L 09/30/2026 - 13:28:46: World triggered "meta_data" (matchid "260930132846807e") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 13:28:46: "automatic. still is.<42><[U:1:882603371]>" changed role to "soldier" L 09/30/2026 - 13:28:46: "glitchy<45><[U:1:120004575]>" changed role to "scout" L 09/30/2026 - 13:28:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:28:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:28:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:28:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:28:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:28:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (realdamage "105") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:28:48: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9884 -10090 -6076") (victim_position "-9827 -10172 -6039") L 09/30/2026 - 13:28:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:28:49: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:28:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 13:28:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "72") (weapon "scattergun") L 09/30/2026 - 13:28:51: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "player" (attacker_position "-10024 -10263 -6064") (victim_position "-9908 -9979 -6076") L 09/30/2026 - 13:28:52: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:28:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 13:28:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:28:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:28:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:28:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (weapon "quake_rl") L 09/30/2026 - 13:28:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:28:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:28:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 13:28:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:28:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:28:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:28:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:28:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "81") (realdamage "33") (weapon "quake_rl") L 09/30/2026 - 13:28:56: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10264 -10137 -6076") (victim_position "-10219 -10319 -6037") L 09/30/2026 - 13:28:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:28:56: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:28:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:28:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:28:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "63") (weapon "scattergun") L 09/30/2026 - 13:28:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:58: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:58: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:28:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:28:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:28:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 13:28:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (realdamage "57") (weapon "scattergun") L 09/30/2026 - 13:28:59: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10343 -10290 -6076") (victim_position "-10314 -10134 -6076") L 09/30/2026 - 13:28:59: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:28:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:28:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:28:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "68") (weapon "scattergun") L 09/30/2026 - 13:29:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "50") (weapon "scattergun") L 09/30/2026 - 13:29:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "58") (weapon "quake_rl") L 09/30/2026 - 13:29:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "78") (weapon "scattergun") L 09/30/2026 - 13:29:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "84") (weapon "scattergun") L 09/30/2026 - 13:29:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "105") (weapon "quake_rl") L 09/30/2026 - 13:29:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "12") (weapon "scattergun") L 09/30/2026 - 13:29:03: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9988 -9917 -5957") (victim_position "-9889 -10430 -6076") L 09/30/2026 - 13:29:03: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:29:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "61") (weapon "scattergun") L 09/30/2026 - 13:29:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 13:29:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "97") (weapon "scattergun") L 09/30/2026 - 13:29:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "87") (weapon "quake_rl") L 09/30/2026 - 13:29:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "94") (weapon "scattergun") L 09/30/2026 - 13:29:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (realdamage "36") (weapon "scattergun") L 09/30/2026 - 13:29:06: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10292 -10159 -5939") (victim_position "-10315 -10275 -6076") L 09/30/2026 - 13:29:06: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:29:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:29:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "76") (weapon "scattergun") L 09/30/2026 - 13:29:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "102") (weapon "quake_rl") L 09/30/2026 - 13:29:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:29:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "95") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "208") L 09/30/2026 - 13:29:08: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9682 -10014 -6076") (victim_position "-10021 -10186 -5868") L 09/30/2026 - 13:29:08: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:29:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:29:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:29:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "102") (weapon "quake_rl") L 09/30/2026 - 13:29:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "57") (weapon "scattergun") L 09/30/2026 - 13:29:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (realdamage "79") (weapon "quake_rl") L 09/30/2026 - 13:29:12: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9843 -10023 -6076") (victim_position "-9966 -9923 -6076") L 09/30/2026 - 13:29:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:12: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:29:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "32") (weapon "scattergun") L 09/30/2026 - 13:29:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:29:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "93") (weapon "scattergun") L 09/30/2026 - 13:29:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (weapon "quake_rl") L 09/30/2026 - 13:29:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:29:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (realdamage "7") (weapon "pistol_scout") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9935 -9714 -6076") (victim_position "-9829 -9918 -6076") L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:17: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:29:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "42") (weapon "scattergun") L 09/30/2026 - 13:29:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "97") (weapon "quake_rl") L 09/30/2026 - 13:29:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 13:29:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 13:29:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "89") (realdamage "84") (weapon "quake_rl") L 09/30/2026 - 13:29:21: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9818 -10014 -6076") (victim_position "-9807 -9853 -6076") L 09/30/2026 - 13:29:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:21: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:29:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "quake_rl") L 09/30/2026 - 13:29:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:29:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "87") (weapon "scattergun") L 09/30/2026 - 13:29:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "101") (weapon "quake_rl") L 09/30/2026 - 13:29:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:29:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:24: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (realdamage "16") (weapon "quake_rl") L 09/30/2026 - 13:29:24: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9747 -10007 -6076") (victim_position "-9829 -10394 -5925") L 09/30/2026 - 13:29:24: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:29:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "47") (weapon "scattergun") L 09/30/2026 - 13:29:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 13:29:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:26: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "87") (weapon "quake_rl") L 09/30/2026 - 13:29:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:29:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:29:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:29:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (weapon "quake_rl") L 09/30/2026 - 13:29:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "69") (realdamage "19") (weapon "quake_rl") L 09/30/2026 - 13:29:30: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10048 -10021 -6076") (victim_position "-10350 -10052 -6076") L 09/30/2026 - 13:29:30: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:29:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "62") (weapon "scattergun") L 09/30/2026 - 13:29:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:29:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:32: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 13:29:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "scattergun") L 09/30/2026 - 13:29:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "56") (weapon "scattergun") L 09/30/2026 - 13:29:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "97") (realdamage "78") (weapon "scattergun") L 09/30/2026 - 13:29:34: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10044 -10188 -6076") (victim_position "-10111 -10008 -6076") L 09/30/2026 - 13:29:34: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:29:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:29:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "31") (weapon "scattergun") L 09/30/2026 - 13:29:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "85") (weapon "scattergun") L 09/30/2026 - 13:29:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 13:29:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 13:29:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:38: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 13:29:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "77") (weapon "scattergun") L 09/30/2026 - 13:29:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:29:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (realdamage "17") (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9796 -9960 -6076") (victim_position "-10051 -10014 -6076") L 09/30/2026 - 13:29:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:40: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:29:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:29:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:29:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:29:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "92") (weapon "scattergun") L 09/30/2026 - 13:29:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:43: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "89") (weapon "quake_rl") L 09/30/2026 - 13:29:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:29:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:29:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:44: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "84") (realdamage "36") (weapon "quake_rl") L 09/30/2026 - 13:29:44: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10293 -10004 -6076") (victim_position "-10319 -9721 -6076") L 09/30/2026 - 13:29:44: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:29:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "78") (weapon "quake_rl") L 09/30/2026 - 13:29:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 13:29:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:29:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "109") (realdamage "104") (weapon "quake_rl") L 09/30/2026 - 13:29:49: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10143 -10065 -6076") (victim_position "-10041 -10222 -6076") L 09/30/2026 - 13:29:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:49: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:29:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:29:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:29:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:29:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 13:29:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "73") (weapon "scattergun") L 09/30/2026 - 13:29:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "quake_rl") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (realdamage "1") (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-10114 -9841 -6076") (victim_position "-10298 -10304 -6076") L 09/30/2026 - 13:29:55: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:29:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:29:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "86") (weapon "scattergun") L 09/30/2026 - 13:29:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:57: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "83") (weapon "quake_rl") L 09/30/2026 - 13:29:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:29:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:29:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 13:29:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:29:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (weapon "quake_rl") L 09/30/2026 - 13:29:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:29:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:30:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:30:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:01: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "78") (realdamage "19") (weapon "quake_rl") L 09/30/2026 - 13:30:01: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9605 -9985 -6076") (victim_position "-9776 -10284 -6076") L 09/30/2026 - 13:30:01: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 13:30:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "88") (weapon "scattergun") L 09/30/2026 - 13:30:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:30:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "quake_rl") L 09/30/2026 - 13:30:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:30:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "98") (realdamage "97") (weapon "scattergun") L 09/30/2026 - 13:30:05: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9690 -9899 -6076") (victim_position "-9780 -10044 -6076") L 09/30/2026 - 13:30:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:30:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:05: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:30:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:30:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "63") (weapon "scattergun") L 09/30/2026 - 13:30:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "85") (weapon "quake_rl") L 09/30/2026 - 13:30:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:30:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 13:30:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (realdamage "35") (weapon "quake_rl") L 09/30/2026 - 13:30:08: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10115 -10327 -6076") (victim_position "-9931 -10458 -6076") L 09/30/2026 - 13:30:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:08: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "66") (weapon "scattergun") L 09/30/2026 - 13:30:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (weapon "quake_rl") L 09/30/2026 - 13:30:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:30:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (weapon "quake_rl") L 09/30/2026 - 13:30:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "77") (weapon "scattergun") L 09/30/2026 - 13:30:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:11: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "90") (realdamage "48") (weapon "quake_rl") L 09/30/2026 - 13:30:11: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10079 -10233 -6076") (victim_position "-10043 -9956 -6076") L 09/30/2026 - 13:30:11: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "50") (weapon "scattergun") L 09/30/2026 - 13:30:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 13:30:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 13:30:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 13:30:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "95") (weapon "scattergun") L 09/30/2026 - 13:30:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "57") (realdamage "53") (weapon "scattergun") L 09/30/2026 - 13:30:15: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9872 -10097 -6076") (victim_position "-10063 -10168 -6076") L 09/30/2026 - 13:30:15: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:30:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "61") (weapon "scattergun") L 09/30/2026 - 13:30:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "53") (weapon "scattergun") L 09/30/2026 - 13:30:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (weapon "quake_rl") L 09/30/2026 - 13:30:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "57") (weapon "quake_rl") L 09/30/2026 - 13:30:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:18: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "102") (realdamage "50") (weapon "quake_rl") (airshot "1") (height "272") L 09/30/2026 - 13:30:18: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9944 -9842 -6076") (victim_position "-10095 -9956 -5804") L 09/30/2026 - 13:30:18: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:30:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:30:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:30:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "34") (weapon "scattergun") L 09/30/2026 - 13:30:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "103") (weapon "scattergun") L 09/30/2026 - 13:30:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "84") (realdamage "48") (weapon "quake_rl") L 09/30/2026 - 13:30:22: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9907 -9995 -6076") (victim_position "-10036 -10111 -6076") L 09/30/2026 - 13:30:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:22: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:30:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "100") (weapon "quake_rl") L 09/30/2026 - 13:30:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:30:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "74") (weapon "scattergun") L 09/30/2026 - 13:30:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:30:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "74") (weapon "quake_rl") L 09/30/2026 - 13:30:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (realdamage "48") (weapon "scattergun") L 09/30/2026 - 13:30:26: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9861 -9906 -6076") (victim_position "-9893 -10073 -6076") L 09/30/2026 - 13:30:26: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:30:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:30:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:30:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:30:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "72") (weapon "quake_rl") L 09/30/2026 - 13:30:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:30:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:30:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:30:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (realdamage "107") (weapon "quake_rl") L 09/30/2026 - 13:30:30: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10081 -10155 -6076") (victim_position "-9972 -10265 -6076") L 09/30/2026 - 13:30:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:30: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 13:30:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "48") (weapon "quake_rl") L 09/30/2026 - 13:30:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:30:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:33: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "108") (weapon "quake_rl") L 09/30/2026 - 13:30:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:30:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "63") (realdamage "23") (weapon "quake_rl") L 09/30/2026 - 13:30:34: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10202 -10255 -6076") (victim_position "-10124 -10372 -6076") L 09/30/2026 - 13:30:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:35: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "85") (weapon "quake_rl") L 09/30/2026 - 13:30:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "12") (weapon "scattergun") L 09/30/2026 - 13:30:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "83") (weapon "scattergun") L 09/30/2026 - 13:30:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 13:30:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:30:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 13:30:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "71") (realdamage "35") (weapon "quake_rl") L 09/30/2026 - 13:30:40: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9989 -10284 -6076") (victim_position "-9612 -10252 -6076") L 09/30/2026 - 13:30:40: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:30:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "74") (weapon "quake_rl") L 09/30/2026 - 13:30:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "65") (weapon "scattergun") L 09/30/2026 - 13:30:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:43: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "81") (weapon "quake_rl") L 09/30/2026 - 13:30:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "32") (weapon "scattergun") L 09/30/2026 - 13:30:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "30") (weapon "scattergun") L 09/30/2026 - 13:30:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:45: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "83") (realdamage "27") (weapon "quake_rl") L 09/30/2026 - 13:30:45: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10047 -10253 -6076") (victim_position "-9890 -10136 -6065") L 09/30/2026 - 13:30:45: "automatic. still is.<42><[U:1:882603371]>" triggered "domination" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:30:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:45: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (weapon "quake_rl") L 09/30/2026 - 13:30:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:46: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:46: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:30:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "85") (weapon "scattergun") L 09/30/2026 - 13:30:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "70") (weapon "quake_rl") L 09/30/2026 - 13:30:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:30:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (realdamage "48") (weapon "quake_rl") L 09/30/2026 - 13:30:48: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10084 -10140 -6076") (victim_position "-9891 -10031 -6076") L 09/30/2026 - 13:30:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:48: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:30:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:30:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "95") (weapon "scattergun") L 09/30/2026 - 13:30:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (weapon "quake_rl") L 09/30/2026 - 13:30:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:30:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:30:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:30:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:30:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "43") (weapon "scattergun") L 09/30/2026 - 13:30:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:30:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "pistol_scout") L 09/30/2026 - 13:30:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:30:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:30:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (realdamage "19") (weapon "quake_rl") L 09/30/2026 - 13:30:54: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10133 -10323 -6076") (victim_position "-10069 -10444 -6076") L 09/30/2026 - 13:30:54: World triggered "mge_match_end" (winner "[U:1:882603371]") (loser "[U:1:120004575]") (winner_score "20") (loser_score "11")