L 09/30/2026 - 13:35:27: World triggered "meta_data" (matchid "260930133527b186") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 13:35:27: "automatic. still is.<42><[U:1:882603371]>" changed role to "soldier" L 09/30/2026 - 13:35:27: "glitchy<45><[U:1:120004575]>" changed role to "scout" L 09/30/2026 - 13:35:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:27: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "65") (weapon "scattergun") L 09/30/2026 - 13:35:29: "glitchy<45><[U:1:120004575]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:35:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:35:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "8") (weapon "scattergun") L 09/30/2026 - 13:35:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:35:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (weapon "pistol_scout") L 09/30/2026 - 13:35:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:32: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "78") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "13") (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:35:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:35:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:35:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "39") (realdamage "17") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:35: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9963 -9752 -6076") (victim_position "-10104 -10341 -6076") L 09/30/2026 - 13:35:35: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:35:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:35:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "71") (weapon "scattergun") L 09/30/2026 - 13:35:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "105") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:35:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:39: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "88") (realdamage "73") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:39: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9851 -9888 -6076") (victim_position "-9991 -10172 -6064") L 09/30/2026 - 13:35:39: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:35:40: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "68") (weapon "scattergun") L 09/30/2026 - 13:35:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:41: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "46") (weapon "scattergun") L 09/30/2026 - 13:35:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:42: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:42: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "30") (weapon "scattergun") L 09/30/2026 - 13:35:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:43: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (realdamage "71") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:43: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10015 -9856 -6076") (victim_position "-10147 -9870 -6076") L 09/30/2026 - 13:35:43: "automatic. still is.<42><[U:1:882603371]>" triggered "domination" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:35:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:43: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:44: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "95") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 13:35:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:35:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:46: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:46: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:46: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:35:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:47: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (realdamage "24") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:47: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9961 -9885 -6076") (victim_position "-9915 -9865 -5964") L 09/30/2026 - 13:35:47: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:48: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:48: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "53") (weapon "scattergun") L 09/30/2026 - 13:35:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "105") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:35:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "95") (weapon "scattergun") L 09/30/2026 - 13:35:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:50: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "92") (realdamage "76") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:50: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9857 -9936 -6076") (victim_position "-9890 -9778 -6076") L 09/30/2026 - 13:35:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:50: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:51: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "69") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:35:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "60") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "62") (weapon "scattergun") L 09/30/2026 - 13:35:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:53: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "53") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:53: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "41") (weapon "scattergun") L 09/30/2026 - 13:35:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "78") (weapon "scattergun") L 09/30/2026 - 13:35:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "86") (realdamage "2") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:54: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9928 -10045 -6076") (victim_position "-10152 -10247 -6076") L 09/30/2026 - 13:35:54: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:35:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:35:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:56: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "99") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:35:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "33") (weapon "scattergun") L 09/30/2026 - 13:35:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "90") (weapon "scattergun") L 09/30/2026 - 13:35:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:58: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:58: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:35:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:35:58: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:35:58: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:35:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "60") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:35:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:35:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:35:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:35:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (realdamage "6") (weapon "pistol_scout") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9637 -9867 -6076") (victim_position "-9703 -10209 -6076") L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "revenge" against "automatic. still is.<42><[U:1:882603371]>" L 09/30/2026 - 13:36:00: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:36:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 13:36:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "53") (weapon "scattergun") L 09/30/2026 - 13:36:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:36:02: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:02: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "78") (weapon "scattergun") L 09/30/2026 - 13:36:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "58") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "80") (weapon "scattergun") L 09/30/2026 - 13:36:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "23") (realdamage "5") (weapon "scattergun") L 09/30/2026 - 13:36:04: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9944 -10228 -6013") (victim_position "-10321 -10169 -6076") L 09/30/2026 - 13:36:04: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:36:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "61") (weapon "scattergun") L 09/30/2026 - 13:36:05: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:05: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:05: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "55") (weapon "scattergun") L 09/30/2026 - 13:36:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:06: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "54") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:36:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "63") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:36:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (realdamage "5") (weapon "pistol_scout") L 09/30/2026 - 13:36:08: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-10129 -9682 -6076") (victim_position "-9860 -9649 -6076") L 09/30/2026 - 13:36:09: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:36:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "81") (weapon "scattergun") L 09/30/2026 - 13:36:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:10: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "88") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:10: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 13:36:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "56") (weapon "scattergun") L 09/30/2026 - 13:36:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "27") (weapon "scattergun") L 09/30/2026 - 13:36:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:36:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "31") (weapon "scattergun") L 09/30/2026 - 13:36:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (realdamage "3") (weapon "pistol_scout") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-10068 -9866 -6076") (victim_position "-10240 -10321 -6076") L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "domination" against "automatic. still is.<42><[U:1:882603371]>" L 09/30/2026 - 13:36:14: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:36:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:15: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:15: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:15: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:36:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:36:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "28") (weapon "scattergun") L 09/30/2026 - 13:36:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:36:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:18: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "109") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:36:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "pistol_scout") L 09/30/2026 - 13:36:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:19: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:19: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "38") (realdamage "16") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:19: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9959 -10331 -6076") (victim_position "-10107 -9735 -6076") L 09/30/2026 - 13:36:19: "automatic. still is.<42><[U:1:882603371]>" triggered "revenge" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:36:19: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:36:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "53") (weapon "scattergun") L 09/30/2026 - 13:36:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:21: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "56") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "49") (weapon "scattergun") L 09/30/2026 - 13:36:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:36:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:22: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:36:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "17") (weapon "scattergun") L 09/30/2026 - 13:36:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "87") (realdamage "75") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:23: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9978 -10187 -6076") (victim_position "-10129 -9892 -6076") L 09/30/2026 - 13:36:23: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:36:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:24: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:24: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "56") (weapon "scattergun") L 09/30/2026 - 13:36:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:24: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "79") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:36:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "34") (weapon "scattergun") L 09/30/2026 - 13:36:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:26: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:26: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "99") (weapon "scattergun") L 09/30/2026 - 13:36:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:27: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "75") (realdamage "39") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:27: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9926 -10101 -6076") (victim_position "-9966 -9925 -6076") L 09/30/2026 - 13:36:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:27: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:36:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "76") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "74") (weapon "scattergun") L 09/30/2026 - 13:36:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:36:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:30: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "82") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "5") (weapon "scattergun") L 09/30/2026 - 13:36:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:36:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:32: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:32: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "11") (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "12") (weapon "pistol_scout") L 09/30/2026 - 13:36:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "12") (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "12") (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "automatic. still is.<42><[U:1:882603371]>" picked up item "tf_ammo_pack" L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "13") (weapon "pistol_scout") L 09/30/2026 - 13:36:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "81") (realdamage "24") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:35: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10219 -10104 -6076") (victim_position "-9707 -9832 -6076") L 09/30/2026 - 13:36:35: "automatic. still is.<42><[U:1:882603371]>" triggered "domination" against "glitchy<45><[U:1:120004575]>" L 09/30/2026 - 13:36:36: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:36:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:36: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:36: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:36: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "11") (weapon "scattergun") L 09/30/2026 - 13:36:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:37: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:37: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:37: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:36:37: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:37: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "40") (weapon "scattergun") L 09/30/2026 - 13:36:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:38: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "100") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:38: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:38: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:38: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:38: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:36:39: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:39: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:39: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:39: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "64") (weapon "scattergun") L 09/30/2026 - 13:36:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "25") (weapon "scattergun") L 09/30/2026 - 13:36:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:40: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:40: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:40: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "14") (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "13") (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "20") (realdamage "7") (weapon "pistol_scout") (crit "mini") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9687 -10009 -6076") (victim_position "-10324 -9994 -6076") L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "revenge" against "automatic. still is.<42><[U:1:882603371]>" L 09/30/2026 - 13:36:41: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:41: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:36:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:36:42: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:42: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:42: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:36:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:43: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:43: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:43: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:36:43: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:43: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:36:44: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:44: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:44: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:44: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "61") (weapon "scattergun") L 09/30/2026 - 13:36:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "68") (weapon "scattergun") L 09/30/2026 - 13:36:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:45: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:45: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:45: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:45: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:45: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "60") (weapon "scattergun") L 09/30/2026 - 13:36:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:46: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:46: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "79") (realdamage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:46: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9957 -9809 -6076") (victim_position "-9836 -10128 -6076") L 09/30/2026 - 13:36:46: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:36:47: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "36") (weapon "scattergun") L 09/30/2026 - 13:36:47: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:47: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:47: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "73") (weapon "scattergun") L 09/30/2026 - 13:36:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "74") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:48: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:48: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:48: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:49: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:49: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:49: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "16") (weapon "scattergun") L 09/30/2026 - 13:36:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:49: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:49: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "95") (realdamage "43") (weapon "tf_projectile_rocket") (airshot "1") (height "241") L 09/30/2026 - 13:36:49: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9951 -9874 -6076") (victim_position "-9703 -10152 -5835") L 09/30/2026 - 13:36:49: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:36:50: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:50: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:50: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:50: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:36:51: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:51: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:51: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:36:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:51: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:51: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "74") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:52: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:52: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:52: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "scattergun") L 09/30/2026 - 13:36:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:52: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (realdamage "106") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:52: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9921 -10065 -6076") (victim_position "-9978 -10284 -6076") L 09/30/2026 - 13:36:52: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:52: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:36:53: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:53: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:53: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "53") (weapon "scattergun") L 09/30/2026 - 13:36:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "66") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:54: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:54: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:54: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "77") (weapon "scattergun") L 09/30/2026 - 13:36:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:54: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:54: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "69") (weapon "scattergun") L 09/30/2026 - 13:36:55: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:55: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:55: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:55: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "58") (weapon "scattergun") L 09/30/2026 - 13:36:56: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:56: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:56: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (realdamage "32") (weapon "scattergun") L 09/30/2026 - 13:36:56: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-10361 -9824 -6076") (victim_position "-10064 -10064 -6076") L 09/30/2026 - 13:36:56: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:56: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:36:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:36:57: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:57: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:57: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "50") (weapon "scattergun") L 09/30/2026 - 13:36:57: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:58: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:58: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "59") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:58: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:58: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:58: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "63") (weapon "scattergun") L 09/30/2026 - 13:36:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "38") (weapon "scattergun") L 09/30/2026 - 13:36:59: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:36:59: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:36:59: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:36:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:59: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:36:59: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:00: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:00: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:00: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "79") (realdamage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:00: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9941 -10078 -6076") (victim_position "-9893 -9679 -6076") L 09/30/2026 - 13:37:00: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:37:01: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:01: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:01: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:37:01: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:02: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:02: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:02: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:37:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:03: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:03: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "85") (weapon "scattergun") L 09/30/2026 - 13:37:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:03: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:03: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:03: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:04: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:04: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:04: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "63") (weapon "scattergun") L 09/30/2026 - 13:37:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:04: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:04: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:05: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (realdamage "15") (weapon "pistol_scout") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "pistol_scout" (attacker_position "-9622 -9783 -6076") (victim_position "-9721 -10064 -6076") L 09/30/2026 - 13:37:06: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:37:06: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:06: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "scattergun") L 09/30/2026 - 13:37:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:07: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:07: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:07: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:37:07: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:07: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "48") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:08: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:08: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:08: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "56") (weapon "scattergun") L 09/30/2026 - 13:37:08: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:09: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:09: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "65") (weapon "scattergun") L 09/30/2026 - 13:37:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:09: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "108") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:09: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:09: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "29") (weapon "scattergun") L 09/30/2026 - 13:37:10: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:10: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:37:10: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "pistol_scout") L 09/30/2026 - 13:37:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:11: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:11: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:37:11: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "pistol_scout") L 09/30/2026 - 13:37:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:11: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:11: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (realdamage "18") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:11: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-10041 -10098 -6076") (victim_position "-9721 -10184 -6076") L 09/30/2026 - 13:37:11: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:37:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:12: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:12: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:12: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "67") (weapon "scattergun") L 09/30/2026 - 13:37:12: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:12: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "89") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "63") (weapon "scattergun") L 09/30/2026 - 13:37:13: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:13: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:13: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:13: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:37:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:14: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:14: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "51") (weapon "scattergun") L 09/30/2026 - 13:37:14: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:14: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:14: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "22") (weapon "scattergun") L 09/30/2026 - 13:37:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:15: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:15: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "72") (realdamage "34") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:15: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9963 -10276 -6076") (victim_position "-10105 -9873 -6076") L 09/30/2026 - 13:37:15: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:37:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "19") (weapon "scattergun") L 09/30/2026 - 13:37:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "47") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:16: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:16: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:16: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "64") (weapon "scattergun") L 09/30/2026 - 13:37:16: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:16: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "63") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:17: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:17: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:17: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "91") (weapon "scattergun") L 09/30/2026 - 13:37:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:17: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "80") (realdamage "71") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:17: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9929 -10096 -6076") (victim_position "-10094 -10185 -6076") L 09/30/2026 - 13:37:17: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:17: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:37:18: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:18: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:18: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "54") (weapon "scattergun") L 09/30/2026 - 13:37:18: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:19: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:19: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:19: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "44") (weapon "scattergun") L 09/30/2026 - 13:37:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "94") (weapon "scattergun") L 09/30/2026 - 13:37:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:20: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:20: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "107") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:20: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:20: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:20: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "24") (weapon "scattergun") L 09/30/2026 - 13:37:21: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:21: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:21: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:21: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "74") (realdamage "72") (weapon "scattergun") L 09/30/2026 - 13:37:21: "glitchy<45><[U:1:120004575]>" killed "automatic. still is.<42><[U:1:882603371]>" with "scattergun" (attacker_position "-9858 -9788 -5925") (victim_position "-9874 -10089 -6076") L 09/30/2026 - 13:37:21: "automatic. still is.<42><[U:1:882603371]>" spawned as "soldier" L 09/30/2026 - 13:37:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:22: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:22: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:22: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:22: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "48") (weapon "scattergun") L 09/30/2026 - 13:37:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "49") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:23: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:23: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "70") (weapon "scattergun") L 09/30/2026 - 13:37:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:23: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:23: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:23: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:24: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:24: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:25: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:25: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "59") (weapon "scattergun") L 09/30/2026 - 13:37:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:25: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "73") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:25: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:25: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "18") (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:26: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:27: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "pistol_scout") L 09/30/2026 - 13:37:27: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "15") (weapon "pistol_scout") L 09/30/2026 - 13:37:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:27: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:27: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:27: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "61") (realdamage "6") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:27: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9915 -10407 -6076") (victim_position "-10322 -10048 -6076") L 09/30/2026 - 13:37:27: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:37:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:28: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:28: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:28: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "60") (weapon "scattergun") L 09/30/2026 - 13:37:28: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:28: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "96") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "13") (weapon "scattergun") L 09/30/2026 - 13:37:29: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:29: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:29: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:29: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "7") (weapon "scattergun") L 09/30/2026 - 13:37:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:30: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:30: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:30: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "21") (weapon "scattergun") L 09/30/2026 - 13:37:30: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:31: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:31: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:31: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:31: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:31: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "101") (weapon "scattergun") L 09/30/2026 - 13:37:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:32: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "pistol_scout") L 09/30/2026 - 13:37:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:32: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "65") (realdamage "37") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:32: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9875 -10214 -6076") (victim_position "-10056 -10294 -6076") L 09/30/2026 - 13:37:32: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:32: "glitchy<45><[U:1:120004575]>" spawned as "scout" L 09/30/2026 - 13:37:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:33: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:33: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "100") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:33: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:34: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:34: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:34: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "35") (weapon "scattergun") L 09/30/2026 - 13:37:34: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "37") (weapon "scattergun") L 09/30/2026 - 13:37:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:35: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:35: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:35: "glitchy<45><[U:1:120004575]>" triggered "shot_fired" (weapon "scattergun") L 09/30/2026 - 13:37:35: "glitchy<45><[U:1:120004575]>" triggered "shot_hit" (weapon "scattergun") L 09/30/2026 - 13:37:35: "glitchy<45><[U:1:120004575]>" triggered "damage" against "automatic. still is.<42><[U:1:882603371]>" (damage "100") (weapon "scattergun") L 09/30/2026 - 13:37:36: "automatic. still is.<42><[U:1:882603371]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:36: "automatic. still is.<42><[U:1:882603371]>" triggered "damage" against "glitchy<45><[U:1:120004575]>" (damage "79") (realdamage "29") (weapon "tf_projectile_rocket") L 09/30/2026 - 13:37:36: "automatic. still is.<42><[U:1:882603371]>" killed "glitchy<45><[U:1:120004575]>" with "tf_projectile_rocket" (attacker_position "-9826 -10201 -6076") (victim_position "-9722 -10264 -6076") L 09/30/2026 - 13:37:36: World triggered "mge_match_end" (winner "[U:1:882603371]") (loser "[U:1:120004575]") (winner_score "20") (loser_score "8")