L 09/28/2026 - 23:34:56: World triggered "meta_data" (matchid "260928233456dfbf") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/28/2026 - 23:34:56: "dfd<3><[U:1:323960960]>" changed role to "soldier" L 09/28/2026 - 23:34:56: "michael<4><[U:1:236108891]>" changed role to "scout" L 09/28/2026 - 23:35:11: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:12: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:12: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "74") (weapon "quake_rl") L 09/28/2026 - 23:35:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:35:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:13: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:13: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 23:35:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:13: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:13: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "34") (weapon "scattergun") L 09/28/2026 - 23:35:14: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:14: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:14: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "55") (realdamage "51") (weapon "quake_rl") L 09/28/2026 - 23:35:14: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13201 11454 -4298") (victim_position "-13279 11397 -4219") L 09/28/2026 - 23:35:14: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:14: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:35:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:16: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:35:17: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:17: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "91") (weapon "quake_rl") L 09/28/2026 - 23:35:17: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:18: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:18: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 23:35:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:19: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:35:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:22: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:22: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "47") (weapon "scattergun") L 09/28/2026 - 23:35:23: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:23: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:23: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "67") (realdamage "57") (weapon "quake_rl") L 09/28/2026 - 23:35:23: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13218 11223 -4236") (victim_position "-12945 11101 -4303") L 09/28/2026 - 23:35:23: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:35:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:25: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:25: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "73") (weapon "quake_rl") L 09/28/2026 - 23:35:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:25: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:25: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 23:35:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 23:35:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:35:27: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:27: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:27: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "72") (weapon "quake_rl") L 09/28/2026 - 23:35:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:35:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:30: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:30: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "55") (realdamage "4") (weapon "quake_rl") L 09/28/2026 - 23:35:30: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13237 11909 -4189") (victim_position "-13101 11906 -4195") L 09/28/2026 - 23:35:30: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:30: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:35:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 23:35:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:35:32: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:35:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "44") (weapon "scattergun") L 09/28/2026 - 23:35:34: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:34: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:34: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "92") (weapon "quake_rl") L 09/28/2026 - 23:35:34: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:34: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:34: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:35:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:35: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:35: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 23:35:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "dfd<3><[U:1:323960960]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:35:36: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:35:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:37: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:37: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "pistol_scout") L 09/28/2026 - 23:35:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:35:38: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "3") (weapon "pistol_scout") L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-12917 10999 -4303") (victim_position "-13130 11142 -4259") L 09/28/2026 - 23:35:38: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:38: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "105") (weapon "quake_rl") L 09/28/2026 - 23:35:38: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:35:38: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 23:35:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:40: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:40: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "47") (weapon "quake_rl") L 09/28/2026 - 23:35:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:35:41: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 23:35:42: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:42: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:42: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 23:35:42: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:42: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "71") (weapon "quake_rl") L 09/28/2026 - 23:35:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "83") (weapon "scattergun") L 09/28/2026 - 23:35:43: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:43: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:43: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "76") (realdamage "7") (weapon "quake_rl") L 09/28/2026 - 23:35:43: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13183 11369 -4298") (victim_position "-13214 11224 -4223") L 09/28/2026 - 23:35:43: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:35:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:45: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:45: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 23:35:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:46: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:46: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 23:35:46: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:46: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:46: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "74") (weapon "scattergun") L 09/28/2026 - 23:35:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:35:47: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:47: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "66") (weapon "quake_rl") L 09/28/2026 - 23:35:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:48: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:48: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "55") (weapon "quake_rl") L 09/28/2026 - 23:35:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:48: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:48: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 23:35:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "pistol_scout") L 09/28/2026 - 23:35:49: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "17") (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13119 11597 -4145") (victim_position "-13206 11384 -4298") L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:50: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:35:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:35:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:35:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:53: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:53: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "84") (weapon "scattergun") L 09/28/2026 - 23:35:53: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "30") (weapon "scattergun") L 09/28/2026 - 23:35:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 23:35:54: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:55: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:35:55: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "98") (weapon "quake_rl") L 09/28/2026 - 23:35:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:55: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:55: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "63") (realdamage "12") (weapon "scattergun") L 09/28/2026 - 23:35:55: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12926 11416 -4262") (victim_position "-13034 11074 -4194") L 09/28/2026 - 23:35:55: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:35:55: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:35:57: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:57: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:57: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "7") (weapon "wrap_assassin") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "wrap_assassin") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "7") (weapon "wrap_assassin") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:35:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:00: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:00: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:00: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:36:01: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:01: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:01: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:01: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:02: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:02: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "93") (weapon "scattergun") L 09/28/2026 - 23:36:03: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:03: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "66") (weapon "quake_rl") L 09/28/2026 - 23:36:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (realdamage "2") (weapon "scattergun") L 09/28/2026 - 23:36:03: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13136 11958 -4143") (victim_position "-13353 11819 -4303") L 09/28/2026 - 23:36:03: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "44") (weapon "scattergun") L 09/28/2026 - 23:36:05: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "79") (weapon "scattergun") L 09/28/2026 - 23:36:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 23:36:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 23:36:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:07: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:07: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "108") (weapon "quake_rl") L 09/28/2026 - 23:36:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "41") (weapon "scattergun") L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (realdamage "3") (weapon "pistol_scout") L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13185 11985 -4039") (victim_position "-13114 11550 -4248") L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" triggered "domination" against "dfd<3><[U:1:323960960]>" L 09/28/2026 - 23:36:09: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:09: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:11: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:14: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:14: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "85") (weapon "scattergun") L 09/28/2026 - 23:36:15: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:15: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "wrap_assassin") L 09/28/2026 - 23:36:15: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:16: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "68") (weapon "scattergun") L 09/28/2026 - 23:36:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "wrap_assassin") L 09/28/2026 - 23:36:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:17: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:17: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (realdamage "36") (weapon "scattergun") L 09/28/2026 - 23:36:17: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13063 11683 -4155") (victim_position "-13101 11404 -4298") L 09/28/2026 - 23:36:17: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:19: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:36:19: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:19: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "84") (weapon "quake_rl") L 09/28/2026 - 23:36:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "6") (weapon "scattergun") L 09/28/2026 - 23:36:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "34") (weapon "scattergun") L 09/28/2026 - 23:36:21: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:21: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:21: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "57") (weapon "quake_rl") L 09/28/2026 - 23:36:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "81") (weapon "scattergun") L 09/28/2026 - 23:36:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:22: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:23: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:23: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:23: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "72") (weapon "scattergun") L 09/28/2026 - 23:36:23: "dfd<3><[U:1:323960960]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:36:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:24: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:36:24: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (realdamage "10") (weapon "pistol_scout") L 09/28/2026 - 23:36:24: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-12766 11093 -4102") (victim_position "-12976 11002 -4303") L 09/28/2026 - 23:36:24: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:36:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "13") (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:36:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:28: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:28: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "56") (weapon "quake_rl") L 09/28/2026 - 23:36:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "30") (weapon "scattergun") L 09/28/2026 - 23:36:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:36:29: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:30: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:30: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "61") (weapon "scattergun") L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "11") (realdamage "4") (weapon "scattergun") L 09/28/2026 - 23:36:31: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13374 11353 -4303") (victim_position "-12811 11229 -4302") L 09/28/2026 - 23:36:31: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 23:36:33: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:34: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:34: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:34: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:36:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:35: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:35: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "92") (weapon "scattergun") L 09/28/2026 - 23:36:35: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:35: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:35: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "58") (weapon "quake_rl") L 09/28/2026 - 23:36:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:35: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:35: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "96") (realdamage "72") (weapon "scattergun") L 09/28/2026 - 23:36:35: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13117 11596 -4221") (victim_position "-13106 11415 -4298") L 09/28/2026 - 23:36:36: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:39: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:39: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 23:36:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:39: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "100") (weapon "scattergun") L 09/28/2026 - 23:36:40: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:40: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "63") (weapon "quake_rl") L 09/28/2026 - 23:36:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "90") (weapon "scattergun") L 09/28/2026 - 23:36:41: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:41: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:36:41: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "45") (realdamage "11") (weapon "scattergun") L 09/28/2026 - 23:36:41: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12739 11510 -4188") (victim_position "-12946 11188 -4303") L 09/28/2026 - 23:36:41: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 23:36:44: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:45: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:45: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:36:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:45: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:45: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "71") (weapon "quake_rl") L 09/28/2026 - 23:36:45: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:46: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:46: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "90") (weapon "scattergun") L 09/28/2026 - 23:36:46: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:46: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "70") (realdamage "69") (weapon "quake_rl") L 09/28/2026 - 23:36:46: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-12934 10778 -4303") (victim_position "-12835 10760 -4244") L 09/28/2026 - 23:36:46: "dfd<3><[U:1:323960960]>" triggered "revenge" against "michael<4><[U:1:236108891]>" L 09/28/2026 - 23:36:46: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:46: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:36:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:36:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:36:49: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 23:36:50: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:50: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:50: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 23:36:51: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:51: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:51: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "55") (weapon "scattergun") L 09/28/2026 - 23:36:51: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:51: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:51: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:51: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "58") (weapon "scattergun") L 09/28/2026 - 23:36:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "95") (realdamage "38") (weapon "scattergun") L 09/28/2026 - 23:36:52: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13198 11755 -4083") (victim_position "-13307 11649 -4234") L 09/28/2026 - 23:36:52: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:52: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:36:54: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:55: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:55: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "75") (weapon "scattergun") L 09/28/2026 - 23:36:55: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "65") (weapon "scattergun") L 09/28/2026 - 23:36:56: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "72") (realdamage "63") (weapon "scattergun") L 09/28/2026 - 23:36:56: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13175 11161 -4259") (victim_position "-13291 10957 -4124") L 09/28/2026 - 23:36:56: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:36:58: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:59: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:36:59: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:36:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "34") (weapon "scattergun") L 09/28/2026 - 23:36:59: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:36:59: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:36:59: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "58") (weapon "quake_rl") L 09/28/2026 - 23:37:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:00: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:37:00: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:00: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "44") (weapon "scattergun") L 09/28/2026 - 23:37:01: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:01: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:01: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:01: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:37:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "49") (weapon "scattergun") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "14") (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13264 11500 -4194") (victim_position "-13054 11593 -4303") L 09/28/2026 - 23:37:03: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:37:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "74") (weapon "scattergun") L 09/28/2026 - 23:37:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "72") (weapon "scattergun") L 09/28/2026 - 23:37:07: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:07: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "78") (weapon "quake_rl") L 09/28/2026 - 23:37:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "44") (realdamage "26") (weapon "scattergun") L 09/28/2026 - 23:37:08: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13058 11730 -4039") (victim_position "-13079 11337 -4156") L 09/28/2026 - 23:37:08: "michael<4><[U:1:236108891]>" triggered "domination" against "dfd<3><[U:1:323960960]>" L 09/28/2026 - 23:37:08: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:37:09: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:10: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:10: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:10: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 23:37:10: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:10: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:10: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:10: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "50") (weapon "scattergun") L 09/28/2026 - 23:37:11: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:11: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:11: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "92") (weapon "scattergun") L 09/28/2026 - 23:37:11: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "85") (realdamage "68") (weapon "scattergun") L 09/28/2026 - 23:37:12: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13090 11321 -4300") (victim_position "-13302 11345 -4303") L 09/28/2026 - 23:37:12: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:37:12: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:14: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:14: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:37:14: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:14: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:14: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "55") (weapon "quake_rl") L 09/28/2026 - 23:37:15: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:15: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:15: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (weapon "scattergun") L 09/28/2026 - 23:37:15: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:15: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:15: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:15: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "65") (weapon "scattergun") L 09/28/2026 - 23:37:16: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:16: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "93") (realdamage "89") (weapon "scattergun") L 09/28/2026 - 23:37:16: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13569 11894 -4325") (victim_position "-13349 11963 -4303") L 09/28/2026 - 23:37:16: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:37:16: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:18: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:18: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:18: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "53") (weapon "quake_rl") L 09/28/2026 - 23:37:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:18: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:18: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 23:37:19: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "25") (weapon "scattergun") L 09/28/2026 - 23:37:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:20: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:20: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:21: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:21: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "94") (weapon "quake_rl") L 09/28/2026 - 23:37:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "63") (weapon "scattergun") L 09/28/2026 - 23:37:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:22: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:22: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:22: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "63") (realdamage "2") (weapon "quake_rl") L 09/28/2026 - 23:37:22: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13067 11215 -4190") (victim_position "-13051 11064 -4167") L 09/28/2026 - 23:37:22: "dfd<3><[U:1:323960960]>" triggered "revenge" against "michael<4><[U:1:236108891]>" L 09/28/2026 - 23:37:22: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:37:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:24: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:24: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:37:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:25: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:25: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 23:37:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:25: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:25: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:37:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "89") (weapon "scattergun") L 09/28/2026 - 23:37:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "106") (weapon "quake_rl") L 09/28/2026 - 23:37:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:27: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:27: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "47") (realdamage "41") (weapon "scattergun") L 09/28/2026 - 23:37:27: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13407 11629 -4135") (victim_position "-13100 11530 -4303") L 09/28/2026 - 23:37:27: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:37:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "12") (weapon "scattergun") L 09/28/2026 - 23:37:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "54") (weapon "scattergun") L 09/28/2026 - 23:37:29: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:29: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:29: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "67") (weapon "quake_rl") L 09/28/2026 - 23:37:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:30: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:30: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "99") (weapon "scattergun") L 09/28/2026 - 23:37:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:37:31: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (realdamage "4") (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-12815 11411 -4222") (victim_position "-13148 11147 -4259") L 09/28/2026 - 23:37:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:32: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:37:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:35: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:35: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 23:37:35: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "90") (weapon "scattergun") L 09/28/2026 - 23:37:36: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:37: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:37: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "99") (weapon "scattergun") L 09/28/2026 - 23:37:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:37: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:37: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "33") (realdamage "32") (weapon "scattergun") L 09/28/2026 - 23:37:37: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13353 11642 -4209") (victim_position "-13104 12032 -4166") L 09/28/2026 - 23:37:37: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:37: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:37:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:41: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "58") (weapon "scattergun") L 09/28/2026 - 23:37:41: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:41: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "68") (weapon "quake_rl") L 09/28/2026 - 23:37:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:41: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 23:37:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "scattergun") L 09/28/2026 - 23:37:43: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "30") (weapon "scattergun") L 09/28/2026 - 23:37:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:37:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:37:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:37:45: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:37:45: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "7") (weapon "pistol_scout") L 09/28/2026 - 23:37:45: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13011 11592 -4303") (victim_position "-13272 11584 -4279") L 09/28/2026 - 23:37:45: "michael<4><[U:1:236108891]>" triggered "domination" against "dfd<3><[U:1:323960960]>" L 09/28/2026 - 23:37:45: World triggered "mge_match_end" (winner "[U:1:236108891]") (loser "[U:1:323960960]") (winner_score "20") (loser_score "6")