L 09/28/2026 - 23:41:26: World triggered "meta_data" (matchid "260928234126c9a8") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/28/2026 - 23:41:26: "dfd<3><[U:1:323960960]>" changed role to "soldier" L 09/28/2026 - 23:41:26: "michael<4><[U:1:236108891]>" changed role to "scout" L 09/28/2026 - 23:41:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "97") (weapon "quake_rl") L 09/28/2026 - 23:41:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:27: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:27: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "6") (weapon "scattergun") L 09/28/2026 - 23:41:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:28: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:28: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "99") (realdamage "44") (weapon "quake_rl") (airshot "1") (height "388") L 09/28/2026 - 23:41:28: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13101 11377 -4272") (victim_position "-13160 11507 -3911") L 09/28/2026 - 23:41:28: "dfd<3><[U:1:323960960]>" triggered "revenge" against "michael<4><[U:1:236108891]>" L 09/28/2026 - 23:41:28: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:41:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 23:41:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:30: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:30: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:41:30: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "64") (weapon "scattergun") L 09/28/2026 - 23:41:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "51") (weapon "scattergun") L 09/28/2026 - 23:41:31: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "47") (weapon "scattergun") L 09/28/2026 - 23:41:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "44") (realdamage "1") (weapon "scattergun") L 09/28/2026 - 23:41:32: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13201 11779 -4101") (victim_position "-13230 11418 -4298") L 09/28/2026 - 23:41:33: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:33: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:41:34: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:34: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:34: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:34: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:41:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:35: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:35: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:35: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:41:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "89") (weapon "scattergun") L 09/28/2026 - 23:41:36: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:36: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:41:36: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:37: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:37: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:37: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "79") (realdamage "37") (weapon "quake_rl") L 09/28/2026 - 23:41:37: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13274 11389 -4301") (victim_position "-13542 11478 -4399") L 09/28/2026 - 23:41:37: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:41:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:39: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:39: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "4") (weapon "scattergun") L 09/28/2026 - 23:41:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:39: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:39: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "42") (weapon "scattergun") L 09/28/2026 - 23:41:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "30") (weapon "scattergun") L 09/28/2026 - 23:41:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 23:41:41: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:41: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:41: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "84") (weapon "quake_rl") L 09/28/2026 - 23:41:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 23:41:42: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:42: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:42: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "31") (weapon "scattergun") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "12") (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "pistol_scout") L 09/28/2026 - 23:41:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (realdamage "12") (weapon "pistol_scout") L 09/28/2026 - 23:41:44: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-12928 10658 -4303") (victim_position "-12950 10974 -4303") L 09/28/2026 - 23:41:44: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:41:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:46: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:46: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "63") (weapon "scattergun") L 09/28/2026 - 23:41:46: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:46: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:46: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "52") (weapon "quake_rl") L 09/28/2026 - 23:41:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:46: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:46: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "55") (weapon "scattergun") L 09/28/2026 - 23:41:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "43") (weapon "scattergun") L 09/28/2026 - 23:41:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:48: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:48: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "25") (weapon "scattergun") L 09/28/2026 - 23:41:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "57") (realdamage "34") (weapon "scattergun") L 09/28/2026 - 23:41:49: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12959 11208 -4211") (victim_position "-13042 11394 -4234") L 09/28/2026 - 23:41:49: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:41:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 23:41:51: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:51: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:51: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (weapon "scattergun") L 09/28/2026 - 23:41:51: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:52: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:52: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "59") (weapon "quake_rl") L 09/28/2026 - 23:41:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "78") (weapon "scattergun") L 09/28/2026 - 23:41:52: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:53: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:53: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:53: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "49") (weapon "quake_rl") L 09/28/2026 - 23:41:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:41:54: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:55: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:55: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:41:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "17") (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (realdamage "9") (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13749 11611 -4232") (victim_position "-13211 11670 -4259") L 09/28/2026 - 23:41:56: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:41:58: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:41:58: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:58: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:58: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "38") (weapon "scattergun") L 09/28/2026 - 23:41:59: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:41:59: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "68") (weapon "quake_rl") L 09/28/2026 - 23:41:59: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:41:59: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:41:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "63") (weapon "scattergun") L 09/28/2026 - 23:41:59: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:00: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "30") (weapon "scattergun") L 09/28/2026 - 23:42:00: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:01: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:01: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:01: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "53") (weapon "quake_rl") L 09/28/2026 - 23:42:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:42:04: "dfd<3><[U:1:323960960]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:42:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "56") (weapon "scattergun") L 09/28/2026 - 23:42:05: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (realdamage "5") (weapon "scattergun") L 09/28/2026 - 23:42:06: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13581 11316 -4524") (victim_position "-13426 11519 -4472") L 09/28/2026 - 23:42:06: "michael<4><[U:1:236108891]>" triggered "domination" against "dfd<3><[U:1:323960960]>" L 09/28/2026 - 23:42:06: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:42:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:08: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "73") (weapon "scattergun") L 09/28/2026 - 23:42:08: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:08: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "67") (weapon "quake_rl") L 09/28/2026 - 23:42:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:09: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:09: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "45") (weapon "scattergun") L 09/28/2026 - 23:42:09: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:10: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:10: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:10: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "42") (weapon "quake_rl") L 09/28/2026 - 23:42:10: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:10: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:10: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "11") (weapon "scattergun") L 09/28/2026 - 23:42:11: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:11: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:11: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:11: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "81") (weapon "scattergun") L 09/28/2026 - 23:42:12: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:12: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:12: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "53") (realdamage "36") (weapon "quake_rl") L 09/28/2026 - 23:42:12: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13284 11551 -4303") (victim_position "-13483 11414 -4204") L 09/28/2026 - 23:42:12: "dfd<3><[U:1:323960960]>" triggered "revenge" against "michael<4><[U:1:236108891]>" L 09/28/2026 - 23:42:12: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:42:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:13: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:13: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 23:42:14: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:16: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:16: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "102") (weapon "scattergun") L 09/28/2026 - 23:42:16: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:16: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "111") (weapon "quake_rl") L 09/28/2026 - 23:42:17: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:18: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:18: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (realdamage "4") (weapon "scattergun") L 09/28/2026 - 23:42:18: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13244 10958 -4195") (victim_position "-13141 11120 -4259") L 09/28/2026 - 23:42:18: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:42:20: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 23:42:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:22: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:22: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "99") (weapon "scattergun") L 09/28/2026 - 23:42:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:22: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:22: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "64") (weapon "scattergun") L 09/28/2026 - 23:42:23: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:23: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:23: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "98") (realdamage "2") (weapon "scattergun") L 09/28/2026 - 23:42:23: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12914 11092 -4256") (victim_position "-13032 11218 -4303") L 09/28/2026 - 23:42:23: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:23: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "109") (weapon "quake_rl") L 09/28/2026 - 23:42:23: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:23: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:42:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:25: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:25: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "33") (weapon "scattergun") L 09/28/2026 - 23:42:25: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:25: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "48") (weapon "quake_rl") L 09/28/2026 - 23:42:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 23:42:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "67") (weapon "quake_rl") L 09/28/2026 - 23:42:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:27: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:27: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:27: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:42:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "73") (weapon "scattergun") L 09/28/2026 - 23:42:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:28: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:28: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "102") (realdamage "10") (weapon "quake_rl") L 09/28/2026 - 23:42:28: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13393 11934 -4303") (victim_position "-13108 12026 -4195") L 09/28/2026 - 23:42:28: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:42:30: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:31: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:42:32: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:32: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "267") L 09/28/2026 - 23:42:32: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "90") (weapon "scattergun") L 09/28/2026 - 23:42:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:42:34: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:34: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:34: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "67") (realdamage "36") (weapon "quake_rl") L 09/28/2026 - 23:42:34: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-12724 11443 -4433") (victim_position "-12835 11592 -4564") L 09/28/2026 - 23:42:34: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:42:36: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:36: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:36: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "79") (weapon "quake_rl") L 09/28/2026 - 23:42:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:37: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:38: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:38: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:38: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "94") (weapon "scattergun") L 09/28/2026 - 23:42:38: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:38: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:38: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:38: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 23:42:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:39: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:39: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "7") (weapon "scattergun") L 09/28/2026 - 23:42:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (realdamage "10") (weapon "pistol_scout") L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13037 11279 -4168") (victim_position "-13317 11682 -4301") L 09/28/2026 - 23:42:40: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:42:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:42:42: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:42: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "53") (weapon "quake_rl") L 09/28/2026 - 23:42:42: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 23:42:43: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:43: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:43: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:42:44: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:44: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:44: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "39") (weapon "scattergun") L 09/28/2026 - 23:42:44: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:44: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "51") (realdamage "40") (weapon "quake_rl") L 09/28/2026 - 23:42:44: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13106 11342 -4294") (victim_position "-12827 11490 -4265") L 09/28/2026 - 23:42:44: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:44: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:42:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:46: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:46: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:42:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 23:42:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:42:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:48: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:48: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 23:42:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "101") (weapon "scattergun") L 09/28/2026 - 23:42:49: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:49: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:49: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "76") (realdamage "37") (weapon "scattergun") L 09/28/2026 - 23:42:49: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13309 11497 -4303") (victim_position "-13218 11305 -4301") L 09/28/2026 - 23:42:49: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:42:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "25") (weapon "scattergun") L 09/28/2026 - 23:42:52: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:52: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:42:52: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "69") (weapon "quake_rl") L 09/28/2026 - 23:42:52: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:52: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:52: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:42:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:53: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:53: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:42:53: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "98") (weapon "scattergun") L 09/28/2026 - 23:42:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:42:55: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:55: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:55: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "67") (realdamage "16") (weapon "scattergun") L 09/28/2026 - 23:42:55: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13221 11641 -4247") (victim_position "-12979 11436 -4303") L 09/28/2026 - 23:42:55: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:42:57: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:57: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:57: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:42:57: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:58: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:58: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:58: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 23:42:58: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:42:59: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:42:59: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:42:59: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:42:59: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:00: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:01: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:01: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:01: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:43:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:02: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:02: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "18") (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "18") (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:03: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:04: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (realdamage "10") (weapon "pistol_scout") L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13237 11482 -4300") (victim_position "-13094 11357 -4298") L 09/28/2026 - 23:43:04: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:43:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "46") (weapon "scattergun") L 09/28/2026 - 23:43:07: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:07: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "106") (weapon "quake_rl") L 09/28/2026 - 23:43:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "96") (weapon "scattergun") L 09/28/2026 - 23:43:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (weapon "scattergun") L 09/28/2026 - 23:43:08: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:09: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:09: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "57") (realdamage "4") (weapon "scattergun") L 09/28/2026 - 23:43:09: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13290 11437 -4097") (victim_position "-12963 11241 -4303") L 09/28/2026 - 23:43:09: "michael<4><[U:1:236108891]>" triggered "domination" against "dfd<3><[U:1:323960960]>" L 09/28/2026 - 23:43:09: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:43:11: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:12: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:12: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:12: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "92") (weapon "quake_rl") L 09/28/2026 - 23:43:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:12: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:13: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:13: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "32") (weapon "scattergun") L 09/28/2026 - 23:43:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:14: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:14: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:43:14: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:14: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:14: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "57") (realdamage "39") (weapon "quake_rl") L 09/28/2026 - 23:43:14: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13407 11045 -4303") (victim_position "-13573 11327 -4519") L 09/28/2026 - 23:43:14: "dfd<3><[U:1:323960960]>" triggered "revenge" against "michael<4><[U:1:236108891]>" L 09/28/2026 - 23:43:15: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:43:16: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:16: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:16: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "pistol_scout") L 09/28/2026 - 23:43:16: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:17: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:17: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:43:17: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:17: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "110") (weapon "quake_rl") L 09/28/2026 - 23:43:17: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:18: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:18: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "29") (weapon "scattergun") L 09/28/2026 - 23:43:18: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "50") (weapon "scattergun") L 09/28/2026 - 23:43:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 23:43:20: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "66") (realdamage "54") (weapon "scattergun") L 09/28/2026 - 23:43:20: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13397 11777 -4303") (victim_position "-13234 11488 -4224") L 09/28/2026 - 23:43:20: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:43:21: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:22: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:22: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "28") (weapon "scattergun") L 09/28/2026 - 23:43:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:23: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:23: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "64") (weapon "scattergun") L 09/28/2026 - 23:43:23: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:23: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "81") (weapon "quake_rl") L 09/28/2026 - 23:43:23: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:23: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:24: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:24: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "37") (weapon "scattergun") L 09/28/2026 - 23:43:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:25: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:25: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 23:43:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:25: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:25: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "8") (weapon "scattergun") L 09/28/2026 - 23:43:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:25: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:25: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "50") (weapon "scattergun") L 09/28/2026 - 23:43:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "22") (weapon "pistol_scout") L 09/28/2026 - 23:43:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "22") (weapon "pistol_scout") L 09/28/2026 - 23:43:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "69") (realdamage "13") (weapon "quake_rl") L 09/28/2026 - 23:43:26: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13034 10992 -4303") (victim_position "-12942 10881 -4303") L 09/28/2026 - 23:43:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:26: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:43:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "scattergun") L 09/28/2026 - 23:43:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:28: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:28: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "80") (weapon "quake_rl") L 09/28/2026 - 23:43:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "49") (weapon "scattergun") L 09/28/2026 - 23:43:29: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:30: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:30: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "81") (weapon "scattergun") L 09/28/2026 - 23:43:30: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:30: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:43:30: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:30: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:30: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "44") (weapon "scattergun") L 09/28/2026 - 23:43:31: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:32: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:32: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "scattergun") L 09/28/2026 - 23:43:32: "dfd<3><[U:1:323960960]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:43:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:33: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:33: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "72") (realdamage "14") (weapon "quake_rl") L 09/28/2026 - 23:43:33: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13317 11258 -4303") (victim_position "-13181 11392 -4297") L 09/28/2026 - 23:43:33: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:33: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:43:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:35: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:35: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:43:35: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:35: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:35: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "48") (weapon "scattergun") L 09/28/2026 - 23:43:35: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:43:36: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:36: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:36: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:36: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "76") (weapon "scattergun") L 09/28/2026 - 23:43:37: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:37: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:37: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "86") (realdamage "47") (weapon "scattergun") L 09/28/2026 - 23:43:37: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-12954 11426 -4303") (victim_position "-13148 11377 -4298") L 09/28/2026 - 23:43:37: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:37: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "75") (weapon "quake_rl") L 09/28/2026 - 23:43:37: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:37: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:43:39: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:39: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:39: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "60") (weapon "scattergun") L 09/28/2026 - 23:43:39: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:39: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:39: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "58") (weapon "quake_rl") L 09/28/2026 - 23:43:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:43:40: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:40: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:40: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:40: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (weapon "scattergun") L 09/28/2026 - 23:43:41: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:41: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:41: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "57") (weapon "scattergun") L 09/28/2026 - 23:43:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:42: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:42: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 23:43:42: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:42: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:42: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "scattergun") L 09/28/2026 - 23:43:43: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:43: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:43: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "15") (realdamage "12") (weapon "pistol_scout") L 09/28/2026 - 23:43:43: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13117 11016 -4133") (victim_position "-12917 11449 -4303") L 09/28/2026 - 23:43:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:43: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:43:43: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:45: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:45: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:45: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "13") (weapon "scattergun") L 09/28/2026 - 23:43:46: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:46: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:46: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "75") (weapon "quake_rl") L 09/28/2026 - 23:43:46: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:47: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:47: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:47: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "9") (weapon "scattergun") L 09/28/2026 - 23:43:47: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:48: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:48: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:48: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:48: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "57") (weapon "scattergun") L 09/28/2026 - 23:43:49: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:49: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "54") (weapon "quake_rl") L 09/28/2026 - 23:43:49: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:49: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "16") (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "18") (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:50: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:43:51: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:51: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:51: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:51: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:43:51: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:51: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "111") (realdamage "15") (weapon "quake_rl") L 09/28/2026 - 23:43:51: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13170 11646 -4259") (victim_position "-13161 11526 -4301") L 09/28/2026 - 23:43:51: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:51: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:43:53: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:53: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:53: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 23:43:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "33") (weapon "scattergun") L 09/28/2026 - 23:43:54: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:54: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:43:54: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "70") (weapon "quake_rl") L 09/28/2026 - 23:43:54: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:54: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:54: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "6") (weapon "scattergun") L 09/28/2026 - 23:43:55: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:55: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:55: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:55: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "14") (weapon "scattergun") L 09/28/2026 - 23:43:56: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:56: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:56: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "62") (weapon "scattergun") L 09/28/2026 - 23:43:56: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:57: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:43:57: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:43:57: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "26") (weapon "scattergun") L 09/28/2026 - 23:43:57: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "18") (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-12979 11318 -4303") (victim_position "-13232 11295 -4303") L 09/28/2026 - 23:43:58: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:43:58: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:44:00: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:00: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:00: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:00: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 23:44:01: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:01: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:01: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "66") (weapon "scattergun") L 09/28/2026 - 23:44:01: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:01: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:01: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "90") (weapon "quake_rl") L 09/28/2026 - 23:44:02: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:02: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:02: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:02: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "61") (realdamage "53") (weapon "quake_rl") L 09/28/2026 - 23:44:02: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-13352 11511 -4193") (victim_position "-13226 11917 -4120") L 09/28/2026 - 23:44:02: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:44:04: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:04: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:04: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:44:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:05: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:05: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:05: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "63") (weapon "quake_rl") L 09/28/2026 - 23:44:05: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:05: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:05: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:44:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:44:06: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:06: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:06: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:06: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "83") (weapon "scattergun") L 09/28/2026 - 23:44:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:07: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:07: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:07: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "36") (weapon "scattergun") L 09/28/2026 - 23:44:07: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:08: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:08: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:08: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "pistol_scout") L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "10") (weapon "pistol_scout") L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13334 11885 -4284") (victim_position "-13056 11185 -4299") L 09/28/2026 - 23:44:09: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:09: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:11: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:11: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:11: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "46") (weapon "quake_rl") L 09/28/2026 - 23:44:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "35") (weapon "scattergun") L 09/28/2026 - 23:44:12: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:12: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:12: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "79") (weapon "scattergun") L 09/28/2026 - 23:44:13: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:13: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:13: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "61") (weapon "quake_rl") L 09/28/2026 - 23:44:13: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:13: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:13: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "72") (weapon "scattergun") L 09/28/2026 - 23:44:13: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:14: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:14: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "scattergun") L 09/28/2026 - 23:44:14: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:14: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:14: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "55") (realdamage "7") (weapon "scattergun") L 09/28/2026 - 23:44:14: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "scattergun" (attacker_position "-13265 11294 -4210") (victim_position "-13240 11739 -4254") L 09/28/2026 - 23:44:14: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:44:16: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:17: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:17: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:17: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "25") (weapon "scattergun") L 09/28/2026 - 23:44:17: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:17: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "51") (weapon "quake_rl") L 09/28/2026 - 23:44:17: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:18: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:18: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:18: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:18: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "18") (weapon "scattergun") L 09/28/2026 - 23:44:19: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:19: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:19: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "27") (weapon "scattergun") L 09/28/2026 - 23:44:20: "dfd<3><[U:1:323960960]>" picked up item "tf_ammo_pack" L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "65") (weapon "scattergun") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "pistol_scout") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:20: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:21: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (weapon "pistol_scout") L 09/28/2026 - 23:44:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:22: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:22: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "21") (realdamage "6") (weapon "pistol_scout") L 09/28/2026 - 23:44:22: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13111 11449 -4298") (victim_position "-13197 11639 -4252") L 09/28/2026 - 23:44:22: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:22: "dfd<3><[U:1:323960960]>" spawned as "soldier" L 09/28/2026 - 23:44:22: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:24: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:24: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:24: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:24: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "24") (weapon "scattergun") L 09/28/2026 - 23:44:25: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:25: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:25: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "93") (weapon "quake_rl") L 09/28/2026 - 23:44:25: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:26: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:26: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:26: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:26: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "81") (weapon "scattergun") L 09/28/2026 - 23:44:26: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:26: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "82") (realdamage "51") (weapon "quake_rl") L 09/28/2026 - 23:44:26: "dfd<3><[U:1:323960960]>" killed "michael<4><[U:1:236108891]>" with "quake_rl" (attacker_position "-12987 11063 -4303") (victim_position "-12755 11026 -4357") L 09/28/2026 - 23:44:26: "michael<4><[U:1:236108891]>" spawned as "scout" L 09/28/2026 - 23:44:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:28: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:28: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "39") (weapon "scattergun") L 09/28/2026 - 23:44:28: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:28: "dfd<3><[U:1:323960960]>" triggered "shot_hit" (weapon "quake_rl") L 09/28/2026 - 23:44:28: "dfd<3><[U:1:323960960]>" triggered "damage" against "michael<4><[U:1:236108891]>" (damage "72") (weapon "quake_rl") L 09/28/2026 - 23:44:28: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:29: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:29: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:29: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "79") (weapon "scattergun") L 09/28/2026 - 23:44:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:30: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:30: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:30: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:30: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "59") (weapon "scattergun") L 09/28/2026 - 23:44:31: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "scattergun") L 09/28/2026 - 23:44:31: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "scattergun") L 09/28/2026 - 23:44:31: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "34") (weapon "scattergun") L 09/28/2026 - 23:44:31: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:32: "dfd<3><[U:1:323960960]>" triggered "shot_fired" (weapon "quake_rl") L 09/28/2026 - 23:44:32: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "19") (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "shot_fired" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "shot_hit" (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" triggered "damage" against "dfd<3><[U:1:323960960]>" (damage "20") (realdamage "6") (weapon "pistol_scout") L 09/28/2026 - 23:44:33: "michael<4><[U:1:236108891]>" killed "dfd<3><[U:1:323960960]>" with "pistol_scout" (attacker_position "-13624 11636 -4212") (victim_position "-13464 11847 -4332") L 09/28/2026 - 23:44:33: World triggered "mge_match_end" (winner "[U:1:236108891]") (loser "[U:1:323960960]") (winner_score "20") (loser_score "12")