L 09/30/2026 - 22:40:20: World triggered "meta_data" (matchid "26093022402057da") (map "mge_triumph_beta7_rc1") (arena "Product Middle 3 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 22:40:20: "we're going red<4><[U:1:780226314]>" changed role to "soldier" L 09/30/2026 - 22:40:20: "Reshy<3><[U:1:104895598]>" changed role to "soldier" L 09/30/2026 - 22:40:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:24: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:25: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:26: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:26: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "60") (weapon "quake_rl") L 09/30/2026 - 22:40:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:27: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:27: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "24") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:29: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:29: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "49") (weapon "quake_rl") L 09/30/2026 - 22:40:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:30: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:30: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "76") (weapon "quake_rl") L 09/30/2026 - 22:40:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:31: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:31: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "71") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:31: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:31: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "73") (realdamage "15") (weapon "quake_rl") L 09/30/2026 - 22:40:31: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "2045 4518 -4699") (victim_position "1769 4529 -4693") L 09/30/2026 - 22:40:31: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:40:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:33: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:33: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "49") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:37: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:37: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:37: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 22:40:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:37: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:37: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "83") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:42: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/30/2026 - 22:40:42: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:42: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "102") (weapon "quake_rl") (crit "mini") L 09/30/2026 - 22:40:42: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:44: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:47: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:40:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:51: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:52: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:52: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:52: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "45") (realdamage "24") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:52: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2052 4532 -4672") (victim_position "1607 4773 -4648") L 09/30/2026 - 22:40:52: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:40:52: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:54: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:54: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "89") (weapon "quake_rl") L 09/30/2026 - 22:40:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:55: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:55: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "98") (weapon "quake_rl") L 09/30/2026 - 22:40:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "82") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:56: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:40:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:40:57: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:40:57: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "102") (realdamage "52") (weapon "quake_rl") L 09/30/2026 - 22:40:57: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1489 4639 -4530") (victim_position "1779 4645 -4657") L 09/30/2026 - 22:40:57: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:41:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "71") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:02: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:02: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "112") (weapon "quake_rl") L 09/30/2026 - 22:41:02: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:02: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:03: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:03: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:03: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:03: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "63") (weapon "quake_rl") L 09/30/2026 - 22:41:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:07: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:07: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "70") (realdamage "27") (weapon "quake_rl") L 09/30/2026 - 22:41:07: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1809 4232 -4517") (victim_position "1620 4074 -4679") L 09/30/2026 - 22:41:07: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:41:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:10: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:10: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "111") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:11: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:11: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:11: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:11: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 22:41:12: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:12: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "105") (realdamage "98") (weapon "quake_rl") L 09/30/2026 - 22:41:12: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1513 4668 -4584") (victim_position "1766 4652 -4679") L 09/30/2026 - 22:41:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:12: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:41:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:14: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:14: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:16: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:16: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 22:41:16: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:16: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:16: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "76") (weapon "quake_rl") L 09/30/2026 - 22:41:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:17: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:18: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:18: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "41") (realdamage "26") (weapon "quake_rl") L 09/30/2026 - 22:41:18: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1781 4872 -4706") (victim_position "1467 4395 -4743") L 09/30/2026 - 22:41:18: "we're going red<4><[U:1:780226314]>" triggered "domination" against "Reshy<3><[U:1:104895598]>" L 09/30/2026 - 22:41:18: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:41:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:20: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:21: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:21: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:21: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:21: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "72") (weapon "quake_rl") L 09/30/2026 - 22:41:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:22: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:22: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:22: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "66") (weapon "quake_rl") L 09/30/2026 - 22:41:23: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:23: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:23: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "109") (realdamage "72") (weapon "quake_rl") L 09/30/2026 - 22:41:23: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1602 4729 -4654") (victim_position "1692 4860 -4707") L 09/30/2026 - 22:41:23: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:23: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:41:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:25: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:25: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:29: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:41:29: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:29: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:32: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:32: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "88") (weapon "quake_rl") L 09/30/2026 - 22:41:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:33: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:33: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "98") (realdamage "74") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:33: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1430 4774 -4590") (victim_position "1722 4554 -4710") L 09/30/2026 - 22:41:33: "Reshy<3><[U:1:104895598]>" triggered "revenge" against "we're going red<4><[U:1:780226314]>" L 09/30/2026 - 22:41:33: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:41:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:38: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:38: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "63") (weapon "quake_rl") L 09/30/2026 - 22:41:38: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:43: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:44: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:44: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:46: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:41:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:49: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:49: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "70") (realdamage "61") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:50: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2211 4593 -4550") (victim_position "2013 4829 -4699") L 09/30/2026 - 22:41:50: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:41:54: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:54: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:54: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:54: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "47") (weapon "quake_rl") L 09/30/2026 - 22:41:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:57: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:57: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "97") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:59: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:41:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:41:59: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:41:59: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "50") (weapon "quake_rl") L 09/30/2026 - 22:41:59: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:41:59: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:42:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:03: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:03: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "108") (weapon "quake_rl") L 09/30/2026 - 22:42:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:04: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "world" (attacker_position "1784 4548 -4649") (victim_position "1936 4080 -4591") L 09/30/2026 - 22:42:05: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:42:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:07: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:07: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:11: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:11: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:42:11: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:12: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:12: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "45") (weapon "quake_rl") L 09/30/2026 - 22:42:12: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:15: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:15: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "74") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:22: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:22: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:22: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 22:42:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:23: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:23: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "66") (realdamage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:23: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1615 4498 -4607") (victim_position "1501 4868 -4690") L 09/30/2026 - 22:42:23: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:42:25: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:25: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:25: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "110") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:26: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:26: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "66") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:28: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:28: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "47") (realdamage "34") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:28: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1302 4467 -4790") (victim_position "1299 4056 -4637") L 09/30/2026 - 22:42:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:28: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:42:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:31: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:31: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 22:42:31: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:31: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "72") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:32: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:32: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "78") (weapon "quake_rl") L 09/30/2026 - 22:42:32: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:32: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:32: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "61") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:33: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:33: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "84") (realdamage "82") (weapon "quake_rl") L 09/30/2026 - 22:42:33: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1681 5023 -4689") (victim_position "1434 4531 -4619") L 09/30/2026 - 22:42:33: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:42:35: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:35: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:35: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "79") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:36: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:36: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 22:42:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:36: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:36: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "85") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:37: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:42: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:44: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:45: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:45: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "48") (weapon "quake_rl") L 09/30/2026 - 22:42:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:46: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "44") (realdamage "12") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:50: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2214 4614 -4550") (victim_position "1522 4855 -4692") L 09/30/2026 - 22:42:51: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:42:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:53: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:53: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 22:42:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:54: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:54: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:56: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:56: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "32") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:57: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:42:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:42:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:42:59: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:42:59: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "80") (weapon "quake_rl") L 09/30/2026 - 22:42:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:01: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:01: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 22:43:02: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:02: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:02: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "74") (realdamage "69") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:02: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2071 4300 -4699") (victim_position "1823 4517 -4691") L 09/30/2026 - 22:43:02: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:43:03: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:03: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "72") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:03: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:03: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "83") (weapon "quake_rl") L 09/30/2026 - 22:43:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:10: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:43:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "75") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:16: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:16: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "29") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:19: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:19: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 22:43:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "111") (realdamage "9") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:19: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1867 4524 -4661") (victim_position "1804 4466 -4704") L 09/30/2026 - 22:43:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:19: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:43:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:23: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:24: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:25: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:25: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 22:43:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:26: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:26: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:30: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:30: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 22:43:30: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:43:31: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:31: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "107") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:31: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:31: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 22:43:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:33: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:33: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "59") (realdamage "22") (weapon "quake_rl") L 09/30/2026 - 22:43:33: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1666 5009 -4682") (victim_position "2223 4844 -4670") L 09/30/2026 - 22:43:33: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:43:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:35: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:37: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:37: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:37: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "88") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:39: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:39: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "77") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:42: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:42: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:43:42: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 22:43:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:45: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:45: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:45: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "world" (attacker_position "1396 4558 -4606") (victim_position "1685 4430 -4647") L 09/30/2026 - 22:43:45: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:43:48: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:51: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:51: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "112") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:52: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:52: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:52: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:43:54: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:54: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:54: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "41") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:55: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:43:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:43:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:43:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "89") (realdamage "32") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:01: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2342 4554 -4597") (victim_position "2279 4488 -4731") L 09/30/2026 - 22:44:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:01: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:44:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:05: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:05: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "320") L 09/30/2026 - 22:44:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:07: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:07: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:44:07: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "91") (weapon "quake_rl") L 09/30/2026 - 22:44:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:09: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:44:09: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "99") (realdamage "65") (weapon "quake_rl") L 09/30/2026 - 22:44:09: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1880 4251 -4693") (victim_position "1513 4194 -4618") L 09/30/2026 - 22:44:09: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:44:11: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:12: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:12: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:12: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "70") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:13: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:44:13: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 22:44:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "96") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:14: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:44:14: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "32") (weapon "quake_rl") L 09/30/2026 - 22:44:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:22: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:25: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:25: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "58") (realdamage "25") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:25: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2184 4613 -4550") (victim_position "1779 4405 -4645") L 09/30/2026 - 22:44:25: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:44:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:28: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:28: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "49") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:32: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:33: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:44:33: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "70") (weapon "quake_rl") L 09/30/2026 - 22:44:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:34: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:34: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "60") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:34: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:35: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:44: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:45: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:46: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:47: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:47: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "63") (realdamage "16") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:47: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1102 4814 -4408") (victim_position "757 4809 -4551") L 09/30/2026 - 22:44:47: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:44:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:50: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:44:50: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 22:44:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:51: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:51: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:44:51: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "101") (weapon "quake_rl") L 09/30/2026 - 22:44:52: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:52: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:52: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "109") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:52: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "world" (attacker_position "1611 4360 -4697") (victim_position "1694 4495 -4621") L 09/30/2026 - 22:44:52: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:44:52: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:54: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "87") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:56: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:56: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "95") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:57: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:57: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "88") (realdamage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:44:57: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2020 4593 -4710") (victim_position "1979 4289 -4699") L 09/30/2026 - 22:44:57: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:44:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:44:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "68") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:02: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:02: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "111") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:02: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:02: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:04: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:04: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 22:45:04: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:45:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:07: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:07: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "59") (realdamage "46") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:07: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1884 4718 -4657") (victim_position "1733 4584 -4633") L 09/30/2026 - 22:45:07: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:45:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:11: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:11: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "85") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:11: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:12: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "60") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:14: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:14: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "51") (realdamage "28") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:14: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1683 4462 -4660") (victim_position "1647 4942 -4697") L 09/30/2026 - 22:45:14: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:45:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:16: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:17: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:17: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:17: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:18: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:18: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 22:45:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:19: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:19: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "60") (weapon "quake_rl") L 09/30/2026 - 22:45:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:22: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:22: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:22: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "103") (realdamage "49") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:22: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2155 3982 -4630") (victim_position "2013 4240 -4690") L 09/30/2026 - 22:45:22: "Reshy<3><[U:1:104895598]>" triggered "domination" against "we're going red<4><[U:1:780226314]>" L 09/30/2026 - 22:45:22: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:45:25: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:26: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:45:27: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:27: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:27: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "104") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:28: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:28: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "44") (weapon "quake_rl") L 09/30/2026 - 22:45:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:30: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:30: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 22:45:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:31: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:31: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "77") (realdamage "47") (weapon "quake_rl") L 09/30/2026 - 22:45:31: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1743 4678 -4655") (victim_position "1636 4984 -4666") L 09/30/2026 - 22:45:31: "we're going red<4><[U:1:780226314]>" triggered "revenge" against "Reshy<3><[U:1:104895598]>" L 09/30/2026 - 22:45:31: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:45:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:34: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:34: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:34: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:34: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:38: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:38: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 22:45:38: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:38: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "112") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:38: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:40: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:43: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:43: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:43: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "70") (realdamage "15") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:43: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2022 4825 -4662") (victim_position "2346 4827 -4657") L 09/30/2026 - 22:45:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:43: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:45:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:46: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:46: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:46: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "58") (weapon "quake_rl") L 09/30/2026 - 22:45:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:47: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:47: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "69") (weapon "quake_rl") L 09/30/2026 - 22:45:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:49: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:49: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "61") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:50: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:50: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "70") (weapon "quake_rl") L 09/30/2026 - 22:45:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "101") (realdamage "98") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:50: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "1665 4927 -4526") (victim_position "1785 4668 -4706") L 09/30/2026 - 22:45:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:50: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:45:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:54: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:54: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:54: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "106") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "74") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:56: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:56: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 22:45:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:45:59: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:45:59: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "42") (weapon "quake_rl") L 09/30/2026 - 22:45:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:45:59: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "world" (attacker_position "2006 4776 -4657") (victim_position "1482 4353 -4731") L 09/30/2026 - 22:45:59: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:46:02: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:04: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:04: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:04: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:04: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "84") (weapon "quake_rl") L 09/30/2026 - 22:46:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:08: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:08: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "101") (realdamage "56") (weapon "quake_rl") L 09/30/2026 - 22:46:08: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1424 5183 -4552") (victim_position "1591 4914 -4678") L 09/30/2026 - 22:46:08: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:46:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:11: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:11: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:12: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:12: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 22:46:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:16: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:46:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:18: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:18: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "60") (weapon "quake_rl") L 09/30/2026 - 22:46:19: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:46:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:19: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:19: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "62") (weapon "quake_rl") L 09/30/2026 - 22:46:20: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:20: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "86") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:20: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "world" (attacker_position "1767 4357 -4701") (victim_position "1805 4199 -4679") L 09/30/2026 - 22:46:20: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:20: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:46:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:26: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:26: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:27: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:27: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:27: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 22:46:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:28: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:28: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "91") (weapon "quake_rl") L 09/30/2026 - 22:46:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:29: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:29: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "44") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:32: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:33: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:33: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "59") (realdamage "36") (weapon "quake_rl") L 09/30/2026 - 22:46:33: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "1721 4480 -4455") (victim_position "1621 4298 -4703") L 09/30/2026 - 22:46:33: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:46:38: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:39: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:39: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:39: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 22:46:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:40: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:40: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "48") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:40: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:40: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:40: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 22:46:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:43: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:43: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "104") (realdamage "103") (weapon "quake_rl") L 09/30/2026 - 22:46:43: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "2224 4481 -4729") (victim_position "2401 4704 -4726") L 09/30/2026 - 22:46:43: "we're going red<4><[U:1:780226314]>" triggered "domination" against "Reshy<3><[U:1:104895598]>" L 09/30/2026 - 22:46:43: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:46:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:48: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:48: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:48: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "52") (weapon "quake_rl") L 09/30/2026 - 22:46:48: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:49: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:49: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "57") (weapon "quake_rl") L 09/30/2026 - 22:46:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:51: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:51: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "58") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:54: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:54: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:54: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "65") (weapon "quake_rl") L 09/30/2026 - 22:46:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "70") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:55: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:55: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "96") (realdamage "26") (weapon "quake_rl") L 09/30/2026 - 22:46:55: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "2134 4407 -4618") (victim_position "2195 4424 -4701") L 09/30/2026 - 22:46:55: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:46:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:55: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:46:56: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:46:58: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:46:58: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "62") (weapon "quake_rl") L 09/30/2026 - 22:46:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:59: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:59: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "59") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:46:59: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:47:00: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:47:00: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "25") (weapon "quake_rl") L 09/30/2026 - 22:47:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:47:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:47:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:08: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:08: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:47:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:47:09: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:47:09: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "100") (weapon "quake_rl") L 09/30/2026 - 22:47:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:10: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:10: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "66") (realdamage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:47:10: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "2110 4640 -4475") (victim_position "1729 4530 -4651") L 09/30/2026 - 22:47:10: "Reshy<3><[U:1:104895598]>" triggered "revenge" against "we're going red<4><[U:1:780226314]>" L 09/30/2026 - 22:47:10: World triggered "mge_match_end" (winner "[U:1:104895598]") (loser "[U:1:780226314]") (winner_score "20") (loser_score "17")