L 09/29/2026 - 23:54:05: World triggered "meta_data" (matchid "260929235405aaa3") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/29/2026 - 23:54:05: "verp<6><[U:1:240022815]>" changed role to "soldier" L 09/29/2026 - 23:54:05: "if my combo was tighter<8><[U:1:457159566]>" changed role to "scout" L 09/29/2026 - 23:54:06: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:06: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:54:06: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "39") (weapon "quake_rl") L 09/29/2026 - 23:54:07: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:54:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 23:54:32: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 23:54:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 23:54:33: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 23:54:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 09/29/2026 - 23:54:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 23:54:35: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (realdamage "6") (weapon "maxgun") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-12957 11501 10696") (victim_position "-13230 11177 10740") L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:36: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:54:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 23:54:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 23:54:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 23:54:39: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:39: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:54:39: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "83") (weapon "quake_rl") L 09/29/2026 - 23:54:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 23:54:41: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:54:41: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "52") (realdamage "45") (weapon "quake_rl") L 09/29/2026 - 23:54:41: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13156 11676 10769") (victim_position "-13126 12049 10804") L 09/29/2026 - 23:54:41: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:41: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:54:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:54:43: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:54:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 23:54:44: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 09/29/2026 - 23:54:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 09/29/2026 - 23:54:45: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:46: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "96") (weapon "scattergun") L 09/29/2026 - 23:54:48: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:54:48: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "64") (weapon "quake_rl") L 09/29/2026 - 23:54:48: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:50: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (realdamage "9") (weapon "maxgun") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13313 11320 10719") (victim_position "-13071 10987 10816") L 09/29/2026 - 23:54:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:50: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:54:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:54:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "63") (weapon "scattergun") L 09/29/2026 - 23:54:53: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:53: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:54:53: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "61") (weapon "quake_rl") L 09/29/2026 - 23:54:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 23:54:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 09/29/2026 - 23:54:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 09/29/2026 - 23:54:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:54:55: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:56: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:54:56: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "57") (weapon "quake_rl") L 09/29/2026 - 23:54:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:57: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:54:57: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:58: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:54:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:54:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:54:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 23:54:58: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:54:58: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "70") (realdamage "27") (weapon "quake_rl") L 09/29/2026 - 23:54:58: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13243 10981 10765") (victim_position "-13248 10674 10751") L 09/29/2026 - 23:54:58: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:55:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "45") (weapon "scattergun") L 09/29/2026 - 23:55:00: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 23:55:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 23:55:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "81") (weapon "scattergun") L 09/29/2026 - 23:55:02: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 09/29/2026 - 23:55:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:03: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (realdamage "3") (weapon "maxgun") L 09/29/2026 - 23:55:04: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13231 11294 10696") (victim_position "-13156 11980 10857") L 09/29/2026 - 23:55:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:05: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:55:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 23:55:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 09/29/2026 - 23:55:08: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:08: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:08: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "80") (weapon "quake_rl") L 09/29/2026 - 23:55:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "63") (weapon "scattergun") L 09/29/2026 - 23:55:09: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:09: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "78") (realdamage "63") (weapon "quake_rl") L 09/29/2026 - 23:55:09: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13309 11252 10757") (victim_position "-13060 11313 10696") L 09/29/2026 - 23:55:09: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:09: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:55:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:55:11: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 23:55:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 09/29/2026 - 23:55:12: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:55:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 09/29/2026 - 23:55:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:14: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:14: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "65") (weapon "quake_rl") L 09/29/2026 - 23:55:14: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:15: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:15: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "111") (realdamage "71") (weapon "quake_rl") L 09/29/2026 - 23:55:15: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13149 11808 10871") (victim_position "-13169 11890 10804") L 09/29/2026 - 23:55:15: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:55:15: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:15: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:55:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:17: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "49") (weapon "scattergun") L 09/29/2026 - 23:55:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 09/29/2026 - 23:55:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 23:55:20: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 23:55:20: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:20: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 23:55:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 09/29/2026 - 23:55:21: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:21: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:21: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "91") (realdamage "83") (weapon "quake_rl") L 09/29/2026 - 23:55:21: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13288 11379 10696") (victim_position "-13626 11123 10435") L 09/29/2026 - 23:55:21: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:55:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 23:55:23: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 09/29/2026 - 23:55:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "78") (weapon "scattergun") L 09/29/2026 - 23:55:24: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:24: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:24: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "52") (weapon "quake_rl") L 09/29/2026 - 23:55:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:55:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 23:55:25: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:25: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 23:55:25: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 09/29/2026 - 23:55:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:27: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:27: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:27: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "50") (realdamage "22") (weapon "quake_rl") L 09/29/2026 - 23:55:27: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13157 11637 10744") (victim_position "-13089 11994 10804") L 09/29/2026 - 23:55:27: "verp<6><[U:1:240022815]>" triggered "domination" against "if my combo was tighter<8><[U:1:457159566]>" L 09/29/2026 - 23:55:27: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:55:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:55:29: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 23:55:30: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:30: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "74") (weapon "quake_rl") L 09/29/2026 - 23:55:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 23:55:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 09/29/2026 - 23:55:31: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:32: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:55:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:33: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:33: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "62") (weapon "quake_rl") L 09/29/2026 - 23:55:33: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 09/29/2026 - 23:55:35: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:35: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:35: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "50") (realdamage "10") (weapon "quake_rl") L 09/29/2026 - 23:55:35: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13161 11046 10804") (victim_position "-13167 11389 10702") L 09/29/2026 - 23:55:35: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:55:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 23:55:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 23:55:38: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:38: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:38: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "56") (weapon "quake_rl") L 09/29/2026 - 23:55:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:39: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "81") (weapon "scattergun") L 09/29/2026 - 23:55:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 09/29/2026 - 23:55:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:41: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (realdamage "10") (weapon "maxgun") L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13271 11217 10696") (victim_position "-13153 11857 10848") L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "revenge" against "verp<6><[U:1:240022815]>" L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:42: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:42: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "32") (weapon "quake_rl") L 09/29/2026 - 23:55:42: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:55:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 09/29/2026 - 23:55:44: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "89") (weapon "scattergun") L 09/29/2026 - 23:55:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "71") (weapon "scattergun") L 09/29/2026 - 23:55:47: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "48") (realdamage "18") (weapon "scattergun") L 09/29/2026 - 23:55:48: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13202 11001 10850") (victim_position "-13079 10862 10755") L 09/29/2026 - 23:55:48: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:55:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:55:51: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 23:55:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "58") (weapon "scattergun") L 09/29/2026 - 23:55:52: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:52: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:52: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "53") (weapon "quake_rl") L 09/29/2026 - 23:55:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:53: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:54: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:54: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "82") (weapon "quake_rl") L 09/29/2026 - 23:55:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:55:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 23:55:55: "if my combo was tighter<8><[U:1:457159566]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:55:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/29/2026 - 23:55:57: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "83") (weapon "scattergun") L 09/29/2026 - 23:55:58: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:55:58: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:55:58: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "70") (realdamage "5") (weapon "quake_rl") L 09/29/2026 - 23:55:58: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13183 11665 10774") (victim_position "-13159 11880 10844") L 09/29/2026 - 23:55:58: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:55:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:55:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:55:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 23:56:00: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 23:56:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "97") (weapon "scattergun") L 09/29/2026 - 23:56:02: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "22") (weapon "maxgun") L 09/29/2026 - 23:56:04: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:04: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:04: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "66") (weapon "quake_rl") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (realdamage "18") (weapon "maxgun") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13235 11259 10736") (victim_position "-13161 10967 10804") L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:04: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:56:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 09/29/2026 - 23:56:06: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:07: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:07: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "107") (weapon "quake_rl") L 09/29/2026 - 23:56:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "101") (weapon "scattergun") L 09/29/2026 - 23:56:07: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:07: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "110") (realdamage "40") (weapon "quake_rl") (airshot "1") (height "203") L 09/29/2026 - 23:56:07: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13159 11757 10804") (victim_position "-13162 11664 10943") L 09/29/2026 - 23:56:08: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:08: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:56:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 23:56:09: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 23:56:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:56:10: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 09/29/2026 - 23:56:11: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 23:56:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "86") (realdamage "61") (weapon "scattergun") L 09/29/2026 - 23:56:12: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-12847 11273 10826") (victim_position "-13010 11249 10704") L 09/29/2026 - 23:56:12: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:56:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 09/29/2026 - 23:56:14: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 23:56:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 23:56:16: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 09/29/2026 - 23:56:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 23:56:19: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:19: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:19: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "52") (weapon "quake_rl") L 09/29/2026 - 23:56:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:20: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:20: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:20: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 23:56:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "75") (realdamage "35") (weapon "scattergun") L 09/29/2026 - 23:56:20: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13748 11154 10602") (victim_position "-13597 11436 10515") L 09/29/2026 - 23:56:21: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:56:24: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:56:24: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:24: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:24: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "72") (weapon "quake_rl") L 09/29/2026 - 23:56:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "79") (weapon "scattergun") L 09/29/2026 - 23:56:25: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "77") (weapon "scattergun") L 09/29/2026 - 23:56:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 23:56:27: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "50") (realdamage "3") (weapon "scattergun") L 09/29/2026 - 23:56:27: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13230 10789 10821") (victim_position "-13226 10927 10806") L 09/29/2026 - 23:56:27: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:56:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 23:56:29: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 23:56:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:30: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:30: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:30: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 23:56:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:31: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:31: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "93") (realdamage "89") (weapon "quake_rl") L 09/29/2026 - 23:56:31: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13250 11478 10750") (victim_position "-13372 11440 10702") L 09/29/2026 - 23:56:31: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:31: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:56:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 09/29/2026 - 23:56:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 23:56:34: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:34: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:34: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "105") (weapon "quake_rl") L 09/29/2026 - 23:56:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:35: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:36: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:36: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "61") (realdamage "40") (weapon "quake_rl") L 09/29/2026 - 23:56:36: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13162 10727 10847") (victim_position "-13248 10671 10696") L 09/29/2026 - 23:56:36: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:56:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:56:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 23:56:38: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:39: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:39: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "42") (weapon "quake_rl") L 09/29/2026 - 23:56:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 09/29/2026 - 23:56:40: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 23:56:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:56:41: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:41: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:41: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "50") (weapon "quake_rl") L 09/29/2026 - 23:56:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 09/29/2026 - 23:56:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "49") (weapon "scattergun") L 09/29/2026 - 23:56:43: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:43: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "77") (realdamage "53") (weapon "quake_rl") L 09/29/2026 - 23:56:43: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13164 11984 10870") (victim_position "-13297 12089 10710") L 09/29/2026 - 23:56:43: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:44: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:56:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:56:46: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 23:56:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 09/29/2026 - 23:56:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:48: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 09/29/2026 - 23:56:49: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 09/29/2026 - 23:56:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:51: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (realdamage "10") (weapon "maxgun") L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13106 11928 10884") (victim_position "-13215 11330 10700") L 09/29/2026 - 23:56:52: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:56:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:56:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 23:56:55: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 23:56:56: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:56:56: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "75") (weapon "quake_rl") L 09/29/2026 - 23:56:57: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 23:56:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:56:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:56:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "99") (weapon "scattergun") L 09/29/2026 - 23:56:58: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:56:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:00: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:00: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "84") (realdamage "65") (weapon "quake_rl") L 09/29/2026 - 23:57:00: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13240 11939 10771") (victim_position "-13120 11880 10842") L 09/29/2026 - 23:57:00: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:00: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:57:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 09/29/2026 - 23:57:02: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 09/29/2026 - 23:57:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "59") (weapon "scattergun") L 09/29/2026 - 23:57:03: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:04: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "74") (weapon "scattergun") L 09/29/2026 - 23:57:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (realdamage "20") (weapon "scattergun") L 09/29/2026 - 23:57:06: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-12595 11139 10716") (victim_position "-12974 11327 10765") L 09/29/2026 - 23:57:06: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:57:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 23:57:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 23:57:08: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:09: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:09: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "65") (weapon "quake_rl") L 09/29/2026 - 23:57:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 09/29/2026 - 23:57:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:57:10: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 09/29/2026 - 23:57:12: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:12: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:12: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "50") (weapon "quake_rl") L 09/29/2026 - 23:57:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 09/29/2026 - 23:57:14: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:14: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:14: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "51") (realdamage "30") (weapon "quake_rl") L 09/29/2026 - 23:57:14: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13113 11658 10740") (victim_position "-12814 11809 10734") L 09/29/2026 - 23:57:14: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:57:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:57:15: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:57:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 09/29/2026 - 23:57:16: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:17: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:17: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "58") (weapon "quake_rl") L 09/29/2026 - 23:57:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 23:57:18: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 09/29/2026 - 23:57:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:19: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:19: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "51") (weapon "quake_rl") L 09/29/2026 - 23:57:19: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 09/29/2026 - 23:57:21: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:21: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:21: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "92") (realdamage "36") (weapon "quake_rl") L 09/29/2026 - 23:57:21: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13155 10834 10804") (victim_position "-13291 10604 10718") L 09/29/2026 - 23:57:21: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:57:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:57:23: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:57:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 09/29/2026 - 23:57:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 09/29/2026 - 23:57:25: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 23:57:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 23:57:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:27: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:57:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 09/29/2026 - 23:57:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:57:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/29/2026 - 23:57:29: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/29/2026 - 23:57:30: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:30: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:30: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "46") (weapon "quake_rl") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (realdamage "5") (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13200 10778 10804") (victim_position "-13258 11368 10724") L 09/29/2026 - 23:57:30: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 23:57:33: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 23:57:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "100") (weapon "scattergun") L 09/29/2026 - 23:57:34: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:34: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "79") (weapon "quake_rl") L 09/29/2026 - 23:57:34: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:57:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "58") (weapon "scattergun") L 09/29/2026 - 23:57:36: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (realdamage "6") (weapon "scattergun") L 09/29/2026 - 23:57:36: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13167 10811 10804") (victim_position "-13157 11251 10740") L 09/29/2026 - 23:57:37: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:57:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "56") (weapon "scattergun") L 09/29/2026 - 23:57:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 09/29/2026 - 23:57:39: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:39: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:39: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "62") (weapon "quake_rl") L 09/29/2026 - 23:57:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:57:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 23:57:40: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 09/29/2026 - 23:57:42: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:42: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:42: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "51") (weapon "quake_rl") L 09/29/2026 - 23:57:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:57:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/29/2026 - 23:57:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:44: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:57:44: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:57:44: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:44: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "34") (realdamage "32") (weapon "quake_rl") L 09/29/2026 - 23:57:44: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13179 11357 10701") (victim_position "-13336 12023 10775") L 09/29/2026 - 23:57:44: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:57:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:57:47: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "74") (weapon "scattergun") L 09/29/2026 - 23:57:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 09/29/2026 - 23:57:48: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:48: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "51") (weapon "quake_rl") L 09/29/2026 - 23:57:48: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "88") (realdamage "79") (weapon "scattergun") L 09/29/2026 - 23:57:49: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13115 11836 10879") (victim_position "-13150 11684 10806") L 09/29/2026 - 23:57:49: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:57:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:57:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 09/29/2026 - 23:57:51: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:52: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:52: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "63") (weapon "quake_rl") L 09/29/2026 - 23:57:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:53: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "66") (weapon "scattergun") L 09/29/2026 - 23:57:53: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:53: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "89") (realdamage "83") (weapon "quake_rl") L 09/29/2026 - 23:57:53: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13161 11806 10804") (victim_position "-13109 11975 10804") L 09/29/2026 - 23:57:53: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:57:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:57:55: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 09/29/2026 - 23:57:56: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:57:56: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "49") (weapon "quake_rl") L 09/29/2026 - 23:57:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:57:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 23:57:57: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:57:57: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:57:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 23:57:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:57:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:57:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 09/29/2026 - 23:58:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:58:00: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "58") (weapon "scattergun") L 09/29/2026 - 23:58:01: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:01: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "50") (weapon "quake_rl") L 09/29/2026 - 23:58:01: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13000 10891 10894") (victim_position "-13156 11174 10776") L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:02: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:58:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:58:04: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:58:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 23:58:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:06: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:06: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "90") (weapon "quake_rl") L 09/29/2026 - 23:58:06: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 09/29/2026 - 23:58:07: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:07: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:07: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "64") (realdamage "51") (weapon "quake_rl") L 09/29/2026 - 23:58:07: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-12934 11325 10696") (victim_position "-12907 11633 10785") L 09/29/2026 - 23:58:07: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:58:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:58:09: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 23:58:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 09/29/2026 - 23:58:10: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "100") (weapon "scattergun") L 09/29/2026 - 23:58:11: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:11: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "89") (weapon "quake_rl") L 09/29/2026 - 23:58:11: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:58:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 09/29/2026 - 23:58:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:13: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:14: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/29/2026 - 23:58:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:15: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:15: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "49") (weapon "quake_rl") L 09/29/2026 - 23:58:15: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (realdamage "13") (weapon "maxgun") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13326 10818 10816") (victim_position "-13099 11147 10811") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:15: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:58:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 23:58:17: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 09/29/2026 - 23:58:19: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "69") (weapon "scattergun") L 09/29/2026 - 23:58:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 09/29/2026 - 23:58:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/29/2026 - 23:58:21: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:21: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "71") (weapon "quake_rl") L 09/29/2026 - 23:58:21: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/29/2026 - 23:58:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:22: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:58:22: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:22: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "83") (realdamage "61") (weapon "quake_rl") L 09/29/2026 - 23:58:22: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-12960 10876 10696") (victim_position "-13034 10438 10719") L 09/29/2026 - 23:58:23: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:58:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 23:58:25: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/29/2026 - 23:58:25: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:25: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "80") (weapon "quake_rl") L 09/29/2026 - 23:58:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "91") (weapon "scattergun") L 09/29/2026 - 23:58:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 09/29/2026 - 23:58:27: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:27: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "63") (weapon "quake_rl") L 09/29/2026 - 23:58:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/29/2026 - 23:58:27: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "81") (realdamage "63") (weapon "scattergun") L 09/29/2026 - 23:58:27: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13298 10998 10785") (victim_position "-13345 11082 10696") L 09/29/2026 - 23:58:27: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:58:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 23:58:29: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:30: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:30: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "66") (weapon "quake_rl") L 09/29/2026 - 23:58:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/29/2026 - 23:58:30: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:30: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:30: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "99") (realdamage "80") (weapon "quake_rl") L 09/29/2026 - 23:58:30: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13339 11175 10696") (victim_position "-12991 11117 10798") L 09/29/2026 - 23:58:30: World triggered "mge_match_end" (winner "[U:1:240022815]") (loser "[U:1:457159566]") (winner_score "20") (loser_score "17")