L 09/30/2026 - 13:31:00: World triggered "meta_data" (matchid "260930133100f4b9") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 13:31:00: "automatic. still is.<42><[U:1:882603371]>" changed role to "soldier" L 09/30/2026 - 13:31:00: "glitchy<45><[U:1:120004575]>" changed role to "scout" L 09/30/2026 - 13:31:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "91") (weapon "scattergun") L 09/30/2026 - 13:31:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:01: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (weapon "quake_rl") L 09/30/2026 - 13:31:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:31:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (realdamage "94") (weapon "quake_rl") L 09/30/2026 - 13:31:02: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10050 -10099 -6076") (victim_position "-10149 -10120 -6076") L 09/30/2026 - 13:31:02: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:31:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "45") (weapon "scattergun") L 09/30/2026 - 13:31:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:31:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 13:31:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (realdamage "30") (weapon "scattergun") L 09/30/2026 - 13:31:05: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10207 -10170 -6053") (victim_position "-10024 -10057 -6076") L 09/30/2026 - 13:31:05: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:31:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "5") (weapon "scattergun") L 09/30/2026 - 13:31:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:31:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 13:31:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "83") (weapon "scattergun") L 09/30/2026 - 13:31:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:31:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:31:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (realdamage "60") (weapon "quake_rl") L 09/30/2026 - 13:31:08: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10021 -9829 -6076") (victim_position "-10086 -9844 -5972") L 09/30/2026 - 13:31:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:09: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (weapon "quake_rl") L 09/30/2026 - 13:31:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "56") (weapon "scattergun") L 09/30/2026 - 13:31:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:31:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 13:31:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:31:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "85") (realdamage "1") (weapon "quake_rl") L 09/30/2026 - 13:31:13: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9987 -9685 -6076") (victim_position "-10148 -9672 -6076") L 09/30/2026 - 13:31:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:13: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "41") (weapon "scattergun") L 09/30/2026 - 13:31:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "72") (weapon "scattergun") L 09/30/2026 - 13:31:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 13:31:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "68") (weapon "scattergun") L 09/30/2026 - 13:31:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (weapon "quake_rl") L 09/30/2026 - 13:31:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "78") (realdamage "55") (weapon "scattergun") L 09/30/2026 - 13:31:16: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9805 -9920 -5958") (victim_position "-9991 -9708 -6076") L 09/30/2026 - 13:31:17: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:31:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "scattergun") L 09/30/2026 - 13:31:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:18: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 13:31:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "57") (weapon "scattergun") L 09/30/2026 - 13:31:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:31:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "83") (weapon "quake_rl") L 09/30/2026 - 13:31:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "102") (weapon "scattergun") L 09/30/2026 - 13:31:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (realdamage "44") (weapon "quake_rl") L 09/30/2026 - 13:31:20: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10046 -10425 -6076") (victim_position "-9970 -10407 -5958") L 09/30/2026 - 13:31:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:20: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:31:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "63") (weapon "quake_rl") L 09/30/2026 - 13:31:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 13:31:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "101") (weapon "quake_rl") L 09/30/2026 - 13:31:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "41") (weapon "scattergun") L 09/30/2026 - 13:31:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "73") (weapon "scattergun") L 09/30/2026 - 13:31:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (realdamage "20") (weapon "quake_rl") L 09/30/2026 - 13:31:23: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10160 -10246 -6076") (victim_position "-9813 -10363 -6076") L 09/30/2026 - 13:31:23: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:24: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 13:31:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:31:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "88") (weapon "scattergun") L 09/30/2026 - 13:31:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (weapon "quake_rl") L 09/30/2026 - 13:31:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 13:31:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:31:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (realdamage "45") (weapon "quake_rl") L 09/30/2026 - 13:31:28: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10197 -10120 -6076") (victim_position "-9883 -9956 -6076") L 09/30/2026 - 13:31:28: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:29: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 13:31:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:31:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "60") (weapon "scattergun") L 09/30/2026 - 13:31:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "101") (weapon "scattergun") L 09/30/2026 - 13:31:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (weapon "quake_rl") L 09/30/2026 - 13:31:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "87") (realdamage "5") (weapon "scattergun") L 09/30/2026 - 13:31:32: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9810 -10093 -5981") (victim_position "-10027 -10272 -6076") L 09/30/2026 - 13:31:32: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:31:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:31:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "57") (weapon "scattergun") L 09/30/2026 - 13:31:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (weapon "quake_rl") L 09/30/2026 - 13:31:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (weapon "scattergun") L 09/30/2026 - 13:31:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "108") (realdamage "70") (weapon "quake_rl") L 09/30/2026 - 13:31:34: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10423 -9925 -6076") (victim_position "-10375 -10065 -5930") L 09/30/2026 - 13:31:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:35: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 13:31:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 13:31:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 13:31:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:31:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:38: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "102") (realdamage "18") (weapon "quake_rl") L 09/30/2026 - 13:31:38: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10300 -9945 -6076") (victim_position "-10006 -9987 -5935") L 09/30/2026 - 13:31:38: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:31:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "23") (weapon "scattergun") L 09/30/2026 - 13:31:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "102") (weapon "scattergun") L 09/30/2026 - 13:31:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "60") (weapon "quake_rl") L 09/30/2026 - 13:31:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:41: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 13:31:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:31:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "89") (realdamage "39") (weapon "quake_rl") L 09/30/2026 - 13:31:42: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10053 -9899 -6076") (victim_position "-10075 -10239 -6076") L 09/30/2026 - 13:31:42: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:43: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "77") (weapon "quake_rl") L 09/30/2026 - 13:31:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:31:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:31:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:45: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 13:31:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:31:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (realdamage "37") (weapon "quake_rl") L 09/30/2026 - 13:31:46: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10135 -9908 -6076") (victim_position "-10170 -10314 -6076") L 09/30/2026 - 13:31:46: "automatic. still is.<42><[U:1:882603371]>" triggered "domination" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:31:46: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:31:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (weapon "quake_rl") L 09/30/2026 - 13:31:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "60") (weapon "scattergun") L 09/30/2026 - 13:31:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "88") (weapon "scattergun") L 09/30/2026 - 13:31:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "72") (weapon "quake_rl") L 09/30/2026 - 13:31:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:31:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "95") (realdamage "55") (weapon "quake_rl") L 09/30/2026 - 13:31:50: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10125 -10114 -6076") (victim_position "-10189 -10286 -6076") L 09/30/2026 - 13:31:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:51: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:31:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:31:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "56") (weapon "scattergun") L 09/30/2026 - 13:31:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "quake_rl") L 09/30/2026 - 13:31:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:31:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:31:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:55: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "92") (realdamage "58") (weapon "quake_rl") L 09/30/2026 - 13:31:55: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9992 -10140 -6076") (victim_position "-9897 -10341 -6076") L 09/30/2026 - 13:31:55: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:31:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 13:31:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "72") (weapon "scattergun") L 09/30/2026 - 13:31:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:57: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (weapon "quake_rl") L 09/30/2026 - 13:31:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:31:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:31:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:31:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:31:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "67") (weapon "scattergun") L 09/30/2026 - 13:31:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:31:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (realdamage "17") (weapon "quake_rl") L 09/30/2026 - 13:31:59: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9912 -9943 -6076") (victim_position "-10180 -10171 -6008") L 09/30/2026 - 13:32:00: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:32:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "78") (weapon "scattergun") L 09/30/2026 - 13:32:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 13:32:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (weapon "scattergun") L 09/30/2026 - 13:32:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "58") (weapon "quake_rl") L 09/30/2026 - 13:32:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "81") (weapon "scattergun") L 09/30/2026 - 13:32:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "90") (realdamage "51") (weapon "scattergun") L 09/30/2026 - 13:32:03: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10115 -9737 -6076") (victim_position "-9940 -9938 -6076") L 09/30/2026 - 13:32:03: "glitchy<45><[U:1:120004575]>" triggered "revenge" against "automatic. still is.<42><[U:1:882603371]>" L 09/30/2026 - 13:32:03: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:32:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:32:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "45") (weapon "scattergun") L 09/30/2026 - 13:32:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (weapon "quake_rl") L 09/30/2026 - 13:32:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "30") (weapon "scattergun") L 09/30/2026 - 13:32:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:32:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:06: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "77") (weapon "quake_rl") L 09/30/2026 - 13:32:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:32:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (realdamage "43") (weapon "quake_rl") L 09/30/2026 - 13:32:08: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10162 -9975 -6076") (victim_position "-9906 -9877 -6068") L 09/30/2026 - 13:32:08: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:32:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "40") (weapon "scattergun") L 09/30/2026 - 13:32:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (weapon "scattergun") L 09/30/2026 - 13:32:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "76") (weapon "scattergun") L 09/30/2026 - 13:32:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:11: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 13:32:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "97") (weapon "scattergun") L 09/30/2026 - 13:32:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "63") (weapon "quake_rl") L 09/30/2026 - 13:32:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "86") (realdamage "21") (weapon "scattergun") L 09/30/2026 - 13:32:12: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9981 -9953 -6076") (victim_position "-10172 -10045 -6076") L 09/30/2026 - 13:32:12: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:32:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "34") (weapon "scattergun") L 09/30/2026 - 13:32:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "45") (weapon "scattergun") L 09/30/2026 - 13:32:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:14: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:32:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:32:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "40") (weapon "scattergun") L 09/30/2026 - 13:32:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "30") (weapon "scattergun") L 09/30/2026 - 13:32:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 13:32:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:32:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "pistol_scout") L 09/30/2026 - 13:32:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:19: "automatic. still is.<42><[U:1:882603371]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:32:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "13") (weapon "pistol_scout") L 09/30/2026 - 13:32:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:32:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "56") (realdamage "43") (weapon "quake_rl") L 09/30/2026 - 13:32:20: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9915 -10146 -6076") (victim_position "-9955 -9763 -5986") L 09/30/2026 - 13:32:20: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:32:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:32:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "93") (weapon "scattergun") L 09/30/2026 - 13:32:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:32:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "102") (weapon "scattergun") L 09/30/2026 - 13:32:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (weapon "quake_rl") L 09/30/2026 - 13:32:22: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "world" (attacker_position "-10010 -9987 -6076") (victim_position "-9939 -10067 -6076") L 09/30/2026 - 13:32:23: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:32:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:32:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 13:32:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:32:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 13:32:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "31") (weapon "scattergun") L 09/30/2026 - 13:32:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "53") (weapon "scattergun") L 09/30/2026 - 13:32:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:26: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "89") (weapon "quake_rl") L 09/30/2026 - 13:32:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "13") (weapon "pistol_scout") L 09/30/2026 - 13:32:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "12") (weapon "pistol_scout") L 09/30/2026 - 13:32:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "35") (weapon "quake_rl") L 09/30/2026 - 13:32:28: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9942 -9613 -6076") (victim_position "-10256 -10211 -6076") L 09/30/2026 - 13:32:28: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:32:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:32:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:29: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 13:32:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "34") (weapon "scattergun") L 09/30/2026 - 13:32:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 13:32:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (realdamage "13") (weapon "quake_rl") L 09/30/2026 - 13:32:31: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9913 -9863 -6076") (victim_position "-10149 -10186 -6076") L 09/30/2026 - 13:32:31: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:32:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:32: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (weapon "quake_rl") L 09/30/2026 - 13:32:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:32:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:32:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 13:32:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "47") (weapon "scattergun") L 09/30/2026 - 13:32:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "83") (weapon "scattergun") L 09/30/2026 - 13:32:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "70") (realdamage "40") (weapon "quake_rl") L 09/30/2026 - 13:32:34: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10020 -10005 -6076") (victim_position "-10290 -10056 -6076") L 09/30/2026 - 13:32:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:35: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:32:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:32:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "104") (weapon "quake_rl") L 09/30/2026 - 13:32:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "42") (weapon "scattergun") L 09/30/2026 - 13:32:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:38: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 13:32:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "41") (weapon "scattergun") L 09/30/2026 - 13:32:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:32:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "63") (realdamage "9") (weapon "quake_rl") L 09/30/2026 - 13:32:39: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-9908 -10217 -6076") (victim_position "-9680 -10144 -6076") L 09/30/2026 - 13:32:39: "automatic. still is.<42><[U:1:882603371]>" triggered "domination" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:32:39: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:32:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "47") (weapon "scattergun") L 09/30/2026 - 13:32:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "56") (weapon "quake_rl") L 09/30/2026 - 13:32:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "83") (weapon "scattergun") L 09/30/2026 - 13:32:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "74") (weapon "scattergun") L 09/30/2026 - 13:32:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 13:32:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:32:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "45") (weapon "scattergun") L 09/30/2026 - 13:32:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (realdamage "4") (weapon "scattergun") L 09/30/2026 - 13:32:44: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9732 -9728 -6076") (victim_position "-9874 -10270 -6076") L 09/30/2026 - 13:32:44: "glitchy<45><[U:1:120004575]>" triggered "revenge" against "automatic. still is.<42><[U:1:882603371]>" L 09/30/2026 - 13:32:44: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:32:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:32:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "6") (weapon "scattergun") L 09/30/2026 - 13:32:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:45: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "39") (weapon "quake_rl") L 09/30/2026 - 13:32:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:46: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:46: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:32:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:46: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:46: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:32:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "82") (weapon "scattergun") L 09/30/2026 - 13:32:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 13:32:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:32:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (weapon "quake_rl") L 09/30/2026 - 13:32:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:32:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (realdamage "10") (weapon "pistol_scout") L 09/30/2026 - 13:32:50: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9976 -10227 -6076") (victim_position "-10158 -9765 -6076") L 09/30/2026 - 13:32:50: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:32:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:32:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "65") (weapon "scattergun") L 09/30/2026 - 13:32:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:32:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 13:32:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:32:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 13:32:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:32:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:32:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "95") (weapon "scattergun") L 09/30/2026 - 13:32:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 13:32:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (realdamage "67") (weapon "quake_rl") L 09/30/2026 - 13:32:54: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "quake_rl" (attacker_position "-10035 -9794 -6076") (victim_position "-10257 -9698 -6076") L 09/30/2026 - 13:32:54: World triggered "mge_match_end" (winner "[U:1:882603371]") (loser "[U:1:120004575]") (winner_score "20") (loser_score "8")