L 09/29/2026 - 05:34:20: World triggered "meta_data" (matchid "2609290534204905") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/29/2026 - 05:34:20: "dyl4n<117><[U:1:125157521]>" changed role to "scout" L 09/29/2026 - 05:34:20: "hood<111><[U:1:1125893626]>" changed role to "soldier" L 09/29/2026 - 05:34:30: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:30: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "79") (weapon "scattergun") L 09/29/2026 - 05:34:31: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "71") (weapon "scattergun") L 09/29/2026 - 05:34:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:32: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "97") (realdamage "50") (weapon "scattergun") L 09/29/2026 - 05:34:32: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-13050 10725 5880") (victim_position "-13085 10598 5737") L 09/29/2026 - 05:34:32: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:32: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:34:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:33: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 05:34:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:34: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 05:34:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:35: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:36: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:36: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "64") (weapon "quake_rl") L 09/29/2026 - 05:34:36: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:36: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "104") (weapon "scattergun") L 09/29/2026 - 05:34:37: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:37: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 05:34:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:37: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (realdamage "10") (weapon "scattergun") L 09/29/2026 - 05:34:37: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-13055 11644 5696") (victim_position "-13057 11504 5696") L 09/29/2026 - 05:34:37: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:37: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:34:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:39: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 05:34:39: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "41") (weapon "scattergun") L 09/29/2026 - 05:34:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "23") (weapon "scattergun") L 09/29/2026 - 05:34:40: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:40: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "74") (weapon "quake_rl") L 09/29/2026 - 05:34:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:41: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 05:34:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:42: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 05:34:42: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:34:42: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:34:42: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:42: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "62") (realdamage "51") (weapon "quake_rl") L 09/29/2026 - 05:34:42: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13155 11165 5750") (victim_position "-12926 10905 5696") L 09/29/2026 - 05:34:42: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:34:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:34:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 05:34:44: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:45: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 05:34:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:45: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "84") (weapon "scattergun") L 09/29/2026 - 05:34:46: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:46: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:46: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "72") (weapon "quake_rl") L 09/29/2026 - 05:34:46: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:47: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:47: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "59") (weapon "quake_rl") L 09/29/2026 - 05:34:47: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (realdamage "17") (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-13175 11507 5699") (victim_position "-13175 11153 5740") L 09/29/2026 - 05:34:48: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:49: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 05:34:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:50: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 05:34:51: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 05:34:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "65") (weapon "scattergun") L 09/29/2026 - 05:34:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:52: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "92") (weapon "scattergun") L 09/29/2026 - 05:34:53: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:53: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "112") (weapon "quake_rl") L 09/29/2026 - 05:34:53: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "world" (attacker_position "-13150 10949 5852") (victim_position "-13172 10901 5835") L 09/29/2026 - 05:34:53: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:53: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:34:53: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:55: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 05:34:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:55: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "68") (weapon "scattergun") L 09/29/2026 - 05:34:55: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:55: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:55: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "68") (weapon "quake_rl") L 09/29/2026 - 05:34:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:56: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "75") (weapon "scattergun") L 09/29/2026 - 05:34:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:34:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:34:57: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "23") (weapon "scattergun") L 09/29/2026 - 05:34:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:34:58: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "pistol_scout") L 09/29/2026 - 05:34:58: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:34:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:34:58: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:34:58: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "92") (realdamage "59") (weapon "quake_rl") L 09/29/2026 - 05:34:58: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13278 12112 5696") (victim_position "-13169 11645 5794") L 09/29/2026 - 05:34:58: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:35:00: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:00: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:00: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:00: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 05:35:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "43") (weapon "scattergun") L 09/29/2026 - 05:35:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "75") (weapon "scattergun") L 09/29/2026 - 05:35:01: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:01: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:01: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "69") (weapon "quake_rl") L 09/29/2026 - 05:35:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:02: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 05:35:02: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:02: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 05:35:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:03: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "44") (weapon "scattergun") L 09/29/2026 - 05:35:03: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:04: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (realdamage "17") (weapon "pistol_scout") L 09/29/2026 - 05:35:04: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-13054 11668 5846") (victim_position "-13159 11895 5854") L 09/29/2026 - 05:35:04: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:35:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:06: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:35:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:07: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:07: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "60") (weapon "scattergun") L 09/29/2026 - 05:35:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:08: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "61") (weapon "scattergun") L 09/29/2026 - 05:35:08: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:08: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:08: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 05:35:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:08: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 05:35:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:09: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "38") (weapon "scattergun") L 09/29/2026 - 05:35:09: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:09: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:09: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "103") (realdamage "87") (weapon "quake_rl") L 09/29/2026 - 05:35:09: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13169 10892 5878") (victim_position "-12996 11088 5711") L 09/29/2026 - 05:35:09: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:35:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 05:35:10: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:11: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:11: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:11: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 05:35:11: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:11: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:11: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:11: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "64") (weapon "scattergun") L 09/29/2026 - 05:35:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:12: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:35:12: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:12: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:12: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 05:35:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:13: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:13: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:13: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 05:35:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:13: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "19") (weapon "pistol_scout") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:14: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "15") (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:35:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:16: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") L 09/29/2026 - 05:35:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:16: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:16: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "65") (realdamage "34") (weapon "quake_rl") L 09/29/2026 - 05:35:16: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13302 11291 5709") (victim_position "-13190 11417 5743") L 09/29/2026 - 05:35:16: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:16: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:35:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:17: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 05:35:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:18: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 05:35:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:19: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 05:35:19: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:19: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 05:35:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:20: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 05:35:20: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:21: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "79") (weapon "scattergun") L 09/29/2026 - 05:35:21: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:21: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:21: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "85") (weapon "quake_rl") L 09/29/2026 - 05:35:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (realdamage "11") (weapon "pistol_scout") L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-12953 11274 5709") (victim_position "-13209 11352 5747") L 09/29/2026 - 05:35:22: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:22: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "78") (weapon "quake_rl") L 09/29/2026 - 05:35:22: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:35:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:24: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 05:35:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:25: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:26: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "85") (weapon "scattergun") L 09/29/2026 - 05:35:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:26: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "36") (weapon "scattergun") L 09/29/2026 - 05:35:27: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:27: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "50") (weapon "quake_rl") L 09/29/2026 - 05:35:27: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:27: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "24") (weapon "scattergun") L 09/29/2026 - 05:35:28: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:28: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:28: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "84") (realdamage "28") (weapon "quake_rl") L 09/29/2026 - 05:35:28: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13186 11874 5846") (victim_position "-13133 11698 5834") L 09/29/2026 - 05:35:28: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:28: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:35:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:29: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 05:35:29: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:30: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 05:35:30: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:30: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "38") (weapon "quake_rl") L 09/29/2026 - 05:35:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 05:35:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 05:35:31: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:32: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 05:35:32: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:32: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 05:35:32: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:33: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "19") (weapon "pistol_scout") L 09/29/2026 - 05:35:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:33: "hood<111><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/29/2026 - 05:35:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:33: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "19") (weapon "pistol_scout") L 09/29/2026 - 05:35:34: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:34: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:34: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "51") (weapon "quake_rl") L 09/29/2026 - 05:35:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:35: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:35:36: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:36: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "pistol_scout") L 09/29/2026 - 05:35:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:37: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:37: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:37: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "65") (realdamage "4") (weapon "quake_rl") L 09/29/2026 - 05:35:37: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13138 11410 5702") (victim_position "-13614 11499 5599") L 09/29/2026 - 05:35:37: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:35:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "80") (weapon "scattergun") L 09/29/2026 - 05:35:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:40: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:40: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "80") (weapon "quake_rl") L 09/29/2026 - 05:35:41: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:42: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "79") (weapon "scattergun") L 09/29/2026 - 05:35:42: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:43: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:35:43: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:43: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:43: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "58") (weapon "quake_rl") L 09/29/2026 - 05:35:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:43: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "45") (weapon "scattergun") L 09/29/2026 - 05:35:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (realdamage "19") (weapon "pistol_scout") L 09/29/2026 - 05:35:44: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-12962 11317 5696") (victim_position "-13205 11311 5699") L 09/29/2026 - 05:35:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:44: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:35:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:46: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 05:35:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:46: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 05:35:47: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:47: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 05:35:47: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:47: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "65") (weapon "quake_rl") L 09/29/2026 - 05:35:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:48: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:48: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 05:35:48: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:48: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "107") (realdamage "79") (weapon "quake_rl") L 09/29/2026 - 05:35:48: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13684 11744 5635") (victim_position "-13585 11607 5786") L 09/29/2026 - 05:35:48: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:49: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:35:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:50: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 05:35:50: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:50: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 05:35:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 05:35:52: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:52: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:52: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "77") (weapon "quake_rl") L 09/29/2026 - 05:35:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:52: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "53") (weapon "scattergun") L 09/29/2026 - 05:35:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:52: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "81") (weapon "scattergun") L 09/29/2026 - 05:35:53: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:53: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:53: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 05:35:53: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:53: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:53: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "55") (weapon "scattergun") L 09/29/2026 - 05:35:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:54: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:35:54: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (realdamage "10") (weapon "pistol_scout") L 09/29/2026 - 05:35:54: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-12970 11698 5811") (victim_position "-13146 12027 5804") L 09/29/2026 - 05:35:54: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:35:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:35:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:56: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 05:35:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:57: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:35:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:57: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "69") (weapon "scattergun") L 09/29/2026 - 05:35:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:58: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "62") (weapon "scattergun") L 09/29/2026 - 05:35:59: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:35:59: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 05:35:59: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:35:59: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:35:59: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "78") (realdamage "59") (weapon "scattergun") L 09/29/2026 - 05:35:59: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-13079 11114 5784") (victim_position "-13172 10967 5804") L 09/29/2026 - 05:35:59: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:35:59: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:36:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "43") (weapon "scattergun") L 09/29/2026 - 05:36:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "64") (weapon "scattergun") L 09/29/2026 - 05:36:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:03: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "102") (weapon "scattergun") L 09/29/2026 - 05:36:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:03: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "37") (realdamage "16") (weapon "scattergun") L 09/29/2026 - 05:36:03: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-13121 12240 5824") (victim_position "-13146 12041 5962") L 09/29/2026 - 05:36:03: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:36:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:06: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "58") (weapon "scattergun") L 09/29/2026 - 05:36:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:07: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 05:36:07: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:08: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "66") (weapon "scattergun") L 09/29/2026 - 05:36:08: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:09: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "31") (weapon "scattergun") L 09/29/2026 - 05:36:09: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "104") (realdamage "55") (weapon "scattergun") L 09/29/2026 - 05:36:10: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-12937 10473 5696") (victim_position "-12984 10425 5696") L 09/29/2026 - 05:36:10: "dyl4n<117><[U:1:125157521]>" triggered "domination" against "hood<111><[U:1:1125893626]>" L 09/29/2026 - 05:36:10: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:36:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:12: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 05:36:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:12: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:36:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:13: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:13: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 05:36:13: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:14: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 05:36:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:14: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "83") (weapon "scattergun") L 09/29/2026 - 05:36:15: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:15: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:15: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 05:36:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:17: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "38") (weapon "scattergun") L 09/29/2026 - 05:36:18: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:18: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "64") (weapon "quake_rl") L 09/29/2026 - 05:36:18: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:36:19: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "pistol_scout") L 09/29/2026 - 05:36:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:19: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:20: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:20: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:20: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "65") (realdamage "44") (weapon "quake_rl") L 09/29/2026 - 05:36:20: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13047 11465 5696") (victim_position "-12690 11055 5678") L 09/29/2026 - 05:36:20: "hood<111><[U:1:1125893626]>" triggered "revenge" against "dyl4n<117><[U:1:125157521]>" L 09/29/2026 - 05:36:21: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:36:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:22: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 05:36:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:22: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 05:36:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:23: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 05:36:23: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:23: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "79") (weapon "scattergun") L 09/29/2026 - 05:36:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:24: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 05:36:24: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:24: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "70") (weapon "quake_rl") L 09/29/2026 - 05:36:24: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:25: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:25: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 05:36:25: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:26: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:26: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:26: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:26: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "50") (realdamage "16") (weapon "quake_rl") L 09/29/2026 - 05:36:26: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13091 11672 5752") (victim_position "-13232 11344 5700") L 09/29/2026 - 05:36:26: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:36:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:27: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 05:36:28: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:28: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:28: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 05:36:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:29: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "59") (weapon "scattergun") L 09/29/2026 - 05:36:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:30: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:30: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "45") (weapon "scattergun") L 09/29/2026 - 05:36:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 05:36:31: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:31: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "85") (weapon "quake_rl") L 09/29/2026 - 05:36:31: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:36:32: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "19") (weapon "pistol_scout") L 09/29/2026 - 05:36:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:32: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:32: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:32: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "96") (realdamage "53") (weapon "quake_rl") L 09/29/2026 - 05:36:32: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13293 11306 5696") (victim_position "-13595 11585 5742") L 09/29/2026 - 05:36:32: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:36:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:33: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 05:36:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:34: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:34: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 05:36:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:35: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "24") (weapon "scattergun") L 09/29/2026 - 05:36:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:36: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 05:36:37: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:37: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:37: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "77") (weapon "quake_rl") L 09/29/2026 - 05:36:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:37: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:38: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "34") (weapon "scattergun") L 09/29/2026 - 05:36:38: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:38: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "61") (weapon "quake_rl") L 09/29/2026 - 05:36:38: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-12941 11483 5696") (victim_position "-12527 11314 5524") L 09/29/2026 - 05:36:38: "hood<111><[U:1:1125893626]>" triggered "domination" against "dyl4n<117><[U:1:125157521]>" L 09/29/2026 - 05:36:38: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:36:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:39: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 05:36:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 05:36:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "68") (weapon "scattergun") L 09/29/2026 - 05:36:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:40: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:40: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "78") (weapon "scattergun") L 09/29/2026 - 05:36:41: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "49") (realdamage "48") (weapon "scattergun") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-13139 11592 5744") (victim_position "-13088 11432 5701") L 09/29/2026 - 05:36:41: "dyl4n<117><[U:1:125157521]>" triggered "revenge" against "hood<111><[U:1:1125893626]>" L 09/29/2026 - 05:36:42: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:36:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "40") (weapon "scattergun") L 09/29/2026 - 05:36:44: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:44: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:44: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "60") (weapon "quake_rl") L 09/29/2026 - 05:36:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "59") (weapon "scattergun") L 09/29/2026 - 05:36:45: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:45: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 05:36:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:46: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:46: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:46: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 05:36:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:46: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:46: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "63") (weapon "scattergun") L 09/29/2026 - 05:36:47: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:36:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") L 09/29/2026 - 05:36:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:36:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "pistol_scout") L 09/29/2026 - 05:36:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:36:52: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "22") (realdamage "16") (weapon "pistol_scout") L 09/29/2026 - 05:36:52: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-13360 11120 5739") (victim_position "-13241 11070 5740") L 09/29/2026 - 05:36:52: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:36:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:52: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:36:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:55: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "58") (weapon "scattergun") L 09/29/2026 - 05:36:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:55: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:55: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "111") (weapon "quake_rl") L 09/29/2026 - 05:36:56: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:56: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 05:36:56: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:36:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:57: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:57: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 05:36:57: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:36:57: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "75") (realdamage "30") (weapon "quake_rl") (airshot "1") (height "447") L 09/29/2026 - 05:36:57: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13131 12009 5804") (victim_position "-13395 11554 6143") L 09/29/2026 - 05:36:57: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:36:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:36:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:36:58: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 05:37:00: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:00: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:00: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "89") (weapon "scattergun") L 09/29/2026 - 05:37:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "62") (weapon "scattergun") L 09/29/2026 - 05:37:01: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:01: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:01: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "69") (weapon "quake_rl") L 09/29/2026 - 05:37:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:03: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "52") (weapon "scattergun") L 09/29/2026 - 05:37:03: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:03: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 05:37:03: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "world" (attacker_position "-13309 11977 5848") (victim_position "-13193 12017 5864") L 09/29/2026 - 05:37:03: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:03: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:37:03: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:05: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 05:37:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:06: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 05:37:06: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:06: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 05:37:07: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:07: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:07: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "68") (weapon "quake_rl") L 09/29/2026 - 05:37:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:08: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "94") (weapon "scattergun") L 09/29/2026 - 05:37:08: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:09: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:09: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "17") (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:37:11: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:11: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:12: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:13: "hood<111><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/29/2026 - 05:37:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:14: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (realdamage "2") (weapon "pistol_scout") L 09/29/2026 - 05:37:14: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-12994 11201 5747") (victim_position "-13274 11156 5696") L 09/29/2026 - 05:37:14: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:37:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:14: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:16: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:16: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "99") (weapon "scattergun") L 09/29/2026 - 05:37:16: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:17: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:17: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 05:37:17: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:17: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:17: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 05:37:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:18: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:18: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "80") (weapon "scattergun") L 09/29/2026 - 05:37:18: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:18: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "104") (realdamage "88") (weapon "quake_rl") L 09/29/2026 - 05:37:18: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13328 11277 5696") (victim_position "-13207 11509 5815") L 09/29/2026 - 05:37:18: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:18: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:37:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:19: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:19: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 05:37:20: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:20: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "47") (weapon "scattergun") L 09/29/2026 - 05:37:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:20: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:20: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 05:37:21: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:21: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:21: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "86") (weapon "quake_rl") L 09/29/2026 - 05:37:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:21: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:21: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 05:37:22: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:22: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:23: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "59") (weapon "scattergun") L 09/29/2026 - 05:37:23: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:23: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "19") (weapon "pistol_scout") L 09/29/2026 - 05:37:23: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "hood<111><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "pistol_scout") L 09/29/2026 - 05:37:24: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-12895 11722 5743") (victim_position "-13245 11562 5696") L 09/29/2026 - 05:37:25: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:37:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:25: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:27: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:27: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:27: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:27: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "50") (weapon "quake_rl") L 09/29/2026 - 05:37:28: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:28: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:28: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:28: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "66") (weapon "scattergun") L 09/29/2026 - 05:37:28: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:28: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "63") (weapon "quake_rl") L 09/29/2026 - 05:37:29: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:29: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:29: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:29: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "87") (realdamage "31") (weapon "quake_rl") L 09/29/2026 - 05:37:29: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13156 10988 5804") (victim_position "-12974 10920 5696") L 09/29/2026 - 05:37:29: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:37:31: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:37:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:31: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:31: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 05:37:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:32: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:32: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 05:37:32: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:32: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:32: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "97") (weapon "quake_rl") L 09/29/2026 - 05:37:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:33: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 05:37:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:33: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:33: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "68") (weapon "scattergun") L 09/29/2026 - 05:37:33: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:33: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "109") (realdamage "47") (weapon "quake_rl") L 09/29/2026 - 05:37:33: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13171 11607 5740") (victim_position "-13156 11716 5861") L 09/29/2026 - 05:37:34: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:34: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:37:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:35: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:35: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 05:37:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:36: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 05:37:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:36: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:36: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 05:37:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:37: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:37: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:37: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 05:37:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:37: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:37: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "80") (weapon "scattergun") L 09/29/2026 - 05:37:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:38: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:38: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 05:37:39: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:39: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "19") (weapon "pistol_scout") L 09/29/2026 - 05:37:39: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "17") (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:40: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "15") (weapon "pistol_scout") L 09/29/2026 - 05:37:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:37:41: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "15") (realdamage "14") (weapon "pistol_scout") L 09/29/2026 - 05:37:41: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-13208 11404 5701") (victim_position "-13363 11884 5696") L 09/29/2026 - 05:37:41: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:37:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:41: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:37:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:42: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:42: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 05:37:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:43: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 05:37:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:43: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:43: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "61") (weapon "scattergun") L 09/29/2026 - 05:37:43: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:44: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:44: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "41") (weapon "scattergun") L 09/29/2026 - 05:37:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:45: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 05:37:45: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:45: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:45: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "62") (weapon "scattergun") L 09/29/2026 - 05:37:46: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:47: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:47: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "85") (realdamage "28") (weapon "scattergun") L 09/29/2026 - 05:37:47: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-13174 11586 5877") (victim_position "-13220 11783 5804") L 09/29/2026 - 05:37:47: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:37:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:49: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 05:37:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:49: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:49: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "44") (weapon "scattergun") L 09/29/2026 - 05:37:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:50: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:50: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 05:37:50: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:50: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:50: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "97") (weapon "quake_rl") L 09/29/2026 - 05:37:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "38") (weapon "scattergun") L 09/29/2026 - 05:37:51: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:51: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:51: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 05:37:51: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:51: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "82") (realdamage "47") (weapon "quake_rl") (airshot "1") (height "389") L 09/29/2026 - 05:37:51: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13303 10628 5696") (victim_position "-13086 10802 6193") L 09/29/2026 - 05:37:52: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:37:53: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:53: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:53: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 05:37:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:54: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "43") (weapon "scattergun") L 09/29/2026 - 05:37:54: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:54: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:54: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 05:37:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:55: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:55: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "98") (weapon "scattergun") L 09/29/2026 - 05:37:55: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:55: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:55: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "63") (weapon "quake_rl") L 09/29/2026 - 05:37:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:56: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:56: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "31") (weapon "scattergun") L 09/29/2026 - 05:37:56: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:37:58: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:37:58: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "66") (realdamage "25") (weapon "scattergun") L 09/29/2026 - 05:37:58: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "scattergun" (attacker_position "-13243 11034 5834") (victim_position "-13206 10707 5789") L 09/29/2026 - 05:37:58: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:37:58: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:37:58: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "67") (weapon "quake_rl") L 09/29/2026 - 05:37:58: "hood<111><[U:1:1125893626]>" spawned as "soldier" L 09/29/2026 - 05:38:00: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 05:38:01: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:38:01: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "65") (weapon "quake_rl") L 09/29/2026 - 05:38:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:01: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:01: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 05:38:01: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:38:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:02: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:02: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "84") (weapon "scattergun") L 09/29/2026 - 05:38:02: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:38:02: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:38:02: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "51") (realdamage "24") (weapon "quake_rl") L 09/29/2026 - 05:38:02: "hood<111><[U:1:1125893626]>" killed "dyl4n<117><[U:1:125157521]>" with "quake_rl" (attacker_position "-13159 11853 5943") (victim_position "-13013 11628 5760") L 09/29/2026 - 05:38:03: "dyl4n<117><[U:1:125157521]>" spawned as "scout" L 09/29/2026 - 05:38:04: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:38:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:04: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:04: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "46") (weapon "scattergun") L 09/29/2026 - 05:38:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:05: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 05:38:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:05: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:05: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 05:38:06: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:38:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:06: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:06: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 05:38:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:07: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 05:38:07: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:38:07: "hood<111><[U:1:1125893626]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 05:38:07: "hood<111><[U:1:1125893626]>" triggered "damage" against "dyl4n<117><[U:1:125157521]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 05:38:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 05:38:07: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 05:38:07: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "58") (weapon "scattergun") L 09/29/2026 - 05:38:08: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:38:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:38:08: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") L 09/29/2026 - 05:38:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:08: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "20") (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "hood<111><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "hood<111><[U:1:1125893626]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:09: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:38:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (weapon "pistol_scout") L 09/29/2026 - 05:38:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_fired" (weapon "pistol_scout") L 09/29/2026 - 05:38:10: "dyl4n<117><[U:1:125157521]>" triggered "shot_hit" (weapon "pistol_scout") L 09/29/2026 - 05:38:10: "dyl4n<117><[U:1:125157521]>" triggered "damage" against "hood<111><[U:1:1125893626]>" (damage "21") (realdamage "4") (weapon "pistol_scout") L 09/29/2026 - 05:38:10: "hood<111><[U:1:1125893626]>" joined team "Spectator" L 09/29/2026 - 05:38:10: "dyl4n<117><[U:1:125157521]>" killed "hood<111><[U:1:1125893626]>" with "pistol_scout" (attacker_position "-13238 11475 5819") (victim_position "-13096 11468 5774") L 09/29/2026 - 05:38:10: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:1125893626]") (winner_score "20") (loser_score "17")