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "53") (weapon "scattergun") L 09/28/2026 - 03:25:38: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:38: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:38: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "110") (realdamage "80") (weapon "quake_rl") L 09/28/2026 - 03:25:38: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13266 12089 10794") (victim_position "-13173 11967 10807") L 09/28/2026 - 03:25:38: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:38: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:25:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:25:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "54") (weapon "scattergun") L 09/28/2026 - 03:25:41: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 03:25:42: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 03:25:42: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 03:25:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 03:25:43: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:44: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:44: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:25:44: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "28") (weapon "shotgun_soldier") L 09/28/2026 - 03:25:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:45: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:46: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:46: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:46: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "100") (realdamage "74") (weapon "scattergun") L 09/28/2026 - 03:25:46: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13603 11952 10724") (victim_position "-13463 11942 10735") L 09/28/2026 - 03:25:46: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:25:48: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:48: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:48: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 03:25:48: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:48: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:48: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "49") (weapon "quake_rl") L 09/28/2026 - 03:25:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 03:25:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 03:25:50: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:50: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:50: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:50: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 03:25:55: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:55: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:55: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:55: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "56") (weapon "scattergun") L 09/28/2026 - 03:25:55: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:55: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:55: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "56") (weapon "quake_rl") L 09/28/2026 - 03:25:56: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:56: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "91") (realdamage "75") (weapon "scattergun") L 09/28/2026 - 03:25:57: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-12762 11403 10567") (victim_position "-12972 11466 10696") L 09/28/2026 - 03:25:57: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:25:59: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:25:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:25:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:25:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:25:59: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:25:59: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "69") (weapon "quake_rl") L 09/28/2026 - 03:25:59: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 03:26:00: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "97") (weapon "scattergun") L 09/28/2026 - 03:26:01: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:01: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "78") (weapon "quake_rl") L 09/28/2026 - 03:26:01: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13042 11049 10850") (victim_position "-13240 11100 10783") L 09/28/2026 - 03:26:01: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:01: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 03:26:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 03:26:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 03:26:04: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:04: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "108") (weapon "quake_rl") L 09/28/2026 - 03:26:04: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:05: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:05: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:05: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "81") (realdamage "34") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:05: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13001 11338 10696") (victim_position "-13153 11444 10858") L 09/28/2026 - 03:26:05: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 03:26:09: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:10: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "82") (weapon "scattergun") L 09/28/2026 - 03:26:12: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:12: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:12: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 03:26:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 03:26:12: "50u1<59><[U:1:49392868]>" picked up item "tf_ammo_pack" L 09/28/2026 - 03:26:13: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:13: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:13: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "9") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:13: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:14: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:14: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:14: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "26") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:15: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:15: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:15: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "86") (realdamage "21") (weapon "quake_rl") L 09/28/2026 - 03:26:15: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13130 11687 10783") (victim_position "-13241 11833 10791") L 09/28/2026 - 03:26:15: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:16: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:16: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:17: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:17: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "71") (weapon "quake_rl") L 09/28/2026 - 03:26:17: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:17: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:17: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 03:26:18: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:18: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:18: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "24") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:18: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:18: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:18: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 03:26:18: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:18: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:18: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "49") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:19: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:20: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:20: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:20: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:20: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13317 11212 10696") (victim_position "-13033 11156 10838") L 09/28/2026 - 03:26:20: "50u1<59><[U:1:49392868]>" triggered "domination" against "Coolcatcastle<58><[U:1:386756622]>" L 09/28/2026 - 03:26:20: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "3") (weapon "scattergun") L 09/28/2026 - 03:26:21: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 03:26:22: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 03:26:22: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:23: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:23: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "39") (weapon "scattergun") L 09/28/2026 - 03:26:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "100") (weapon "scattergun") L 09/28/2026 - 03:26:25: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:25: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "65") (weapon "quake_rl") L 09/28/2026 - 03:26:25: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:25: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:25: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:25: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "47") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "20") (weapon "scattergun") L 09/28/2026 - 03:26:26: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:26: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:26: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "26") (realdamage "25") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:26: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13094 11345 10700") (victim_position "-12925 11335 10696") L 09/28/2026 - 03:26:26: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:28: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:28: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:28: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 03:26:28: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:28: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:28: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 03:26:29: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "56") (weapon "scattergun") L 09/28/2026 - 03:26:29: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:29: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:29: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "25") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:30: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:30: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "110") (weapon "quake_rl") L 09/28/2026 - 03:26:31: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 03:26:31: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 03:26:32: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:32: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:32: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:32: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "7") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:32: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13002 11603 10696") (victim_position "-12808 11197 10738") L 09/28/2026 - 03:26:32: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 03:26:34: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 03:26:34: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:34: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:34: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "7") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 03:26:35: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "53") (weapon "scattergun") L 09/28/2026 - 03:26:36: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:36: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:36: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "14") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "6") (weapon "scattergun") L 09/28/2026 - 03:26:36: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:36: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:36: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "14") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "93") (weapon "scattergun") L 09/28/2026 - 03:26:37: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:37: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 03:26:37: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:38: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:39: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "47") (realdamage "30") (weapon "scattergun") L 09/28/2026 - 03:26:39: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13146 11723 10804") (victim_position "-13083 11532 10696") L 09/28/2026 - 03:26:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "revenge" against "50u1<59><[U:1:49392868]>" L 09/28/2026 - 03:26:39: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:26:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 03:26:41: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:41: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "100") (weapon "scattergun") L 09/28/2026 - 03:26:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "74") (weapon "scattergun") L 09/28/2026 - 03:26:42: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:42: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "56") (weapon "quake_rl") L 09/28/2026 - 03:26:42: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 03:26:43: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:44: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "62") (realdamage "40") (weapon "scattergun") L 09/28/2026 - 03:26:44: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13299 11191 10851") (victim_position "-13067 11159 10696") L 09/28/2026 - 03:26:44: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:26:46: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:46: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:46: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "3") (weapon "scattergun") L 09/28/2026 - 03:26:46: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:46: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:47: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:47: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:47: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:47: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "56") (weapon "scattergun") L 09/28/2026 - 03:26:48: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:48: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "58") (weapon "quake_rl") L 09/28/2026 - 03:26:48: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:48: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:49: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:49: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:49: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "72") (weapon "quake_rl") L 09/28/2026 - 03:26:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "74") (weapon "scattergun") L 09/28/2026 - 03:26:49: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:50: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:50: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:50: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "42") (realdamage "12") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:50: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13385 11759 10696") (victim_position "-13013 11640 10778") L 09/28/2026 - 03:26:50: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:51: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 03:26:52: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 03:26:52: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:26:52: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "87") (weapon "quake_rl") L 09/28/2026 - 03:26:53: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:53: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:53: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:53: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 03:26:54: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:54: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:54: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "28") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 03:26:55: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:55: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:55: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:55: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "20") (weapon "scattergun") L 09/28/2026 - 03:26:55: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:56: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:56: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:56: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "48") (realdamage "32") (weapon "shotgun_soldier") L 09/28/2026 - 03:26:56: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13327 11498 10696") (victim_position "-13075 11175 10740") L 09/28/2026 - 03:26:56: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:26:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:26:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:26:57: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:26:58: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:26:58: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:26:59: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 03:27:00: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:00: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:00: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "78") (weapon "quake_rl") L 09/28/2026 - 03:27:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "6") (weapon "scattergun") L 09/28/2026 - 03:27:01: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 03:27:01: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:01: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:01: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "20") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:02: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:02: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:02: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 03:27:02: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:02: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:02: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "54") (realdamage "43") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:02: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13064 11293 10696") (victim_position "-13261 11104 10830") L 09/28/2026 - 03:27:02: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:27:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "22") (weapon "scattergun") L 09/28/2026 - 03:27:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 03:27:04: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:05: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:05: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:05: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 03:27:05: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:05: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:06: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:06: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:06: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "22") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:06: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:06: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:07: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:07: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 03:27:07: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:08: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:09: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:09: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:09: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:09: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "17") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 03:27:10: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:10: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:10: "Coolcatcastle<58><[U:1:386756622]>" picked up item "tf_ammo_pack" L 09/28/2026 - 03:27:11: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:11: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:11: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "33") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:11: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:11: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:11: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "45") (weapon "scattergun") L 09/28/2026 - 03:27:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "79") (realdamage "69") (weapon "scattergun") L 09/28/2026 - 03:27:12: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13321 11154 10696") (victim_position "-13184 11190 10775") L 09/28/2026 - 03:27:12: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:27:14: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:17: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 03:27:19: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "47") (weapon "scattergun") L 09/28/2026 - 03:27:20: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:20: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:20: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:20: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 03:27:20: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:20: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:20: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "8") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:21: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:21: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:21: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 03:27:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 03:27:22: "50u1<59><[U:1:49392868]>" picked up item "tf_ammo_pack" L 09/28/2026 - 03:27:22: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:22: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "71") (realdamage "56") (weapon "scattergun") L 09/28/2026 - 03:27:22: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13178 10970 10804") (victim_position "-12931 10908 10706") L 09/28/2026 - 03:27:23: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:27:24: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:24: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:24: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "61") (weapon "quake_rl") L 09/28/2026 - 03:27:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:25: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:25: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:25: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:25: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "84") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:27: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:27: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:27: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "62") (realdamage "5") (weapon "quake_rl") L 09/28/2026 - 03:27:27: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13228 11422 10753") (victim_position "-13242 11607 10794") L 09/28/2026 - 03:27:27: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:27:29: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:29: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:29: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:29: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "7") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 03:27:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "79") (weapon "scattergun") L 09/28/2026 - 03:27:30: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:30: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:30: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 03:27:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:31: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 03:27:31: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "72") (weapon "scattergun") L 09/28/2026 - 03:27:32: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:32: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "62") (weapon "quake_rl") L 09/28/2026 - 03:27:32: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:33: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:34: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:34: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:34: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "18") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "54") (weapon "scattergun") L 09/28/2026 - 03:27:34: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:34: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:34: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "40") (realdamage "5") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:34: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13335 11439 10696") (victim_position "-12919 11295 10696") L 09/28/2026 - 03:27:34: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:27:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:27:36: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:36: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:36: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:37: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:37: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 03:27:38: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:38: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:38: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:38: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 03:27:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "20") (weapon "scattergun") L 09/28/2026 - 03:27:39: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:41: "Coolcatcastle<58><[U:1:386756622]>" picked up item "tf_ammo_pack" L 09/28/2026 - 03:27:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 03:27:42: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "91") (weapon "scattergun") L 09/28/2026 - 03:27:42: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "96") (realdamage "64") (weapon "scattergun") L 09/28/2026 - 03:27:43: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-12950 11425 10696") (victim_position "-13130 11509 10699") L 09/28/2026 - 03:27:43: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:27:44: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 03:27:45: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 03:27:46: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:27:46: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "44") (weapon "quake_rl") L 09/28/2026 - 03:27:46: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:49: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 03:27:49: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:50: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:50: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:50: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 03:27:50: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:51: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:51: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:51: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:51: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "22") (weapon "scattergun") L 09/28/2026 - 03:27:51: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:51: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:51: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "82") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:51: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:51: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:51: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "92") (weapon "scattergun") L 09/28/2026 - 03:27:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:52: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "64") (realdamage "41") (weapon "scattergun") L 09/28/2026 - 03:27:52: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13512 11765 10630") (victim_position "-13671 11946 10688") L 09/28/2026 - 03:27:52: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:27:53: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:27:54: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:54: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:55: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:55: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:56: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:56: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:56: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:56: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "59") (weapon "shotgun_soldier") L 09/28/2026 - 03:27:57: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:27:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:57: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "93") (weapon "scattergun") L 09/28/2026 - 03:27:58: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:58: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:58: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "20") (weapon "scattergun") L 09/28/2026 - 03:27:58: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:27:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:27:59: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "98") (weapon "scattergun") L 09/28/2026 - 03:27:59: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:27:59: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:00: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:00: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:00: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "25") (weapon "shotgun_soldier") L 09/28/2026 - 03:28:00: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:00: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:00: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:00: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "42") (weapon "shotgun_soldier") L 09/28/2026 - 03:28:01: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:02: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:03: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:04: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "40") (realdamage "1") (weapon "scattergun") L 09/28/2026 - 03:28:04: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-12812 10971 10702") (victim_position "-12893 11272 10530") L 09/28/2026 - 03:28:05: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:28:06: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:06: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:06: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:06: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 03:28:07: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "34") (weapon "scattergun") L 09/28/2026 - 03:28:07: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:07: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:07: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "64") (weapon "quake_rl") L 09/28/2026 - 03:28:07: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:08: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "53") (weapon "scattergun") L 09/28/2026 - 03:28:08: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:08: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:08: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "27") (weapon "shotgun_soldier") L 09/28/2026 - 03:28:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:09: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 03:28:09: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:10: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:10: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:10: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "56") (realdamage "53") (weapon "quake_rl") L 09/28/2026 - 03:28:10: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13195 11622 10740") (victim_position "-13022 11885 10794") L 09/28/2026 - 03:28:10: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:28:11: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:11: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:11: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 03:28:11: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:12: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "33") (weapon "scattergun") L 09/28/2026 - 03:28:12: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:12: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:12: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "73") (weapon "quake_rl") L 09/28/2026 - 03:28:13: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:13: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:13: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:14: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:14: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:15: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 03:28:15: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:15: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:15: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "68") (weapon "quake_rl") L 09/28/2026 - 03:28:16: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:16: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:16: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:16: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "13") (realdamage "5") (weapon "shotgun_soldier") L 09/28/2026 - 03:28:16: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "shotgun_soldier" (attacker_position "-13119 11608 10740") (victim_position "-13313 11864 11068") L 09/28/2026 - 03:28:16: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:28:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:19: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "52") (weapon "scattergun") L 09/28/2026 - 03:28:19: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:20: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:20: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:21: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:21: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:21: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "68") (weapon "shotgun_soldier") L 09/28/2026 - 03:28:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:21: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 03:28:22: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:22: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:22: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "105") (realdamage "71") (weapon "quake_rl") L 09/28/2026 - 03:28:22: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13175 11500 10744") (victim_position "-13208 11240 10698") L 09/28/2026 - 03:28:22: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:28:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 03:28:24: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:24: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:25: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:25: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 03:28:25: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "100") (weapon "scattergun") L 09/28/2026 - 03:28:26: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:26: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 03:28:27: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:27: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:27: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "83") (realdamage "77") (weapon "scattergun") L 09/28/2026 - 03:28:27: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13458 11636 10654") (victim_position "-13138 11554 10697") L 09/28/2026 - 03:28:27: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:28:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "12") (weapon "scattergun") L 09/28/2026 - 03:28:29: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:29: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 03:28:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:30: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 03:28:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "72") (weapon "scattergun") L 09/28/2026 - 03:28:31: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:31: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:32: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:32: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:32: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 03:28:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:32: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 03:28:32: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:32: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:32: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "7") (weapon "shotgun_soldier") L 09/28/2026 - 03:28:33: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:34: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "45") (weapon "scattergun") L 09/28/2026 - 03:28:35: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:35: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "40") (realdamage "20") (weapon "scattergun") L 09/28/2026 - 03:28:35: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13079 11762 10787") (victim_position "-13020 12110 10789") L 09/28/2026 - 03:28:35: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:35: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "100") (weapon "quake_rl") L 09/28/2026 - 03:28:35: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:28:38: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:38: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:38: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:38: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 03:28:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 03:28:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:39: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "56") (weapon "scattergun") L 09/28/2026 - 03:28:39: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:40: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 03:28:41: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:41: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 03:28:41: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:41: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "64") (realdamage "56") (weapon "quake_rl") L 09/28/2026 - 03:28:41: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13228 10952 10857") (victim_position "-13221 11290 10696") L 09/28/2026 - 03:28:41: "Coolcatcastle<58><[U:1:386756622]>" spawned as "scout" L 09/28/2026 - 03:28:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:42: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "3") (weapon "scattergun") L 09/28/2026 - 03:28:43: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:43: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 03:28:43: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:43: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "55") (weapon "quake_rl") L 09/28/2026 - 03:28:44: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:44: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "91") (weapon "scattergun") L 09/28/2026 - 03:28:44: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:44: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/28/2026 - 03:28:44: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "7") (weapon "shotgun_soldier") L 09/28/2026 - 03:28:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 03:28:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:45: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "93") (realdamage "78") (weapon "scattergun") L 09/28/2026 - 03:28:45: "Coolcatcastle<58><[U:1:386756622]>" killed "50u1<59><[U:1:49392868]>" with "scattergun" (attacker_position "-13115 11567 10697") (victim_position "-13131 11332 10740") L 09/28/2026 - 03:28:45: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:45: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:45: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "66") (weapon "quake_rl") L 09/28/2026 - 03:28:45: "50u1<59><[U:1:49392868]>" spawned as "soldier" L 09/28/2026 - 03:28:47: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:47: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 03:28:47: "Coolcatcastle<58><[U:1:386756622]>" triggered "damage" against "50u1<59><[U:1:49392868]>" (damage "6") (weapon "scattergun") L 09/28/2026 - 03:28:47: "50u1<59><[U:1:49392868]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 03:28:47: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:47: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "69") (weapon "quake_rl") L 09/28/2026 - 03:28:48: "Coolcatcastle<58><[U:1:386756622]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 03:28:48: "50u1<59><[U:1:49392868]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 03:28:48: "50u1<59><[U:1:49392868]>" triggered "damage" against "Coolcatcastle<58><[U:1:386756622]>" (damage "51") (realdamage "21") (weapon "quake_rl") L 09/28/2026 - 03:28:48: "50u1<59><[U:1:49392868]>" killed "Coolcatcastle<58><[U:1:386756622]>" with "quake_rl" (attacker_position "-13118 10857 10847") (victim_position "-13207 11176 10824") L 09/28/2026 - 03:28:48: World triggered "mge_match_end" (winner "[U:1:49392868]") (loser "[U:1:386756622]") (winner_score "20") (loser_score "14")