L 10/01/2026 - 00:08:37: World triggered "meta_data" (matchid "2610010008372f9b") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 00:08:37: "verp<5><[U:1:240022815]>" changed role to "soldier" L 10/01/2026 - 00:08:37: "if my combo was tighter<6><[U:1:457159566]>" changed role to "scout" L 10/01/2026 - 00:08:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:08:39: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:08:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 10/01/2026 - 00:08:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:08:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:08:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (realdamage "4") (weapon "maxgun") L 10/01/2026 - 00:08:42: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13208 11330 10700") (victim_position "-13250 11620 10765") L 10/01/2026 - 00:08:43: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:08:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "56") (weapon "scattergun") L 10/01/2026 - 00:08:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "39") (weapon "scattergun") L 10/01/2026 - 00:08:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:46: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:46: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "97") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:08:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 10/01/2026 - 00:08:48: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "75") (weapon "scattergun") L 10/01/2026 - 00:08:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (realdamage "9") (weapon "scattergun") L 10/01/2026 - 00:08:50: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12678 11544 10516") (victim_position "-12992 11319 10696") L 10/01/2026 - 00:08:50: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:08:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 10/01/2026 - 00:08:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:08:53: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:53: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 10/01/2026 - 00:08:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:08:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:08:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:08:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:08:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:58: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (realdamage "20") (weapon "maxgun") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13371 11564 10696") (victim_position "-13188 11644 10767") L 10/01/2026 - 00:08:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:08:58: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:08:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:09:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:09:01: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:09:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:09:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:04: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:04: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:05: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:07: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (realdamage "1") (weapon "scattergun") L 10/01/2026 - 00:09:13: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13360 11362 10696") (victim_position "-13256 11750 10696") L 10/01/2026 - 00:09:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:09:13: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:09:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "39") (weapon "scattergun") L 10/01/2026 - 00:09:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "34") (weapon "scattergun") L 10/01/2026 - 00:09:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:09:15: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:15: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "35") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:09:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 10/01/2026 - 00:09:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (realdamage "22") (weapon "scattergun") L 10/01/2026 - 00:09:20: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13065 11334 10698") (victim_position "-12655 11331 10581") L 10/01/2026 - 00:09:20: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:09:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:09:22: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:22: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:22: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "107") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:09:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:23: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:23: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "50") (realdamage "20") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:23: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13136 11745 10804") (victim_position "-12912 11457 10781") L 10/01/2026 - 00:09:23: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:09:23: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:09:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:09:26: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:26: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:26: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "80") (weapon "scattergun") L 10/01/2026 - 00:09:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:09:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:30: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:30: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:33: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:34: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 10/01/2026 - 00:09:34: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 10/01/2026 - 00:09:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (realdamage "10") (weapon "maxgun") L 10/01/2026 - 00:09:37: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13678 11489 10591") (victim_position "-13121 11653 10740") L 10/01/2026 - 00:09:37: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:09:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:09:39: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:39: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:39: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "97") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 10/01/2026 - 00:09:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "65") (weapon "scattergun") L 10/01/2026 - 00:09:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:09:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:09:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:09:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:09:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "77") (realdamage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:45: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13164 11005 10804") (victim_position "-13184 11379 10723") L 10/01/2026 - 00:09:45: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:09:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:09:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:48: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:48: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "87") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:09:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:49: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:49: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "76") (realdamage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:49: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13188 11882 10804") (victim_position "-13396 12055 10696") L 10/01/2026 - 00:09:49: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:09:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:50: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:09:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:09:53: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:53: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 10/01/2026 - 00:09:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 10/01/2026 - 00:09:55: "if my combo was tighter<6><[U:1:457159566]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:09:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:09:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (realdamage "3") (weapon "maxgun") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13240 11902 10792") (victim_position "-13256 11093 10720") L 10/01/2026 - 00:09:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:57: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:09:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:09:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:09:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:09:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:09:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 10/01/2026 - 00:10:00: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:10:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:10:02: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:10:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:04: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:10:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "68") (weapon "scattergun") L 10/01/2026 - 00:10:04: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13105 11871 10891") (victim_position "-13159 11603 10751") L 10/01/2026 - 00:10:04: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:10:07: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 10/01/2026 - 00:10:07: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:07: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "103") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:08: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:10:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:10:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "55") (realdamage "24") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:14: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13349 11518 10706") (victim_position "-13476 11625 10701") L 10/01/2026 - 00:10:14: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:10:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:10:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:10:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:10:17: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 10/01/2026 - 00:10:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:20: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:20: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:21: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:10:22: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:10:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "77") (weapon "scattergun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:10:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 10/01/2026 - 00:10:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:25: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:25: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "30") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:26: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:10:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:28: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:10:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:10:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:29: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:29: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "77") (realdamage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:29: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13149 11675 10781") (victim_position "-13093 11902 10804") L 10/01/2026 - 00:10:29: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:10:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:10:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:10:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "98") (weapon "scattergun") L 10/01/2026 - 00:10:32: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:32: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "85") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:10:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:10:35: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:10:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "78") (realdamage "64") (weapon "scattergun") L 10/01/2026 - 00:10:36: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12674 11264 10684") (victim_position "-12963 11194 10696") L 10/01/2026 - 00:10:36: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:10:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:10:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:10:39: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:39: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:39: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:10:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 10/01/2026 - 00:10:41: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:10:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "39") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:10:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "61") (weapon "scattergun") L 10/01/2026 - 00:10:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:44: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:44: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "71") (realdamage "67") (weapon "scattergun") L 10/01/2026 - 00:10:45: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12899 11850 10724") (victim_position "-13119 11688 10788") L 10/01/2026 - 00:10:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:45: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:10:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:10:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:48: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 10/01/2026 - 00:10:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "39") (weapon "scattergun") L 10/01/2026 - 00:10:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "100") (weapon "scattergun") L 10/01/2026 - 00:10:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:50: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:50: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:50: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (realdamage "14") (weapon "maxgun") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13210 11118 10782") (victim_position "-13192 11537 10700") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:51: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "69") (weapon "scattergun") L 10/01/2026 - 00:10:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 10/01/2026 - 00:10:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:54: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:54: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:10:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:10:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:10:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:10:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:58: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:10:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:10:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 10/01/2026 - 00:11:00: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:00: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:00: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (realdamage "2") (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13152 11997 10804") (victim_position "-13094 11073 10872") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:11:01: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:01: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:11:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:11:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:11:05: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:11:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "40") (weapon "scattergun") L 10/01/2026 - 00:11:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:11:07: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (realdamage "13") (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13169 11759 10804") (victim_position "-13116 11627 10740") L 10/01/2026 - 00:11:07: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 10/01/2026 - 00:11:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 10/01/2026 - 00:11:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:10: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:10: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "82") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 10/01/2026 - 00:11:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:11:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 10/01/2026 - 00:11:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13133 11841 10858") (victim_position "-13073 11402 10719") L 10/01/2026 - 00:11:13: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:11:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:11:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:11:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:17: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:17: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:17: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 10/01/2026 - 00:11:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:11:20: "if my combo was tighter<6><[U:1:457159566]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:11:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:11:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:21: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (realdamage "16") (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13341 11469 10723") (victim_position "-13368 11906 10696") L 10/01/2026 - 00:11:21: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:11:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:11:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:23: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:23: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "49") (weapon "scattergun") L 10/01/2026 - 00:11:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:25: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:25: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "82") (realdamage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:25: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13122 11352 10747") (victim_position "-13264 11427 10729") L 10/01/2026 - 00:11:25: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:11:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:25: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:11:26: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:11:27: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:27: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "84") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 10/01/2026 - 00:11:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "65") (weapon "scattergun") L 10/01/2026 - 00:11:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 10/01/2026 - 00:11:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "39") (realdamage "20") (weapon "scattergun") L 10/01/2026 - 00:11:30: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13238 12138 10759") (victim_position "-13166 11962 10804") L 10/01/2026 - 00:11:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:30: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:11:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:11:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 10/01/2026 - 00:11:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:33: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:33: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 10/01/2026 - 00:11:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:11:34: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "55") (weapon "scattergun") L 10/01/2026 - 00:11:35: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "90") (realdamage "63") (weapon "scattergun") L 10/01/2026 - 00:11:36: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13577 11465 10705") (victim_position "-13484 11573 10756") L 10/01/2026 - 00:11:36: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:11:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:11:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 10/01/2026 - 00:11:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "71") (weapon "scattergun") L 10/01/2026 - 00:11:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:40: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:40: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:41: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:11:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "38") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:11:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:11:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:11:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:47: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:47: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "100") (realdamage "51") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:47: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13178 10870 10804") (victim_position "-13454 10668 10688") L 10/01/2026 - 00:11:47: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:11:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:11:50: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:11:51: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "101") (weapon "scattergun") L 10/01/2026 - 00:11:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:52: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:52: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "58") (weapon "scattergun") L 10/01/2026 - 00:11:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:11:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (realdamage "12") (weapon "maxgun") L 10/01/2026 - 00:11:53: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13219 11205 10812") (victim_position "-13047 11433 10698") L 10/01/2026 - 00:11:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:54: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:11:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:11:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:11:56: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:56: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "110") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 10/01/2026 - 00:11:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 10/01/2026 - 00:11:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:57: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:57: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "48") (realdamage "25") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:57: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13154 11689 10804") (victim_position "-12953 11313 10767") L 10/01/2026 - 00:11:57: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:11:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:11:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:11:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:11:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:11:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:11:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:12:00: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "49") (weapon "scattergun") L 10/01/2026 - 00:12:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:12:01: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:01: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:01: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "92") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:12:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "59") (weapon "scattergun") L 10/01/2026 - 00:12:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (realdamage "5") (weapon "maxgun") L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13378 11427 10696") (victim_position "-13186 10655 10740") L 10/01/2026 - 00:12:05: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:12:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:12:07: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:12:08: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:08: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "43") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:12:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:12:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:12:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:12:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "61") (weapon "scattergun") L 10/01/2026 - 00:12:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:12:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (realdamage "11") (weapon "maxgun") L 10/01/2026 - 00:12:16: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13436 11863 10744") (victim_position "-13286 11248 10696") L 10/01/2026 - 00:12:16: World triggered "mge_match_end" (winner "[U:1:457159566]") (loser "[U:1:240022815]") (winner_score "20") (loser_score "8")