L 09/29/2026 - 00:40:50: World triggered "meta_data" (matchid "2609290040500aa3") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/29/2026 - 00:40:50: "AMANG<100><[U:1:122564415]>" changed role to "soldier" L 09/29/2026 - 00:40:50: "LOSS = GAIN<101><[U:1:137934004]>" changed role to "scout" L 09/29/2026 - 00:40:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:40:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 00:40:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:40:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "76") (weapon "scattergun") L 09/29/2026 - 00:40:52: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:40:53: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:40:53: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "87") (weapon "quake_rl") L 09/29/2026 - 00:40:53: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:40:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "33") (weapon "scattergun") L 09/29/2026 - 00:40:54: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:40:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:40:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:40:56: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 00:40:56: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:40:56: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 00:40:56: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 00:40:56: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 00:40:56: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:40:56: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "78") (realdamage "47") (weapon "quake_rl") L 09/29/2026 - 00:40:56: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-12974 11811 -4275") (victim_position "-13234 11519 -4268") L 09/29/2026 - 00:40:56: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:40:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:40:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 00:40:58: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:40:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:40:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 00:40:59: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:40:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:40:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:40:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 00:41:00: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:00: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:00: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "65") (weapon "quake_rl") L 09/29/2026 - 00:41:01: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:01: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:02: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:02: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:02: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "40") (weapon "scattergun") L 09/29/2026 - 00:41:04: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:04: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "112") (realdamage "76") (weapon "quake_rl") L 09/29/2026 - 00:41:04: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13482 11753 -4318") (victim_position "-13453 11728 -4400") L 09/29/2026 - 00:41:04: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:41:04: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:41:04: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:06: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:06: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:06: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 00:41:07: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 00:41:07: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:08: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:09: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:41:09: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:10: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 00:41:11: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:12: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:14: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:15: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:15: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:15: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 00:41:15: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:16: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:16: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:16: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "57") (weapon "quake_rl") L 09/29/2026 - 00:41:16: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:16: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:16: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:41:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "57") (weapon "scattergun") L 09/29/2026 - 00:41:17: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:18: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:19: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:19: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "60") (weapon "quake_rl") L 09/29/2026 - 00:41:19: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:19: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:19: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 00:41:20: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:22: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "65") (realdamage "8") (weapon "unique_pickaxe_escape") L 09/29/2026 - 00:41:22: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "unique_pickaxe_escape" (attacker_position "-13500 11754 -4349") (victim_position "-13542 11755 -4356") L 09/29/2026 - 00:41:22: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:41:22: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:41:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 00:41:24: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:24: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:24: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:24: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:41:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 00:41:25: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:25: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:25: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "70") (weapon "quake_rl") L 09/29/2026 - 00:41:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "63") (weapon "scattergun") L 09/29/2026 - 00:41:26: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:26: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "67") (weapon "quake_rl") L 09/29/2026 - 00:41:26: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:26: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:27: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:27: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:27: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "85") (realdamage "7") (weapon "quake_rl") L 09/29/2026 - 00:41:27: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13276 11498 -4258") (victim_position "-13163 11342 -4298") L 09/29/2026 - 00:41:27: "AMANG<100><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<101><[U:1:137934004]>" L 09/29/2026 - 00:41:27: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:27: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:41:30: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:30: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:30: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "33") (weapon "scattergun") L 09/29/2026 - 00:41:30: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:31: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:31: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:31: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "45") (weapon "scattergun") L 09/29/2026 - 00:41:31: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:31: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:31: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 00:41:31: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:32: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:32: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:32: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "101") (realdamage "87") (weapon "quake_rl") L 09/29/2026 - 00:41:32: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13156 11504 -4299") (victim_position "-13184 11814 -4176") L 09/29/2026 - 00:41:32: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:41:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 00:41:34: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:34: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:34: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "45") (weapon "quake_rl") L 09/29/2026 - 00:41:34: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:35: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:35: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:35: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:35: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 00:41:36: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:36: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:36: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 00:41:36: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:41:36: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:36: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:36: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "59") (weapon "scattergun") L 09/29/2026 - 00:41:37: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:37: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:37: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:37: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "23") (weapon "scattergun") L 09/29/2026 - 00:41:38: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:40: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:40: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:40: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:40: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "78") (weapon "scattergun") L 09/29/2026 - 00:41:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "70") (realdamage "17") (weapon "scattergun") L 09/29/2026 - 00:41:41: "LOSS = GAIN<101><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-12974 11287 -4216") (victim_position "-13253 11224 -4281") L 09/29/2026 - 00:41:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "revenge" against "AMANG<100><[U:1:122564415]>" L 09/29/2026 - 00:41:41: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:41:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "34") (weapon "scattergun") L 09/29/2026 - 00:41:43: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:43: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:43: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "55") (weapon "scattergun") L 09/29/2026 - 00:41:43: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:43: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:43: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "100") (weapon "quake_rl") L 09/29/2026 - 00:41:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:41:44: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "74") (weapon "scattergun") L 09/29/2026 - 00:41:45: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:45: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:45: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "79") (realdamage "33") (weapon "quake_rl") L 09/29/2026 - 00:41:45: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13204 11041 -4134") (victim_position "-13220 11279 -4303") L 09/29/2026 - 00:41:45: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:41:46: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:46: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:46: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 00:41:47: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:47: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:47: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:47: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:47: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 00:41:48: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:48: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:48: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:48: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 00:41:49: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:49: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:50: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:51: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:51: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "108") (realdamage "88") (weapon "quake_rl") L 09/29/2026 - 00:41:51: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13320 11554 -4303") (victim_position "-13168 11682 -4255") L 09/29/2026 - 00:41:51: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:51: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:41:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:52: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 00:41:53: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:53: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:53: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 00:41:53: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 00:41:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:54: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "52") (weapon "scattergun") L 09/29/2026 - 00:41:54: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:55: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:41:55: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "97") (weapon "quake_rl") L 09/29/2026 - 00:41:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:56: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:57: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 00:41:59: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:41:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:41:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:41:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "60") (weapon "scattergun") L 09/29/2026 - 00:42:00: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:00: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:00: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 00:42:02: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:02: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:02: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:02: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "45") (realdamage "44") (weapon "quake_rl") L 09/29/2026 - 00:42:02: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13340 11118 -4213") (victim_position "-12998 10750 -4148") L 09/29/2026 - 00:42:02: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:42:04: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 00:42:06: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:06: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:06: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 00:42:06: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:06: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:06: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 00:42:06: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "45") (weapon "scattergun") L 09/29/2026 - 00:42:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "58") (weapon "scattergun") L 09/29/2026 - 00:42:08: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:08: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:08: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:08: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:42:08: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:09: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:11: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:12: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:12: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:12: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:12: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 00:42:12: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:12: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "99") (realdamage "88") (weapon "quake_rl") L 09/29/2026 - 00:42:12: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13304 11698 -4282") (victim_position "-13026 11941 -4202") L 09/29/2026 - 00:42:12: "AMANG<100><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<101><[U:1:137934004]>" L 09/29/2026 - 00:42:12: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:42:14: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:14: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 00:42:14: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 00:42:14: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 00:42:14: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 00:42:15: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:15: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:16: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:16: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "109") (weapon "quake_rl") L 09/29/2026 - 00:42:16: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:16: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:42:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:18: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:18: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:18: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "54") (realdamage "30") (weapon "quake_rl") L 09/29/2026 - 00:42:18: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13250 11266 -4261") (victim_position "-13077 11369 -4271") L 09/29/2026 - 00:42:18: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:42:20: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:20: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:20: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 00:42:21: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:21: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:22: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:22: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:42:22: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:22: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:22: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 00:42:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 00:42:24: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:25: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 00:42:26: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:26: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:26: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 00:42:26: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:27: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:27: "LOSS = GAIN<101><[U:1:137934004]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:42:28: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:28: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:28: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "73") (weapon "quake_rl") L 09/29/2026 - 00:42:28: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "77") (realdamage "62") (weapon "scattergun") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-12999 11874 -4228") (victim_position "-13110 11593 -4302") L 09/29/2026 - 00:42:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "revenge" against "AMANG<100><[U:1:122564415]>" L 09/29/2026 - 00:42:29: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:42:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:42:32: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 00:42:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 00:42:33: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:33: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:33: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "45") (weapon "quake_rl") L 09/29/2026 - 00:42:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:34: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:34: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:34: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "68") (weapon "scattergun") L 09/29/2026 - 00:42:34: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:34: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "68") (weapon "quake_rl") L 09/29/2026 - 00:42:34: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:35: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:36: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:36: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "76") (realdamage "28") (weapon "quake_rl") L 09/29/2026 - 00:42:36: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13144 11285 -4234") (victim_position "-13231 11216 -4259") L 09/29/2026 - 00:42:36: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:36: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:42:38: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:38: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:38: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:38: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "42") (weapon "scattergun") L 09/29/2026 - 00:42:39: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:39: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "51") (weapon "quake_rl") L 09/29/2026 - 00:42:39: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:40: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:40: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:40: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:40: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:40: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 00:42:41: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:41: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:41: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 00:42:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "98") (weapon "scattergun") L 09/29/2026 - 00:42:42: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "77") (realdamage "45") (weapon "scattergun") L 09/29/2026 - 00:42:42: "LOSS = GAIN<101><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13260 11654 -4212") (victim_position "-13106 11523 -4233") L 09/29/2026 - 00:42:42: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:42:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:44: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 00:42:45: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:45: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:45: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 00:42:45: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:45: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:45: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "60") (weapon "quake_rl") L 09/29/2026 - 00:42:45: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:45: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:45: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "40") (weapon "scattergun") L 09/29/2026 - 00:42:46: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:46: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:46: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "70") (weapon "quake_rl") L 09/29/2026 - 00:42:46: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:46: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:46: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:46: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "68") (weapon "scattergun") L 09/29/2026 - 00:42:47: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:47: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "53") (realdamage "14") (weapon "quake_rl") L 09/29/2026 - 00:42:47: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13193 10939 -4165") (victim_position "-13039 11117 -4207") L 09/29/2026 - 00:42:47: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:47: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:42:48: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:48: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:48: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:48: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 00:42:49: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:49: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:49: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 00:42:50: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:50: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:50: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 00:42:50: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:50: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:51: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:51: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:51: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "57") (weapon "scattergun") L 09/29/2026 - 00:42:51: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:54: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "99") (weapon "scattergun") L 09/29/2026 - 00:42:55: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:55: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "58") (weapon "quake_rl") L 09/29/2026 - 00:42:55: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:55: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:42:55: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "78") (realdamage "68") (weapon "quake_rl") L 09/29/2026 - 00:42:55: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13011 11210 -4210") (victim_position "-13185 10999 -4195") L 09/29/2026 - 00:42:55: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:56: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:42:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:58: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 00:42:59: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:42:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:42:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:42:59: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 00:43:00: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:00: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:00: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "64") (weapon "scattergun") L 09/29/2026 - 00:43:00: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:00: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:01: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:01: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "105") (weapon "quake_rl") L 09/29/2026 - 00:43:01: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:01: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:01: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:01: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 00:43:02: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:02: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:02: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:02: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 00:43:02: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:02: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "45") (realdamage "30") (weapon "quake_rl") L 09/29/2026 - 00:43:02: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13068 11558 -4303") (victim_position "-13429 11213 -4268") L 09/29/2026 - 00:43:02: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:43:04: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:05: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:05: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "81") (weapon "quake_rl") L 09/29/2026 - 00:43:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 00:43:05: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:05: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 00:43:07: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "64") (weapon "scattergun") L 09/29/2026 - 00:43:07: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:07: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "51") (weapon "quake_rl") L 09/29/2026 - 00:43:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:07: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "24") (weapon "scattergun") L 09/29/2026 - 00:43:08: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:08: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "82") (realdamage "13") (weapon "quake_rl") L 09/29/2026 - 00:43:08: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13055 11328 -4303") (victim_position "-13056 11043 -4303") L 09/29/2026 - 00:43:08: "AMANG<100><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<101><[U:1:137934004]>" L 09/29/2026 - 00:43:08: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:08: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:43:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:43:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:10: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 00:43:11: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:11: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:11: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:11: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 00:43:12: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:12: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:12: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "105") (weapon "quake_rl") L 09/29/2026 - 00:43:12: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:13: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:13: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:13: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:13: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "60") (weapon "scattergun") L 09/29/2026 - 00:43:14: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:14: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:14: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "96") (realdamage "35") (weapon "quake_rl") L 09/29/2026 - 00:43:14: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13153 11272 -4243") (victim_position "-13189 11479 -4295") L 09/29/2026 - 00:43:14: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:14: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:43:16: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:16: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:16: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:16: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:16: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:16: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "50") (weapon "quake_rl") L 09/29/2026 - 00:43:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:17: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "55") (weapon "scattergun") L 09/29/2026 - 00:43:18: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:18: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:18: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:19: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:19: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "109") (realdamage "95") (weapon "quake_rl") L 09/29/2026 - 00:43:19: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-12919 11606 -4303") (victim_position "-13080 11623 -4252") L 09/29/2026 - 00:43:19: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:19: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:43:20: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:20: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:20: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "225") L 09/29/2026 - 00:43:21: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:21: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:21: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:21: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:21: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "59") (weapon "scattergun") L 09/29/2026 - 00:43:22: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:22: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "37") (weapon "scattergun") L 09/29/2026 - 00:43:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:23: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "82") (weapon "scattergun") L 09/29/2026 - 00:43:24: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:24: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:24: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "90") (realdamage "57") (weapon "quake_rl") L 09/29/2026 - 00:43:24: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13357 11542 -4303") (victim_position "-13533 11518 -4343") L 09/29/2026 - 00:43:24: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:43:25: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:26: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:26: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:26: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "106") (weapon "quake_rl") L 09/29/2026 - 00:43:26: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:27: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:27: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:27: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:27: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "23") (weapon "scattergun") L 09/29/2026 - 00:43:27: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:28: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:28: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:28: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:28: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "101") (weapon "scattergun") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "103") (realdamage "79") (weapon "scattergun") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13130 11295 -4231") (victim_position "-13188 11339 -4298") L 09/29/2026 - 00:43:29: "LOSS = GAIN<101><[U:1:137934004]>" triggered "revenge" against "AMANG<100><[U:1:122564415]>" L 09/29/2026 - 00:43:30: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:43:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:32: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 00:43:32: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:32: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:32: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "57") (weapon "quake_rl") L 09/29/2026 - 00:43:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "65") (weapon "scattergun") L 09/29/2026 - 00:43:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:33: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "87") (weapon "scattergun") L 09/29/2026 - 00:43:34: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:34: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:34: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:34: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "66") (weapon "quake_rl") L 09/29/2026 - 00:43:35: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:35: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:35: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:35: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "67") (realdamage "21") (weapon "quake_rl") L 09/29/2026 - 00:43:35: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13057 11773 -4199") (victim_position "-13196 11597 -4215") L 09/29/2026 - 00:43:35: "LOSS = GAIN<101><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:43:37: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:38: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:38: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:38: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:38: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "98") (weapon "scattergun") L 09/29/2026 - 00:43:38: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:38: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "60") (weapon "quake_rl") L 09/29/2026 - 00:43:39: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:40: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:40: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:40: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "43") (weapon "quake_rl") L 09/29/2026 - 00:43:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:41: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:43:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:41: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 00:43:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "35") (weapon "scattergun") L 09/29/2026 - 00:43:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:43:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:43:42: "LOSS = GAIN<101><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 00:43:43: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:43:43: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<101><[U:1:137934004]>" (damage "90") (realdamage "40") (weapon "quake_rl") L 09/29/2026 - 00:43:43: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<101><[U:1:137934004]>" with "quake_rl" (attacker_position "-13349 11493 -4303") (victim_position "-13316 11337 -4303") L 09/29/2026 - 00:43:43: World triggered "mge_match_end" (winner "[U:1:122564415]") (loser "[U:1:137934004]") (winner_score "20") (loser_score "4")