L 09/28/2026 - 23:10:22: World triggered "meta_data" (matchid "2609282310224d77") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/28/2026 - 23:10:22: "europa<10><[U:1:913631502]>" changed role to "soldier" L 09/28/2026 - 23:10:22: "skele<11><[U:1:996439394]>" changed role to "scout" L 09/28/2026 - 23:10:22: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:22: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:22: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 23:10:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:23: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:23: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:23: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "110") (weapon "quake_rl") L 09/28/2026 - 23:10:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:24: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:24: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:24: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "52") (realdamage "10") (weapon "quake_rl") L 09/28/2026 - 23:10:24: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13105 11710 -4195") (victim_position "-12820 11687 -4242") L 09/28/2026 - 23:10:24: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:24: "skele<11><[U:1:996439394]>" spawned as "scout" L 09/28/2026 - 23:10:26: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:26: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "the_winger") L 09/28/2026 - 23:10:26: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "the_winger") L 09/28/2026 - 23:10:26: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "13") (weapon "the_winger") L 09/28/2026 - 23:10:26: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "the_winger") L 09/28/2026 - 23:10:26: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "the_winger") L 09/28/2026 - 23:10:26: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "15") (weapon "the_winger") L 09/28/2026 - 23:10:26: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:26: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "87") (weapon "quake_rl") L 09/28/2026 - 23:10:26: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "the_winger") L 09/28/2026 - 23:10:26: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "57") (weapon "scattergun") L 09/28/2026 - 23:10:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:28: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:28: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "108") (realdamage "63") (weapon "quake_rl") L 09/28/2026 - 23:10:28: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13185 11330 -4299") (victim_position "-13300 11225 -4159") L 09/28/2026 - 23:10:28: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:28: "skele<11><[U:1:996439394]>" spawned as "scout" L 09/28/2026 - 23:10:29: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:31: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:31: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 23:10:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:31: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:31: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 23:10:31: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:31: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:31: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "96") (weapon "quake_rl") L 09/28/2026 - 23:10:32: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:32: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:32: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "43") (weapon "scattergun") L 09/28/2026 - 23:10:32: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:33: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:33: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:33: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:10:33: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:33: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:33: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:33: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:10:34: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:34: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:34: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "83") (weapon "scattergun") L 09/28/2026 - 23:10:34: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:35: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:36: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "the_winger") L 09/28/2026 - 23:10:36: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "the_winger") L 09/28/2026 - 23:10:36: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (realdamage "3") (weapon "the_winger") L 09/28/2026 - 23:10:36: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "the_winger" (attacker_position "-12548 11423 -4484") (victim_position "-12982 11188 -4303") L 09/28/2026 - 23:10:36: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:10:37: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:39: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:39: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:39: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 23:10:40: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:40: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:40: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:40: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "51") (weapon "scattergun") L 09/28/2026 - 23:10:40: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:40: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:40: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:10:40: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:41: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:41: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:41: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:10:41: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:41: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:41: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:10:42: "europa<10><[U:1:913631502]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:10:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:42: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:43: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:43: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:43: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:43: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 09/28/2026 - 23:10:43: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:43: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:43: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "20") (weapon "maxgun") L 09/28/2026 - 23:10:44: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "20") (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "19") (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:45: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:45: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:10:45: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "maxgun") L 09/28/2026 - 23:10:46: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:46: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:46: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 09/28/2026 - 23:10:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:47: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:10:47: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (realdamage "10") (weapon "maxgun") L 09/28/2026 - 23:10:47: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "maxgun" (attacker_position "-13860 11363 -4314") (victim_position "-13457 11532 -4466") L 09/28/2026 - 23:10:47: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:10:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:49: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:49: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:49: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:49: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:10:50: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:50: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:50: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "54") (weapon "scattergun") L 09/28/2026 - 23:10:50: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:51: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:51: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:51: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "50") (weapon "scattergun") L 09/28/2026 - 23:10:51: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:52: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:52: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "70") (weapon "scattergun") L 09/28/2026 - 23:10:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:52: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:52: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "73") (realdamage "12") (weapon "scattergun") L 09/28/2026 - 23:10:52: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13662 11461 -4476") (victim_position "-13643 11405 -4493") L 09/28/2026 - 23:10:52: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:10:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:54: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:55: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:55: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:56: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:56: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:56: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:56: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:10:57: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:57: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:57: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "30") (weapon "scattergun") L 09/28/2026 - 23:10:57: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:57: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:10:57: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:10:57: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "62") (weapon "scattergun") L 09/28/2026 - 23:10:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:58: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:10:58: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "21") (weapon "maxgun") L 09/28/2026 - 23:10:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:59: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:10:59: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "110") (weapon "quake_rl") L 09/28/2026 - 23:10:59: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "world" (attacker_position "-13117 11467 -4298") (victim_position "-13241 11387 -4299") L 09/28/2026 - 23:10:59: "skele<11><[U:1:996439394]>" triggered "domination" against "europa<10><[U:1:913631502]>" L 09/28/2026 - 23:10:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:10:59: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:10:59: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:10:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:01: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:01: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:01: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "12") (weapon "scattergun") L 09/28/2026 - 23:11:01: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:01: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:01: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "31") (weapon "scattergun") L 09/28/2026 - 23:11:02: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:02: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:02: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 23:11:02: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:02: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:02: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 23:11:12: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:12: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:12: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "maxgun") L 09/28/2026 - 23:11:13: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "maxgun") L 09/28/2026 - 23:11:13: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:14: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:14: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:14: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "maxgun") L 09/28/2026 - 23:11:14: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:14: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:14: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "19") (weapon "maxgun") L 09/28/2026 - 23:11:14: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:15: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:15: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:15: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "74") (realdamage "2") (weapon "scattergun") (crit "mini") L 09/28/2026 - 23:11:15: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13196 11480 -4235") (victim_position "-13249 11122 -4303") L 09/28/2026 - 23:11:15: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:11:16: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:16: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:16: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:11:17: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:17: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:17: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:11:17: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:17: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:17: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:17: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "34") (weapon "scattergun") L 09/28/2026 - 23:11:18: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:18: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:18: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 09/28/2026 - 23:11:18: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:18: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:18: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "75") (weapon "scattergun") L 09/28/2026 - 23:11:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 23:11:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "94") (realdamage "45") (weapon "scattergun") L 09/28/2026 - 23:11:19: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13011 11194 -4196") (victim_position "-13087 10988 -4195") L 09/28/2026 - 23:11:19: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:11:21: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:22: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:22: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:22: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:22: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:11:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:23: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:23: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:23: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "83") (weapon "scattergun") L 09/28/2026 - 23:11:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:23: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:24: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:24: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:24: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 23:11:25: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:25: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:25: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "91") (realdamage "89") (weapon "scattergun") L 09/28/2026 - 23:11:25: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-12925 11744 -4283") (victim_position "-12933 11609 -4303") L 09/28/2026 - 23:11:25: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:11:26: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 23:11:27: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 23:11:27: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:27: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 09/28/2026 - 23:11:28: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:28: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:28: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "58") (weapon "scattergun") L 09/28/2026 - 23:11:28: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:29: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:29: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:29: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:29: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:11:29: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:30: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:30: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:30: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "47") (weapon "scattergun") L 09/28/2026 - 23:11:30: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "20") (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "21") (realdamage "16") (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "maxgun" (attacker_position "-12897 11018 -4232") (victim_position "-13096 10963 -4195") L 09/28/2026 - 23:11:31: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:31: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 09/28/2026 - 23:11:31: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:31: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:32: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:32: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:32: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:32: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 23:11:33: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:33: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:33: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "84") (weapon "scattergun") L 09/28/2026 - 23:11:33: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:33: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:11:33: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:34: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:34: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:34: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:11:34: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:35: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:36: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:36: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:36: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:11:37: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:37: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:37: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:37: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 23:11:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:39: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:40: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:40: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:40: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:40: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "59") (realdamage "49") (weapon "scattergun") L 09/28/2026 - 23:11:40: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13375 11882 -4242") (victim_position "-13099 11797 -4106") L 09/28/2026 - 23:11:40: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:40: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 09/28/2026 - 23:11:40: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:11:42: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:43: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:43: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "83") (realdamage "82") (weapon "quake_rl") L 09/28/2026 - 23:11:43: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13110 11812 -4112") (victim_position "-13094 11932 -4195") L 09/28/2026 - 23:11:43: "europa<10><[U:1:913631502]>" triggered "revenge" against "skele<11><[U:1:996439394]>" L 09/28/2026 - 23:11:43: "skele<11><[U:1:996439394]>" spawned as "scout" L 09/28/2026 - 23:11:44: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:44: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:44: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "14") (weapon "maxgun") L 09/28/2026 - 23:11:44: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:45: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:45: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:45: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:45: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "maxgun") L 09/28/2026 - 23:11:45: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:45: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:45: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "75") (weapon "scattergun") L 09/28/2026 - 23:11:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:46: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:47: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:47: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:47: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "82") (weapon "scattergun") L 09/28/2026 - 23:11:48: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:48: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:48: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "40") (realdamage "23") (weapon "scattergun") L 09/28/2026 - 23:11:48: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13519 11395 -4232") (victim_position "-13397 11303 -4303") L 09/28/2026 - 23:11:48: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:11:49: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:49: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:49: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "3") (weapon "scattergun") L 09/28/2026 - 23:11:50: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:50: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:50: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "57") (weapon "scattergun") L 09/28/2026 - 23:11:50: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:51: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:51: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:51: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 23:11:51: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:51: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:51: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:51: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "81") (weapon "scattergun") L 09/28/2026 - 23:11:51: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:51: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "108") (weapon "quake_rl") L 09/28/2026 - 23:11:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:52: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:52: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "68") (weapon "scattergun") L 09/28/2026 - 23:11:52: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:52: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "77") (realdamage "34") (weapon "quake_rl") L 09/28/2026 - 23:11:52: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13235 11223 -4303") (victim_position "-13296 11397 -4270") L 09/28/2026 - 23:11:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:52: "skele<11><[U:1:996439394]>" spawned as "scout" L 09/28/2026 - 23:11:53: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:53: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:53: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:53: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "11") (weapon "maxgun") L 09/28/2026 - 23:11:53: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:53: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:53: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "12") (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "13") (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "maxgun") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:54: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:54: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:54: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:11:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:11:55: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:55: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:55: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:11:55: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:55: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:55: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "78") (weapon "scattergun") L 09/28/2026 - 23:11:56: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:56: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:56: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:56: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "55") (realdamage "32") (weapon "scattergun") L 09/28/2026 - 23:11:56: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13270 11401 -4290") (victim_position "-13087 11560 -4303") L 09/28/2026 - 23:11:56: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:11:58: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:58: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:58: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 23:11:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:59: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:59: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "22") (weapon "scattergun") L 09/28/2026 - 23:11:59: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:11:59: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:11:59: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 09/28/2026 - 23:11:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:11:59: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:11:59: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:11:59: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:00: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:00: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:00: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "98") (weapon "scattergun") L 09/28/2026 - 23:12:00: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:00: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 09/28/2026 - 23:12:00: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "world" (attacker_position "-13079 12029 -4259") (victim_position "-13165 11866 -4195") L 09/28/2026 - 23:12:00: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:00: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:01: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "8") (weapon "maxgun") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:02: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:02: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "39") (weapon "quake_rl") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:02: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:12:03: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:03: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:03: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:03: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "95") (weapon "scattergun") L 09/28/2026 - 23:12:04: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:04: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:04: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:04: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 23:12:04: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:04: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:04: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "90") (realdamage "76") (weapon "scattergun") L 09/28/2026 - 23:12:04: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13039 11435 -4299") (victim_position "-13161 11197 -4259") L 09/28/2026 - 23:12:04: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:04: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:06: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:06: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:06: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 23:12:06: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:07: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:07: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:07: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "90") (weapon "scattergun") L 09/28/2026 - 23:12:07: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:07: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 09/28/2026 - 23:12:07: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:07: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:07: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:07: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:12:08: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:08: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:08: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:08: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "51") (weapon "scattergun") L 09/28/2026 - 23:12:09: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:09: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:09: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "31") (weapon "scattergun") L 09/28/2026 - 23:12:09: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:09: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:09: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:09: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "19") (realdamage "11") (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "maxgun" (attacker_position "-12657 11201 -4264") (victim_position "-12974 11127 -4303") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "domination" against "europa<10><[U:1:913631502]>" L 09/28/2026 - 23:12:10: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:12: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:12: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:12: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:12: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:12:13: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:12:13: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:13: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 23:12:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "60") (weapon "scattergun") L 09/28/2026 - 23:12:13: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:13: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 09/28/2026 - 23:12:13: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:14: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:14: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:14: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "86") (weapon "scattergun") L 09/28/2026 - 23:12:14: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:15: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:15: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:15: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:15: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "14") (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "14") (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "maxgun") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "maxgun" (attacker_position "-13626 11611 -4257") (victim_position "-13213 11795 -4195") L 09/28/2026 - 23:12:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:16: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:17: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:18: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:18: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:18: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "31") (weapon "scattergun") L 09/28/2026 - 23:12:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 23:12:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "101") (weapon "scattergun") L 09/28/2026 - 23:12:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:19: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:19: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:12:20: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:20: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:20: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:12:20: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:21: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:21: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 09/28/2026 - 23:12:21: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:21: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:21: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "40") (realdamage "33") (weapon "scattergun") L 09/28/2026 - 23:12:21: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13117 11280 -4302") (victim_position "-13150 11632 -4259") L 09/28/2026 - 23:12:21: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:22: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:22: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:22: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:22: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:12:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:23: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:23: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:23: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 23:12:24: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:24: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:24: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:24: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 09/28/2026 - 23:12:24: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:25: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:25: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:25: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 23:12:25: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:26: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:26: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:26: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "55") (weapon "scattergun") L 09/28/2026 - 23:12:26: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "20") (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "20") (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "21") (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "21") (realdamage "11") (weapon "maxgun") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "maxgun" (attacker_position "-13344 11591 -4213") (victim_position "-13185 11740 -4195") L 09/28/2026 - 23:12:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:27: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:28: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:28: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:28: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:28: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 23:12:29: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:29: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:29: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 23:12:30: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:30: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:30: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "88") (weapon "scattergun") L 09/28/2026 - 23:12:30: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:30: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:30: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:30: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:12:31: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:31: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:31: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:12:31: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13044 11713 -4231") (victim_position "-13499 11991 -4012") L 09/28/2026 - 23:12:31: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:32: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:33: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:33: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:33: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:12:34: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:34: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:34: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 09/28/2026 - 23:12:34: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:35: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:35: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:35: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:12:35: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:35: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:35: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:35: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "61") (weapon "scattergun") L 09/28/2026 - 23:12:36: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:36: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "58") (weapon "scattergun") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (weapon "maxgun") L 09/28/2026 - 23:12:37: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:37: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:37: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:12:37: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "18") (realdamage "6") (weapon "maxgun") L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "maxgun" (attacker_position "-12735 11133 -4196") (victim_position "-13071 10964 -4259") L 09/28/2026 - 23:12:38: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:12:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:39: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 09/28/2026 - 23:12:40: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:40: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:40: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 23:12:40: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:41: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:41: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:41: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 09/28/2026 - 23:12:41: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:42: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:42: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:12:43: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:43: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:43: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "45") (weapon "scattergun") L 09/28/2026 - 23:12:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:44: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:44: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 23:12:45: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:46: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:46: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "65") (weapon "scattergun") L 09/28/2026 - 23:12:46: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:46: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:46: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "101") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "171") L 09/28/2026 - 23:12:46: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13362 11199 -4303") (victim_position "-13695 11223 -4293") L 09/28/2026 - 23:12:46: "europa<10><[U:1:913631502]>" triggered "revenge" against "skele<11><[U:1:996439394]>" L 09/28/2026 - 23:12:46: "skele<11><[U:1:996439394]>" spawned as "scout" L 09/28/2026 - 23:12:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:47: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:47: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "16") (weapon "scattergun") (crit "mini") L 09/28/2026 - 23:12:47: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:48: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:48: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:48: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:12:48: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:48: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 09/28/2026 - 23:12:48: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:49: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:49: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:49: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 09/28/2026 - 23:12:49: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:49: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:49: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:49: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "20") (weapon "scattergun") L 09/28/2026 - 23:12:51: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:51: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:51: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:12:51: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:51: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:51: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:12:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:53: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:53: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:53: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 23:12:53: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:53: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:53: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "69") (realdamage "15") (weapon "quake_rl") L 09/28/2026 - 23:12:53: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13241 11068 -4259") (victim_position "-13450 11405 -4240") L 09/28/2026 - 23:12:53: "skele<11><[U:1:996439394]>" spawned as "scout" L 09/28/2026 - 23:12:54: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:55: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:55: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:55: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:12:55: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:55: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:55: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "40") (weapon "scattergun") L 09/28/2026 - 23:12:55: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:55: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:55: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 09/28/2026 - 23:12:56: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:56: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:56: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:12:56: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:57: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:57: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:57: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "57") (weapon "scattergun") L 09/28/2026 - 23:12:57: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:12:57: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:12:57: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 23:12:57: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:57: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:57: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "67") (weapon "scattergun") L 09/28/2026 - 23:12:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:12:58: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:12:58: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "52") (realdamage "27") (weapon "scattergun") L 09/28/2026 - 23:12:58: "europa<10><[U:1:913631502]>" joined team "Spectator" L 09/28/2026 - 23:12:58: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "scattergun" (attacker_position "-13590 11337 -4339") (victim_position "-13302 11327 -4235") L 09/28/2026 - 23:12:58: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:913631502]") (winner_score "20") (loser_score "6")