L 09/30/2026 - 13:33:01: World triggered "meta_data" (matchid "2609301333011a3f") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 13:33:01: "automatic. still is.<42><[U:1:882603371]>" changed role to "soldier" L 09/30/2026 - 13:33:01: "glitchy<45><[U:1:120004575]>" changed role to "scout" L 09/30/2026 - 13:33:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:33:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "40") (weapon "scattergun") L 09/30/2026 - 13:33:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "43") (weapon "scattergun") L 09/30/2026 - 13:33:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 13:33:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "65") (weapon "scattergun") L 09/30/2026 - 13:33:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:33:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (realdamage "2") (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9978 -9691 -6076") (victim_position "-9670 -10042 -6076") L 09/30/2026 - 13:33:05: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:33:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:33:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:33:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 13:33:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "48") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:33:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "pistol_scout") L 09/30/2026 - 13:33:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "pistol_scout") L 09/30/2026 - 13:33:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "56") (realdamage "7") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:10: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10093 -10009 -6076") (victim_position "-9641 -9840 -6076") L 09/30/2026 - 13:33:10: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:33:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "50") (weapon "scattergun") L 09/30/2026 - 13:33:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "30") (weapon "scattergun") L 09/30/2026 - 13:33:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "102") (weapon "scattergun") L 09/30/2026 - 13:33:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:33:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "67") (weapon "scattergun") L 09/30/2026 - 13:33:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (realdamage "7") (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-10357 -10254 -6076") (victim_position "-10371 -9957 -6076") L 09/30/2026 - 13:33:16: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:33:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:18: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:33:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "46") (weapon "scattergun") L 09/30/2026 - 13:33:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "77") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "39") (weapon "scattergun") L 09/30/2026 - 13:33:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (realdamage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:19: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9963 -9777 -6076") (victim_position "-10191 -9815 -6076") L 09/30/2026 - 13:33:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:20: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:33:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:33:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "78") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:33:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "60") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "45") (weapon "scattergun") L 09/30/2026 - 13:33:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "32") (weapon "scattergun") L 09/30/2026 - 13:33:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "86") (weapon "scattergun") L 09/30/2026 - 13:33:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (realdamage "34") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:23: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9926 -9783 -6076") (victim_position "-10164 -9819 -6076") L 09/30/2026 - 13:33:23: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:33:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:33:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:33:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:26: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:33:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "98") (weapon "scattergun") L 09/30/2026 - 13:33:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:33:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "pistol_scout") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:33:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (realdamage "18") (weapon "pistol_scout") L 09/30/2026 - 13:33:29: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-10053 -9955 -6076") (victim_position "-10096 -9785 -6076") L 09/30/2026 - 13:33:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:29: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:33:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:33:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 13:33:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "104") (weapon "scattergun") L 09/30/2026 - 13:33:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:33:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "23") (realdamage "10") (weapon "scattergun") L 09/30/2026 - 13:33:32: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9700 -10237 -5955") (victim_position "-9706 -9877 -6076") L 09/30/2026 - 13:33:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:32: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:33:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:34: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:33:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "112") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "104") (weapon "scattergun") L 09/30/2026 - 13:33:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "101") (realdamage "81") (weapon "scattergun") L 09/30/2026 - 13:33:36: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10043 -9827 -6076") (victim_position "-9918 -9861 -6076") L 09/30/2026 - 13:33:36: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:33:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "69") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:33:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "74") (weapon "scattergun") L 09/30/2026 - 13:33:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "71") (weapon "scattergun") L 09/30/2026 - 13:33:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "93") (weapon "scattergun") L 09/30/2026 - 13:33:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "54") (realdamage "47") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:40: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10209 -10036 -6076") (victim_position "-10038 -9924 -6076") L 09/30/2026 - 13:33:40: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:33:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:41: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "84") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 13:33:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:33:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:33:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (realdamage "55") (weapon "scattergun") L 09/30/2026 - 13:33:44: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10176 -9864 -6076") (victim_position "-10312 -9838 -6076") L 09/30/2026 - 13:33:44: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:33:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "66") (weapon "scattergun") L 09/30/2026 - 13:33:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:33:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "97") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:33:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "pistol_scout") L 09/30/2026 - 13:33:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:33:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "pistol_scout") L 09/30/2026 - 13:33:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:33:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (realdamage "28") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:50: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9650 -9810 -6076") (victim_position "-10173 -10029 -6076") L 09/30/2026 - 13:33:50: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:33:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "scattergun") L 09/30/2026 - 13:33:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "9") (weapon "scattergun") L 09/30/2026 - 13:33:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "90") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (weapon "scattergun") L 09/30/2026 - 13:33:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (realdamage "38") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:54: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9901 -9890 -6076") (victim_position "-9786 -10301 -6076") L 09/30/2026 - 13:33:54: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:33:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "46") (weapon "scattergun") L 09/30/2026 - 13:33:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:55: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "96") (weapon "scattergun") L 09/30/2026 - 13:33:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "90") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 13:33:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "82") (weapon "scattergun") L 09/30/2026 - 13:33:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:57: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (realdamage "29") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:57: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9954 -10052 -6076") (victim_position "-9980 -9813 -6076") L 09/30/2026 - 13:33:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:58: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:33:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:33:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 13:33:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:33:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:33:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "73") (weapon "scattergun") L 09/30/2026 - 13:34:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "78") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:34:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:34:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:01: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (realdamage "38") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:01: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9743 -10075 -6076") (victim_position "-9842 -9726 -6023") L 09/30/2026 - 13:34:01: "automatic. still is.<42><[U:1:882603371]>" triggered "domination" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:34:02: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:34:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "45") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:34:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 13:34:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "81") (weapon "scattergun") L 09/30/2026 - 13:34:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (realdamage "9") (weapon "pistol_scout") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-10297 -9968 -6076") (victim_position "-10151 -10096 -6076") L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "revenge" against "automatic. still is.<42><[U:1:882603371]>" L 09/30/2026 - 13:34:07: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:34:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 13:34:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:34:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "68") (weapon "scattergun") L 09/30/2026 - 13:34:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "89") (weapon "scattergun") L 09/30/2026 - 13:34:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:11: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "54") (realdamage "40") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:11: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9710 -10117 -6076") (victim_position "-9921 -10109 -6076") L 09/30/2026 - 13:34:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:11: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:34:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "103") (weapon "scattergun") L 09/30/2026 - 13:34:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "58") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (realdamage "2") (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-10167 -9955 -6076") (victim_position "-9788 -10008 -6076") L 09/30/2026 - 13:34:17: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:34:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "77") (weapon "scattergun") L 09/30/2026 - 13:34:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "63") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "77") (weapon "scattergun") L 09/30/2026 - 13:34:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "110") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:34:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (realdamage "8") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:22: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9886 -10389 -6076") (victim_position "-9786 -10250 -5922") L 09/30/2026 - 13:34:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:22: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 13:34:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "90") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:34:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "30") (weapon "scattergun") L 09/30/2026 - 13:34:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:34:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "56") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "41") (weapon "scattergun") L 09/30/2026 - 13:34:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:26: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (realdamage "37") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:26: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9821 -10283 -6076") (victim_position "-9773 -10333 -6076") L 09/30/2026 - 13:34:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:26: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:34:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "82") (weapon "scattergun") L 09/30/2026 - 13:34:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:34:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "93") (realdamage "84") (weapon "scattergun") L 09/30/2026 - 13:34:29: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9918 -10024 -6076") (victim_position "-9927 -10118 -6076") L 09/30/2026 - 13:34:29: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:34:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "42") (weapon "scattergun") L 09/30/2026 - 13:34:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:34:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:34:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:34:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:34:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:33: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "56") (realdamage "12") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:33: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10309 -10016 -6076") (victim_position "-9985 -9837 -6076") L 09/30/2026 - 13:34:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:33: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "62") (weapon "scattergun") L 09/30/2026 - 13:34:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "88") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:34:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "82") (weapon "scattergun") L 09/30/2026 - 13:34:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "100") (realdamage "67") (weapon "scattergun") L 09/30/2026 - 13:34:38: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10119 -10124 -6076") (victim_position "-10071 -9982 -6076") L 09/30/2026 - 13:34:38: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:34:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:34:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "72") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:34:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:40: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:34:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:34:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "pistol_scout") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "pistol_scout") L 09/30/2026 - 13:34:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:34:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (realdamage "13") (weapon "pistol_scout") L 09/30/2026 - 13:34:44: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9636 -9885 -6076") (victim_position "-9568 -9957 -6076") L 09/30/2026 - 13:34:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:44: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:34:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:34:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:34:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "68") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:46: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:46: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "84") (weapon "scattergun") L 09/30/2026 - 13:34:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "91") (weapon "scattergun") L 09/30/2026 - 13:34:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (realdamage "45") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:48: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10163 -10145 -6076") (victim_position "-10194 -9989 -6076") L 09/30/2026 - 13:34:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:48: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:34:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 13:34:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "102") (weapon "scattergun") L 09/30/2026 - 13:34:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "92") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "46") (weapon "scattergun") L 09/30/2026 - 13:34:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "65") (realdamage "30") (weapon "scattergun") L 09/30/2026 - 13:34:51: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10145 -9838 -5923") (victim_position "-10227 -10145 -6076") L 09/30/2026 - 13:34:52: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:34:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:34:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "71") (weapon "scattergun") L 09/30/2026 - 13:34:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "56") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "82") (weapon "scattergun") L 09/30/2026 - 13:34:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "83") (weapon "scattergun") L 09/30/2026 - 13:34:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:55: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "112") (realdamage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:55: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10322 -10149 -6076") (victim_position "-10262 -10165 -6076") L 09/30/2026 - 13:34:55: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "47") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "75") (weapon "scattergun") L 09/30/2026 - 13:34:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:57: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "85") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:58: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:58: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "97") (weapon "scattergun") L 09/30/2026 - 13:34:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "109") (realdamage "49") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:58: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10277 -10130 -6076") (victim_position "-10140 -10023 -6076") L 09/30/2026 - 13:34:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:58: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:34:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:34:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:34:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "11") (weapon "scattergun") L 09/30/2026 - 13:34:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:34:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "45") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:35:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "71") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:35:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "62") (weapon "scattergun") L 09/30/2026 - 13:35:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "72") (weapon "scattergun") L 09/30/2026 - 13:35:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (realdamage "6") (weapon "pistol_scout") L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9940 -9864 -6076") (victim_position "-10132 -10038 -6076") L 09/30/2026 - 13:35:03: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:35:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:35:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:05: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:06: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "109") (realdamage "102") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:06: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10375 -9997 -6076") (victim_position "-10233 -9910 -6076") L 09/30/2026 - 13:35:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:06: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "scattergun") L 09/30/2026 - 13:35:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:35:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:08: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "111") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "84") (weapon "scattergun") L 09/30/2026 - 13:35:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "101") (realdamage "69") (weapon "tf_projectile_rocket") (airshot "1") (height "179") L 09/30/2026 - 13:35:09: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10003 -10223 -6076") (victim_position "-10261 -10076 -5896") L 09/30/2026 - 13:35:10: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:35:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:35:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "82") (weapon "scattergun") L 09/30/2026 - 13:35:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "71") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "10") (weapon "scattergun") L 09/30/2026 - 13:35:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:13: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "112") (realdamage "107") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:13: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9993 -10144 -6076") (victim_position "-10082 -10160 -6076") L 09/30/2026 - 13:35:13: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "26") (weapon "scattergun") L 09/30/2026 - 13:35:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:14: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "91") (weapon "scattergun") L 09/30/2026 - 13:35:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "54") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "102") (weapon "scattergun") L 09/30/2026 - 13:35:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "112") (realdamage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:16: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9876 -10025 -6076") (victim_position "-9882 -9936 -6076") L 09/30/2026 - 13:35:16: "automatic. still is.<42><[U:1:882603371]>" triggered "domination" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:35:16: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (weapon "scattergun") L 09/30/2026 - 13:35:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "67") (weapon "scattergun") L 09/30/2026 - 13:35:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "52") (weapon "scattergun") L 09/30/2026 - 13:35:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:18: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "63") (realdamage "54") (weapon "scattergun") L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10183 -9931 -6076") (victim_position "-9844 -10070 -6076") L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" triggered "revenge" against "automatic. still is.<42><[U:1:882603371]>" L 09/30/2026 - 13:35:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:19: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:35:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "6") (weapon "scattergun") L 09/30/2026 - 13:35:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "77") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "66") (weapon "scattergun") L 09/30/2026 - 13:35:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (realdamage "45") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:21: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9886 -10032 -6076") (victim_position "-10212 -9857 -5947") L 09/30/2026 - 13:35:21: World triggered "mge_match_end" (winner "[U:1:882603371]") (loser "[U:1:120004575]") (winner_score "20") (loser_score "14")