L 10/01/2026 - 00:12:22: World triggered "meta_data" (matchid "2610010012229ad4") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 00:12:22: "verp<5><[U:1:240022815]>" changed role to "soldier" L 10/01/2026 - 00:12:22: "if my combo was tighter<6><[U:1:457159566]>" changed role to "scout" L 10/01/2026 - 00:12:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:12:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 10/01/2026 - 00:12:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:12:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "45") (weapon "scattergun") L 10/01/2026 - 00:12:26: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "48") (realdamage "27") (weapon "scattergun") L 10/01/2026 - 00:12:27: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12948 10888 10850") (victim_position "-13096 11279 10708") L 10/01/2026 - 00:12:27: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:12:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:12:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "45") (weapon "scattergun") L 10/01/2026 - 00:12:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:12:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:12:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:12:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 10/01/2026 - 00:12:31: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:33: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:33: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "112") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "world" (attacker_position "-13079 11076 10806") (victim_position "-13093 11124 10806") L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:33: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:12:33: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:35: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:12:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 10/01/2026 - 00:12:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:36: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:36: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 10/01/2026 - 00:12:37: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:37: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:37: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "78") (realdamage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:37: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13166 10954 10804") (victim_position "-12983 11377 10696") L 10/01/2026 - 00:12:37: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:12:38: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:12:39: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:12:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:12:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:12:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 10/01/2026 - 00:12:41: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:41: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "107") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "93") (weapon "scattergun") L 10/01/2026 - 00:12:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:12:43: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:43: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "55") (realdamage "33") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:43: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13169 12026 10804") (victim_position "-13260 11941 10730") L 10/01/2026 - 00:12:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:43: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:12:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:12:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:12:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:12:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:46: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:46: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 10/01/2026 - 00:12:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:12:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:48: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:48: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:48: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:51: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:51: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:51: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "50") (realdamage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:51: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13081 11127 10752") (victim_position "-13256 10697 10829") L 10/01/2026 - 00:12:51: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:12:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:12:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:12:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:54: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:54: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:12:56: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:56: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "94") (realdamage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:56: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13186 11821 10873") (victim_position "-13123 12039 10804") L 10/01/2026 - 00:12:56: "verp<5><[U:1:240022815]>" triggered "domination" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:12:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:56: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:12:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:58: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:12:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:12:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:12:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:12:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:12:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:00: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:00: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:13:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:13:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:05: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:13:06: "if my combo was tighter<6><[U:1:457159566]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:13:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:13:08: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:08: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:08: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "61") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:13:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 10/01/2026 - 00:13:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:13:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:10: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:10: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "46") (realdamage "40") (weapon "scattergun") L 10/01/2026 - 00:13:12: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13333 11316 10696") (victim_position "-13079 11699 10789") L 10/01/2026 - 00:13:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "revenge" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:13:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:12: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:13:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:13:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 10/01/2026 - 00:13:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 10/01/2026 - 00:13:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:13:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 10/01/2026 - 00:13:17: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (realdamage "57") (weapon "scattergun") L 10/01/2026 - 00:13:17: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12866 11309 10745") (victim_position "-13094 11519 10712") L 10/01/2026 - 00:13:17: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:13:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "46") (weapon "scattergun") L 10/01/2026 - 00:13:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "48") (weapon "scattergun") L 10/01/2026 - 00:13:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:19: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:19: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "51") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:20: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:20: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "110") (realdamage "95") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:20: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13210 11425 10703") (victim_position "-13200 11556 10719") L 10/01/2026 - 00:13:20: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:20: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:13:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:13:22: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:22: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:22: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:13:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:24: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:24: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "108") (realdamage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:24: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13053 11692 10752") (victim_position "-13071 11874 10696") L 10/01/2026 - 00:13:24: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:13:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:13:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:13:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:13:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:13:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:29: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:29: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:13:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:13:31: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:13:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (realdamage "26") (weapon "scattergun") L 10/01/2026 - 00:13:32: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12718 11152 10729") (victim_position "-13044 11182 10797") L 10/01/2026 - 00:13:32: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:13:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:13:34: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "45") (weapon "scattergun") L 10/01/2026 - 00:13:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:13:37: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:37: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:37: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:13:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:13:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (realdamage "8") (weapon "maxgun") L 10/01/2026 - 00:13:41: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-12959 11027 10719") (victim_position "-12801 11104 10604") L 10/01/2026 - 00:13:41: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:13:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:13:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "45") (weapon "scattergun") L 10/01/2026 - 00:13:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:43: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:43: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 10/01/2026 - 00:13:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:44: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:44: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "100") (realdamage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "349") L 10/01/2026 - 00:13:44: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13148 11378 10701") (victim_position "-12874 11239 10889") L 10/01/2026 - 00:13:44: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:13:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:13:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:13:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:13:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:47: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:47: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:13:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:13:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:13:53: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:53: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:13:55: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:13:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "98") (realdamage "22") (weapon "scattergun") L 10/01/2026 - 00:13:55: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13365 11599 10760") (victim_position "-13213 11690 10808") L 10/01/2026 - 00:13:56: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:13:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:13:59: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:59: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:13:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:14:00: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:00: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "86") (realdamage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:00: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13081 11463 10751") (victim_position "-13107 11596 10751") L 10/01/2026 - 00:14:00: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:00: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:14:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:14:02: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:14:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "51") (weapon "scattergun") L 10/01/2026 - 00:14:03: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:03: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "83") (weapon "scattergun") L 10/01/2026 - 00:14:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "69") (realdamage "47") (weapon "scattergun") L 10/01/2026 - 00:14:04: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13302 11010 10696") (victim_position "-13130 11230 10810") L 10/01/2026 - 00:14:04: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:14:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "46") (weapon "scattergun") L 10/01/2026 - 00:14:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:14:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:08: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:08: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:08: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 10/01/2026 - 00:14:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:09: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:09: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:14:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:11: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:11: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "48") (realdamage "2") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:11: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13138 11171 10740") (victim_position "-12989 10765 10718") L 10/01/2026 - 00:14:11: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:14:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:14:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:14:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:14:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:16: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:16: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "107") (realdamage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:16: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13183 11991 10804") (victim_position "-13315 12180 10759") L 10/01/2026 - 00:14:16: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:14:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:14:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:14:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:20: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "40") (weapon "scattergun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:14:22: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:22: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:22: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:23: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:23: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "82") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:14:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:14:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:14:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (realdamage "11") (weapon "maxgun") L 10/01/2026 - 00:14:26: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-12938 11604 10735") (victim_position "-13079 11048 10740") L 10/01/2026 - 00:14:26: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:14:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:14:28: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 10/01/2026 - 00:14:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:14:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:14:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:32: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:32: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "97") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 10/01/2026 - 00:14:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:34: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:34: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:34: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (realdamage "33") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:34: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13168 11642 10809") (victim_position "-13225 12053 10848") L 10/01/2026 - 00:14:34: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:14:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:14:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:37: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:37: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "66") (weapon "scattergun") L 10/01/2026 - 00:14:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:14:39: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "84") (weapon "scattergun") L 10/01/2026 - 00:14:39: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:39: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "90") (realdamage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:39: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-12950 11218 10696") (victim_position "-12731 11112 10610") L 10/01/2026 - 00:14:39: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:14:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:14:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:14:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:14:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "26") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:14:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:14:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:14:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:14:51: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:14:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (realdamage "28") (weapon "scattergun") L 10/01/2026 - 00:14:53: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13029 10813 10828") (victim_position "-13119 11145 10785") L 10/01/2026 - 00:14:53: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:14:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:14:55: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "39") (weapon "scattergun") L 10/01/2026 - 00:14:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:14:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:57: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:57: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "61") (weapon "scattergun") L 10/01/2026 - 00:14:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:14:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:14:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:14:59: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (realdamage "8") (weapon "maxgun") L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13312 11601 10696") (victim_position "-13223 11123 10786") L 10/01/2026 - 00:14:59: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:14:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:15:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "40") (weapon "scattergun") L 10/01/2026 - 00:15:02: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "62") (weapon "scattergun") L 10/01/2026 - 00:15:02: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:02: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "98") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:15:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "48") (weapon "scattergun") L 10/01/2026 - 00:15:05: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:05: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:05: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "61") (realdamage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:05: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-12999 11499 10864") (victim_position "-13079 11774 10758") L 10/01/2026 - 00:15:05: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:15:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:15:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 10/01/2026 - 00:15:08: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "98") (weapon "scattergun") L 10/01/2026 - 00:15:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "81") (weapon "scattergun") L 10/01/2026 - 00:15:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:09: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:09: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (realdamage "14") (weapon "scattergun") L 10/01/2026 - 00:15:09: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13341 11503 10696") (victim_position "-13305 11032 10744") L 10/01/2026 - 00:15:09: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:15:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:15:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:15:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "77") (weapon "scattergun") L 10/01/2026 - 00:15:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:12: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:12: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "64") (weapon "scattergun") L 10/01/2026 - 00:15:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:15:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "72") (realdamage "22") (weapon "scattergun") L 10/01/2026 - 00:15:14: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13093 11290 10789") (victim_position "-13056 11031 10767") L 10/01/2026 - 00:15:14: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:15:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "55") (weapon "scattergun") L 10/01/2026 - 00:15:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:15:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:17: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:18: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:18: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:21: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:15:22: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 10/01/2026 - 00:15:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:15:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:15:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:15:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 10/01/2026 - 00:15:31: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (realdamage "54") (weapon "scattergun") L 10/01/2026 - 00:15:31: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12923 10975 10881") (victim_position "-13198 11138 10758") L 10/01/2026 - 00:15:32: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:15:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 10/01/2026 - 00:15:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:15:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:15:35: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:35: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:35: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 10/01/2026 - 00:15:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:38: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:38: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:40: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:40: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "37") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:15:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 10/01/2026 - 00:15:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:42: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:15:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:15:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:44: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:44: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "70") (realdamage "2") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:44: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13070 11134 10765") (victim_position "-13174 10834 10804") L 10/01/2026 - 00:15:44: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:15:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:15:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:15:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:15:48: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:48: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:48: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:15:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:50: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:50: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:50: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:15:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:54: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:54: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "42") (realdamage "4") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:54: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13189 11630 10740") (victim_position "-13105 10907 10854") L 10/01/2026 - 00:15:54: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:15:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:15:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:15:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:15:58: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 10/01/2026 - 00:15:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:15:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:15:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:15:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:15:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 10/01/2026 - 00:16:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (realdamage "8") (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13251 11474 10698") (victim_position "-13247 11017 10744") L 10/01/2026 - 00:16:01: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:16:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:16:05: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:05: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:05: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "40") (weapon "scattergun") L 10/01/2026 - 00:16:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "56") (weapon "scattergun") L 10/01/2026 - 00:16:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "82") (realdamage "77") (weapon "scattergun") L 10/01/2026 - 00:16:07: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13094 11336 10759") (victim_position "-13209 11555 10697") L 10/01/2026 - 00:16:07: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:16:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:16:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:16:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 10/01/2026 - 00:16:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "84") (weapon "scattergun") L 10/01/2026 - 00:16:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:12: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:12: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "92") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:16: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:16: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "60") (realdamage "28") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:16: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13122 11197 10789") (victim_position "-13136 11506 10747") L 10/01/2026 - 00:16:16: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:16:17: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:16:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "74") (weapon "scattergun") L 10/01/2026 - 00:16:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:16:20: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:21: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:22: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (realdamage "2") (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13183 11995 10804") (victim_position "-13263 11676 10696") L 10/01/2026 - 00:16:22: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:16:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:25: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:25: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:25: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:25: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:16:28: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:16:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 10/01/2026 - 00:16:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "scattergun") L 10/01/2026 - 00:16:31: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:16:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 10/01/2026 - 00:16:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (realdamage "2") (weapon "scattergun") L 10/01/2026 - 00:16:33: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12837 11020 10758") (victim_position "-13128 10980 10812") L 10/01/2026 - 00:16:33: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:16:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 10/01/2026 - 00:16:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "34") (weapon "scattergun") L 10/01/2026 - 00:16:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:16:37: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:37: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:37: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:16:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:38: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:38: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "111") (realdamage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:38: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13107 11191 10765") (victim_position "-13100 11091 10804") L 10/01/2026 - 00:16:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:38: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:16:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 10/01/2026 - 00:16:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:41: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:41: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:41: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:16:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:43: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:43: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:16:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:16:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 10/01/2026 - 00:16:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (realdamage "3") (weapon "maxgun") L 10/01/2026 - 00:16:47: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-12982 10937 10853") (victim_position "-12978 11356 10696") L 10/01/2026 - 00:16:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:48: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:16:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:16:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:16:50: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:51: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:51: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "90") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 10/01/2026 - 00:16:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 10/01/2026 - 00:16:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:16:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:16:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:16:53: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:16:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:16:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:55: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (realdamage "11") (weapon "maxgun") L 10/01/2026 - 00:16:55: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-12962 10951 10696") (victim_position "-13147 11090 10804") L 10/01/2026 - 00:16:55: World triggered "mge_match_end" (winner "[U:1:457159566]") (loser "[U:1:240022815]") (winner_score "20") (loser_score "17")