L 09/29/2026 - 05:26:20: World triggered "meta_data" (matchid "260929052620fa81") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/29/2026 - 05:26:20: "dyl4n<117><[U:1:125157521]>" changed role to "soldier" L 09/29/2026 - 05:26:20: "hood<111><[U:1:1125893626]>" changed role to "soldier" L 09/29/2026 - 05:26:22: "dyl4n<117><[U:1:125157521]>" committed suicide with "world" (attacker_position "-13552 11997 5685") L 09/29/2026 - 05:26:23: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:26:27: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:27: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "366") L 09/29/2026 - 05:26:27: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:28: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:29: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:30: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:30: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "110") (realdamage "60") (weapon "quake_rl") L 09/29/2026 - 05:26:30: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13228 11700 5804") (victim_position "-13087 11648 5740") L 09/29/2026 - 05:26:30: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:30: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:26:33: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:33: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:33: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "102") (weapon "quake_rl") L 09/29/2026 - 05:26:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:34: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "51") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:36: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:36: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "112") (realdamage "75") (weapon "quake_rl") L 09/29/2026 - 05:26:36: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13345 11462 5763") (victim_position "-13393 11455 5803") L 09/29/2026 - 05:26:36: "hood<111><[U:1:1125893626]>" triggered "domination" against "dyl4n<117><[U:1:125157521]>" L 09/29/2026 - 05:26:36: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:26:36: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:38: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:39: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "109") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "81") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:41: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:41: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "35") (weapon "quake_rl") L 09/29/2026 - 05:26:41: "dyl4n<117><[U:1:125157521]>" picked up item "tf_ammo_pack" L 09/29/2026 - 05:26:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:42: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:42: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:42: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "70") (weapon "quake_rl") L 09/29/2026 - 05:26:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:43: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "109") (realdamage "10") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:43: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13312 11228 5763") (victim_position "-13393 11087 5738") L 09/29/2026 - 05:26:43: "dyl4n<117><[U:1:125157521]>" triggered "revenge" against "hood<111><[U:1:1125893626]>" L 09/29/2026 - 05:26:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:43: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:43: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "66") (weapon "quake_rl") L 09/29/2026 - 05:26:43: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:43: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:26:45: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:46: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "106") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:47: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:47: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "83") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:49: "hood<111><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/29/2026 - 05:26:50: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:51: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:53: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:54: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "77") (realdamage "1") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:54: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13523 11670 5805") (victim_position "-13506 11943 5685") L 09/29/2026 - 05:26:54: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:26:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:57: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:26:57: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:26:57: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "99") (weapon "quake_rl") L 09/29/2026 - 05:26:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:59: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:26:59: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "89") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:00: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:00: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:00: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:00: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "40") (weapon "quake_rl") L 09/29/2026 - 05:27:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:02: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "83") (realdamage "76") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:02: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13248 12003 5712") (victim_position "-13162 11626 5740") L 09/29/2026 - 05:27:02: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:27:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:04: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:05: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:05: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "72") (weapon "quake_rl") L 09/29/2026 - 05:27:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:05: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:05: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "112") (weapon "quake_rl") L 09/29/2026 - 05:27:06: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:07: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:08: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "91") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:09: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:09: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:09: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "47") (realdamage "17") (weapon "quake_rl") L 09/29/2026 - 05:27:09: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13020 11239 6013") (victim_position "-12981 11551 5696") L 09/29/2026 - 05:27:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:09: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:27:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:12: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "76") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:13: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:14: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:14: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "44") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:14: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:14: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 05:27:15: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:15: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:15: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "49") (weapon "quake_rl") L 09/29/2026 - 05:27:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:17: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:17: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:17: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 05:27:18: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:20: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "66") (realdamage "49") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:20: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13093 10947 5838") (victim_position "-13104 10666 5747") L 09/29/2026 - 05:27:20: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:27:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:24: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:24: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:24: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "80") (weapon "quake_rl") L 09/29/2026 - 05:27:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:26: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:26: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:26: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "89") (weapon "quake_rl") L 09/29/2026 - 05:27:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:26: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "87") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:27: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:27: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:27: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "41") (realdamage "25") (weapon "quake_rl") L 09/29/2026 - 05:27:27: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13319 11181 5799") (victim_position "-13200 10625 5747") L 09/29/2026 - 05:27:27: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:27:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:30: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:30: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:30: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "187") L 09/29/2026 - 05:27:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "66") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:33: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:34: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:34: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "61") (weapon "quake_rl") L 09/29/2026 - 05:27:34: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:35: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "world" (attacker_position "-13156 11506 5700") (victim_position "-13439 11547 5543") L 09/29/2026 - 05:27:35: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:27:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:38: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "71") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:38: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:41: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:41: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:41: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 05:27:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:42: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "106") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:42: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:43: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:43: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "72") (weapon "quake_rl") L 09/29/2026 - 05:27:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "102") (realdamage "9") (weapon "tf_projectile_rocket") (airshot "1") (height "171") L 09/29/2026 - 05:27:44: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13016 11181 5696") (victim_position "-13189 11103 5975") L 09/29/2026 - 05:27:44: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:27:48: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:48: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:48: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "63") (weapon "quake_rl") L 09/29/2026 - 05:27:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:49: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "86") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:49: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:49: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "112") (weapon "quake_rl") L 09/29/2026 - 05:27:49: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:50: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:52: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:52: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "110") (realdamage "7") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:52: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13224 10477 5766") (victim_position "-13269 10604 5715") L 09/29/2026 - 05:27:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:52: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:27:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:57: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:58: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:58: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 05:27:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:58: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:27:59: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:27:59: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:27:59: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "72") (weapon "quake_rl") L 09/29/2026 - 05:27:59: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:00: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:00: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "65") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:01: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:01: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:01: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "80") (realdamage "72") (weapon "quake_rl") L 09/29/2026 - 05:28:01: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13201 11055 5829") (victim_position "-13070 10938 5791") L 09/29/2026 - 05:28:01: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:28:04: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:04: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "75") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:05: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:05: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:05: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "75") (weapon "quake_rl") L 09/29/2026 - 05:28:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:06: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "78") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:06: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:06: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:06: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "100") (weapon "quake_rl") L 09/29/2026 - 05:28:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:08: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:09: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:09: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "61") (realdamage "28") (weapon "quake_rl") L 09/29/2026 - 05:28:09: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-12952 11004 5826") (victim_position "-12957 10776 5704") L 09/29/2026 - 05:28:09: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:28:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:12: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "68") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:12: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:13: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:13: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 09/29/2026 - 05:28:13: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:13: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 05:28:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:14: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:14: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:14: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "62") (weapon "quake_rl") L 09/29/2026 - 05:28:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:17: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:17: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "81") (realdamage "31") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:17: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13227 10845 5804") (victim_position "-13333 10817 5763") L 09/29/2026 - 05:28:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:18: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:28:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:20: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:21: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "66") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:21: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "112") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:21: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:21: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "76") (weapon "quake_rl") L 09/29/2026 - 05:28:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:21: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:23: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:24: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:24: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "world" (attacker_position "-13260 10916 5765") (victim_position "-13169 11801 5810") L 09/29/2026 - 05:28:25: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:28:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:27: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "250") L 09/29/2026 - 05:28:27: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:27: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:27: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "65") (weapon "quake_rl") L 09/29/2026 - 05:28:28: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:30: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "108") (realdamage "58") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 09/29/2026 - 05:28:30: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13129 12002 5804") (victim_position "-13016 11856 5868") L 09/29/2026 - 05:28:30: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:30: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "75") (weapon "quake_rl") L 09/29/2026 - 05:28:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:30: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:30: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:28:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:32: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:33: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:33: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:33: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "88") (weapon "quake_rl") L 09/29/2026 - 05:28:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:34: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:36: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:36: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "64") (realdamage "61") (weapon "quake_rl") L 09/29/2026 - 05:28:36: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13207 11688 5800") (victim_position "-13246 11877 5874") L 09/29/2026 - 05:28:36: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:36: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:28:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:39: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:39: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "72") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "64") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:40: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:40: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "61") (weapon "quake_rl") L 09/29/2026 - 05:28:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "107") (realdamage "92") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:40: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13092 11728 5804") (victim_position "-13182 11543 5700") L 09/29/2026 - 05:28:41: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:28:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:44: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:44: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:44: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "74") (weapon "quake_rl") L 09/29/2026 - 05:28:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "100") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:45: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:45: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:45: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "48") (weapon "quake_rl") L 09/29/2026 - 05:28:46: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:46: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:46: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "42") (weapon "quake_rl") L 09/29/2026 - 05:28:48: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:48: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:48: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "83") (realdamage "62") (weapon "quake_rl") L 09/29/2026 - 05:28:48: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13300 11688 5752") (victim_position "-13096 11942 5804") L 09/29/2026 - 05:28:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:48: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "53") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:48: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:28:50: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "62") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:51: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:51: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "110") (weapon "quake_rl") L 09/29/2026 - 05:28:51: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:52: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:55: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:28:55: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:28:55: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "89") (weapon "quake_rl") L 09/29/2026 - 05:28:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:56: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "98") (realdamage "90") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:56: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13131 11875 5804") (victim_position "-13201 11797 5815") L 09/29/2026 - 05:28:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:28:56: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:29:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:01: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:02: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:02: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "60") (weapon "quake_rl") L 09/29/2026 - 05:29:02: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:02: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:02: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "89") (weapon "quake_rl") L 09/29/2026 - 05:29:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:04: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:05: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:05: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "64") (realdamage "51") (weapon "quake_rl") L 09/29/2026 - 05:29:05: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13224 11983 5804") (victim_position "-13245 12357 5696") L 09/29/2026 - 05:29:05: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:29:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:07: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:07: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:07: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "282") L 09/29/2026 - 05:29:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:07: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "51") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:08: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:08: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "70") (weapon "quake_rl") L 09/29/2026 - 05:29:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:08: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:08: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "62") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:09: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:13: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:13: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:13: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "71") (realdamage "13") (weapon "quake_rl") (crit "mini") L 09/29/2026 - 05:29:13: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13207 11593 5718") (victim_position "-13142 11340 5807") L 09/29/2026 - 05:29:13: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:29:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:16: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "75") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:17: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "190") L 09/29/2026 - 05:29:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:18: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:19: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:21: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "53") (realdamage "25") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:21: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-12932 11228 5699") (victim_position "-12616 11281 5546") L 09/29/2026 - 05:29:21: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:29:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:25: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:25: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:25: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "94") (weapon "quake_rl") L 09/29/2026 - 05:29:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:26: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:26: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "110") (weapon "quake_rl") L 09/29/2026 - 05:29:27: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:27: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "63") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:27: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:27: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:27: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "48") (realdamage "18") (weapon "quake_rl") L 09/29/2026 - 05:29:27: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13267 11018 5939") (victim_position "-13011 10704 5776") L 09/29/2026 - 05:29:28: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:29:30: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "51") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:31: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:32: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "69") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:32: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:35: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "111") (realdamage "63") (weapon "tf_projectile_rocket") (airshot "1") (height "228") L 09/29/2026 - 05:29:35: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13322 11559 6015") (victim_position "-13344 11610 5924") L 09/29/2026 - 05:29:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:36: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:29:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:38: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:38: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:38: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "63") (weapon "quake_rl") L 09/29/2026 - 05:29:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:38: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "111") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:38: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:38: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "65") (weapon "quake_rl") L 09/29/2026 - 05:29:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:39: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:45: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:46: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:46: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:46: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "91") (realdamage "3") (weapon "quake_rl") (crit "mini") L 09/29/2026 - 05:29:46: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13353 11807 5743") (victim_position "-13142 12089 5795") L 09/29/2026 - 05:29:46: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:29:49: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:49: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "76") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:50: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:50: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 05:29:50: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:51: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:51: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:51: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "40") (weapon "quake_rl") L 09/29/2026 - 05:29:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "70") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:53: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:53: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:53: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "70") (weapon "quake_rl") L 09/29/2026 - 05:29:53: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:53: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:53: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "58") (realdamage "46") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:53: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13325 11608 5829") (victim_position "-13024 11949 5786") L 09/29/2026 - 05:29:53: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:29:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:56: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "214") L 09/29/2026 - 05:29:56: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:57: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:57: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "341") L 09/29/2026 - 05:29:57: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:57: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "52") (weapon "quake_rl") L 09/29/2026 - 05:29:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:58: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:29:58: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:29:58: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "47") (weapon "quake_rl") L 09/29/2026 - 05:29:59: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "world" (attacker_position "-13015 11532 5736") (victim_position "-13135 11787 5812") L 09/29/2026 - 05:29:59: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:29:59: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:30:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:03: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:03: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:03: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "105") (weapon "quake_rl") L 09/29/2026 - 05:30:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:04: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:04: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "88") (weapon "quake_rl") L 09/29/2026 - 05:30:04: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:05: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "110") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:05: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "world" (attacker_position "-13281 12026 5735") (victim_position "-13177 12008 5804") L 09/29/2026 - 05:30:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:05: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:30:07: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:09: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "67") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:09: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:09: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:09: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "92") (weapon "quake_rl") L 09/29/2026 - 05:30:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:10: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:10: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:10: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 05:30:11: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:11: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:11: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "85") (realdamage "66") (weapon "quake_rl") L 09/29/2026 - 05:30:11: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13066 11709 5696") (victim_position "-13247 11569 5738") L 09/29/2026 - 05:30:11: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:30:13: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:14: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "54") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:15: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "109") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:15: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:15: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:15: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "92") (weapon "quake_rl") L 09/29/2026 - 05:30:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:17: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "38") (realdamage "28") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:17: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "tf_projectile_rocket" (attacker_position "-13191 12089 5801") (victim_position "-12535 11874 5519") L 09/29/2026 - 05:30:17: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:30:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:20: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:21: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:21: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "78") (weapon "quake_rl") L 09/29/2026 - 05:30:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:21: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "77") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:22: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:22: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:22: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 05:30:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:23: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "109") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:24: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:25: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:25: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:25: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "49") (weapon "quake_rl") L 09/29/2026 - 05:30:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:26: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:26: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:26: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "51") (realdamage "17") (weapon "quake_rl") L 09/29/2026 - 05:30:26: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13246 11403 5700") (victim_position "-13240 11991 5740") L 09/29/2026 - 05:30:26: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:30:29: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:29: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:29: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "280") L 09/29/2026 - 05:30:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:30: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:30: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "49") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:31: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:31: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:31: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "30") (weapon "quake_rl") L 09/29/2026 - 05:30:32: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:36: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:36: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:36: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "70") (realdamage "42") (weapon "quake_rl") L 09/29/2026 - 05:30:36: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13337 11015 5762") (victim_position "-13195 11253 5765") L 09/29/2026 - 05:30:36: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:30:39: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:40: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:40: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "85") (weapon "quake_rl") L 09/29/2026 - 05:30:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "55") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:41: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:41: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:41: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "67") (weapon "quake_rl") (airshot "1") (height "292") L 09/29/2026 - 05:30:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:45: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:45: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:45: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "83") (realdamage "25") (weapon "quake_rl") L 09/29/2026 - 05:30:45: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13150 10780 5844") (victim_position "-13141 10623 5740") L 09/29/2026 - 05:30:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:45: "dyl4n<117><[U:1:125157521]>" spawned as "soldier" L 09/29/2026 - 05:30:48: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:48: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "80") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:48: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:49: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "67") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:49: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:53: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:53: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "112") (weapon "quake_rl") L 09/29/2026 - 05:30:53: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "world" (attacker_position "-13240 11099 5807") (victim_position "-13227 11121 5870") L 09/29/2026 - 05:30:54: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:30:54: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:58: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:58: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:58: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 05:30:59: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:30:59: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "60") (weapon "quake_rl") L 09/29/2026 - 05:30:59: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:30:59: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:59: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:30:59: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "62") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:31:00: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:31:00: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:31:00: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 05:31:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:31:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "109") (weapon "tf_projectile_rocket") L 09/29/2026 - 05:31:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/29/2026 - 05:31:01: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:31:02: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:31:02: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "67") (realdamage "32") (weapon "quake_rl") L 09/29/2026 - 05:31:02: "dyl4n<117><[U:1:125157521]>" joined team "Spectator" L 09/29/2026 - 05:31:02: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-12991 11547 5696") (victim_position "-13079 11119 5808") L 09/29/2026 - 05:31:02: World triggered "mge_match_end" (winner "[U:1:1125893626]") (loser "[U:1:125157521]") (winner_score "20") (loser_score "17")