L 09/30/2026 - 13:19:09: World triggered "meta_data" (matchid "260930131909526c") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 13:19:09: "automatic. still is.<42><[U:1:882603371]>" changed role to "scout" L 09/30/2026 - 13:19:09: "glitchy<45><[U:1:120004575]>" changed role to "soldier" L 09/30/2026 - 13:19:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "100") (weapon "scattergun") L 09/30/2026 - 13:19:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "100") (weapon "scattergun") L 09/30/2026 - 13:19:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "91") (weapon "quake_rl") L 09/30/2026 - 13:19:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "6") (weapon "scattergun") L 09/30/2026 - 13:19:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:14: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (realdamage "52") (weapon "scattergun") L 09/30/2026 - 13:19:14: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-10063 -10114 -5985") (victim_position "-10117 -9840 -6076") L 09/30/2026 - 13:19:14: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:19:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:19:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "12") (weapon "scattergun") L 09/30/2026 - 13:19:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "95") (weapon "scattergun") L 09/30/2026 - 13:19:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "quake_rl") L 09/30/2026 - 13:19:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:18: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "103") (weapon "scattergun") L 09/30/2026 - 13:19:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:18: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "88") (realdamage "55") (weapon "scattergun") L 09/30/2026 - 13:19:18: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-9998 -9906 -6027") (victim_position "-9850 -10140 -6076") L 09/30/2026 - 13:19:18: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:19:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "92") (weapon "scattergun") L 09/30/2026 - 13:19:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 13:19:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:19:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "81") (weapon "quake_rl") L 09/30/2026 - 13:19:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "71") (weapon "scattergun") L 09/30/2026 - 13:19:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (realdamage "44") (weapon "quake_rl") L 09/30/2026 - 13:19:23: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9791 -10100 -6076") (victim_position "-9952 -9798 -6070") L 09/30/2026 - 13:19:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:23: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:19:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 13:19:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 13:19:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "101") (weapon "scattergun") L 09/30/2026 - 13:19:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "111") (realdamage "77") (weapon "quake_rl") L 09/30/2026 - 13:19:26: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9985 -10148 -6076") (victim_position "-9882 -10212 -6076") L 09/30/2026 - 13:19:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:26: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:19:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:27: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "scattergun") L 09/30/2026 - 13:19:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:27: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:19:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:19:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:19:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:29: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:19:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:29: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "97") (weapon "scattergun") L 09/30/2026 - 13:19:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "102") (realdamage "12") (weapon "scattergun") L 09/30/2026 - 13:19:30: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-9912 -9795 -6076") (victim_position "-9985 -9867 -6076") L 09/30/2026 - 13:19:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:30: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:19:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "60") (weapon "scattergun") L 09/30/2026 - 13:19:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 13:19:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:32: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "89") (weapon "scattergun") L 09/30/2026 - 13:19:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:32: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:19:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:33: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "100") (realdamage "70") (weapon "scattergun") L 09/30/2026 - 13:19:33: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-10403 -10123 -6076") (victim_position "-10257 -10091 -6076") L 09/30/2026 - 13:19:33: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:19:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "6") (weapon "scattergun") L 09/30/2026 - 13:19:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:19:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:19:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "60") (weapon "quake_rl") L 09/30/2026 - 13:19:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:19:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 13:19:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:19:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:19:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:41: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "15") (weapon "maxgun") L 09/30/2026 - 13:19:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "45") (weapon "quake_rl") L 09/30/2026 - 13:19:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "14") (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:43: "automatic. still is.<42><[U:1:882603371]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (realdamage "20") (weapon "maxgun") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9940 -10046 -6076") (victim_position "-9913 -10025 -6076") L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:19:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:45: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:19:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "scattergun") L 09/30/2026 - 13:19:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "41") (weapon "scattergun") L 09/30/2026 - 13:19:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:19:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "78") (weapon "scattergun") L 09/30/2026 - 13:19:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "50") (weapon "quake_rl") L 09/30/2026 - 13:19:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:19:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:19:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "96") (realdamage "73") (weapon "quake_rl") L 09/30/2026 - 13:19:49: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9940 -9824 -6076") (victim_position "-9888 -10239 -6076") L 09/30/2026 - 13:19:49: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:19:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:19:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:51: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 13:19:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "74") (weapon "quake_rl") L 09/30/2026 - 13:19:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "scattergun") L 09/30/2026 - 13:19:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:19:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "100") (weapon "quake_rl") L 09/30/2026 - 13:19:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (weapon "scattergun") L 09/30/2026 - 13:19:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "104") (realdamage "7") (weapon "quake_rl") L 09/30/2026 - 13:19:53: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9978 -9954 -6076") (victim_position "-10109 -10200 -6076") L 09/30/2026 - 13:19:53: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:19:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:19:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:55: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "39") (weapon "scattergun") L 09/30/2026 - 13:19:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (weapon "scattergun") L 09/30/2026 - 13:19:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:19:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 13:19:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:19:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:57: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (weapon "scattergun") L 09/30/2026 - 13:19:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "39") (weapon "scattergun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (weapon "maxgun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "16") (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "15") (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "16") (realdamage "8") (weapon "maxgun") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-10189 -10398 -6076") (victim_position "-9800 -10139 -6076") L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:19:59: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:19:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "77") (weapon "scattergun") L 09/30/2026 - 13:20:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 13:20:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:01: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "79") (weapon "scattergun") L 09/30/2026 - 13:20:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "66") (weapon "quake_rl") L 09/30/2026 - 13:20:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "89") (realdamage "88") (weapon "scattergun") L 09/30/2026 - 13:20:02: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-9803 -9776 -6076") (victim_position "-9746 -10045 -6076") L 09/30/2026 - 13:20:02: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:20:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 13:20:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "97") (weapon "scattergun") L 09/30/2026 - 13:20:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "98") (weapon "scattergun") L 09/30/2026 - 13:20:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "81") (weapon "scattergun") L 09/30/2026 - 13:20:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 13:20:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (realdamage "14") (weapon "scattergun") L 09/30/2026 - 13:20:05: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-9572 -10094 -6076") (victim_position "-9812 -9949 -6076") L 09/30/2026 - 13:20:05: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:20:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:06: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 13:20:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:20:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 13:20:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:20:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:20:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "74") (weapon "scattergun") L 09/30/2026 - 13:20:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "106") (weapon "quake_rl") L 09/30/2026 - 13:20:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "17") (weapon "maxgun") L 09/30/2026 - 13:20:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "82") (realdamage "65") (weapon "quake_rl") L 09/30/2026 - 13:20:11: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9957 -10140 -6076") (victim_position "-9921 -9853 -6040") L 09/30/2026 - 13:20:11: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:20:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "quake_rl") L 09/30/2026 - 13:20:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "45") (weapon "scattergun") L 09/30/2026 - 13:20:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "94") (weapon "scattergun") L 09/30/2026 - 13:20:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:14: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "46") (weapon "scattergun") L 09/30/2026 - 13:20:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 13:20:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "56") (realdamage "47") (weapon "quake_rl") L 09/30/2026 - 13:20:15: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9897 -9960 -6076") (victim_position "-10183 -9626 -6076") L 09/30/2026 - 13:20:15: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:20:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:20:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:20:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "50") (weapon "quake_rl") L 09/30/2026 - 13:20:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:20:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:20:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:20:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:20:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "30") (realdamage "8") (weapon "maxgun") (crit "mini") L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-10360 -10075 -6076") (victim_position "-10342 -10022 -6076") L 09/30/2026 - 13:20:22: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:20:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:24: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:20:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "47") (weapon "quake_rl") L 09/30/2026 - 13:20:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:24: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:20:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 13:20:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 13:20:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "110") (realdamage "56") (weapon "quake_rl") L 09/30/2026 - 13:20:26: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9914 -9980 -6076") (victim_position "-9978 -10123 -6076") L 09/30/2026 - 13:20:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:27: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:20:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "scattergun") L 09/30/2026 - 13:20:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "scattergun") L 09/30/2026 - 13:20:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:29: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "84") (weapon "scattergun") L 09/30/2026 - 13:20:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (realdamage "26") (weapon "scattergun") L 09/30/2026 - 13:20:30: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-9674 -10340 -6076") (victim_position "-10055 -10242 -6076") L 09/30/2026 - 13:20:30: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:20:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 13:20:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 13:20:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:32: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "87") (weapon "scattergun") L 09/30/2026 - 13:20:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:33: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:20:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 13:20:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 13:20:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "91") (weapon "scattergun") L 09/30/2026 - 13:20:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:20:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (realdamage "15") (weapon "maxgun") L 09/30/2026 - 13:20:36: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9908 -10166 -6076") (victim_position "-9985 -10093 -6076") L 09/30/2026 - 13:20:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:36: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:20:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:20:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:38: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:20:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "quake_rl") L 09/30/2026 - 13:20:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:20:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 13:20:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:20:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "74") (realdamage "18") (weapon "quake_rl") L 09/30/2026 - 13:20:40: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-10110 -10011 -6076") (victim_position "-10045 -10034 -6076") L 09/30/2026 - 13:20:40: "glitchy<45><[U:1:120004575]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:20:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:41: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:20:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 13:20:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:20:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 13:20:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:43: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:20:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:44: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:20:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:45: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:20:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:45: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:20:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:20:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:20:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:20:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (realdamage "10") (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9639 -9881 -6076") (victim_position "-9780 -10035 -6076") L 09/30/2026 - 13:20:49: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:20:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:20:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "108") (weapon "quake_rl") L 09/30/2026 - 13:20:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:51: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "42") (weapon "scattergun") L 09/30/2026 - 13:20:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:51: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 13:20:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "88") (realdamage "75") (weapon "quake_rl") L 09/30/2026 - 13:20:52: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-10139 -9910 -6076") (victim_position "-10059 -9678 -6076") L 09/30/2026 - 13:20:52: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:20:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:20:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (weapon "scattergun") L 09/30/2026 - 13:20:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:20:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "101") (weapon "scattergun") L 09/30/2026 - 13:20:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:20:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:20:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "104") (realdamage "49") (weapon "scattergun") L 09/30/2026 - 13:20:56: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-9913 -9962 -6076") (victim_position "-9972 -9963 -6076") L 09/30/2026 - 13:20:56: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:20:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:57: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "32") (weapon "scattergun") L 09/30/2026 - 13:20:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "scattergun") L 09/30/2026 - 13:20:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:20:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:20:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:20:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:20:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "40") (weapon "scattergun") L 09/30/2026 - 13:21:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "scattergun") L 09/30/2026 - 13:21:00: "glitchy<45><[U:1:120004575]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:21:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:21:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "88") (weapon "quake_rl") L 09/30/2026 - 13:21:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "106") (realdamage "83") (weapon "quake_rl") L 09/30/2026 - 13:21:01: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-10004 -10176 -6076") (victim_position "-10166 -10323 -5961") L 09/30/2026 - 13:21:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:01: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:21:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 13:21:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "72") (weapon "quake_rl") L 09/30/2026 - 13:21:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 13:21:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "72") (weapon "quake_rl") L 09/30/2026 - 13:21:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:21:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "46") (weapon "scattergun") L 09/30/2026 - 13:21:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:06: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "scattergun") L 09/30/2026 - 13:21:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:06: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 13:21:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "14") (weapon "maxgun") L 09/30/2026 - 13:21:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "14") (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "13") (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "14") (weapon "maxgun") L 09/30/2026 - 13:21:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "16") (realdamage "9") (weapon "maxgun") L 09/30/2026 - 13:21:08: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9753 -9872 -6076") (victim_position "-10195 -9796 -6076") L 09/30/2026 - 13:21:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:08: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:21:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:21:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 13:21:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 13:21:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "103") (weapon "scattergun") L 09/30/2026 - 13:21:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:11: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "98") (weapon "scattergun") L 09/30/2026 - 13:21:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:11: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "97") (realdamage "77") (weapon "scattergun") L 09/30/2026 - 13:21:11: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "scattergun" (attacker_position "-10132 -10317 -6076") (victim_position "-9957 -10238 -6076") L 09/30/2026 - 13:21:11: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:21:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "34") (weapon "scattergun") L 09/30/2026 - 13:21:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:21:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:21:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:14: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "scattergun") L 09/30/2026 - 13:21:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "88") (weapon "scattergun") L 09/30/2026 - 13:21:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (weapon "maxgun") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (realdamage "2") (weapon "maxgun") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9989 -10078 -6076") (victim_position "-10095 -9979 -6076") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:17: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:21:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:21:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "47") (weapon "quake_rl") L 09/30/2026 - 13:21:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "105") (weapon "quake_rl") L 09/30/2026 - 13:21:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (weapon "scattergun") L 09/30/2026 - 13:21:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "104") (weapon "scattergun") L 09/30/2026 - 13:21:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (realdamage "24") (weapon "quake_rl") L 09/30/2026 - 13:21:22: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9865 -10087 -6076") (victim_position "-9837 -10033 -6030") L 09/30/2026 - 13:21:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:22: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:21:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "39") (weapon "scattergun") L 09/30/2026 - 13:21:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "quake_rl") L 09/30/2026 - 13:21:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "60") (weapon "quake_rl") L 09/30/2026 - 13:21:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:24: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "91") (weapon "scattergun") L 09/30/2026 - 13:21:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:21:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "72") (weapon "quake_rl") L 09/30/2026 - 13:21:25: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9963 -9973 -6076") (victim_position "-9713 -9777 -6076") L 09/30/2026 - 13:21:25: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:21:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:26: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:21:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "47") (weapon "quake_rl") L 09/30/2026 - 13:21:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:27: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:21:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "102") (weapon "quake_rl") L 09/30/2026 - 13:21:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "112") (realdamage "30") (weapon "quake_rl") L 09/30/2026 - 13:21:28: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-10225 -10054 -6076") (victim_position "-10161 -10069 -6076") L 09/30/2026 - 13:21:29: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:21:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:21:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "71") (weapon "scattergun") L 09/30/2026 - 13:21:31: "glitchy<45><[U:1:120004575]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:21:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "63") (weapon "quake_rl") L 09/30/2026 - 13:21:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "39") (weapon "scattergun") L 09/30/2026 - 13:21:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 13:21:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:33: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "20") (realdamage "3") (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9632 -9866 -6076") (victim_position "-9786 -10068 -6076") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:34: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "13") (weapon "maxgun") L 09/30/2026 - 13:21:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:21:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "90") (weapon "scattergun") L 09/30/2026 - 13:21:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "106") (weapon "quake_rl") L 09/30/2026 - 13:21:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "85") (weapon "scattergun") L 09/30/2026 - 13:21:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 13:21:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 13:21:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "scattergun") L 09/30/2026 - 13:21:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "22") (realdamage "9") (weapon "maxgun") L 09/30/2026 - 13:21:40: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9959 -10218 -6076") (victim_position "-9828 -10194 -6076") L 09/30/2026 - 13:21:41: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:21:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "scattergun") L 09/30/2026 - 13:21:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:21:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "96") (weapon "scattergun") L 09/30/2026 - 13:21:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 13:21:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (realdamage "62") (weapon "quake_rl") L 09/30/2026 - 13:21:44: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9748 -10066 -6076") (victim_position "-9832 -9607 -6076") L 09/30/2026 - 13:21:44: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:21:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 13:21:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:45: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:21:46: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:46: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 13:21:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (weapon "scattergun") L 09/30/2026 - 13:21:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "scattergun") L 09/30/2026 - 13:21:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "32") (weapon "scattergun") L 09/30/2026 - 13:21:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "19") (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "17") (weapon "maxgun") L 09/30/2026 - 13:21:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "17") (weapon "maxgun") L 09/30/2026 - 13:21:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "quake_rl") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (realdamage "10") (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9904 -10288 -6064") (victim_position "-10080 -10312 -6076") L 09/30/2026 - 13:21:52: "glitchy<45><[U:1:120004575]>" spawned as "soldier" L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:21:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "97") (weapon "scattergun") L 09/30/2026 - 13:21:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 13:21:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "39") (weapon "scattergun") L 09/30/2026 - 13:21:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "98") (weapon "scattergun") L 09/30/2026 - 13:21:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "112") (realdamage "75") (weapon "quake_rl") L 09/30/2026 - 13:21:55: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9952 -10236 -6076") (victim_position "-9880 -10195 -6076") L 09/30/2026 - 13:21:55: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:21:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 13:21:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "85") (weapon "scattergun") L 09/30/2026 - 13:21:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:21:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:58: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:58: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "70") (weapon "quake_rl") L 09/30/2026 - 13:21:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:21:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:21:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "96") (weapon "scattergun") L 09/30/2026 - 13:21:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:21:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:21:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:21:59: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "quake_rl" (attacker_position "-9936 -9740 -6076") (victim_position "-10108 -9721 -6076") L 09/30/2026 - 13:21:59: "automatic. still is.<42><[U:1:882603371]>" spawned as "scout" L 09/30/2026 - 13:22:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:22:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:22:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:22:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:22:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:22:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "47") (weapon "quake_rl") L 09/30/2026 - 13:22:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:22:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:22:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 13:22:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:22:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:22:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 13:22:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:22:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:22:01: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:22:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:22:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:22:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:22:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:22:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:22:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:22:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:22:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:22:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:22:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "46") (weapon "quake_rl") L 09/30/2026 - 13:22:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:22:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:22:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:22:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:22:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:22:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "18") (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "19") (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "19") (realdamage "14") (weapon "maxgun") L 09/30/2026 - 13:22:04: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "maxgun" (attacker_position "-9773 -10299 -6076") (victim_position "-10041 -10148 -6076") L 09/30/2026 - 13:22:04: World triggered "mge_match_end" (winner "[U:1:882603371]") (loser "[U:1:120004575]") (winner_score "20") (loser_score "16")