L 09/29/2026 - 00:57:02: World triggered "meta_data" (matchid "260929005702d7bc") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/29/2026 - 00:57:02: "AMANG<100><[U:1:122564415]>" changed role to "soldier" L 09/29/2026 - 00:57:02: "LOSS = GAIN<102><[U:1:137934004]>" changed role to "scout" L 09/29/2026 - 00:57:03: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:03: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:03: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 00:57:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:57:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "83") (weapon "scattergun") L 09/29/2026 - 00:57:04: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "64") (weapon "scattergun") L 09/29/2026 - 00:57:04: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:04: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "52") (weapon "quake_rl") L 09/29/2026 - 00:57:04: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "68") (realdamage "62") (weapon "scattergun") L 09/29/2026 - 00:57:05: "LOSS = GAIN<102><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13283 12031 -4072") (victim_position "-13202 11735 -4152") L 09/29/2026 - 00:57:05: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:57:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 00:57:06: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "34") (weapon "scattergun") L 09/29/2026 - 00:57:07: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:07: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "106") (weapon "quake_rl") L 09/29/2026 - 00:57:07: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:08: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:09: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:09: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:09: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:57:10: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:10: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:10: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "75") (realdamage "40") (weapon "quake_rl") L 09/29/2026 - 00:57:10: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13055 11140 -4228") (victim_position "-13079 10779 -4237") L 09/29/2026 - 00:57:10: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:57:11: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:11: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:11: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:57:12: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:12: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:12: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:12: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 00:57:13: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:13: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:13: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "33") (weapon "scattergun") L 09/29/2026 - 00:57:13: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:13: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "49") (weapon "quake_rl") L 09/29/2026 - 00:57:13: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:14: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 00:57:15: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:15: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:15: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "36") (weapon "scattergun") L 09/29/2026 - 00:57:16: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "62") (weapon "scattergun") L 09/29/2026 - 00:57:18: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "44") (weapon "scattergun") L 09/29/2026 - 00:57:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "74") (realdamage "18") (weapon "scattergun") L 09/29/2026 - 00:57:19: "LOSS = GAIN<102><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13198 11580 -4205") (victim_position "-13142 11363 -4298") L 09/29/2026 - 00:57:19: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:19: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:19: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "107") (weapon "quake_rl") L 09/29/2026 - 00:57:19: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:57:21: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:21: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:21: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:21: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 00:57:23: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:23: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:23: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:57:23: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:23: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:57:24: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:24: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "61") (realdamage "48") (weapon "quake_rl") L 09/29/2026 - 00:57:24: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13185 11394 -4298") (victim_position "-13185 11986 -4195") L 09/29/2026 - 00:57:24: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:57:25: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:25: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:25: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:57:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 00:57:27: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "34") (weapon "scattergun") L 09/29/2026 - 00:57:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "48") (weapon "scattergun") L 09/29/2026 - 00:57:28: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:28: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:28: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "62") (weapon "quake_rl") L 09/29/2026 - 00:57:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "34") (weapon "scattergun") L 09/29/2026 - 00:57:29: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:29: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:29: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "81") (realdamage "78") (weapon "quake_rl") L 09/29/2026 - 00:57:29: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13191 12103 -4199") (victim_position "-13077 11531 -4242") L 09/29/2026 - 00:57:29: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:57:31: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:32: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:32: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "57") (weapon "quake_rl") L 09/29/2026 - 00:57:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 00:57:33: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:33: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:33: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:33: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 00:57:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:34: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:34: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:34: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "82") (weapon "quake_rl") L 09/29/2026 - 00:57:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 00:57:35: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "53") (weapon "scattergun") L 09/29/2026 - 00:57:37: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:37: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:37: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "55") (realdamage "7") (weapon "quake_rl") L 09/29/2026 - 00:57:37: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13142 11258 -4302") (victim_position "-13320 11591 -4220") L 09/29/2026 - 00:57:37: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:57:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 00:57:39: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 00:57:40: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:40: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:40: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 00:57:41: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:41: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:41: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 00:57:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 00:57:42: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "48") (weapon "scattergun") L 09/29/2026 - 00:57:43: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:43: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:43: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "67") (weapon "quake_rl") L 09/29/2026 - 00:57:44: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:45: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:45: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:45: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "101") (weapon "scattergun") L 09/29/2026 - 00:57:45: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:45: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:45: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "48") (realdamage "31") (weapon "scattergun") L 09/29/2026 - 00:57:45: "LOSS = GAIN<102><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13207 11023 -4163") (victim_position "-12879 11079 -4304") L 09/29/2026 - 00:57:45: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:57:47: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:47: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:47: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 00:57:47: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:47: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:47: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "89") (weapon "quake_rl") L 09/29/2026 - 00:57:48: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:49: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:49: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:49: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "49") (weapon "quake_rl") L 09/29/2026 - 00:57:49: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:50: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:50: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:50: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:50: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 00:57:50: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:50: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "92") (realdamage "9") (weapon "quake_rl") L 09/29/2026 - 00:57:50: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13234 12049 -4195") (victim_position "-13283 11584 -4298") L 09/29/2026 - 00:57:50: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:57:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 00:57:52: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:52: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:54: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:54: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:54: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 00:57:54: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:55: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:55: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "90") (weapon "quake_rl") L 09/29/2026 - 00:57:55: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:55: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:55: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:56: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "84") (weapon "scattergun") L 09/29/2026 - 00:57:58: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:58: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:57:58: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "64") (realdamage "50") (weapon "quake_rl") L 09/29/2026 - 00:57:58: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-12976 11338 -4303") (victim_position "-12812 11150 -4317") L 09/29/2026 - 00:57:58: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:57:58: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:57:59: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:57:59: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:57:59: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:58:00: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:00: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:00: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:00: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 00:58:01: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:01: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:01: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:01: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:01: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 00:58:02: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "67") (weapon "scattergun") L 09/29/2026 - 00:58:04: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:58:04: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:04: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "65") (weapon "scattergun") L 09/29/2026 - 00:58:04: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:04: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 00:58:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "52") (weapon "scattergun") L 09/29/2026 - 00:58:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "26") (realdamage "5") (weapon "scattergun") L 09/29/2026 - 00:58:05: "LOSS = GAIN<102><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13670 11803 -4296") (victim_position "-13440 11619 -4303") L 09/29/2026 - 00:58:05: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:58:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 00:58:07: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:08: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:08: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:09: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:10: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:10: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:10: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "105") (weapon "quake_rl") L 09/29/2026 - 00:58:10: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:10: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:10: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:10: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "55") (weapon "scattergun") L 09/29/2026 - 00:58:10: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:11: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:13: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:13: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:13: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "35") (weapon "scattergun") L 09/29/2026 - 00:58:13: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:15: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:15: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:15: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "101") (realdamage "34") (weapon "quake_rl") L 09/29/2026 - 00:58:15: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-12906 11311 -4303") (victim_position "-12611 11223 -4430") L 09/29/2026 - 00:58:15: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:58:16: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:16: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:16: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 00:58:16: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "42") (weapon "scattergun") L 09/29/2026 - 00:58:18: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:18: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "78") (weapon "scattergun") L 09/29/2026 - 00:58:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:19: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 00:58:20: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:20: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:20: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 00:58:20: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:20: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:20: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "72") (weapon "quake_rl") L 09/29/2026 - 00:58:20: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:20: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:20: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 00:58:21: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:21: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:22: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:24: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:25: "LOSS = GAIN<102><[U:1:137934004]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:58:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 00:58:27: "LOSS = GAIN<102><[U:1:137934004]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:58:27: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:28: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 00:58:30: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:30: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:30: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 00:58:30: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:31: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:31: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "47") (weapon "quake_rl") L 09/29/2026 - 00:58:31: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "61") (realdamage "45") (weapon "scattergun") L 09/29/2026 - 00:58:32: "LOSS = GAIN<102><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13057 11229 -4093") (victim_position "-13195 11384 -4298") L 09/29/2026 - 00:58:32: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:58:32: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 00:58:34: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:34: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "97") (weapon "scattergun") L 09/29/2026 - 00:58:34: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:34: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:34: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "62") (weapon "quake_rl") L 09/29/2026 - 00:58:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "97") (weapon "scattergun") L 09/29/2026 - 00:58:35: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:35: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "17") (realdamage "14") (weapon "scattergun") L 09/29/2026 - 00:58:35: "LOSS = GAIN<102><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13217 11937 -4195") (victim_position "-13172 12217 -4259") L 09/29/2026 - 00:58:36: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:58:37: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:37: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:37: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 00:58:38: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:38: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:38: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:38: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "176") L 09/29/2026 - 00:58:38: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:38: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:38: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 00:58:38: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:39: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 00:58:40: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:40: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "71") (realdamage "27") (weapon "quake_rl") L 09/29/2026 - 00:58:40: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13182 11125 -4224") (victim_position "-13223 11210 -4248") L 09/29/2026 - 00:58:40: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:40: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:58:41: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:41: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:41: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 00:58:42: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:42: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:42: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "83") (weapon "quake_rl") L 09/29/2026 - 00:58:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 00:58:43: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:44: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:44: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:44: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 00:58:44: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:44: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "72") (realdamage "65") (weapon "quake_rl") L 09/29/2026 - 00:58:44: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13128 11448 -4257") (victim_position "-12979 11587 -4246") L 09/29/2026 - 00:58:44: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:44: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:58:45: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:45: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:47: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:47: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:47: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:47: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "58") (weapon "quake_rl") L 09/29/2026 - 00:58:48: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:48: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:48: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "110") (realdamage "86") (weapon "quake_rl") L 09/29/2026 - 00:58:48: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13071 11102 -4303") (victim_position "-12999 11224 -4228") L 09/29/2026 - 00:58:48: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:48: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:58:51: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:51: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:51: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:51: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 00:58:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:52: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:52: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:52: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "100") (weapon "quake_rl") L 09/29/2026 - 00:58:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:53: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:53: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:53: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "71") (weapon "scattergun") L 09/29/2026 - 00:58:54: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:54: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "75") (realdamage "23") (weapon "quake_rl") L 09/29/2026 - 00:58:54: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-12879 11296 -4338") (victim_position "-12950 11173 -4461") L 09/29/2026 - 00:58:54: "AMANG<100><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<102><[U:1:137934004]>" L 09/29/2026 - 00:58:54: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:55: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:58:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 00:58:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:57: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 00:58:57: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:59: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:59: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:58:59: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "90") (weapon "quake_rl") L 09/29/2026 - 00:58:59: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:58:59: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:58:59: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:58:59: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 00:59:01: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:01: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:01: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "51") (realdamage "49") (weapon "quake_rl") L 09/29/2026 - 00:59:01: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13016 10789 -4303") (victim_position "-13301 10845 -4215") L 09/29/2026 - 00:59:01: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:02: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:02: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:02: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 00:59:02: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:03: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:03: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "70") (weapon "quake_rl") L 09/29/2026 - 00:59:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:03: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "38") (weapon "scattergun") L 09/29/2026 - 00:59:03: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:03: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:03: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "101") (realdamage "80") (weapon "quake_rl") L 09/29/2026 - 00:59:03: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13113 11192 -4259") (victim_position "-13389 11380 -4303") L 09/29/2026 - 00:59:03: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:05: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 00:59:05: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 00:59:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:06: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "31") (weapon "scattergun") L 09/29/2026 - 00:59:06: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:07: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:07: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "50") (weapon "quake_rl") L 09/29/2026 - 00:59:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:07: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 00:59:07: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:08: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:09: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:09: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:09: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "94") (weapon "scattergun") L 09/29/2026 - 00:59:09: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:09: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:09: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "86") (weapon "quake_rl") L 09/29/2026 - 00:59:10: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:11: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:11: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:11: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "50") (realdamage "7") (weapon "quake_rl") L 09/29/2026 - 00:59:11: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-12978 11167 -4287") (victim_position "-13294 11322 -4303") L 09/29/2026 - 00:59:11: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:12: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:12: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:12: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "41") (weapon "scattergun") (crit "mini") L 09/29/2026 - 00:59:12: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:13: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:14: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:14: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:14: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "103") (weapon "quake_rl") L 09/29/2026 - 00:59:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "59") (weapon "scattergun") L 09/29/2026 - 00:59:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:14: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "93") (weapon "scattergun") L 09/29/2026 - 00:59:15: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:15: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:19: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:21: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:21: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:21: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:21: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "27") (weapon "quake_rl") L 09/29/2026 - 00:59:21: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:22: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:22: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:22: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 00:59:22: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:22: "LOSS = GAIN<102><[U:1:137934004]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:59:22: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:22: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "43") (realdamage "15") (weapon "quake_rl") L 09/29/2026 - 00:59:22: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-12894 10936 -4303") (victim_position "-13324 11286 -4295") L 09/29/2026 - 00:59:22: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:24: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:24: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:24: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "26") (weapon "quake_rl") L 09/29/2026 - 00:59:25: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:25: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:25: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 00:59:26: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:26: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 00:59:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 00:59:27: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:27: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:27: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "63") (weapon "quake_rl") L 09/29/2026 - 00:59:27: "AMANG<100><[U:1:122564415]>" picked up item "tf_ammo_pack" L 09/29/2026 - 00:59:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:27: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 00:59:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:28: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "81") (weapon "scattergun") L 09/29/2026 - 00:59:28: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:28: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "63") (realdamage "59") (weapon "quake_rl") L 09/29/2026 - 00:59:28: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13048 11219 -4252") (victim_position "-13075 11463 -4299") L 09/29/2026 - 00:59:28: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:29: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:30: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:30: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:30: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 00:59:31: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:31: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:31: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "75") (weapon "quake_rl") L 09/29/2026 - 00:59:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:32: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:32: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "35") (weapon "scattergun") L 09/29/2026 - 00:59:33: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:33: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:33: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "78") (weapon "scattergun") L 09/29/2026 - 00:59:33: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:33: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "80") (realdamage "71") (weapon "quake_rl") L 09/29/2026 - 00:59:33: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13234 11807 -4195") (victim_position "-13129 12089 -4239") L 09/29/2026 - 00:59:33: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:33: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:34: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 00:59:36: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:36: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:36: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "40") (weapon "quake_rl") L 09/29/2026 - 00:59:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:36: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "23") (weapon "scattergun") L 09/29/2026 - 00:59:37: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:37: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "91") (weapon "quake_rl") L 09/29/2026 - 00:59:37: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:37: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:38: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:38: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:38: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "108") (realdamage "15") (weapon "quake_rl") L 09/29/2026 - 00:59:38: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13034 11094 -4250") (victim_position "-13145 11004 -4115") L 09/29/2026 - 00:59:38: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:38: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:42: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:42: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:42: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "75") (weapon "quake_rl") L 09/29/2026 - 00:59:42: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:43: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:43: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:43: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "77") (weapon "scattergun") L 09/29/2026 - 00:59:43: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:43: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:43: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:43: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "65") (weapon "scattergun") L 09/29/2026 - 00:59:44: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:44: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:44: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "95") (realdamage "78") (weapon "scattergun") L 09/29/2026 - 00:59:44: "LOSS = GAIN<102><[U:1:137934004]>" killed "AMANG<100><[U:1:122564415]>" with "scattergun" (attacker_position "-13291 11523 -4290") (victim_position "-13165 11359 -4298") L 09/29/2026 - 00:59:44: "LOSS = GAIN<102><[U:1:137934004]>" triggered "revenge" against "AMANG<100><[U:1:122564415]>" L 09/29/2026 - 00:59:44: "AMANG<100><[U:1:122564415]>" spawned as "soldier" L 09/29/2026 - 00:59:46: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:46: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:46: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 00:59:46: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:47: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:47: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:47: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:47: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "105") (weapon "quake_rl") L 09/29/2026 - 00:59:47: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:49: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:49: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "91") (realdamage "38") (weapon "quake_rl") L 09/29/2026 - 00:59:49: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-13026 11651 -4303") (victim_position "-13154 11688 -4253") L 09/29/2026 - 00:59:49: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:49: "LOSS = GAIN<102><[U:1:137934004]>" spawned as "scout" L 09/29/2026 - 00:59:52: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:52: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 00:59:53: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:53: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 00:59:53: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:53: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:53: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 00:59:54: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:54: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:54: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:55: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:55: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:55: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "75") (weapon "quake_rl") L 09/29/2026 - 00:59:55: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:56: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:56: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 00:59:56: "LOSS = GAIN<102><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 00:59:56: "LOSS = GAIN<102><[U:1:137934004]>" triggered "damage" against "AMANG<100><[U:1:122564415]>" (damage "70") (weapon "scattergun") L 09/29/2026 - 00:59:57: "AMANG<100><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 00:59:57: "AMANG<100><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 00:59:57: "AMANG<100><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<102><[U:1:137934004]>" (damage "63") (realdamage "13") (weapon "quake_rl") L 09/29/2026 - 00:59:57: "AMANG<100><[U:1:122564415]>" killed "LOSS = GAIN<102><[U:1:137934004]>" with "quake_rl" (attacker_position "-12980 11626 -4193") (victim_position "-13258 11750 -4199") L 09/29/2026 - 00:59:57: World triggered "mge_match_end" (winner "[U:1:122564415]") (loser "[U:1:137934004]") (winner_score "20") (loser_score "7")