L 09/30/2026 - 22:53:05: World triggered "meta_data" (matchid "2609302253057bb8") (map "mge_triumph_beta7_rc1") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 22:53:05: "Reshy<3><[U:1:104895598]>" changed role to "soldier" L 09/30/2026 - 22:53:05: "we're going red<4><[U:1:780226314]>" changed role to "soldier" L 09/30/2026 - 22:53:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:10: "we're going red<4><[U:1:780226314]>" committed suicide with "quake_rl" (attacker_position "9042 11463 352") L 09/30/2026 - 22:53:10: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:53:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:14: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:14: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "71") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:15: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:15: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:16: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:16: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:16: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "shotgun_soldier") L 09/30/2026 - 22:53:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:16: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:16: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "99") (realdamage "72") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:16: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8910 11080 527") (victim_position "8813 10772 352") L 09/30/2026 - 22:53:17: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:53:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:22: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:23: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:53:23: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 22:53:23: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:25: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:26: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:26: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "46") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:29: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:53:29: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "90") (weapon "quake_rl") L 09/30/2026 - 22:53:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:29: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:29: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "108") (realdamage "21") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:29: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8845 11083 595") (victim_position "8987 11206 535") L 09/30/2026 - 22:53:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:29: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:53:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:32: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:53:32: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "33") (weapon "quake_rl") L 09/30/2026 - 22:53:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:37: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:38: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:39: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:42: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:42: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "26") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:42: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:46: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:47: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:53:47: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "88") (weapon "quake_rl") L 09/30/2026 - 22:53:47: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:47: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:48: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:48: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:48: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "64") (realdamage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:48: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8937 11072 527") (victim_position "9021 10773 398") L 09/30/2026 - 22:53:48: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:48: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:53:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:53: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:53:53: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 22:53:54: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "88") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:55: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:55: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "13") (weapon "shotgun_soldier") L 09/30/2026 - 22:53:56: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:56: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:56: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "44") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:53:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:53:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:57: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:57: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "20") (weapon "shotgun_soldier") L 09/30/2026 - 22:53:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:58: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:58: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "8") (weapon "shotgun_soldier") L 09/30/2026 - 22:53:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:53:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "39") (realdamage "24") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:01: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8880 11043 527") (victim_position "8965 11905 396") L 09/30/2026 - 22:54:01: "Reshy<3><[U:1:104895598]>" triggered "domination" against "we're going red<4><[U:1:780226314]>" L 09/30/2026 - 22:54:01: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:54:03: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:03: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "274") L 09/30/2026 - 22:54:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:03: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:03: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "81") (weapon "quake_rl") L 09/30/2026 - 22:54:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:06: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:06: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "44") (weapon "quake_rl") L 09/30/2026 - 22:54:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:07: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:07: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:07: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:07: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "32") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:08: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:08: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "8") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:09: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:09: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "36") (realdamage "12") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:09: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "8792 11444 352") (victim_position "9107 11322 468") L 09/30/2026 - 22:54:09: "we're going red<4><[U:1:780226314]>" triggered "revenge" against "Reshy<3><[U:1:104895598]>" L 09/30/2026 - 22:54:09: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:54:10: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:11: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:11: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:12: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:12: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "75") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:12: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:12: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:12: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "105") (weapon "quake_rl") L 09/30/2026 - 22:54:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "30") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "33") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "32") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "80") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "82") (realdamage "61") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:14: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "8900 10649 358") (victim_position "8802 10868 354") L 09/30/2026 - 22:54:15: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:54:16: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:17: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:17: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:17: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "102") (weapon "quake_rl") L 09/30/2026 - 22:54:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:17: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:17: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "91") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:18: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:18: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:19: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:19: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "11") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "68") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "19") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:20: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:20: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:20: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "15") (realdamage "2") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:20: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "9010 11079 520") (victim_position "9368 10586 366") L 09/30/2026 - 22:54:20: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:54:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:23: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:23: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:23: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 22:54:23: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:27: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:29: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:29: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "67") (realdamage "32") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:29: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "9001 11216 406") (victim_position "8955 11063 545") L 09/30/2026 - 22:54:29: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:54:31: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:31: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "111") (weapon "quake_rl") L 09/30/2026 - 22:54:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:32: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:33: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:33: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "99") (realdamage "89") (weapon "quake_rl") L 09/30/2026 - 22:54:33: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8885 11127 527") (victim_position "8898 11451 352") L 09/30/2026 - 22:54:33: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:54:35: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:36: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:36: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "85") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:36: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:36: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "57") (weapon "quake_rl") L 09/30/2026 - 22:54:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:37: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:38: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:54:39: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:54:41: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:41: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "107") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "213") L 09/30/2026 - 22:54:41: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8854 11138 527") (victim_position "9062 11230 570") L 09/30/2026 - 22:54:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:41: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:54:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:43: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:43: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:43: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "108") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:44: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:44: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:44: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 22:54:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:45: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:47: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:47: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 22:54:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:48: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:48: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:48: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "6") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:49: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:49: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "66") (weapon "quake_rl") L 09/30/2026 - 22:54:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:49: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:49: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:49: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:49: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "32") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:50: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:50: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "14") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:51: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:52: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:52: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:52: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "13") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:53: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:53: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "11") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "5") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:55: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:54:55: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "28") (realdamage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:54:55: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "8919 11047 527") (victim_position "9364 11133 218") L 09/30/2026 - 22:54:55: "we're going red<4><[U:1:780226314]>" triggered "domination" against "Reshy<3><[U:1:104895598]>" L 09/30/2026 - 22:54:55: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:54:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:57: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:57: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "63") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:58: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:58: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "108") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:58: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:58: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "78") (weapon "quake_rl") L 09/30/2026 - 22:54:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:54:59: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:54:59: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:54:59: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "55") (weapon "quake_rl") L 09/30/2026 - 22:55:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:00: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:00: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "25") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "26") (realdamage "17") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:01: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8939 10602 388") (victim_position "8793 10684 352") L 09/30/2026 - 22:55:01: "Reshy<3><[U:1:104895598]>" triggered "revenge" against "we're going red<4><[U:1:780226314]>" L 09/30/2026 - 22:55:01: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:55:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:04: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:04: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "66") (weapon "quake_rl") L 09/30/2026 - 22:55:04: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:04: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "98") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:05: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:05: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "75") (weapon "quake_rl") L 09/30/2026 - 22:55:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:06: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:06: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "29") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:06: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:06: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "57") (realdamage "27") (weapon "quake_rl") L 09/30/2026 - 22:55:06: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8910 11052 527") (victim_position "8881 11369 352") L 09/30/2026 - 22:55:06: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:55:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:08: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:08: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "377") L 09/30/2026 - 22:55:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:09: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:09: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "88") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:09: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:09: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 22:55:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:10: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:10: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "85") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:10: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:10: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "11") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:10: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:11: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:11: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "56") (realdamage "23") (weapon "quake_rl") L 09/30/2026 - 22:55:11: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8964 11121 527") (victim_position "8865 11571 357") L 09/30/2026 - 22:55:11: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:55:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:12: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:12: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "17") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "102") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:15: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:15: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "75") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:15: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:15: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "24") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:16: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:16: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "38") (realdamage "34") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:16: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8838 11036 527") (victim_position "8975 10806 352") L 09/30/2026 - 22:55:16: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:55:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:19: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:19: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "54") (weapon "quake_rl") L 09/30/2026 - 22:55:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "58") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:20: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:20: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "53") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:20: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:20: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:20: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "86") (weapon "quake_rl") L 09/30/2026 - 22:55:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "6") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "31") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:21: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "32") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:23: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:55:24: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:24: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:55:25: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:55:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:26: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:26: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "42") (realdamage "15") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:26: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "8716 11025 357") (victim_position "8780 11529 352") L 09/30/2026 - 22:55:26: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:55:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:29: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:29: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "62") (weapon "quake_rl") L 09/30/2026 - 22:55:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:29: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:29: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "54") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:30: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:30: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 22:55:30: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:30: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:32: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:32: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "88") (realdamage "80") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:32: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "9304 11490 244") (victim_position "9355 11432 155") L 09/30/2026 - 22:55:32: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:55:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:36: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:36: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "92") (weapon "quake_rl") L 09/30/2026 - 22:55:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:37: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:39: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:39: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "67") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:40: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:40: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "25") (weapon "shotgun_soldier") L 09/30/2026 - 22:55:40: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:40: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "112") (realdamage "79") (weapon "quake_rl") L 09/30/2026 - 22:55:40: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8883 11003 544") (victim_position "8896 11072 527") L 09/30/2026 - 22:55:41: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:55:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:42: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:44: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:44: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:44: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:44: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:46: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:46: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "108") (realdamage "62") (weapon "tf_projectile_rocket") (airshot "1") (height "316") L 09/30/2026 - 22:55:46: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8861 11032 527") (victim_position "8917 10911 673") L 09/30/2026 - 22:55:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:46: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:55:46: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:49: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:49: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "91") (weapon "quake_rl") L 09/30/2026 - 22:55:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:50: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:50: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "81") (weapon "quake_rl") L 09/30/2026 - 22:55:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "68") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:51: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:52: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:52: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "59") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:52: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "world" (attacker_position "8921 11470 352") (victim_position "8868 11001 531") L 09/30/2026 - 22:55:52: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:55:52: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:55:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:57: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 22:55:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:58: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:55:58: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 22:55:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:59: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:55:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:59: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:55:59: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "105") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:00: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:00: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "70") (weapon "quake_rl") L 09/30/2026 - 22:56:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:00: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:00: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "35") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:01: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:01: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "31") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "8") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:03: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:03: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "41") (realdamage "33") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:03: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8933 10855 403") (victim_position "8943 11056 527") L 09/30/2026 - 22:56:03: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:56:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:06: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:06: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "74") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:06: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:06: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "84") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:06: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:06: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "39") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:07: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:08: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:08: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "75") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:08: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:08: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "106") (weapon "quake_rl") L 09/30/2026 - 22:56:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "54") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "39") (realdamage "15") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:09: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "9301 10547 352") (victim_position "8858 10601 399") L 09/30/2026 - 22:56:09: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:56:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:13: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:13: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 22:56:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:14: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:14: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "33") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:16: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:16: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:16: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "70") (weapon "quake_rl") L 09/30/2026 - 22:56:17: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:17: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:17: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "77") (realdamage "33") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:17: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8923 11084 527") (victim_position "8881 11061 678") L 09/30/2026 - 22:56:17: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:56:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:19: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:19: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "80") (weapon "quake_rl") L 09/30/2026 - 22:56:20: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:20: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "54") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:20: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:20: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:20: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 22:56:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:21: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:21: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:22: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:22: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:22: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "4") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:23: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:23: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:23: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:23: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "8263 11411 161") (victim_position "8836 11072 527") L 09/30/2026 - 22:56:23: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:56:26: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:26: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "173") L 09/30/2026 - 22:56:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:27: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:27: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:27: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:27: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:27: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:27: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "88") (weapon "quake_rl") L 09/30/2026 - 22:56:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:28: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:28: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:28: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8842 11145 527") (victim_position "8433 11121 163") L 09/30/2026 - 22:56:28: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:56:30: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:30: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "381") L 09/30/2026 - 22:56:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:30: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:30: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "100") (weapon "quake_rl") L 09/30/2026 - 22:56:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:31: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:31: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "61") (weapon "tf_projectile_rocket") (airshot "1") (height "246") L 09/30/2026 - 22:56:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:33: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:33: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "20") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:33: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:33: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "21") (realdamage "14") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:33: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8732 11131 357") (victim_position "8890 10549 396") L 09/30/2026 - 22:56:33: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:56:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:36: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:36: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "77") (weapon "quake_rl") L 09/30/2026 - 22:56:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:37: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:37: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "102") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:38: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:38: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "47") (weapon "quake_rl") L 09/30/2026 - 22:56:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:39: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:39: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:39: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "59") (weapon "quake_rl") L 09/30/2026 - 22:56:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:40: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:40: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "31") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:41: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:41: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "45") (realdamage "36") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:41: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "9040 11513 356") (victim_position "9010 10961 357") L 09/30/2026 - 22:56:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:41: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:56:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:45: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:46: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:46: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "86") (weapon "quake_rl") L 09/30/2026 - 22:56:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:48: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:48: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:48: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:48: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "18") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "16") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:51: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:51: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "15") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:51: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:51: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "16") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:52: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:56:52: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:56:52: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "46") (weapon "quake_rl") L 09/30/2026 - 22:56:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:53: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:53: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "6") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:53: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:53: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:56: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:56: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "13") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:56: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:56: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:56:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:58: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:58: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "11") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:58: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:58: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:59: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:59: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:56:59: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:59: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:56:59: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "3") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:01: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:01: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "10") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:02: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:02: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:02: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:02: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "shotgun_soldier" (attacker_position "8854 10949 357") (victim_position "8599 10516 377") L 09/30/2026 - 22:57:02: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:57:03: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:03: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:04: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:04: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "101") (weapon "quake_rl") L 09/30/2026 - 22:57:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:04: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:04: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "30") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:04: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:04: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "91") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:06: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:06: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "68") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:06: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "world" (attacker_position "8930 10343 393") (victim_position "8639 10510 352") L 09/30/2026 - 22:57:06: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:57:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:09: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:09: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "98") (weapon "quake_rl") L 09/30/2026 - 22:57:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:10: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:10: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:10: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "93") (weapon "quake_rl") L 09/30/2026 - 22:57:10: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:10: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "53") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:10: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "world" (attacker_position "8911 11559 398") (victim_position "8968 11095 533") L 09/30/2026 - 22:57:10: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:57:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "69") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:15: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:15: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "72") (weapon "quake_rl") L 09/30/2026 - 22:57:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:17: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:17: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "11") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:17: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:17: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:17: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "10") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:20: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:20: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "3") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:20: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:26: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:26: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "18") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:27: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:27: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:27: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "40") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:28: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:28: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "57") (realdamage "1") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:28: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8851 10738 352") (victim_position "8716 11093 357") L 09/30/2026 - 22:57:28: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:57:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:31: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:31: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "13") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:31: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:31: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "89") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:32: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:32: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "21") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:32: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:33: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:33: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "13") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:34: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:34: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:34: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "56") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:34: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:34: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:34: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "8") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "39") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:35: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "55") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:36: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:36: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "8") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:36: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:36: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "78") (realdamage "18") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:36: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8873 11045 527") (victim_position "8828 10819 352") L 09/30/2026 - 22:57:37: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:57:40: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:40: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "259") L 09/30/2026 - 22:57:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:40: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:40: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "74") (weapon "quake_rl") L 09/30/2026 - 22:57:40: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:41: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:41: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "26") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:41: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:41: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "65") (weapon "quake_rl") L 09/30/2026 - 22:57:42: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:42: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:42: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "39") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:42: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:42: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:42: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "57") (weapon "quake_rl") L 09/30/2026 - 22:57:42: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:42: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:42: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "30") (realdamage "19") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:42: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "8941 11019 527") (victim_position "8603 11103 543") L 09/30/2026 - 22:57:43: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:57:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:45: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:45: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:45: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "77") (weapon "quake_rl") L 09/30/2026 - 22:57:45: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:45: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "112") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:47: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:47: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "59") (weapon "quake_rl") L 09/30/2026 - 22:57:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:47: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:47: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "40") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:48: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:48: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:57:48: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "41") (weapon "shotgun_soldier") L 09/30/2026 - 22:57:48: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:48: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:48: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "77") (realdamage "31") (weapon "quake_rl") L 09/30/2026 - 22:57:48: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8875 11094 527") (victim_position "9079 10945 390") L 09/30/2026 - 22:57:49: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 22:57:51: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:51: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:51: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "85") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:52: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:52: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:52: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "45") (weapon "quake_rl") L 09/30/2026 - 22:57:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:53: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:53: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "41") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:54: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "72") (realdamage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:55: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "9049 11106 357") (victim_position "8817 11648 400") L 09/30/2026 - 22:57:55: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 22:57:57: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:57: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "373") L 09/30/2026 - 22:57:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:57:57: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 22:57:57: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "77") (weapon "quake_rl") L 09/30/2026 - 22:57:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:57:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:58:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 22:58:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:58:00: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 22:58:00: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "55") (weapon "tf_projectile_rocket") L 09/30/2026 - 22:58:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:58:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:58:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "7") (weapon "shotgun_soldier") L 09/30/2026 - 22:58:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:58:02: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/30/2026 - 22:58:02: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/30/2026 - 22:58:02: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "48") (realdamage "2") (weapon "shotgun_soldier") L 09/30/2026 - 22:58:02: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "shotgun_soldier" (attacker_position "9344 11121 188") (victim_position "8985 11224 357") L 09/30/2026 - 22:58:02: World triggered "mge_match_end" (winner "[U:1:104895598]") (loser "[U:1:780226314]") (winner_score "20") (loser_score "17")