L 09/29/2026 - 23:58:37: World triggered "meta_data" (matchid "2609292358377243") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/29/2026 - 23:58:37: "verp<6><[U:1:240022815]>" changed role to "soldier" L 09/29/2026 - 23:58:37: "if my combo was tighter<8><[U:1:457159566]>" changed role to "scout" L 09/29/2026 - 23:58:38: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:38: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:38: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 23:58:49: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:58:50: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 09/29/2026 - 23:58:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 23:58:51: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/29/2026 - 23:58:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 09/29/2026 - 23:58:52: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:52: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:52: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "74") (weapon "quake_rl") L 09/29/2026 - 23:58:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/29/2026 - 23:58:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:54: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:54: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "58") (realdamage "10") (weapon "quake_rl") L 09/29/2026 - 23:58:54: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13202 10884 10804") (victim_position "-13250 11078 10696") L 09/29/2026 - 23:58:54: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:54: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/29/2026 - 23:58:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 23:58:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "34") (weapon "scattergun") L 09/29/2026 - 23:58:57: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "70") (weapon "scattergun") L 09/29/2026 - 23:58:58: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:58:58: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "112") (weapon "quake_rl") L 09/29/2026 - 23:58:58: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:58: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:58:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:58:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:58:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 09/29/2026 - 23:59:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:01: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 09/29/2026 - 23:59:02: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (realdamage "12") (weapon "maxgun") L 09/29/2026 - 23:59:05: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-12362 12030 10476") (victim_position "-12684 11726 10908") L 09/29/2026 - 23:59:05: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 09/29/2026 - 23:59:09: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 09/29/2026 - 23:59:10: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 09/29/2026 - 23:59:10: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:10: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "54") (weapon "quake_rl") L 09/29/2026 - 23:59:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "81") (realdamage "31") (weapon "scattergun") L 09/29/2026 - 23:59:11: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13159 11609 10940") (victim_position "-13122 11837 10804") L 09/29/2026 - 23:59:11: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:14: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:15: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:15: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "79") (weapon "quake_rl") L 09/29/2026 - 23:59:15: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 09/29/2026 - 23:59:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 09/29/2026 - 23:59:16: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "26") (realdamage "25") (weapon "scattergun") L 09/29/2026 - 23:59:18: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13143 11965 10807") (victim_position "-13096 11685 10748") L 09/29/2026 - 23:59:18: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 09/29/2026 - 23:59:20: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:20: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:20: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 23:59:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "55") (weapon "scattergun") L 09/29/2026 - 23:59:21: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:21: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:21: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "60") (weapon "quake_rl") L 09/29/2026 - 23:59:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 09/29/2026 - 23:59:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "43") (realdamage "34") (weapon "scattergun") L 09/29/2026 - 23:59:22: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13184 12027 10962") (victim_position "-13103 11646 10790") L 09/29/2026 - 23:59:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "domination" against "verp<6><[U:1:240022815]>" L 09/29/2026 - 23:59:22: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:22: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:24: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "49") (weapon "scattergun") L 09/29/2026 - 23:59:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "39") (weapon "scattergun") L 09/29/2026 - 23:59:25: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/29/2026 - 23:59:27: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:27: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "112") (weapon "quake_rl") L 09/29/2026 - 23:59:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:28: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "59") (realdamage "28") (weapon "scattergun") L 09/29/2026 - 23:59:28: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13611 12039 10839") (victim_position "-13440 11771 10807") L 09/29/2026 - 23:59:28: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:59:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/29/2026 - 23:59:30: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/29/2026 - 23:59:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "64") (weapon "scattergun") L 09/29/2026 - 23:59:32: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:32: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "69") (weapon "quake_rl") L 09/29/2026 - 23:59:32: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:33: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 09/29/2026 - 23:59:34: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:34: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:34: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "55") (weapon "quake_rl") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:35: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13275 11923 10696") (victim_position "-13200 12060 10826") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:35: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:37: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 09/29/2026 - 23:59:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 09/29/2026 - 23:59:38: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/29/2026 - 23:59:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "51") (weapon "scattergun") L 09/29/2026 - 23:59:40: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:40: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:40: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "66") (weapon "quake_rl") L 09/29/2026 - 23:59:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 09/29/2026 - 23:59:41: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/29/2026 - 23:59:43: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:43: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:43: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "59") (weapon "quake_rl") L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "22") (realdamage "9") (weapon "maxgun") L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13099 11976 10807") (victim_position "-13181 11879 10808") L 09/29/2026 - 23:59:44: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 09/29/2026 - 23:59:46: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 09/29/2026 - 23:59:47: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:47: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "73") (weapon "quake_rl") L 09/29/2026 - 23:59:48: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "61") (weapon "scattergun") L 09/29/2026 - 23:59:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "45") (weapon "scattergun") L 09/29/2026 - 23:59:49: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (realdamage "3") (weapon "maxgun") L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13318 12129 10825") (victim_position "-13248 11725 10696") L 09/29/2026 - 23:59:50: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 09/29/2026 - 23:59:52: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "64") (weapon "scattergun") L 09/29/2026 - 23:59:54: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "39") (weapon "scattergun") L 09/29/2026 - 23:59:54: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/29/2026 - 23:59:54: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "74") (weapon "quake_rl") L 09/29/2026 - 23:59:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:54: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "34") (weapon "scattergun") L 09/29/2026 - 23:59:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/29/2026 - 23:59:55: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/29/2026 - 23:59:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (realdamage "4") (weapon "maxgun") L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13371 10860 10696") (victim_position "-13240 11778 10740") L 09/29/2026 - 23:59:56: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/29/2026 - 23:59:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/29/2026 - 23:59:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/29/2026 - 23:59:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/29/2026 - 23:59:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 00:00:00: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 09/30/2026 - 00:00:00: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:00: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 00:00:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 00:00:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "74") (weapon "scattergun") L 09/30/2026 - 00:00:02: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "52") (realdamage "37") (weapon "scattergun") L 09/30/2026 - 00:00:02: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13409 11204 10707") (victim_position "-13110 11193 10740") L 09/30/2026 - 00:00:02: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:00:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 00:00:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "81") (weapon "scattergun") L 09/30/2026 - 00:00:05: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "85") (weapon "scattergun") L 09/30/2026 - 00:00:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 00:00:06: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:07: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:07: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "85") (weapon "quake_rl") L 09/30/2026 - 00:00:07: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (realdamage "5") (weapon "maxgun") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-12904 11579 10777") (victim_position "-13309 11502 10696") L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:08: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:00:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 00:00:11: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 09/30/2026 - 00:00:11: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:11: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 00:00:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "40") (weapon "scattergun") L 09/30/2026 - 00:00:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 09/30/2026 - 00:00:12: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 00:00:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 00:00:14: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:15: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:16: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/30/2026 - 00:00:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 09/30/2026 - 00:00:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "22") (realdamage "16") (weapon "scattergun") L 09/30/2026 - 00:00:17: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-13346 10835 10832") (victim_position "-13190 11211 10740") L 09/30/2026 - 00:00:17: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:00:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "55") (weapon "scattergun") L 09/30/2026 - 00:00:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:20: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 00:00:20: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:21: "if my combo was tighter<8><[U:1:457159566]>" picked up item "tf_ammo_pack" L 09/30/2026 - 00:00:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 00:00:22: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 00:00:23: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "player" (attacker_position "-12794 10904 10743") (victim_position "-13042 11296 10545") L 09/30/2026 - 00:00:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:23: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:00:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:27: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:27: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:27: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 00:00:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 00:00:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 00:00:29: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:29: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:29: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 00:00:29: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "world" (attacker_position "-12960 11355 10696") (victim_position "-12726 11556 10458") L 09/30/2026 - 00:00:29: "verp<6><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<8><[U:1:457159566]>" L 09/30/2026 - 00:00:29: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:00:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 09/30/2026 - 00:00:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 00:00:31: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:32: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:33: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:34: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:34: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "89") (weapon "quake_rl") L 09/30/2026 - 00:00:34: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 00:00:37: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 00:00:40: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:41: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/30/2026 - 00:00:42: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:42: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:42: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "52") (realdamage "46") (weapon "quake_rl") L 09/30/2026 - 00:00:43: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13169 11090 10804") (victim_position "-13109 10689 10828") L 09/30/2026 - 00:00:43: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:00:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:44: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 09/30/2026 - 00:00:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 00:00:45: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 00:00:47: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 00:00:47: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:47: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 00:00:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 00:00:48: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:48: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:48: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "84") (weapon "quake_rl") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:00:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 09/30/2026 - 00:00:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:00:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 09/30/2026 - 00:00:50: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:00:50: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:50: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "81") (realdamage "5") (weapon "quake_rl") L 09/30/2026 - 00:00:50: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13147 11987 10804") (victim_position "-13151 12259 10697") L 09/30/2026 - 00:00:50: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:00:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 09/30/2026 - 00:00:52: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 09/30/2026 - 00:00:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:53: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:53: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "58") (weapon "quake_rl") L 09/30/2026 - 00:00:53: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:53: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 00:00:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:55: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:56: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:56: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "49") (weapon "quake_rl") L 09/30/2026 - 00:00:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:00:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:00:57: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 00:00:57: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:00:58: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:00:58: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "54") (realdamage "37") (weapon "quake_rl") L 09/30/2026 - 00:00:58: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13052 11408 10699") (victim_position "-13017 12109 10742") L 09/30/2026 - 00:00:58: "verp<6><[U:1:240022815]>" triggered "domination" against "if my combo was tighter<8><[U:1:457159566]>" L 09/30/2026 - 00:00:58: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:01:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:00: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 09/30/2026 - 00:01:00: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:00: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:00: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "67") (weapon "quake_rl") L 09/30/2026 - 00:01:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 00:01:02: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 00:01:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:03: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 00:01:03: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:03: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:03: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "88") (realdamage "79") (weapon "quake_rl") L 09/30/2026 - 00:01:03: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13111 10992 10839") (victim_position "-12954 11001 10696") L 09/30/2026 - 00:01:03: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:01:04: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 09/30/2026 - 00:01:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:05: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:06: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:06: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "97") (weapon "quake_rl") L 09/30/2026 - 00:01:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 00:01:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 00:01:07: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:07: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "79") (realdamage "48") (weapon "quake_rl") L 09/30/2026 - 00:01:07: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13154 11663 10740") (victim_position "-13203 11803 10870") L 09/30/2026 - 00:01:07: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:07: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:01:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 00:01:09: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:09: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:09: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 00:01:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 09/30/2026 - 00:01:10: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:10: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 09/30/2026 - 00:01:11: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:11: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 00:01:11: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "81") (weapon "scattergun") L 09/30/2026 - 00:01:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:13: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (realdamage "9") (weapon "maxgun") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13076 11476 10857") (victim_position "-13107 10927 10804") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "revenge" against "verp<6><[U:1:240022815]>" L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:13: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:15: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 00:01:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 09/30/2026 - 00:01:17: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:17: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:17: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "63") (weapon "quake_rl") L 09/30/2026 - 00:01:17: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "102") (weapon "scattergun") L 09/30/2026 - 00:01:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "57") (realdamage "3") (weapon "scattergun") L 09/30/2026 - 00:01:19: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-12971 11414 10748") (victim_position "-13306 11388 10696") L 09/30/2026 - 00:01:19: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:01:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 00:01:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 00:01:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 09/30/2026 - 00:01:22: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:22: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/30/2026 - 00:01:23: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:23: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "44") (weapon "quake_rl") L 09/30/2026 - 00:01:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 00:01:24: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 09/30/2026 - 00:01:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:26: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 00:01:26: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/30/2026 - 00:01:27: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" picked up item "tf_ammo_pack" L 09/30/2026 - 00:01:28: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (realdamage "13") (weapon "maxgun") L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13318 11368 10696") (victim_position "-13162 10999 10804") L 09/30/2026 - 00:01:28: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:28: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 00:01:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 00:01:30: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:30: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:30: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 00:01:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 00:01:31: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:31: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 00:01:31: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:32: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:32: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "78") (realdamage "22") (weapon "quake_rl") L 09/30/2026 - 00:01:32: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13087 11187 10740") (victim_position "-12866 11241 10712") L 09/30/2026 - 00:01:32: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:32: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:01:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:35: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/30/2026 - 00:01:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 00:01:36: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:36: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "59") (weapon "quake_rl") L 09/30/2026 - 00:01:36: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:37: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "72") (weapon "scattergun") L 09/30/2026 - 00:01:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 00:01:39: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 09/30/2026 - 00:01:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:41: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 09/30/2026 - 00:01:41: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:42: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:42: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:42: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "57") (weapon "quake_rl") L 09/30/2026 - 00:01:42: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:01:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 09/30/2026 - 00:01:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:43: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:44: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (realdamage "5") (weapon "maxgun") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-14154 10679 10466") (victim_position "-13153 11325 10747") L 09/30/2026 - 00:01:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:46: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:01:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:01:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 00:01:49: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:50: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:50: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "40") (weapon "scattergun") L 09/30/2026 - 00:01:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:51: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:52: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:52: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "111") (weapon "quake_rl") L 09/30/2026 - 00:01:52: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:53: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:53: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "63") (realdamage "17") (weapon "quake_rl") L 09/30/2026 - 00:01:53: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13121 10856 10804") (victim_position "-12990 11092 10742") L 09/30/2026 - 00:01:53: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:53: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:01:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:55: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 00:01:55: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:55: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:01:55: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 00:01:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 09/30/2026 - 00:01:56: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:56: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:59: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:01:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:01:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:01:59: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 09/30/2026 - 00:02:01: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:01: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 00:02:02: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:02: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 00:02:02: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:03: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:03: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:03: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "68") (realdamage "28") (weapon "quake_rl") L 09/30/2026 - 00:02:03: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13104 11686 10778") (victim_position "-13168 11953 10804") L 09/30/2026 - 00:02:03: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:02:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:04: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 00:02:04: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 00:02:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:05: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 09/30/2026 - 00:02:06: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:07: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:07: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:08: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 09/30/2026 - 00:02:09: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:11: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 09/30/2026 - 00:02:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:12: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:12: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:12: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:12: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "50") (weapon "quake_rl") L 09/30/2026 - 00:02:13: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/30/2026 - 00:02:13: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "20") (realdamage "8") (weapon "maxgun") L 09/30/2026 - 00:02:14: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-13271 12146 10788") (victim_position "-13241 11901 10783") L 09/30/2026 - 00:02:14: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:02:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:14: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:15: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 00:02:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:16: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 00:02:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "61") (weapon "scattergun") L 09/30/2026 - 00:02:17: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:17: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:17: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "80") (weapon "quake_rl") L 09/30/2026 - 00:02:17: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:18: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:18: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 00:02:19: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:19: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:19: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "111") (realdamage "63") (weapon "quake_rl") L 09/30/2026 - 00:02:19: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13079 11639 10745") (victim_position "-13187 11688 10762") L 09/30/2026 - 00:02:19: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:19: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:02:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:21: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 09/30/2026 - 00:02:22: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 09/30/2026 - 00:02:22: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:22: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "96") (weapon "quake_rl") L 09/30/2026 - 00:02:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:22: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 09/30/2026 - 00:02:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:23: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 00:02:24: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 00:02:25: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:26: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:27: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 00:02:27: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:27: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:27: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "44") (realdamage "29") (weapon "quake_rl") L 09/30/2026 - 00:02:27: "verp<6><[U:1:240022815]>" killed "if my combo was tighter<8><[U:1:457159566]>" with "quake_rl" (attacker_position "-13132 11183 10757") (victim_position "-13153 10660 10741") L 09/30/2026 - 00:02:27: "if my combo was tighter<8><[U:1:457159566]>" spawned as "scout" L 09/30/2026 - 00:02:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:29: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 00:02:30: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 00:02:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:30: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 00:02:31: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:31: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 00:02:31: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:31: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 00:02:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:32: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:32: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 09/30/2026 - 00:02:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 09/30/2026 - 00:02:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:34: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 09/30/2026 - 00:02:35: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:35: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 09/30/2026 - 00:02:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 09/30/2026 - 00:02:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:36: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:36: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:38: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 09/30/2026 - 00:02:39: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "14") (realdamage "12") (weapon "maxgun") L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "maxgun" (attacker_position "-12688 11271 10730") (victim_position "-13227 11146 10740") L 09/30/2026 - 00:02:40: "verp<6><[U:1:240022815]>" spawned as "soldier" L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:40: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 00:02:43: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:45: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 00:02:45: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:45: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/30/2026 - 00:02:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:46: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:46: "verp<6><[U:1:240022815]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 00:02:46: "verp<6><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<8><[U:1:457159566]>" (damage "47") (weapon "quake_rl") L 09/30/2026 - 00:02:46: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:47: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 00:02:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 00:02:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:48: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 00:02:49: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:50: "verp<6><[U:1:240022815]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 00:02:50: "verp<6><[U:1:240022815]>" picked up item "tf_ammo_pack" L 09/30/2026 - 00:02:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:51: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 00:02:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 00:02:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 00:02:52: "if my combo was tighter<8><[U:1:457159566]>" triggered "damage" against "verp<6><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 09/30/2026 - 00:02:52: "if my combo was tighter<8><[U:1:457159566]>" killed "verp<6><[U:1:240022815]>" with "scattergun" (attacker_position "-12874 11107 10787") (victim_position "-13131 11156 10740") L 09/30/2026 - 00:02:52: World triggered "mge_match_end" (winner "[U:1:457159566]") (loser "[U:1:240022815]") (winner_score "20") (loser_score "12")