L 10/01/2026 - 00:17:01: World triggered "meta_data" (matchid "2610010017012b5d") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 00:17:01: "verp<5><[U:1:240022815]>" changed role to "soldier" L 10/01/2026 - 00:17:01: "if my combo was tighter<6><[U:1:457159566]>" changed role to "scout" L 10/01/2026 - 00:17:02: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:17:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 10/01/2026 - 00:17:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:17:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:17:05: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 10/01/2026 - 00:17:05: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:17:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "68") (weapon "scattergun") L 10/01/2026 - 00:17:06: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:06: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (realdamage "11") (weapon "scattergun") L 10/01/2026 - 00:17:07: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13264 11614 10769") (victim_position "-13139 11138 10772") L 10/01/2026 - 00:17:07: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:17:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:17:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:10: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:10: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "51") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 10/01/2026 - 00:17:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:17:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "59") (weapon "scattergun") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "45") (weapon "scattergun") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (realdamage "13") (weapon "maxgun") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13277 11361 10732") (victim_position "-13159 11779 10854") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:13: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:17:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:17:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:16: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:16: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:17: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:17:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "34") (weapon "scattergun") L 10/01/2026 - 00:17:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "83") (weapon "scattergun") L 10/01/2026 - 00:17:20: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "30") (realdamage "3") (weapon "scattergun") L 10/01/2026 - 00:17:21: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13485 11249 10777") (victim_position "-13085 11208 10740") L 10/01/2026 - 00:17:21: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:17:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:17:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "81") (weapon "scattergun") L 10/01/2026 - 00:17:24: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:24: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 10/01/2026 - 00:17:26: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (realdamage "5") (weapon "maxgun") L 10/01/2026 - 00:17:28: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13111 11014 10837") (victim_position "-13124 11178 10740") L 10/01/2026 - 00:17:29: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:17:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:17:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 10/01/2026 - 00:17:31: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:31: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:31: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "97") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 10/01/2026 - 00:17:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "51") (weapon "scattergun") L 10/01/2026 - 00:17:33: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:33: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:33: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "66") (realdamage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:33: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13149 11268 10770") (victim_position "-12923 11138 10696") L 10/01/2026 - 00:17:33: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:17:33: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:17:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 10/01/2026 - 00:17:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:17:36: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:36: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "65") (weapon "scattergun") L 10/01/2026 - 00:17:37: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:17:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:17:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:38: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:38: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "101") (realdamage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:38: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13152 11930 10804") (victim_position "-13173 12250 10697") L 10/01/2026 - 00:17:38: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:17:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:17:41: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "84") (weapon "scattergun") L 10/01/2026 - 00:17:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "97") (weapon "scattergun") L 10/01/2026 - 00:17:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "107") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "54") (realdamage "19") (weapon "scattergun") L 10/01/2026 - 00:17:43: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13536 11149 10574") (victim_position "-13364 11252 10758") L 10/01/2026 - 00:17:44: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:17:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:47: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:47: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "109") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:17:48: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "102") (weapon "scattergun") L 10/01/2026 - 00:17:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "96") (realdamage "67") (weapon "scattergun") L 10/01/2026 - 00:17:49: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13419 11415 10745") (victim_position "-13352 11591 10696") L 10/01/2026 - 00:17:49: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:17:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:17:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "58") (weapon "scattergun") L 10/01/2026 - 00:17:52: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:52: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 10/01/2026 - 00:17:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "84") (weapon "scattergun") L 10/01/2026 - 00:17:53: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:53: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:53: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:54: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:54: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "66") (realdamage "28") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:54: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13120 11465 10771") (victim_position "-13203 11303 10698") L 10/01/2026 - 00:17:54: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:17:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 10/01/2026 - 00:17:56: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "101") (weapon "scattergun") L 10/01/2026 - 00:17:56: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:56: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:57: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:57: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "106") (realdamage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:57: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13087 11007 10860") (victim_position "-13177 10783 10841") L 10/01/2026 - 00:17:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:17:57: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:17:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:17:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:17:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:17:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:17:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:00: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:00: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:01: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:02: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:02: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:02: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "42") (weapon "scattergun") L 10/01/2026 - 00:18:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:18:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:18:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:18:07: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:18:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:09: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:09: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "62") (realdamage "10") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:09: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13162 11621 10740") (victim_position "-13435 11939 10729") L 10/01/2026 - 00:18:09: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:18:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:18:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:12: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:12: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 10/01/2026 - 00:18:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "100") (weapon "scattergun") L 10/01/2026 - 00:18:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:18:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (realdamage "35") (weapon "scattergun") L 10/01/2026 - 00:18:16: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13155 11135 10809") (victim_position "-13254 10721 10812") L 10/01/2026 - 00:18:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:16: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:18:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "40") (weapon "scattergun") L 10/01/2026 - 00:18:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:19: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:19: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:20: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:18:23: "if my combo was tighter<6><[U:1:457159566]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:18:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "33") (weapon "scattergun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "maxgun") L 10/01/2026 - 00:18:25: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:25: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:18:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:18:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:28: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "48") (realdamage "32") (weapon "scattergun") L 10/01/2026 - 00:18:34: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13447 10904 10709") (victim_position "-13169 10691 10756") L 10/01/2026 - 00:18:34: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:18:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:18:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "56") (weapon "scattergun") L 10/01/2026 - 00:18:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:18:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:18:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:40: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:40: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:18:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:43: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:43: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "60") (realdamage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:43: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13353 11992 10696") (victim_position "-13395 11770 10783") L 10/01/2026 - 00:18:43: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:18:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:18:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:18:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:18:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:18:51: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:51: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:51: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:53: "if my combo was tighter<6><[U:1:457159566]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:18:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 10/01/2026 - 00:18:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:18:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:18:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (realdamage "7") (weapon "maxgun") L 10/01/2026 - 00:18:55: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13165 12031 10804") (victim_position "-13095 11365 10729") L 10/01/2026 - 00:18:55: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:18:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:18:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 10/01/2026 - 00:18:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "87") (weapon "scattergun") L 10/01/2026 - 00:18:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:18:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:18:58: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:18:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:18:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "maxgun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (realdamage "12") (weapon "maxgun") L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13205 11679 10792") (victim_position "-13269 11747 10764") L 10/01/2026 - 00:19:00: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:19:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 10/01/2026 - 00:19:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "51") (weapon "scattergun") L 10/01/2026 - 00:19:05: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:05: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "112") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:05: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:19:08: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:19:09: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:09: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "55") (realdamage "26") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:09: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13004 11487 10696") (victim_position "-12953 10884 10718") L 10/01/2026 - 00:19:09: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:19:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:19:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:19:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:19:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "61") (weapon "scattergun") L 10/01/2026 - 00:19:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "56") (weapon "scattergun") L 10/01/2026 - 00:19:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:16: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:19:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (realdamage "11") (weapon "maxgun") L 10/01/2026 - 00:19:19: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-12749 11754 10518") (victim_position "-12762 11376 10678") L 10/01/2026 - 00:19:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:20: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:19:23: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:19:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:24: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:24: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:19:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:19:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:19:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:28: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:19:28: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:28: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "76") (realdamage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:28: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13132 11089 10804") (victim_position "-13138 10777 10832") L 10/01/2026 - 00:19:29: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:19:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:19:30: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:30: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "36") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:19:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 10/01/2026 - 00:19:33: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:33: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:33: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "28") (weapon "scattergun") L 10/01/2026 - 00:19:34: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:35: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:19:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:19:37: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:38: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:38: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "84") (realdamage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:38: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13092 11326 10749") (victim_position "-13020 11346 10712") L 10/01/2026 - 00:19:38: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:19:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:38: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:19:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:19:41: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "91") (weapon "scattergun") L 10/01/2026 - 00:19:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 10/01/2026 - 00:19:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "84") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:19:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "89") (realdamage "7") (weapon "scattergun") L 10/01/2026 - 00:19:43: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13269 11954 10722") (victim_position "-13240 11795 10767") L 10/01/2026 - 00:19:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:43: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:19:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:19:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "82") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 10/01/2026 - 00:19:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:19:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:19:48: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:48: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:48: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "84") (realdamage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:48: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13388 11385 10696") (victim_position "-13655 11241 10454") L 10/01/2026 - 00:19:49: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:19:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:19:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:51: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "79") (weapon "scattergun") L 10/01/2026 - 00:19:52: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:52: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:19:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:19:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:19:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:54: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:54: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:19:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:19:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:19:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (realdamage "3") (weapon "scattergun") L 10/01/2026 - 00:20:06: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13554 10848 10727") (victim_position "-13120 11118 10793") L 10/01/2026 - 00:20:07: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:20:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:20:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:20:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "47") (weapon "scattergun") L 10/01/2026 - 00:20:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "103") (weapon "scattergun") L 10/01/2026 - 00:20:11: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:11: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:11: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "world" (attacker_position "-13199 11368 10719") (victim_position "-13185 11302 10737") L 10/01/2026 - 00:20:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:11: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:20:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:20:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "79") (weapon "scattergun") L 10/01/2026 - 00:20:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 10/01/2026 - 00:20:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "91") (weapon "scattergun") L 10/01/2026 - 00:20:15: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:15: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:15: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "world" (attacker_position "-13025 11512 10707") (victim_position "-13156 11597 10748") L 10/01/2026 - 00:20:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:15: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:20:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "65") (weapon "scattergun") L 10/01/2026 - 00:20:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "68") (weapon "scattergun") L 10/01/2026 - 00:20:18: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:20:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:20: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:20: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "111") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:20: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "world" (attacker_position "-13139 11195 10766") (victim_position "-13143 11093 10804") L 10/01/2026 - 00:20:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:20:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:20: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:20: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:20:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 10/01/2026 - 00:20:22: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:20:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:23: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:23: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:24: "if my combo was tighter<6><[U:1:457159566]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:20:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "70") (weapon "scattergun") L 10/01/2026 - 00:20:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "52") (weapon "scattergun") L 10/01/2026 - 00:20:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:25: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:25: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:20:26: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:26: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:26: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "44") (realdamage "20") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:26: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13189 11557 10704") (victim_position "-12904 11982 10811") L 10/01/2026 - 00:20:26: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:20:27: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:20:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:29: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:29: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 10/01/2026 - 00:20:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:20:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:31: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:31: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:31: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "80") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:20:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "maxgun") L 10/01/2026 - 00:20:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:33: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:33: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "69") (realdamage "14") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:33: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13098 10939 10855") (victim_position "-13265 10879 10832") L 10/01/2026 - 00:20:33: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:33: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:20:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:20:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "35") (weapon "scattergun") L 10/01/2026 - 00:20:36: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:36: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (weapon "scattergun") L 10/01/2026 - 00:20:37: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:37: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:37: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "95") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "68") (weapon "scattergun") L 10/01/2026 - 00:20:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "94") (realdamage "3") (weapon "scattergun") L 10/01/2026 - 00:20:39: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13350 11938 10746") (victim_position "-13132 11913 10806") L 10/01/2026 - 00:20:40: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:20:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 10/01/2026 - 00:20:43: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:43: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 10/01/2026 - 00:20:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "59") (weapon "scattergun") L 10/01/2026 - 00:20:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:20:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "100") (realdamage "92") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:45: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13353 11660 10768") (victim_position "-13076 11869 10832") L 10/01/2026 - 00:20:45: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:20:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:20:47: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:47: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:47: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "61") (weapon "scattergun") L 10/01/2026 - 00:20:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:20:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "56") (weapon "scattergun") L 10/01/2026 - 00:20:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:20:50: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:50: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:50: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "103") (realdamage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:50: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-12932 11331 10696") (victim_position "-12777 11090 10614") L 10/01/2026 - 00:20:50: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:20:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:20:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:20:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "46") (weapon "scattergun") L 10/01/2026 - 00:20:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:20:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "75") (realdamage "58") (weapon "scattergun") L 10/01/2026 - 00:20:55: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13562 11872 10668") (victim_position "-13666 11677 10604") L 10/01/2026 - 00:20:55: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:55: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "86") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:55: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:20:55: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:57: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:20:57: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:57: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 10/01/2026 - 00:20:58: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:20:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 10/01/2026 - 00:20:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:20:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:20:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 10/01/2026 - 00:21:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "68") (weapon "scattergun") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:02: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (realdamage "4") (weapon "maxgun") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13428 11164 10696") (victim_position "-13125 11667 10740") L 10/01/2026 - 00:21:02: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:02: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:02: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:21:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "23") (weapon "scattergun") L 10/01/2026 - 00:21:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "46") (weapon "scattergun") L 10/01/2026 - 00:21:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:21:05: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:06: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:06: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:21:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 10/01/2026 - 00:21:07: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:07: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:07: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "77") (realdamage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:07: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13203 11645 10781") (victim_position "-13162 11345 10771") L 10/01/2026 - 00:21:07: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:21:08: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 10/01/2026 - 00:21:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:21:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:21:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "77") (weapon "scattergun") L 10/01/2026 - 00:21:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:21:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 10/01/2026 - 00:21:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:11: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:11: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:21:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:12: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:21:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:13: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:13: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "35") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:21:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:21:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:21:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 10/01/2026 - 00:21:16: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (realdamage "5") (weapon "maxgun") L 10/01/2026 - 00:21:16: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13114 12065 10839") (victim_position "-13302 11502 10704") L 10/01/2026 - 00:21:17: World triggered "mge_match_end" (winner "[U:1:457159566]") (loser "[U:1:240022815]") (winner_score "20") (loser_score "15")