L 10/01/2026 - 01:18:35: World triggered "meta_data" (matchid "261001011835c3b4") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 01:18:35: "brick<48><[U:1:195199525]>" changed role to "soldier" L 10/01/2026 - 01:18:35: "alfredodan<49><[U:1:64745316]>" changed role to "scout" L 10/01/2026 - 01:18:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 01:18:36: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "9") (weapon "scattergun") L 10/01/2026 - 01:18:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:37: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 01:18:37: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "21") (weapon "scattergun") L 10/01/2026 - 01:18:38: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 01:18:39: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "19") (weapon "scattergun") L 10/01/2026 - 01:18:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 01:18:40: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "36") (weapon "scattergun") L 10/01/2026 - 01:18:40: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:41: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:41: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "scattergun") L 10/01/2026 - 01:18:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "38") (weapon "scattergun") L 10/01/2026 - 01:18:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:43: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "scattergun") L 10/01/2026 - 01:18:43: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:43: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (realdamage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:43: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13105 11188 -4224") (victim_position "-13019 11245 -4266") L 10/01/2026 - 01:18:43: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:43: "alfredodan<49><[U:1:64745316]>" spawned as "scout" L 10/01/2026 - 01:18:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:18:49: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "344") L 10/01/2026 - 01:18:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:18:49: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:50: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:50: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:18:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:51: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:51: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:51: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:51: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:51: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "59") (realdamage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:51: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13240 11905 -4209") (victim_position "-13326 11612 -4244") L 10/01/2026 - 01:18:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:18:51: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:18:53: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:53: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:18:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:18:54: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:18:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:54: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:54: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:18:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:56: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:56: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "108") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:18:56: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 01:18:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:18:57: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:18:58: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:00: "brick<48><[U:1:195199525]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:19:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:01: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:02: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "55") (realdamage "29") (weapon "quake_rl") L 10/01/2026 - 01:19:02: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13160 11154 -4523") (victim_position "-13542 11622 -4240") L 10/01/2026 - 01:19:02: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:19:05: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:05: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 10/01/2026 - 01:19:05: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:05: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:08: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:08: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:08: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 01:19:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:09: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "65") (realdamage "46") (weapon "quake_rl") (airshot "1") (height "238") L 10/01/2026 - 01:19:09: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13524 11434 -4357") (victim_position "-13172 11905 -3957") L 10/01/2026 - 01:19:09: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:19:12: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:12: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:12: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "95") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:13: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:13: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "82") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:13: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:13: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 01:19:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:14: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:14: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "288") L 10/01/2026 - 01:19:14: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-13233 11605 -3567") (victim_position "-13016 11456 -4299") L 10/01/2026 - 01:19:14: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:19:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:17: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:17: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:17: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:17: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:18: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:19:18: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:18: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:18: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:18: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:19:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:18: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:21: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:21: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:22: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:22: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:22: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "105") (realdamage "26") (weapon "quake_rl") L 10/01/2026 - 01:19:22: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13172 11179 -4259") (victim_position "-13066 10932 -4242") L 10/01/2026 - 01:19:22: "alfredodan<49><[U:1:64745316]>" triggered "domination" against "brick<48><[U:1:195199525]>" L 10/01/2026 - 01:19:22: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:19:25: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:25: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:26: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:26: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "51") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:26: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:27: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:27: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:27: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:27: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "61") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:27: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:27: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 01:19:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:28: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:28: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 01:19:29: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:29: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "109") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:29: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "57") (realdamage "16") (weapon "quake_rl") L 10/01/2026 - 01:19:29: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13191 11854 -4171") (victim_position "-13312 12096 -4202") L 10/01/2026 - 01:19:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:29: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:19:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:33: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:33: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:33: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "101") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:33: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:34: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:19:34: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:35: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:35: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:38: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:38: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:38: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "69") (realdamage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:38: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13109 11665 -4214") (victim_position "-13251 11961 -4145") L 10/01/2026 - 01:19:38: "brick<48><[U:1:195199525]>" triggered "revenge" against "alfredodan<49><[U:1:64745316]>" L 10/01/2026 - 01:19:38: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:19:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:42: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:42: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:42: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 01:19:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:43: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:43: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:43: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:43: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "222") L 10/01/2026 - 01:19:44: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:44: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "111") (realdamage "21") (weapon "quake_rl") L 10/01/2026 - 01:19:44: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-12971 12171 -4303") (victim_position "-13071 12114 -4303") L 10/01/2026 - 01:19:44: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:19:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:47: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:47: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:47: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:49: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:50: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "48") (weapon "quake_rl") L 10/01/2026 - 01:19:52: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:53: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:53: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:55: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:55: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "97") (realdamage "16") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:55: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13250 11615 -4192") (victim_position "-13169 12013 -4195") L 10/01/2026 - 01:19:55: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:19:58: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:58: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:19:58: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:19:58: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 01:19:58: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:19:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:00: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "45") (weapon "quake_rl") L 10/01/2026 - 01:20:01: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:01: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:01: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "103") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:02: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:02: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:02: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "232") L 10/01/2026 - 01:20:03: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:03: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:03: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "98") (realdamage "3") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:03: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13030 11167 -4237") (victim_position "-13408 11237 -4195") L 10/01/2026 - 01:20:03: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:20:06: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:06: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:07: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 01:20:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:07: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:07: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:08: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:20:08: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:09: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:09: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:09: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "103") (realdamage "44") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:09: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13148 11255 -4019") (victim_position "-13155 10995 -4195") L 10/01/2026 - 01:20:09: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:20:12: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:13: "alfredodan<49><[U:1:64745316]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:20:13: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:13: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:13: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:13: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 01:20:14: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:16: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:16: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:16: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:16: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:16: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:16: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:20:17: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:17: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:19: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:21: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:21: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "108") (realdamage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "210") L 10/01/2026 - 01:20:21: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13338 11117 -4141") (victim_position "-13262 10952 -4093") L 10/01/2026 - 01:20:21: "brick<48><[U:1:195199525]>" triggered "domination" against "alfredodan<49><[U:1:64745316]>" L 10/01/2026 - 01:20:21: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:21: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:20:23: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:24: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:24: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:25: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:25: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:25: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:25: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 01:20:26: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:26: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:26: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:27: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:27: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:27: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 01:20:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:29: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:20:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:29: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:29: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:30: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:30: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "41") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:30: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:31: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-13517 11734 -4374") (victim_position "-13031 11598 -4300") L 10/01/2026 - 01:20:31: "alfredodan<49><[U:1:64745316]>" triggered "revenge" against "brick<48><[U:1:195199525]>" L 10/01/2026 - 01:20:31: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:20:34: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:34: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 01:20:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:35: "alfredodan<49><[U:1:64745316]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:20:35: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:35: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:36: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:39: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "109") (realdamage "46") (weapon "quake_rl") (airshot "1") (height "264") L 10/01/2026 - 01:20:39: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13307 11553 -4208") (victim_position "-13245 11497 -4036") L 10/01/2026 - 01:20:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:39: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:20:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:42: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:42: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:43: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:43: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:43: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 01:20:43: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:44: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:44: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:45: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:45: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:45: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13180 11810 -4184") (victim_position "-13317 11957 -4244") L 10/01/2026 - 01:20:45: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:46: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:20:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:48: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:48: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 01:20:49: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:49: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:49: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:50: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:20:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:51: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "81") (realdamage "58") (weapon "quake_rl") L 10/01/2026 - 01:20:51: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13099 11925 -4129") (victim_position "-12997 12213 -4255") L 10/01/2026 - 01:20:51: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:20:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:54: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:54: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:55: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:20:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:56: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 01:20:56: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:56: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:57: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:20:58: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:58: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:58: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:20:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:20:59: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "67") (weapon "quake_rl") L 10/01/2026 - 01:20:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:00: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:00: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:00: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "68") (realdamage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:00: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13218 10728 -4129") (victim_position "-13337 10815 -4255") L 10/01/2026 - 01:21:00: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:21:02: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:03: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:21:03: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:03: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:03: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:04: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:21:04: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:06: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:06: "brick<48><[U:1:195199525]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:21:06: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:06: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:06: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:06: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:06: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 01:21:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:08: "brick<48><[U:1:195199525]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:21:09: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-13183 11156 -4126") (victim_position "-13340 11467 -4299") L 10/01/2026 - 01:21:09: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:21:11: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:11: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:11: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "103") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:12: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 01:21:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:12: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:12: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:12: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "100") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:13: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 01:21:14: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:15: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:17: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:17: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:20: "alfredodan<49><[U:1:64745316]>" committed suicide with "world" (attacker_position "-13641 11306 -4520") L 10/01/2026 - 01:21:20: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:21:22: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:22: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:23: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 01:21:23: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:23: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:23: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:23: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:21:24: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:24: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:24: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:24: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:24: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 01:21:24: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:25: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:26: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-12789 11117 -4304") (victim_position "-13038 11307 -4294") L 10/01/2026 - 01:21:26: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:21:26: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:29: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:29: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:30: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:30: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:30: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:21:30: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:31: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:31: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:32: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:32: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:32: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 01:21:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:33: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:33: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:33: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:35: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:35: "brick<48><[U:1:195199525]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:21:37: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:38: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:38: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "64") (realdamage "28") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:38: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13420 11269 -4287") (victim_position "-13171 10597 -4276") L 10/01/2026 - 01:21:38: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:21:40: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:21:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:42: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:42: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:44: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:45: "brick<48><[U:1:195199525]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:21:45: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:45: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:45: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:21:46: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:48: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:49: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "112") (realdamage "48") (weapon "quake_rl") L 10/01/2026 - 01:21:49: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13677 11242 -4542") (victim_position "-13628 11231 -4485") L 10/01/2026 - 01:21:49: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:21:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:52: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:53: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:53: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:53: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:21:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:21:54: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 01:21:54: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:54: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:56: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:56: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "104") (realdamage "19") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:56: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13231 11598 -4035") (victim_position "-13217 11492 -4300") L 10/01/2026 - 01:21:56: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:21:59: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:21:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:00: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "46") (weapon "quake_rl") L 10/01/2026 - 01:22:00: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:01: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:01: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:01: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "82") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:01: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 01:22:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:02: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:02: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:02: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "64") (weapon "tf_projectile_rocket") (airshot "1") (height "368") L 10/01/2026 - 01:22:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:03: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "33") (weapon "quake_rl") L 10/01/2026 - 01:22:04: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:05: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:05: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:05: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "38") (weapon "quake_rl") L 10/01/2026 - 01:22:05: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:08: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "82") (realdamage "5") (weapon "quake_rl") L 10/01/2026 - 01:22:08: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13001 11795 -4303") (victim_position "-12740 11650 -4585") L 10/01/2026 - 01:22:08: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:22:11: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:11: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:11: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:11: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:12: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:13: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 01:22:13: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:13: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:13: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:16: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:16: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:16: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:16: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:16: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:16: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:22:17: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:17: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "110") (realdamage "29") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:17: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13492 11030 -4274") (victim_position "-13412 10917 -4303") L 10/01/2026 - 01:22:17: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:17: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:22:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:19: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:19: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:22:20: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:20: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "112") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:20: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:20: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 01:22:21: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:24: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:24: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "132") (realdamage "1") (weapon "quake_rl") (crit "mini") L 10/01/2026 - 01:22:24: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-12991 11348 -4242") (victim_position "-13028 11251 -4271") L 10/01/2026 - 01:22:24: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:24: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:22:27: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:27: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:27: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:27: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:28: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 01:22:28: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:28: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:28: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:31: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:31: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:31: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 01:22:31: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:32: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:32: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "52") (realdamage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:32: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13460 11219 -4211") (victim_position "-13092 10932 -4195") L 10/01/2026 - 01:22:32: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:22:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:35: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:36: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 01:22:36: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:36: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:36: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:37: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:37: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 01:22:37: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:38: "alfredodan<49><[U:1:64745316]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:22:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "77") (realdamage "30") (weapon "quake_rl") L 10/01/2026 - 01:22:41: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13110 11223 -4240") (victim_position "-13028 11153 -4219") L 10/01/2026 - 01:22:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:41: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:41: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:22:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:44: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:44: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:44: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:45: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:46: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:46: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:46: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:46: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "107") (realdamage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:46: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13122 11176 -4248") (victim_position "-13144 10972 -4195") L 10/01/2026 - 01:22:46: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:47: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:22:47: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:22:49: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:51: "brick<48><[U:1:195199525]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:22:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:54: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:22:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:55: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:55: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:55: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 01:22:55: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-13118 10656 -3960") (victim_position "-13119 10618 -4288") L 10/01/2026 - 01:22:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:56: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:22:59: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:22:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:22:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:22:59: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:23:00: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:00: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:00: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:00: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:01: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:01: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:02: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:23:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:03: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:03: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:03: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "78") (realdamage "29") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:03: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13000 10837 -3950") (victim_position "-13160 10717 -4196") L 10/01/2026 - 01:23:03: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:23:05: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:05: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:06: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:06: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 01:23:06: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:06: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:06: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "85") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:07: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:07: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "99") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:09: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:11: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:15: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:15: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:23:16: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:16: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:16: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "75") (realdamage "14") (weapon "tf_projectile_rocket") (crit "mini") L 10/01/2026 - 01:23:16: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13183 11136 -4127") (victim_position "-13085 10784 -4147") L 10/01/2026 - 01:23:16: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:23:18: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:19: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "45") (weapon "quake_rl") L 10/01/2026 - 01:23:19: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:20: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:23:21: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:21: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:21: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "86") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:21: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:21: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 01:23:21: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:22: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:23: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "80") (realdamage "51") (weapon "quake_rl") L 10/01/2026 - 01:23:23: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13056 10975 -4237") (victim_position "-13094 11224 -4233") L 10/01/2026 - 01:23:23: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:23: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:23:26: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:27: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:27: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:27: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:28: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:23:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:28: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:29: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:23:29: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:29: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:30: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:31: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:31: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "75") (realdamage "61") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:31: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-12896 11367 -4277") (victim_position "-13099 11005 -4195") L 10/01/2026 - 01:23:31: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:23:32: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:33: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:33: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:33: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 01:23:33: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:33: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "110") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:33: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:34: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "437") L 10/01/2026 - 01:23:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:34: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:36: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:36: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "44") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:36: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-13196 10717 -4190") (victim_position "-13147 11076 -4187") L 10/01/2026 - 01:23:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:36: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:23:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:39: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:40: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 01:23:40: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:40: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:40: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:40: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:41: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:41: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:41: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 01:23:45: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:46: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:46: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:46: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:46: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "69") (realdamage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:46: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13161 11517 -4265") (victim_position "-13191 11308 -4253") L 10/01/2026 - 01:23:46: World triggered "mge_match_end" (winner "[U:1:195199525]") (loser "[U:1:64745316]") (winner_score "20") (loser_score "18")