L 09/28/2026 - 23:16:27: World triggered "meta_data" (matchid "260928231627478c") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/28/2026 - 23:16:27: "europa<10><[U:1:913631502]>" changed role to "soldier" L 09/28/2026 - 23:16:27: "skele<11><[U:1:996439394]>" changed role to "soldier" L 09/28/2026 - 23:16:29: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:30: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:30: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:30: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "84") (weapon "quake_rl") L 09/28/2026 - 23:16:30: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:33: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:33: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:33: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "257") L 09/28/2026 - 23:16:34: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:34: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:35: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:35: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:35: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "82") (weapon "quake_rl") L 09/28/2026 - 23:16:36: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:36: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:39: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:39: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:39: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "72") (realdamage "9") (weapon "quake_rl") L 09/28/2026 - 23:16:39: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13129 11151 -4227") (victim_position "-12967 10927 -4255") L 09/28/2026 - 23:16:39: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:16:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:42: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:42: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:42: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "103") (weapon "quake_rl") L 09/28/2026 - 23:16:42: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:42: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "107") (weapon "quake_rl") L 09/28/2026 - 23:16:43: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:43: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:43: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "47") (weapon "quake_rl") L 09/28/2026 - 23:16:43: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:43: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:45: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:46: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:46: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "108") (realdamage "81") (weapon "quake_rl") L 09/28/2026 - 23:16:46: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13404 11303 -4081") (victim_position "-13341 11362 -4271") L 09/28/2026 - 23:16:46: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:16:48: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:48: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "204") L 09/28/2026 - 23:16:48: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:48: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:51: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:52: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:52: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "69") (weapon "quake_rl") L 09/28/2026 - 23:16:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:52: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:52: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 09/28/2026 - 23:16:53: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:53: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:54: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:54: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "74") (realdamage "46") (weapon "quake_rl") L 09/28/2026 - 23:16:54: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13184 12030 -4154") (victim_position "-12982 12183 -4272") L 09/28/2026 - 23:16:54: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:16:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:58: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:16:58: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 09/28/2026 - 23:16:58: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:16:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:00: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:01: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:01: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "110") (weapon "quake_rl") L 09/28/2026 - 23:17:01: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:01: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "58") (weapon "quake_rl") L 09/28/2026 - 23:17:01: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "world" (attacker_position "-13015 11897 -4194") (victim_position "-13181 11944 -4176") L 09/28/2026 - 23:17:01: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:01: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:01: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:17:03: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:04: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:04: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:06: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:11: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:11: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:11: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 09/28/2026 - 23:17:11: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:11: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "107") (realdamage "90") (weapon "quake_rl") L 09/28/2026 - 23:17:11: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-12971 10810 -4299") (victim_position "-13150 10692 -4259") L 09/28/2026 - 23:17:11: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:11: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:17:14: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:14: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:14: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:14: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 23:17:14: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:15: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:15: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 09/28/2026 - 23:17:15: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:15: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:16: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:16: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:16: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 09/28/2026 - 23:17:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "62") (weapon "quake_rl") L 09/28/2026 - 23:17:19: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:19: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "88") (realdamage "27") (weapon "quake_rl") L 09/28/2026 - 23:17:19: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13071 11181 -4244") (victim_position "-12888 11378 -4303") L 09/28/2026 - 23:17:20: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:20: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:17:20: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:20: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:20: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:17:22: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:22: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:23: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:23: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:23: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "74") (weapon "quake_rl") L 09/28/2026 - 23:17:23: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:23: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:17:24: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:24: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:24: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:24: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "309") L 09/28/2026 - 23:17:24: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:24: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:17:26: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:28: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:33: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:34: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:35: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:35: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:39: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:39: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:40: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:40: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "40") (weapon "quake_rl") L 09/28/2026 - 23:17:41: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:42: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:45: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:46: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:47: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:47: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "74") (realdamage "2") (weapon "quake_rl") (crit "mini") L 09/28/2026 - 23:17:47: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-12950 11608 -4303") (victim_position "-12542 12257 -4267") L 09/28/2026 - 23:17:48: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:17:48: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:52: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:52: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "109") (weapon "quake_rl") L 09/28/2026 - 23:17:53: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:53: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:53: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:53: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 09/28/2026 - 23:17:54: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:55: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "world" (attacker_position "-12948 11769 -4303") (victim_position "-12668 11291 -4457") L 09/28/2026 - 23:17:55: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:17:57: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:57: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:57: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:17:57: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "86") (weapon "quake_rl") L 09/28/2026 - 23:17:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:17:59: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:00: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:00: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:00: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "103") (weapon "quake_rl") L 09/28/2026 - 23:18:00: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:00: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:00: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "60") (weapon "quake_rl") L 09/28/2026 - 23:18:01: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:02: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:03: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:04: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:04: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:06: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:06: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "88") (realdamage "2") (weapon "quake_rl") L 09/28/2026 - 23:18:06: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13155 11738 -4134") (victim_position "-13217 11688 -4259") L 09/28/2026 - 23:18:06: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:06: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:18:09: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:09: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:09: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "406") L 09/28/2026 - 23:18:10: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:11: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:11: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 09/28/2026 - 23:18:11: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:11: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "106") (realdamage "62") (weapon "quake_rl") L 09/28/2026 - 23:18:13: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13195 11771 -4144") (victim_position "-12955 11747 -4142") L 09/28/2026 - 23:18:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:13: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:18:17: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:18: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:18: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:18: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:18: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 09/28/2026 - 23:18:18: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:18: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "83") (weapon "quake_rl") L 09/28/2026 - 23:18:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:19: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:19: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "87") (weapon "quake_rl") L 09/28/2026 - 23:18:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:20: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:20: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "world" (attacker_position "-13066 11165 -4260") (victim_position "-12713 11942 -4522") L 09/28/2026 - 23:18:20: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:18:22: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:23: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:23: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "60") (weapon "quake_rl") L 09/28/2026 - 23:18:23: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:23: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "283") L 09/28/2026 - 23:18:24: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:24: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:27: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:27: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:27: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 23:18:28: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:28: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:28: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:28: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "41") (weapon "quake_rl") L 09/28/2026 - 23:18:29: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:30: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:31: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:31: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "66") (weapon "quake_rl") L 09/28/2026 - 23:18:31: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:31: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:32: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:32: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:32: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "43") (realdamage "17") (weapon "quake_rl") L 09/28/2026 - 23:18:33: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13244 11323 -4301") (victim_position "-13261 10701 -4258") L 09/28/2026 - 23:18:33: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:18:39: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:39: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:39: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:39: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "94") (weapon "quake_rl") L 09/28/2026 - 23:18:40: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:40: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:40: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "91") (weapon "quake_rl") L 09/28/2026 - 23:18:41: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:41: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:41: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "91") (realdamage "21") (weapon "quake_rl") L 09/28/2026 - 23:18:41: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13202 11019 -4145") (victim_position "-12770 10835 -4318") L 09/28/2026 - 23:18:42: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:18:45: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:46: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:46: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:46: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "64") (weapon "quake_rl") L 09/28/2026 - 23:18:46: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:48: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:48: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:48: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:18:48: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:49: "europa<10><[U:1:913631502]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:18:49: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:49: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:49: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "60") (weapon "quake_rl") L 09/28/2026 - 23:18:49: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13152 10960 -4130") (victim_position "-12848 10935 -4269") L 09/28/2026 - 23:18:49: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:18:49: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:52: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:52: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "436") L 09/28/2026 - 23:18:53: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:53: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:54: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:54: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:18:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:54: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:56: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:56: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:56: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "48") (weapon "quake_rl") L 09/28/2026 - 23:18:57: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:57: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:18:57: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:18:57: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "61") (realdamage "30") (weapon "quake_rl") (crit "mini") L 09/28/2026 - 23:18:57: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13132 10987 -4195") (victim_position "-13202 11557 -4284") L 09/28/2026 - 23:18:58: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:18:58: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:02: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:03: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:03: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "112") (weapon "quake_rl") L 09/28/2026 - 23:19:03: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:03: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:04: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:04: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:19:04: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:04: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:04: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:04: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "93") (weapon "quake_rl") L 09/28/2026 - 23:19:05: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:05: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:05: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:05: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "53") (realdamage "19") (weapon "quake_rl") L 09/28/2026 - 23:19:05: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13012 10938 -4303") (victim_position "-13346 10475 -4299") L 09/28/2026 - 23:19:05: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:19:08: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:08: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:09: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:09: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:19:09: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:10: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:10: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 09/28/2026 - 23:19:10: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:11: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:11: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:12: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:12: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "67") (weapon "quake_rl") L 09/28/2026 - 23:19:12: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:14: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:14: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:14: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "106") (realdamage "89") (weapon "quake_rl") L 09/28/2026 - 23:19:14: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13213 11035 -4195") (victim_position "-13196 11275 -4263") L 09/28/2026 - 23:19:14: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:19:16: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:17: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:17: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "56") (weapon "quake_rl") L 09/28/2026 - 23:19:17: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "60") (weapon "quake_rl") L 09/28/2026 - 23:19:20: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:20: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:20: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 09/28/2026 - 23:19:21: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:21: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:22: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:22: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "111") (realdamage "43") (weapon "quake_rl") L 09/28/2026 - 23:19:22: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13105 10871 -4195") (victim_position "-13023 10822 -4235") L 09/28/2026 - 23:19:22: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:22: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:19:26: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:27: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:27: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "109") (weapon "quake_rl") L 09/28/2026 - 23:19:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:27: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:27: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:27: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 09/28/2026 - 23:19:28: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:28: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:29: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:29: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:29: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:29: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 09/28/2026 - 23:19:29: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:29: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "104") (realdamage "61") (weapon "quake_rl") L 09/28/2026 - 23:19:29: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-12962 11077 -4255") (victim_position "-13146 10862 -4195") L 09/28/2026 - 23:19:29: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:19:32: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:32: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:32: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:32: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "107") (weapon "quake_rl") L 09/28/2026 - 23:19:32: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:33: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:34: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:35: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:36: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:36: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "63") (weapon "quake_rl") L 09/28/2026 - 23:19:36: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:38: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:38: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:38: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "113") (realdamage "42") (weapon "quake_rl") (crit "mini") L 09/28/2026 - 23:19:38: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13120 10981 -4125") (victim_position "-12928 10763 -4268") L 09/28/2026 - 23:19:38: "skele<11><[U:1:996439394]>" triggered "domination" against "europa<10><[U:1:913631502]>" L 09/28/2026 - 23:19:38: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:19:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:43: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:43: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:43: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:43: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "107") (weapon "quake_rl") L 09/28/2026 - 23:19:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:44: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:44: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "53") (weapon "quake_rl") L 09/28/2026 - 23:19:44: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:44: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "200") L 09/28/2026 - 23:19:44: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:45: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:45: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:45: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "102") (realdamage "1") (weapon "quake_rl") (airshot "1") (height "202") L 09/28/2026 - 23:19:45: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-12947 10722 -4127") (victim_position "-13210 10549 -4100") L 09/28/2026 - 23:19:45: "europa<10><[U:1:913631502]>" triggered "revenge" against "skele<11><[U:1:996439394]>" L 09/28/2026 - 23:19:45: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:45: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:19:46: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:47: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:47: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:47: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 23:19:48: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:48: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:48: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 09/28/2026 - 23:19:48: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:48: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:48: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "78") (weapon "quake_rl") L 09/28/2026 - 23:19:49: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:49: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:49: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "107") (realdamage "104") (weapon "quake_rl") L 09/28/2026 - 23:19:49: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13177 11004 -4195") (victim_position "-13315 11175 -4244") L 09/28/2026 - 23:19:49: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:49: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:19:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:52: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:52: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "417") L 09/28/2026 - 23:19:52: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:52: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 09/28/2026 - 23:19:53: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:53: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:54: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:54: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 09/28/2026 - 23:19:54: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:54: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:55: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:55: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:55: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "79") (weapon "quake_rl") L 09/28/2026 - 23:19:55: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:55: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:55: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 09/28/2026 - 23:19:58: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:19:59: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:19:59: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "54") (realdamage "16") (weapon "quake_rl") L 09/28/2026 - 23:19:59: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-12813 11261 -4198") (victim_position "-12416 11329 -4511") L 09/28/2026 - 23:19:59: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:20:03: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:03: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:03: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "448") L 09/28/2026 - 23:20:04: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:05: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:05: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:06: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:06: "europa<10><[U:1:913631502]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:20:07: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:07: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:07: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:07: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "99") (realdamage "73") (weapon "quake_rl") L 09/28/2026 - 23:20:07: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13213 10876 -4195") (victim_position "-12942 10639 -4303") L 09/28/2026 - 23:20:07: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:20:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:11: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:11: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "109") (weapon "quake_rl") L 09/28/2026 - 23:20:11: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:11: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:11: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "87") (weapon "quake_rl") L 09/28/2026 - 23:20:11: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:12: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:12: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:12: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:13: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:14: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:14: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "62") (realdamage "54") (weapon "quake_rl") L 09/28/2026 - 23:20:14: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13366 11091 -4303") (victim_position "-13464 11226 -4561") L 09/28/2026 - 23:20:14: "skele<11><[U:1:996439394]>" triggered "domination" against "europa<10><[U:1:913631502]>" L 09/28/2026 - 23:20:14: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:20:17: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:17: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:18: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:18: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "108") (weapon "quake_rl") L 09/28/2026 - 23:20:18: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:18: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:18: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:18: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "101") (weapon "quake_rl") L 09/28/2026 - 23:20:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "100") (realdamage "83") (weapon "quake_rl") L 09/28/2026 - 23:20:19: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13371 10861 -4101") (victim_position "-13040 10916 -4233") L 09/28/2026 - 23:20:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:19: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:20:21: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:22: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:22: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:22: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 09/28/2026 - 23:20:22: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:23: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:23: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:23: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:23: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "83") (weapon "quake_rl") L 09/28/2026 - 23:20:23: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:23: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "289") L 09/28/2026 - 23:20:24: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:24: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:26: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "world" (attacker_position "-13006 11499 -4254") (victim_position "-12616 11819 -4582") L 09/28/2026 - 23:20:26: "europa<10><[U:1:913631502]>" triggered "revenge" against "skele<11><[U:1:996439394]>" L 09/28/2026 - 23:20:26: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:20:28: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:29: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:29: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "95") (weapon "quake_rl") L 09/28/2026 - 23:20:30: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:30: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:30: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "61") (weapon "quake_rl") L 09/28/2026 - 23:20:31: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:33: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:33: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:33: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:33: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "89") (weapon "quake_rl") L 09/28/2026 - 23:20:33: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:33: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "48") (weapon "quake_rl") L 09/28/2026 - 23:20:34: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:35: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:35: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "world" (attacker_position "-13198 11657 -4259") (victim_position "-13119 11690 -4084") L 09/28/2026 - 23:20:35: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:20:38: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:38: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:38: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:38: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "61") (weapon "quake_rl") L 09/28/2026 - 23:20:39: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:39: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:39: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "42") (weapon "quake_rl") L 09/28/2026 - 23:20:39: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:40: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:40: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:40: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "33") (weapon "quake_rl") L 09/28/2026 - 23:20:42: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:42: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:42: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "75") (weapon "quake_rl") L 09/28/2026 - 23:20:43: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:44: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:45: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:46: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:46: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 23:20:46: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:48: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:48: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "world" (attacker_position "-13007 12390 -4239") (victim_position "-13248 12263 -4293") L 09/28/2026 - 23:20:48: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:20:50: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:51: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:51: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "107") (weapon "quake_rl") L 09/28/2026 - 23:20:51: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:51: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "84") (weapon "quake_rl") L 09/28/2026 - 23:20:51: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:52: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:52: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:20:52: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:52: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:52: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 09/28/2026 - 23:20:52: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:54: "skele<11><[U:1:996439394]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:20:54: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:54: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:20:54: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "52") (realdamage "12") (weapon "quake_rl") L 09/28/2026 - 23:20:54: "europa<10><[U:1:913631502]>" killed "skele<11><[U:1:996439394]>" with "quake_rl" (attacker_position "-13148 11885 -4125") (victim_position "-13352 11954 -4303") L 09/28/2026 - 23:20:54: "europa<10><[U:1:913631502]>" triggered "domination" against "skele<11><[U:1:996439394]>" L 09/28/2026 - 23:20:54: "skele<11><[U:1:996439394]>" spawned as "soldier" L 09/28/2026 - 23:20:56: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:56: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:58: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:20:59: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:00: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:00: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:00: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "78") (weapon "quake_rl") L 09/28/2026 - 23:21:01: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:02: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:02: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:21:03: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:03: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:03: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "99") (weapon "quake_rl") L 09/28/2026 - 23:21:03: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:04: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:04: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "47") (weapon "quake_rl") L 09/28/2026 - 23:21:04: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:04: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:04: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "45") (weapon "quake_rl") L 09/28/2026 - 23:21:05: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:07: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:10: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:10: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:11: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:13: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:13: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:13: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:13: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "63") (realdamage "3") (weapon "quake_rl") L 09/28/2026 - 23:21:13: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13164 11752 -4127") (victim_position "-13476 11751 -4385") L 09/28/2026 - 23:21:13: "skele<11><[U:1:996439394]>" triggered "revenge" against "europa<10><[U:1:913631502]>" L 09/28/2026 - 23:21:13: "europa<10><[U:1:913631502]>" spawned as "soldier" L 09/28/2026 - 23:21:17: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:18: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:18: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:19: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:19: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:19: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 09/28/2026 - 23:21:19: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:19: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "73") (weapon "quake_rl") L 09/28/2026 - 23:21:19: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:20: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:21: "europa<10><[U:1:913631502]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:21: "europa<10><[U:1:913631502]>" triggered "damage" against "skele<11><[U:1:996439394]>" (damage "103") (weapon "quake_rl") L 09/28/2026 - 23:21:21: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:21: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:26: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:27: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:27: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:29: "europa<10><[U:1:913631502]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:29: "skele<11><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:21:29: "skele<11><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:21:29: "skele<11><[U:1:996439394]>" triggered "damage" against "europa<10><[U:1:913631502]>" (damage "73") (realdamage "62") (weapon "quake_rl") L 09/28/2026 - 23:21:29: "europa<10><[U:1:913631502]>" joined team "Spectator" L 09/28/2026 - 23:21:29: "skele<11><[U:1:996439394]>" killed "europa<10><[U:1:913631502]>" with "quake_rl" (attacker_position "-13418 11334 -4275") (victim_position "-13243 11450 -4209") L 09/28/2026 - 23:21:29: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:913631502]") (winner_score "20") (loser_score "12")