L 10/01/2026 - 00:22:42: World triggered "meta_data" (matchid "26100100224257a9") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 00:22:42: "verp<5><[U:1:240022815]>" changed role to "soldier" L 10/01/2026 - 00:22:42: "if my combo was tighter<6><[U:1:457159566]>" changed role to "scout" L 10/01/2026 - 00:22:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:43: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:43: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "26") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:22:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:22:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:22:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 10/01/2026 - 00:22:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:46: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:46: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (realdamage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:46: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13184 11580 10794") (victim_position "-13173 11311 10802") L 10/01/2026 - 00:22:46: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:22:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 10/01/2026 - 00:22:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "74") (weapon "scattergun") L 10/01/2026 - 00:22:49: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:49: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "65") (weapon "scattergun") L 10/01/2026 - 00:22:49: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13178 10584 10885") (victim_position "-13168 10918 10804") L 10/01/2026 - 00:22:50: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:22:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:22:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:22:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:22:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:22:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:22:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:22:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:23:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:23:00: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (realdamage "17") (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13096 10939 10804") (victim_position "-13050 11047 10730") L 10/01/2026 - 00:23:01: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:23:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:23:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:23:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:05: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:05: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "89") (weapon "scattergun") L 10/01/2026 - 00:23:05: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:05: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:07: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13079 12023 10740") (victim_position "-13067 11247 10700") L 10/01/2026 - 00:23:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:07: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:23:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:23:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "73") (weapon "scattergun") L 10/01/2026 - 00:23:10: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:10: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:23:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:23:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 10/01/2026 - 00:23:17: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:23:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (realdamage "2") (weapon "maxgun") L 10/01/2026 - 00:23:19: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13187 10659 10790") (victim_position "-12940 11538 10696") L 10/01/2026 - 00:23:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:23:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:19: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:23:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:23:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:23:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "43") (weapon "scattergun") L 10/01/2026 - 00:23:22: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:22: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:22: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "51") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:23: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "60") (weapon "scattergun") L 10/01/2026 - 00:23:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:23: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:23: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "95") (weapon "scattergun") L 10/01/2026 - 00:23:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:24: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:24: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "64") (realdamage "39") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:24: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13249 11143 10878") (victim_position "-12957 10937 10784") L 10/01/2026 - 00:23:24: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:23:25: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:23:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:23:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:23:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "6") (weapon "scattergun") L 10/01/2026 - 00:23:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:23:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "71") (weapon "scattergun") L 10/01/2026 - 00:23:29: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "93") (weapon "scattergun") L 10/01/2026 - 00:23:29: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13345 11715 10696") (victim_position "-13166 11614 10809") L 10/01/2026 - 00:23:29: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:23:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:23:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 10/01/2026 - 00:23:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "93") (weapon "scattergun") L 10/01/2026 - 00:23:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:33: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:33: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:33: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:34: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:34: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:34: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:23:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:36: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:36: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "56") (realdamage "29") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:36: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13027 11434 10696") (victim_position "-12979 11481 10696") L 10/01/2026 - 00:23:36: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:23:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:36: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:23:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:23:39: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:23:40: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 10/01/2026 - 00:23:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "48") (weapon "scattergun") L 10/01/2026 - 00:23:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:43: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "22") (weapon "scattergun") L 10/01/2026 - 00:23:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "85") (realdamage "62") (weapon "scattergun") L 10/01/2026 - 00:23:44: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13302 10918 10861") (victim_position "-13192 11102 10804") L 10/01/2026 - 00:23:44: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:23:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:23:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:47: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:47: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "46") (weapon "scattergun") L 10/01/2026 - 00:23:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "34") (weapon "scattergun") L 10/01/2026 - 00:23:49: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:49: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:23:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "47") (realdamage "13") (weapon "scattergun") L 10/01/2026 - 00:23:49: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13328 11112 10957") (victim_position "-12984 11041 10831") L 10/01/2026 - 00:23:50: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:23:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "24") (weapon "scattergun") L 10/01/2026 - 00:23:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:52: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:52: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "80") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 10/01/2026 - 00:23:53: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:53: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "64") (weapon "scattergun") L 10/01/2026 - 00:23:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "scattergun") L 10/01/2026 - 00:23:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:23:55: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:23:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:23:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (realdamage "19") (weapon "maxgun") L 10/01/2026 - 00:23:57: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-12777 11110 10605") (victim_position "-12930 11246 10696") L 10/01/2026 - 00:23:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:57: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:23:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:23:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:23:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:23:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:23:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:23:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:24:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 00:24:01: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:01: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:01: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:24:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:03: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:24:03: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:04: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "34") (weapon "scattergun") L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "84") (weapon "scattergun") L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13136 10833 10870") (victim_position "-13071 10978 10696") L 10/01/2026 - 00:24:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:24:05: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:24:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:24:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:08: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:24:09: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:09: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:09: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "44") (weapon "scattergun") L 10/01/2026 - 00:24:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "scattergun") L 10/01/2026 - 00:24:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 10/01/2026 - 00:24:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "57") (weapon "scattergun") L 10/01/2026 - 00:24:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (realdamage "1") (weapon "maxgun") L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13083 11432 10701") (victim_position "-12761 11288 10669") L 10/01/2026 - 00:24:11: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:11: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "82") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:11: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:24:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:12: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:13: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:24:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:15: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:15: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "68") (realdamage "25") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:15: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13207 11187 10740") (victim_position "-13263 11181 10778") L 10/01/2026 - 00:24:15: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:24:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:15: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:24:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "14") (weapon "scattergun") L 10/01/2026 - 00:24:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:24:18: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:18: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "107") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:18: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:18: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:18: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:19: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:19: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "85") (realdamage "39") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:19: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13153 12027 10804") (victim_position "-12985 12274 10697") L 10/01/2026 - 00:24:19: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:24:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:24:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:24:21: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "26") (weapon "scattergun") L 10/01/2026 - 00:24:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:23: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:24: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:24: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "38") (weapon "scattergun") L 10/01/2026 - 00:24:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:24:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "9") (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:24:27: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (realdamage "7") (weapon "maxgun") L 10/01/2026 - 00:24:28: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-14227 10683 10467") (victim_position "-13996 11013 10371") L 10/01/2026 - 00:24:29: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:24:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:29: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "99") (weapon "scattergun") L 10/01/2026 - 00:24:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:24:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "scattergun") L 10/01/2026 - 00:24:35: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:35: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 00:24:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 10/01/2026 - 00:24:36: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:36: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "72") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:36: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "18") (realdamage "4") (weapon "maxgun") L 10/01/2026 - 00:24:37: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13208 11153 10914") (victim_position "-13248 10880 10699") L 10/01/2026 - 00:24:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:37: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:24:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:38: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:24:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:41: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:41: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:41: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "110") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:41: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:42: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "54") (realdamage "14") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:42: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13170 11022 10804") (victim_position "-13118 11433 10762") L 10/01/2026 - 00:24:42: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:24:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "29") (weapon "scattergun") L 10/01/2026 - 00:24:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "67") (weapon "scattergun") L 10/01/2026 - 00:24:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "80") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:45: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:47: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:47: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "41") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:24:48: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:24:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:24:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:50: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:50: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:51: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:24:51: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:52: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:52: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:53: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:54: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:54: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (realdamage "17") (weapon "maxgun") L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13075 10943 10854") (victim_position "-13225 11118 10812") L 10/01/2026 - 00:24:55: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:55: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:55: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:55: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:24:55: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:56: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:24:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:57: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "5") (weapon "scattergun") L 10/01/2026 - 00:24:58: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:58: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:58: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:24:58: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "41") (weapon "scattergun") L 10/01/2026 - 00:24:59: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:24:59: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:59: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "110") (realdamage "39") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:59: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13043 11316 10763") (victim_position "-13065 11166 10747") L 10/01/2026 - 00:24:59: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:24:59: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:25:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:25:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:00: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 10/01/2026 - 00:25:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:01: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "92") (weapon "scattergun") L 10/01/2026 - 00:25:01: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:02: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:02: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:02: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "111") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:02: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:04: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:04: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:05: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:06: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:06: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:25:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:07: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "50") (realdamage "37") (weapon "scattergun") L 10/01/2026 - 00:25:07: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13187 11383 10718") (victim_position "-13241 10958 10745") L 10/01/2026 - 00:25:08: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:25:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:09: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:25:10: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:10: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "59") (weapon "scattergun") L 10/01/2026 - 00:25:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "54") (weapon "scattergun") L 10/01/2026 - 00:25:11: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:11: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "101") (realdamage "92") (weapon "scattergun") L 10/01/2026 - 00:25:11: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13013 11137 10784") (victim_position "-13099 11241 10748") L 10/01/2026 - 00:25:11: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:25:13: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "32") (weapon "scattergun") L 10/01/2026 - 00:25:14: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:14: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:14: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "81") (weapon "scattergun") L 10/01/2026 - 00:25:14: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:15: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:25:15: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:16: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "25") (weapon "scattergun") L 10/01/2026 - 00:25:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:17: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "55") (realdamage "27") (weapon "scattergun") L 10/01/2026 - 00:25:17: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-12964 11294 10768") (victim_position "-12791 11558 10449") L 10/01/2026 - 00:25:17: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:25:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:19: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 00:25:19: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:19: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:19: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "55") (weapon "scattergun") L 10/01/2026 - 00:25:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:20: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:25:20: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "scattergun") L 10/01/2026 - 00:25:21: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:21: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "46") (weapon "scattergun") L 10/01/2026 - 00:25:21: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:21: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "36") (realdamage "34") (weapon "scattergun") L 10/01/2026 - 00:25:22: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "scattergun" (attacker_position "-13257 11830 10882") (victim_position "-13135 11626 10740") L 10/01/2026 - 00:25:22: "if my combo was tighter<6><[U:1:457159566]>" triggered "domination" against "verp<5><[U:1:240022815]>" L 10/01/2026 - 00:25:22: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:25:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:25:24: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:24: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "7") (weapon "scattergun") L 10/01/2026 - 00:25:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:25: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:25:25: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "104") (weapon "scattergun") L 10/01/2026 - 00:25:26: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:26: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:26: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:26: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:27: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "8") (weapon "maxgun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "world" (attacker_position "-13150 11470 10701") (victim_position "-12430 11324 10501") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:28: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:28: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:30: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "53") (weapon "scattergun") L 10/01/2026 - 00:25:30: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:31: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:31: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:31: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "27") (weapon "scattergun") L 10/01/2026 - 00:25:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:32: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "11") (weapon "scattergun") L 10/01/2026 - 00:25:32: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:33: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "scattergun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "16") (weapon "maxgun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (weapon "maxgun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:34: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:34: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "21") (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:35: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:35: "verp<5><[U:1:240022815]>" picked up item "tf_ammo_pack" L 10/01/2026 - 00:25:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:36: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "17") (realdamage "16") (weapon "maxgun") L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-13118 12012 10844") (victim_position "-13108 11602 10740") L 10/01/2026 - 00:25:37: "verp<5><[U:1:240022815]>" spawned as "soldier" L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:37: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:38: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "12") (weapon "scattergun") L 10/01/2026 - 00:25:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:39: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "31") (weapon "scattergun") L 10/01/2026 - 00:25:39: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:39: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:39: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "4") (weapon "scattergun") L 10/01/2026 - 00:25:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:40: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "20") (weapon "scattergun") L 10/01/2026 - 00:25:41: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:42: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:42: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:42: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "111") (realdamage "90") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:42: "verp<5><[U:1:240022815]>" killed "if my combo was tighter<6><[U:1:457159566]>" with "tf_projectile_rocket" (attacker_position "-13161 11882 10804") (victim_position "-13178 11986 10804") L 10/01/2026 - 00:25:42: "verp<5><[U:1:240022815]>" triggered "revenge" against "if my combo was tighter<6><[U:1:457159566]>" L 10/01/2026 - 00:25:43: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:43: "if my combo was tighter<6><[U:1:457159566]>" spawned as "scout" L 10/01/2026 - 00:25:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:44: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "3") (weapon "scattergun") L 10/01/2026 - 00:25:44: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (weapon "scattergun") L 10/01/2026 - 00:25:45: "verp<5><[U:1:240022815]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:45: "verp<5><[U:1:240022815]>" triggered "damage" against "if my combo was tighter<6><[U:1:457159566]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:45: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:46: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "30") (weapon "scattergun") L 10/01/2026 - 00:25:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:46: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "36") (weapon "scattergun") L 10/01/2026 - 00:25:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 00:25:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 00:25:47: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "37") (weapon "scattergun") L 10/01/2026 - 00:25:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "15") (weapon "maxgun") L 10/01/2026 - 00:25:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:48: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "13") (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "verp<5><[U:1:240022815]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_fired" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "shot_hit" (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" triggered "damage" against "verp<5><[U:1:240022815]>" (damage "10") (realdamage "3") (weapon "maxgun") L 10/01/2026 - 00:25:49: "if my combo was tighter<6><[U:1:457159566]>" killed "verp<5><[U:1:240022815]>" with "maxgun" (attacker_position "-12931 11753 10782") (victim_position "-13157 11010 10804") L 10/01/2026 - 00:25:49: World triggered "mge_match_end" (winner "[U:1:457159566]") (loser "[U:1:240022815]") (winner_score "20") (loser_score "8")