L 09/30/2026 - 23:06:43: World triggered "meta_data" (matchid "260930230643a4fe") (map "mge_triumph_beta7_rc1") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/30/2026 - 23:06:43: "Reshy<3><[U:1:104895598]>" changed role to "soldier" L 09/30/2026 - 23:06:43: "we're going red<4><[U:1:780226314]>" changed role to "soldier" L 09/30/2026 - 23:06:46: "we're going red<4><[U:1:780226314]>" say "i think i got 2 more in me" L 09/30/2026 - 23:06:54: "we're going red<4><[U:1:780226314]>" committed suicide with "world" (attacker_position "9032 10615 352") L 09/30/2026 - 23:06:54: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:06:54: "Reshy<3><[U:1:104895598]>" say "alright" L 09/30/2026 - 23:06:57: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:06:57: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "110") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:06:57: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:06:57: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "81") (weapon "quake_rl") L 09/30/2026 - 23:06:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:06:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:06:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:06:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:01: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:01: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "111") (realdamage "53") (weapon "quake_rl") L 09/30/2026 - 23:07:01: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8875 11095 586") (victim_position "8978 11133 549") L 09/30/2026 - 23:07:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:01: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:07:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:07: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:07: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:07: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "110") (weapon "quake_rl") L 09/30/2026 - 23:07:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:10: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:10: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "73") (realdamage "24") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:10: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8851 10827 528") (victim_position "8900 10989 577") L 09/30/2026 - 23:07:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:10: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:07:12: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:12: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "68") (weapon "quake_rl") L 09/30/2026 - 23:07:12: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:13: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:13: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "92") (weapon "quake_rl") L 09/30/2026 - 23:07:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "74") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:14: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:14: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "49") (realdamage "47") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:14: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8835 11026 1027") (victim_position "8913 11038 527") L 09/30/2026 - 23:07:14: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:07:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:17: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:17: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 23:07:17: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:18: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:18: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "70") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:20: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:24: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:25: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:25: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "60") (weapon "quake_rl") L 09/30/2026 - 23:07:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:26: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:26: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "75") (realdamage "69") (weapon "quake_rl") L 09/30/2026 - 23:07:26: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8904 11218 555") (victim_position "8928 11045 577") L 09/30/2026 - 23:07:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:26: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:07:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:29: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:29: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "83") (weapon "quake_rl") L 09/30/2026 - 23:07:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:29: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:29: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "73") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:30: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:30: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "87") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:32: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:32: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 23:07:32: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "world" (attacker_position "8851 11105 549") (victim_position "8920 11207 555") L 09/30/2026 - 23:07:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:32: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:07:34: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:34: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:34: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:34: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "80") (weapon "quake_rl") L 09/30/2026 - 23:07:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:40: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:41: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:41: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:42: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:46: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:46: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:46: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 23:07:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:47: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:47: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "66") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:47: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "world" (attacker_position "8939 11143 592") (victim_position "8891 11103 575") L 09/30/2026 - 23:07:47: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:07:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:47: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:07:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:51: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:51: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "79") (weapon "quake_rl") L 09/30/2026 - 23:07:51: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:51: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "112") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:51: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:51: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:51: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 23:07:51: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:52: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:52: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:53: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:07:53: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "58") (realdamage "28") (weapon "quake_rl") L 09/30/2026 - 23:07:53: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8908 11215 911") (victim_position "8957 11071 560") L 09/30/2026 - 23:07:53: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:07:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "48") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:56: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:56: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:56: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:56: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:57: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:57: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "87") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:57: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:07:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:59: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:59: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "39") (realdamage "16") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:07:59: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8822 11057 527") (victim_position "8899 10368 396") L 09/30/2026 - 23:07:59: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:08:01: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:01: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "347") L 09/30/2026 - 23:08:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:01: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:01: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "74") (weapon "quake_rl") L 09/30/2026 - 23:08:02: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:03: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:03: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "88") (weapon "quake_rl") L 09/30/2026 - 23:08:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:05: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:05: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "35") (realdamage "5") (weapon "quake_rl") L 09/30/2026 - 23:08:05: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8557 11271 146") (victim_position "8790 10643 143") L 09/30/2026 - 23:08:05: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:08:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:08: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:08: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "75") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:08: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:08: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "61") (weapon "quake_rl") L 09/30/2026 - 23:08:08: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:09: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:10: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:10: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "48") (weapon "quake_rl") L 09/30/2026 - 23:08:11: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:12: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:12: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "41") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:14: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:14: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 23:08:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:15: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:15: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "75") (realdamage "11") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:15: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8975 10554 396") (victim_position "8967 10971 429") L 09/30/2026 - 23:08:15: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:08:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:21: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:21: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "70") (weapon "quake_rl") L 09/30/2026 - 23:08:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:22: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:22: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "60") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:23: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:24: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:25: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:25: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:25: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "101") (realdamage "88") (weapon "quake_rl") L 09/30/2026 - 23:08:25: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8914 10747 352") (victim_position "8894 11030 527") L 09/30/2026 - 23:08:25: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:25: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:08:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:28: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:08:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:29: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:29: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "59") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:30: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:30: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "78") (weapon "quake_rl") L 09/30/2026 - 23:08:30: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:30: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "57") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:31: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:31: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "32") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:34: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:34: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "54") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:34: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:36: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:36: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 23:08:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:37: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:37: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "106") (realdamage "10") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:37: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8825 11041 527") (victim_position "8860 10863 353") L 09/30/2026 - 23:08:37: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:08:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:39: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:39: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:39: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "105") (weapon "quake_rl") L 09/30/2026 - 23:08:40: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:40: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "84") (weapon "quake_rl") L 09/30/2026 - 23:08:40: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:41: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:41: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "58") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:41: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:41: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "105") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "291") L 09/30/2026 - 23:08:41: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8963 11171 527") (victim_position "8907 10954 676") L 09/30/2026 - 23:08:41: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:41: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:08:43: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:44: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:44: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:44: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "61") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:44: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:45: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:45: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:45: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "66") (weapon "quake_rl") L 09/30/2026 - 23:08:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:46: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:46: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "56") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:49: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:08:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "76") (realdamage "70") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:50: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8939 10859 352") (victim_position "8878 10712 400") L 09/30/2026 - 23:08:50: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:50: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "64") (weapon "quake_rl") L 09/30/2026 - 23:08:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:50: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:08:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:53: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:53: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "87") (weapon "quake_rl") L 09/30/2026 - 23:08:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:55: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:55: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "82") (realdamage "81") (weapon "quake_rl") L 09/30/2026 - 23:08:55: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8993 11132 600") (victim_position "8939 11054 542") L 09/30/2026 - 23:08:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:55: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:08:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:58: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:58: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "78") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:08:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:08:59: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:08:59: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "45") (weapon "quake_rl") L 09/30/2026 - 23:08:59: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:03: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:03: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:05: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:05: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "54") (realdamage "44") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:05: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8854 11094 527") (victim_position "8336 11047 177") L 09/30/2026 - 23:09:05: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:09:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:07: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:07: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "90") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:09: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:10: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:10: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "77") (weapon "quake_rl") L 09/30/2026 - 23:09:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:10: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:10: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "112") (realdamage "98") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:10: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8867 11112 568") (victim_position "8819 11098 527") L 09/30/2026 - 23:09:10: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:09:10: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:13: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:13: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:13: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:13: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "112") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:15: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:15: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "99") (realdamage "97") (weapon "quake_rl") L 09/30/2026 - 23:09:15: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8781 10753 352") (victim_position "8754 11063 576") L 09/30/2026 - 23:09:15: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:09:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:18: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:18: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "74") (weapon "quake_rl") L 09/30/2026 - 23:09:19: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "50") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:20: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:21: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:21: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "80") (weapon "quake_rl") L 09/30/2026 - 23:09:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:21: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:21: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "60") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:23: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:26: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:26: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "106") (realdamage "14") (weapon "quake_rl") (airshot "1") (height "237") L 09/30/2026 - 23:09:26: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8904 11037 527") (victim_position "9074 10944 379") L 09/30/2026 - 23:09:26: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:09:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:28: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:28: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "486") L 09/30/2026 - 23:09:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:28: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:28: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "80") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:29: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:29: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:30: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:33: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:34: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:34: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "41") (weapon "quake_rl") L 09/30/2026 - 23:09:35: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:35: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:35: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "51") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:36: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:36: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "109") (realdamage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:36: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8920 11424 483") (victim_position "8984 11523 367") L 09/30/2026 - 23:09:36: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:09:38: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:38: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "428") L 09/30/2026 - 23:09:38: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:38: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:38: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:38: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "57") (weapon "quake_rl") L 09/30/2026 - 23:09:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:39: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:42: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:42: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:42: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 23:09:42: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:43: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:43: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:43: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "73") (realdamage "69") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:43: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8850 11646 465") (victim_position "8809 11850 421") L 09/30/2026 - 23:09:43: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:09:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:46: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:46: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:46: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "81") (weapon "quake_rl") L 09/30/2026 - 23:09:47: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:47: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:47: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "104") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:47: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:47: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:47: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "71") (weapon "quake_rl") L 09/30/2026 - 23:09:48: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:49: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:49: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "80") (realdamage "64") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:49: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8923 10836 504") (victim_position "8909 11108 535") L 09/30/2026 - 23:09:49: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:09:52: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:09:52: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:53: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:54: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:54: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:54: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "67") (weapon "quake_rl") L 09/30/2026 - 23:09:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:09:55: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:09:56: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:09:56: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "42") (weapon "quake_rl") L 09/30/2026 - 23:10:00: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:00: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 09/30/2026 - 23:10:00: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:00: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:00: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:00: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "42") (realdamage "18") (weapon "quake_rl") L 09/30/2026 - 23:10:00: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "9063 11164 1030") (victim_position "8835 11063 527") L 09/30/2026 - 23:10:00: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:10:02: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:03: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:10:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:05: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:05: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:05: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "94") (weapon "quake_rl") L 09/30/2026 - 23:10:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:06: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:07: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:08: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:08: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "85") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:08: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:10: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:12: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:12: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:12: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:12: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "68") (realdamage "26") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:12: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8946 11154 659") (victim_position "8847 11356 353") L 09/30/2026 - 23:10:13: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:10:15: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:15: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:15: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "73") (weapon "quake_rl") L 09/30/2026 - 23:10:15: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:16: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:17: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:18: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:18: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "85") (weapon "quake_rl") L 09/30/2026 - 23:10:18: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:18: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:18: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:19: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:19: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "62") (realdamage "60") (weapon "quake_rl") L 09/30/2026 - 23:10:19: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8721 10527 424") (victim_position "8981 10505 499") L 09/30/2026 - 23:10:19: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:19: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:10:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:22: "we're going red<4><[U:1:780226314]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:10:23: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:23: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:23: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:23: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "92") (weapon "quake_rl") L 09/30/2026 - 23:10:24: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:24: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "80") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:24: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:24: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:24: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "75") (realdamage "51") (weapon "quake_rl") L 09/30/2026 - 23:10:24: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8787 11139 527") (victim_position "8774 10967 511") L 09/30/2026 - 23:10:24: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:24: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:10:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:26: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:27: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:27: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "53") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:27: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:27: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:27: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "101") (weapon "quake_rl") L 09/30/2026 - 23:10:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:28: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:28: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "83") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:28: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:32: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:32: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:33: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:33: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "68") (realdamage "48") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:33: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8880 11069 527") (victim_position "8764 10760 419") L 09/30/2026 - 23:10:33: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:10:35: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:35: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:35: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:35: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "92") (weapon "quake_rl") L 09/30/2026 - 23:10:36: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:36: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:36: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "90") (weapon "quake_rl") L 09/30/2026 - 23:10:36: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:40: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:40: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:40: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:40: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:40: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "69") (realdamage "14") (weapon "quake_rl") L 09/30/2026 - 23:10:40: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8753 11552 498") (victim_position "8936 11257 471") L 09/30/2026 - 23:10:41: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:10:44: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:44: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:44: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:44: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "76") (weapon "quake_rl") L 09/30/2026 - 23:10:45: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:45: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "53") (weapon "quake_rl") L 09/30/2026 - 23:10:45: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:45: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "52") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:45: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:45: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:46: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:48: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:50: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:50: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:50: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "67") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:51: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:55: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:55: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:55: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "44") (realdamage "13") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:55: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8882 10627 372") (victim_position "8391 10371 395") L 09/30/2026 - 23:10:55: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:10:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:58: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:58: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "88") (weapon "quake_rl") L 09/30/2026 - 23:10:58: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:59: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:10:59: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:59: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "37") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:10:59: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:10:59: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "177") L 09/30/2026 - 23:11:01: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:01: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:01: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "84") (realdamage "4") (weapon "quake_rl") (airshot "1") (height "302") L 09/30/2026 - 23:11:01: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8904 10754 352") (victim_position "9046 11201 659") L 09/30/2026 - 23:11:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:02: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:11:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:04: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:04: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "86") (weapon "quake_rl") L 09/30/2026 - 23:11:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:05: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:05: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "72") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:06: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:07: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:11: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:11: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "112") (realdamage "90") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:11: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8872 11080 548") (victim_position "8935 11120 527") L 09/30/2026 - 23:11:11: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:11:11: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:11: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:11:14: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:14: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:14: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:14: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:14: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 23:11:14: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:17: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:17: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:17: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "111") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:18: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:19: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:19: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "72") (realdamage "3") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:19: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "8877 11031 570") (victim_position "8911 10806 352") L 09/30/2026 - 23:11:19: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:11:21: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:21: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:21: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:21: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "65") (weapon "quake_rl") L 09/30/2026 - 23:11:22: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:23: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:23: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:23: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:23: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "76") (weapon "quake_rl") L 09/30/2026 - 23:11:24: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:24: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:24: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "65") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:26: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:27: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:27: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "51") (weapon "quake_rl") L 09/30/2026 - 23:11:27: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:27: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:28: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:30: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:30: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:30: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "48") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:31: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:31: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:32: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:32: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "59") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:33: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:33: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:33: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "59") (realdamage "5") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:33: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "9156 10669 368") (victim_position "8884 10409 438") L 09/30/2026 - 23:11:33: "we're going red<4><[U:1:780226314]>" spawned as "soldier" L 09/30/2026 - 23:11:34: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:37: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:37: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:37: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:37: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "59") (weapon "quake_rl") L 09/30/2026 - 23:11:38: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:39: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:39: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:39: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "85") (weapon "quake_rl") L 09/30/2026 - 23:11:39: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:40: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:40: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:40: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:40: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "58") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:40: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:40: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "36") (weapon "quake_rl") L 09/30/2026 - 23:11:41: "Reshy<3><[U:1:104895598]>" picked up item "tf_ammo_pack" L 09/30/2026 - 23:11:41: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:43: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:45: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:45: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:45: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "107") (realdamage "26") (weapon "quake_rl") L 09/30/2026 - 23:11:45: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8764 10619 474") (victim_position "8918 10464 396") L 09/30/2026 - 23:11:45: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:11:48: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:49: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:49: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:49: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:49: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "96") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:50: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:50: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "66") (weapon "quake_rl") L 09/30/2026 - 23:11:50: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:53: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:54: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:11:54: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:54: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "142") (realdamage "91") (weapon "quake_rl") (crit "mini") L 09/30/2026 - 23:11:54: "we're going red<4><[U:1:780226314]>" killed "Reshy<3><[U:1:104895598]>" with "quake_rl" (attacker_position "8654 11682 404") (victim_position "8811 11488 458") L 09/30/2026 - 23:11:54: "Reshy<3><[U:1:104895598]>" spawned as "soldier" L 09/30/2026 - 23:11:57: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:11:58: "we're going red<4><[U:1:780226314]>" triggered "shot_hit" (weapon "quake_rl") L 09/30/2026 - 23:11:58: "we're going red<4><[U:1:780226314]>" triggered "damage" against "Reshy<3><[U:1:104895598]>" (damage "109") (weapon "quake_rl") L 09/30/2026 - 23:11:58: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:12:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:01: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:02: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:02: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "43") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:04: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:04: "we're going red<4><[U:1:780226314]>" triggered "shot_fired" (weapon "quake_rl") L 09/30/2026 - 23:12:05: "Reshy<3><[U:1:104895598]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:05: "Reshy<3><[U:1:104895598]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:05: "Reshy<3><[U:1:104895598]>" triggered "damage" against "we're going red<4><[U:1:780226314]>" (damage "70") (realdamage "62") (weapon "tf_projectile_rocket") L 09/30/2026 - 23:12:05: "Reshy<3><[U:1:104895598]>" killed "we're going red<4><[U:1:780226314]>" with "tf_projectile_rocket" (attacker_position "9048 11399 352") (victim_position "9029 11099 384") L 09/30/2026 - 23:12:05: World triggered "mge_match_end" (winner "[U:1:104895598]") (loser "[U:1:780226314]") (winner_score "20") (loser_score "17")