L 09/28/2026 - 23:37:51: World triggered "meta_data" (matchid "26092823375144a7") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/28/2026 - 23:37:51: "dfd<3><[U:1:323960960]>" changed role to "soldier" L 09/28/2026 - 23:37:51: "michael<4><[U:1:236108891]>" changed role to "scout" L 09/28/2026 - 23:37:58: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:37:58: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:58: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:37:58: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "43") (weapon "scattergun") L 09/28/2026 - 23:37:59: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:37:59: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "97") (weapon "quake_rl") L 09/28/2026 - 23:37:59: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:37:59: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:01: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "100") (weapon "scattergun") L 09/28/2026 - 23:38:02: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:02: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "85") (realdamage "10") (weapon "quake_rl") L 09/28/2026 - 23:38:02: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13326 11434 -4303") (victim_position "-13209 11408 -4298") L 09/28/2026 - 23:38:02: "dfd<3><[U:1:323960960]>" triggered "revenge" against "michael<4><[U:1:236108891]>" L 09/28/2026 - 23:38:02: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:02: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:38:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 23:38:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:04: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:04: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "57") (weapon "scattergun") L 09/28/2026 - 23:38:04: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:04: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:04: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "75") (weapon "quake_rl") L 09/28/2026 - 23:38:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "43") (weapon "scattergun") L 09/28/2026 - 23:38:05: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 23:38:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:06: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:06: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:38:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "49") (weapon "scattergun") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:38:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "18") (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "11") (weapon "pistol_scout") L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13332 10991 -4232") (victim_position "-13168 11206 -4259") L 09/28/2026 - 23:38:08: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:38:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:10: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:10: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:10: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:38:11: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:11: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:11: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 23:38:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "73") (weapon "scattergun") L 09/28/2026 - 23:38:12: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:12: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:12: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "57") (weapon "quake_rl") L 09/28/2026 - 23:38:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (weapon "scattergun") L 09/28/2026 - 23:38:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:13: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:13: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "63") (realdamage "51") (weapon "scattergun") L 09/28/2026 - 23:38:13: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12947 11736 -4083") (victim_position "-13175 11806 -4195") L 09/28/2026 - 23:38:13: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:13: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:13: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "206") L 09/28/2026 - 23:38:13: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:38:16: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:16: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:16: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "63") (realdamage "28") (weapon "quake_rl") L 09/28/2026 - 23:38:16: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-12913 10864 -4303") (victim_position "-12728 11038 -4310") L 09/28/2026 - 23:38:16: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:38:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:18: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:18: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:38:18: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "39") (weapon "scattergun") L 09/28/2026 - 23:38:19: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:38:20: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:20: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 23:38:20: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "54") (weapon "scattergun") L 09/28/2026 - 23:38:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "95") (weapon "scattergun") L 09/28/2026 - 23:38:21: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "46") (realdamage "3") (weapon "scattergun") L 09/28/2026 - 23:38:21: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13370 11597 -4222") (victim_position "-13169 11170 -4259") L 09/28/2026 - 23:38:21: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:38:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:24: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:24: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:38:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:24: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:24: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "50") (weapon "quake_rl") L 09/28/2026 - 23:38:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:24: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:24: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 23:38:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:25: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:25: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 23:38:25: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:25: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "57") (weapon "quake_rl") L 09/28/2026 - 23:38:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "40") (weapon "scattergun") L 09/28/2026 - 23:38:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "56") (realdamage "37") (weapon "quake_rl") L 09/28/2026 - 23:38:26: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13097 11024 -4182") (victim_position "-12940 10929 -4303") L 09/28/2026 - 23:38:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:26: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:38:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:27: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:27: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 23:38:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 23:38:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (weapon "scattergun") L 09/28/2026 - 23:38:29: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:29: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "78") (weapon "quake_rl") L 09/28/2026 - 23:38:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "51") (weapon "scattergun") L 09/28/2026 - 23:38:29: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:29: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:29: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "49") (weapon "quake_rl") L 09/28/2026 - 23:38:30: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:31: "michael<4><[U:1:236108891]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:38:31: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:31: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "48") (realdamage "18") (weapon "quake_rl") L 09/28/2026 - 23:38:31: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13136 11366 -4298") (victim_position "-13256 11849 -4196") L 09/28/2026 - 23:38:31: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:38:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "pistol_scout") L 09/28/2026 - 23:38:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:33: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "29") (weapon "quake_rl") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "11") (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "12") (weapon "pistol_scout") L 09/28/2026 - 23:38:34: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:34: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:34: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:34: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:34: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:34: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "105") (weapon "quake_rl") L 09/28/2026 - 23:38:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:35: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:35: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 23:38:35: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "64") (weapon "scattergun") L 09/28/2026 - 23:38:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:38:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:37: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:37: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 23:38:37: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:37: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:37: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "47") (realdamage "16") (weapon "scattergun") L 09/28/2026 - 23:38:37: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12969 11040 -4303") (victim_position "-13267 11384 -4300") L 09/28/2026 - 23:38:38: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:38:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:39: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:39: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "39") (weapon "scattergun") L 09/28/2026 - 23:38:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:38:40: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:40: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "75") (weapon "quake_rl") L 09/28/2026 - 23:38:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:38:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:41: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:42: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:42: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "85") (weapon "scattergun") L 09/28/2026 - 23:38:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:38:43: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:38:43: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:43: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (realdamage "15") (weapon "pistol_scout") L 09/28/2026 - 23:38:44: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13500 11880 -4323") (victim_position "-13474 11697 -4407") L 09/28/2026 - 23:38:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:44: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:38:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:45: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:45: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:45: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 23:38:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:46: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:46: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:38:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "72") (weapon "scattergun") L 09/28/2026 - 23:38:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:48: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:48: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "30") (weapon "scattergun") L 09/28/2026 - 23:38:48: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:48: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "111") (weapon "quake_rl") L 09/28/2026 - 23:38:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:50: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (realdamage "4") (weapon "pistol_scout") L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13153 11944 -4132") (victim_position "-13403 11806 -4303") L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:50: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:38:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "12") (weapon "pistol_scout") L 09/28/2026 - 23:38:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:38:53: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "31") (weapon "scattergun") L 09/28/2026 - 23:38:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:55: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:55: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:38:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:55: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:55: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 23:38:56: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:56: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:56: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "86") (weapon "quake_rl") L 09/28/2026 - 23:38:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "52") (weapon "scattergun") L 09/28/2026 - 23:38:56: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:57: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:57: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:57: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:38:57: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:38:57: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "60") (realdamage "47") (weapon "quake_rl") L 09/28/2026 - 23:38:57: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13024 11026 -4250") (victim_position "-12848 10932 -4324") L 09/28/2026 - 23:38:57: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:38:57: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:38:59: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:38:59: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:38:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (weapon "scattergun") L 09/28/2026 - 23:39:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:00: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:39:00: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:01: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:01: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 23:39:02: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:02: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:02: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:39:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "82") (weapon "scattergun") L 09/28/2026 - 23:39:03: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:04: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:39:04: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "18") (weapon "pistol_scout") L 09/28/2026 - 23:39:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "2") (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13219 11301 -4302") (victim_position "-13253 11572 -4303") L 09/28/2026 - 23:39:05: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:39:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:39:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "65") (weapon "scattergun") L 09/28/2026 - 23:39:08: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "94") (weapon "scattergun") L 09/28/2026 - 23:39:09: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:09: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:09: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "65") (realdamage "31") (weapon "scattergun") L 09/28/2026 - 23:39:09: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13041 11628 -4146") (victim_position "-12978 11803 -4303") L 09/28/2026 - 23:39:09: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:39:11: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:39:12: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:12: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:12: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "74") (weapon "quake_rl") L 09/28/2026 - 23:39:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:13: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:13: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "68") (weapon "quake_rl") L 09/28/2026 - 23:39:13: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:14: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:14: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "101") (weapon "scattergun") L 09/28/2026 - 23:39:14: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:14: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "66") (realdamage "1") (weapon "quake_rl") L 09/28/2026 - 23:39:14: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13202 11411 -4255") (victim_position "-13367 11306 -4255") L 09/28/2026 - 23:39:14: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:14: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:39:19: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:19: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:19: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "71") (weapon "quake_rl") L 09/28/2026 - 23:39:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:39:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 23:39:21: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:21: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:21: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "55") (weapon "quake_rl") L 09/28/2026 - 23:39:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "101") (realdamage "94") (weapon "scattergun") L 09/28/2026 - 23:39:21: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13169 11606 -4237") (victim_position "-13205 11720 -4195") L 09/28/2026 - 23:39:21: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:39:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:24: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:24: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (weapon "scattergun") L 09/28/2026 - 23:39:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:25: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:25: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "108") (weapon "quake_rl") L 09/28/2026 - 23:39:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "81") (weapon "scattergun") L 09/28/2026 - 23:39:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "110") (realdamage "33") (weapon "quake_rl") L 09/28/2026 - 23:39:26: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13075 11035 -4137") (victim_position "-13148 10913 -4169") L 09/28/2026 - 23:39:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:26: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:39:29: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:29: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:29: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "61") (weapon "quake_rl") L 09/28/2026 - 23:39:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:39:31: "dfd<3><[U:1:323960960]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:39:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 23:39:31: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "25") (weapon "scattergun") L 09/28/2026 - 23:39:32: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 23:39:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "40") (realdamage "31") (weapon "scattergun") L 09/28/2026 - 23:39:32: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13280 11588 -4299") (victim_position "-12815 11557 -4320") L 09/28/2026 - 23:39:33: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:33: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:39:34: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:34: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:34: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "44") (weapon "scattergun") L 09/28/2026 - 23:39:35: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:35: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:35: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "74") (weapon "quake_rl") L 09/28/2026 - 23:39:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:36: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "31") (weapon "scattergun") L 09/28/2026 - 23:39:36: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:36: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "58") (weapon "quake_rl") L 09/28/2026 - 23:39:36: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:38: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:38: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "67") (weapon "scattergun") L 09/28/2026 - 23:39:38: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:38: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:38: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "79") (realdamage "15") (weapon "quake_rl") L 09/28/2026 - 23:39:38: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13107 11326 -4269") (victim_position "-13071 11190 -4288") L 09/28/2026 - 23:39:38: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:39:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "97") (weapon "scattergun") L 09/28/2026 - 23:39:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:40: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:40: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "66") (weapon "quake_rl") L 09/28/2026 - 23:39:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:41: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:41: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:41: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "55") (weapon "quake_rl") L 09/28/2026 - 23:39:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "41") (weapon "scattergun") L 09/28/2026 - 23:39:44: "dfd<3><[U:1:323960960]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:39:44: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "62") (weapon "scattergun") L 09/28/2026 - 23:39:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:45: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:45: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (realdamage "10") (weapon "scattergun") L 09/28/2026 - 23:39:45: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12995 11013 -4254") (victim_position "-12825 11024 -4308") L 09/28/2026 - 23:39:45: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:39:45: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 23:39:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:48: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:48: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "82") (weapon "scattergun") L 09/28/2026 - 23:39:48: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:48: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "108") (weapon "quake_rl") L 09/28/2026 - 23:39:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 23:39:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:49: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:50: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:39:50: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "71") (realdamage "35") (weapon "quake_rl") L 09/28/2026 - 23:39:50: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13160 11543 -4193") (victim_position "-13308 11955 -4278") L 09/28/2026 - 23:39:50: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:39:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 23:39:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 23:39:53: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:53: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:53: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "102") (weapon "scattergun") L 09/28/2026 - 23:39:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "88") (weapon "scattergun") L 09/28/2026 - 23:39:54: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:39:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:39:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:39:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "69") (realdamage "16") (weapon "scattergun") L 09/28/2026 - 23:39:54: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13083 11139 -4146") (victim_position "-13198 11366 -4298") L 09/28/2026 - 23:39:54: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:40:13: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:14: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:14: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "90") (weapon "scattergun") L 09/28/2026 - 23:40:15: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:15: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:15: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "93") (weapon "scattergun") L 09/28/2026 - 23:40:15: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:15: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "62") (weapon "quake_rl") L 09/28/2026 - 23:40:15: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:15: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:15: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:16: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "86") (realdamage "17") (weapon "scattergun") L 09/28/2026 - 23:40:16: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13412 11853 -4284") (victim_position "-13180 11657 -4259") L 09/28/2026 - 23:40:16: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:40:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "74") (weapon "scattergun") L 09/28/2026 - 23:40:19: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:19: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "94") (weapon "quake_rl") L 09/28/2026 - 23:40:19: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:20: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "89") (weapon "scattergun") L 09/28/2026 - 23:40:21: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "77") (realdamage "69") (weapon "scattergun") L 09/28/2026 - 23:40:21: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13132 10970 -4195") (victim_position "-12995 10895 -4303") L 09/28/2026 - 23:40:21: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:40:23: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:23: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:23: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:23: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "40") (weapon "scattergun") L 09/28/2026 - 23:40:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:24: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:24: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "96") (weapon "quake_rl") L 09/28/2026 - 23:40:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:25: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:25: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "66") (realdamage "50") (weapon "quake_rl") L 09/28/2026 - 23:40:25: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13282 11562 -4303") (victim_position "-13042 11414 -4254") L 09/28/2026 - 23:40:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:25: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:40:27: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:27: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:27: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:40:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 23:40:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:28: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:28: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "60") (weapon "quake_rl") L 09/28/2026 - 23:40:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "57") (weapon "scattergun") L 09/28/2026 - 23:40:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:30: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:30: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "33") (weapon "scattergun") L 09/28/2026 - 23:40:30: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:31: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:31: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:31: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "88") (realdamage "81") (weapon "quake_rl") L 09/28/2026 - 23:40:31: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13259 11401 -4242") (victim_position "-13559 11825 -4346") L 09/28/2026 - 23:40:31: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (weapon "pistol_scout") L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "pistol_scout") L 09/28/2026 - 23:40:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:40:42: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "pistol_scout") L 09/28/2026 - 23:40:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:40:43: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:43: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:43: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "81") (weapon "quake_rl") L 09/28/2026 - 23:40:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:40:44: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "103") (realdamage "98") (weapon "scattergun") L 09/28/2026 - 23:40:44: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13185 11358 -4298") (victim_position "-13237 11438 -4299") L 09/28/2026 - 23:40:44: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:40:46: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 23:40:47: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:47: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "49") (weapon "quake_rl") L 09/28/2026 - 23:40:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:48: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:48: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "98") (weapon "scattergun") L 09/28/2026 - 23:40:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "77") (weapon "scattergun") L 09/28/2026 - 23:40:49: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13106 11804 -4148") (victim_position "-13367 11855 -4303") L 09/28/2026 - 23:40:49: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:40:51: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:51: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:51: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 23:40:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:53: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:53: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:53: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "71") (weapon "quake_rl") L 09/28/2026 - 23:40:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:53: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:53: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "55") (weapon "scattergun") L 09/28/2026 - 23:40:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "79") (weapon "scattergun") L 09/28/2026 - 23:40:54: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:54: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:54: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "82") (realdamage "67") (weapon "quake_rl") L 09/28/2026 - 23:40:54: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13261 11599 -4303") (victim_position "-13297 11370 -4249") L 09/28/2026 - 23:40:54: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:40:57: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:40:57: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:40:57: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "80") (weapon "scattergun") L 09/28/2026 - 23:40:58: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:58: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:58: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "46") (weapon "quake_rl") L 09/28/2026 - 23:40:58: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:40:59: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:40:59: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "108") (realdamage "95") (weapon "quake_rl") L 09/28/2026 - 23:40:59: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13177 11524 -4244") (victim_position "-13298 11383 -4303") L 09/28/2026 - 23:40:59: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:41:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:00: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "5") (weapon "scattergun") L 09/28/2026 - 23:41:02: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:41:03: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "96") (weapon "scattergun") L 09/28/2026 - 23:41:03: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:04: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:04: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 23:41:04: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13280 11329 -4303") (victim_position "-13115 11571 -4302") L 09/28/2026 - 23:41:04: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:41:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "50") (weapon "scattergun") L 09/28/2026 - 23:41:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:07: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:07: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "97") (weapon "quake_rl") L 09/28/2026 - 23:41:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "62") (weapon "scattergun") L 09/28/2026 - 23:41:08: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "39") (weapon "scattergun") L 09/28/2026 - 23:41:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:09: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:09: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 23:41:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:09: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:09: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "35") (realdamage "15") (weapon "scattergun") L 09/28/2026 - 23:41:09: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13130 10991 -4152") (victim_position "-13301 11581 -4303") L 09/28/2026 - 23:41:09: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:41:11: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:11: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:11: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "22") (weapon "scattergun") L 09/28/2026 - 23:41:11: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:11: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:11: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:11: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "68") (weapon "scattergun") L 09/28/2026 - 23:41:11: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:11: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "69") (weapon "quake_rl") L 09/28/2026 - 23:41:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "74") (weapon "scattergun") L 09/28/2026 - 23:41:12: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:13: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:13: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "91") (realdamage "73") (weapon "scattergun") L 09/28/2026 - 23:41:13: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13145 11484 -4233") (victim_position "-13034 11518 -4303") L 09/28/2026 - 23:41:13: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:41:15: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:15: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:15: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:15: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "23") (weapon "scattergun") L 09/28/2026 - 23:41:16: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:16: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 23:41:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:16: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:17: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:17: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "49") (weapon "scattergun") L 09/28/2026 - 23:41:17: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:17: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:17: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "69") (weapon "scattergun") L 09/28/2026 - 23:41:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:18: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:18: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:41:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:19: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:19: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "55") (weapon "quake_rl") L 09/28/2026 - 23:41:19: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "22") (weapon "pistol_scout") L 09/28/2026 - 23:41:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "22") (realdamage "4") (weapon "pistol_scout") L 09/28/2026 - 23:41:20: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-12960 11075 -4303") (victim_position "-13047 11167 -4303") L 09/28/2026 - 23:41:20: "michael<4><[U:1:236108891]>" triggered "domination" against "dfd<3><[U:1:323960960]>" L 09/28/2026 - 23:41:20: World triggered "mge_match_end" (winner "[U:1:236108891]") (loser "[U:1:323960960]") (winner_score "20") (loser_score "13")