L 10/01/2026 - 01:23:52: World triggered "meta_data" (matchid "2610010123523755") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 01:23:52: "brick<48><[U:1:195199525]>" changed role to "soldier" L 10/01/2026 - 01:23:52: "alfredodan<49><[U:1:64745316]>" changed role to "soldier" L 10/01/2026 - 01:23:55: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:55: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:56: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:56: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "379") L 10/01/2026 - 01:23:57: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:57: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:23:58: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:23:58: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 01:23:58: "alfredodan<49><[U:1:64745316]>" committed suicide with "quake_rl" (attacker_position "-13133 11022 -4195") L 10/01/2026 - 01:23:58: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:23:58: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:24:00: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:01: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 01:24:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:01: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:02: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:02: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:03: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 01:24:03: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:03: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:03: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 10/01/2026 - 01:24:03: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:04: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "97") (weapon "quake_rl") L 10/01/2026 - 01:24:05: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:05: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "52") (realdamage "27") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:05: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13148 11202 -4190") (victim_position "-12981 10990 -4138") L 10/01/2026 - 01:24:05: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:05: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:24:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:08: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:09: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:09: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:09: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:09: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:24:10: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:10: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:11: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:14: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:15: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:15: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:15: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:15: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (realdamage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:15: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-12930 11171 -4216") (victim_position "-12868 11141 -4313") L 10/01/2026 - 01:24:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:15: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 01:24:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:15: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:15: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:24:17: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:17: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:18: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:18: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:24:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:19: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "41") (weapon "quake_rl") L 10/01/2026 - 01:24:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:20: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "41") (realdamage "29") (weapon "quake_rl") L 10/01/2026 - 01:24:20: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13322 11253 -4303") (victim_position "-13247 11814 -4242") L 10/01/2026 - 01:24:20: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:20: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:24:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:23: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:24: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:25: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:25: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:25: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:25: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:27: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:28: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:28: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:28: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 01:24:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:29: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:29: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:24:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:31: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:32: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "52") (realdamage "22") (weapon "quake_rl") L 10/01/2026 - 01:24:32: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-12837 11499 -4152") (victim_position "-13105 11534 -4189") L 10/01/2026 - 01:24:32: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:24:34: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:35: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:36: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:36: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:36: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:36: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:24:40: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:41: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:41: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:41: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 01:24:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:42: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:42: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "48") (realdamage "1") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:42: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13091 11737 -3995") (victim_position "-13363 11658 -4303") L 10/01/2026 - 01:24:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:42: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "188") L 10/01/2026 - 01:24:42: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:24:44: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:44: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "556") L 10/01/2026 - 01:24:44: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:45: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:46: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:47: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:24:48: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:48: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:48: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "43") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:48: "brick<48><[U:1:195199525]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:24:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:48: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "40") (realdamage "3") (weapon "quake_rl") L 10/01/2026 - 01:24:48: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-13095 11376 -4065") (victim_position "-13300 11889 -4255") L 10/01/2026 - 01:24:49: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:24:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:51: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:52: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:52: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:52: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "61") (weapon "quake_rl") L 10/01/2026 - 01:24:52: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:52: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:52: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:53: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:53: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:53: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:54: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 01:24:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:24:56: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "33") (weapon "quake_rl") L 10/01/2026 - 01:24:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:24:57: "alfredodan<49><[U:1:64745316]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:24:57: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:24:59: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:00: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:00: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "106") (realdamage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:00: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13140 11064 -4104") (victim_position "-13287 10987 -4303") L 10/01/2026 - 01:25:00: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:25:02: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:02: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 01:25:03: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:04: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:04: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:04: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:04: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:25:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:07: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:07: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "70") (realdamage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:07: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13117 11761 -4161") (victim_position "-13045 11934 -4135") L 10/01/2026 - 01:25:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:07: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:25:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:07: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:25:10: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:11: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:11: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:11: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:11: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:25:12: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:12: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:12: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:12: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 01:25:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:13: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:14: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:14: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "104") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:15: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "46") (realdamage "32") (weapon "quake_rl") L 10/01/2026 - 01:25:15: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "quake_rl" (attacker_position "-12996 10787 -4288") (victim_position "-13133 11275 -4188") L 10/01/2026 - 01:25:15: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:25:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:18: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "67") (weapon "quake_rl") L 10/01/2026 - 01:25:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:18: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:18: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:18: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:19: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:19: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:19: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:20: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:25:20: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:20: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:20: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "106") (realdamage "97") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:20: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13180 11358 -4280") (victim_position "-13089 11593 -4303") L 10/01/2026 - 01:25:20: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:25:22: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:22: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:23: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:23: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "108") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:23: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:24: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:25:24: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:25:24: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "46") (weapon "quake_rl") L 10/01/2026 - 01:25:24: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:25: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:25: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:25: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:28: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:29: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:29: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "71") (realdamage "21") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:29: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13309 11602 -4303") (victim_position "-13443 12055 -4308") L 10/01/2026 - 01:25:29: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:25:31: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:31: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:31: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "82") (weapon "tf_projectile_rocket") (airshot "1") (height "239") L 10/01/2026 - 01:25:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:32: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:32: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:33: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:33: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:34: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:35: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:36: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:36: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:36: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "104") (realdamage "101") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:36: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13597 11710 -4285") (victim_position "-13425 11481 -4303") L 10/01/2026 - 01:25:36: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:25:38: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:38: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:39: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:39: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:40: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:40: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:40: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:41: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:41: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "108") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:41: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:42: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "world" (attacker_position "-13191 11418 -4298") (victim_position "-12965 11641 -4294") L 10/01/2026 - 01:25:42: "brick<48><[U:1:195199525]>" triggered "domination" against "alfredodan<49><[U:1:64745316]>" L 10/01/2026 - 01:25:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:42: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "90") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:42: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:25:43: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:44: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:44: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:45: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:45: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:45: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:46: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:47: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:47: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "111") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:47: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-13188 11411 -4255") (victim_position "-13162 11495 -4166") L 10/01/2026 - 01:25:47: "alfredodan<49><[U:1:64745316]>" triggered "revenge" against "brick<48><[U:1:195199525]>" L 10/01/2026 - 01:25:47: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:47: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:25:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:52: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:52: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:53: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:54: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-13019 11079 -4242") (victim_position "-12971 10971 -4291") L 10/01/2026 - 01:25:54: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:54: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:55: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:25:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:57: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:57: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:57: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:57: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:57: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:57: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:59: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:59: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:25:59: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:00: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:00: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:01: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:01: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "29") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:01: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:02: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:02: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "26") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:02: "alfredodan<49><[U:1:64745316]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:26:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:05: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:05: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "world" (attacker_position "-13165 11952 -3837") (victim_position "-13130 11688 -4250") L 10/01/2026 - 01:26:05: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:26:05: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:08: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:08: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "51") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:08: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:09: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:09: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:09: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:10: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:10: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:10: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:10: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:13: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:14: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:14: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:14: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:14: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:17: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "world" (attacker_position "-13280 11907 -4237") (victim_position "-13685 11359 -4494") L 10/01/2026 - 01:26:17: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:26:19: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:19: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:20: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:20: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:20: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "61") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:20: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:21: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:21: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:21: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:22: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:22: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:24: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:24: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:24: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:28: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/01/2026 - 01:26:28: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:28: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "146") (realdamage "19") (weapon "tf_projectile_rocket") (crit "mini") L 10/01/2026 - 01:26:28: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13121 11787 -4113") (victim_position "-13152 11963 -4195") L 10/01/2026 - 01:26:28: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:28: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:26:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:30: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:31: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:31: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:31: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:31: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:32: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:32: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:32: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:32: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:34: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:35: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:36: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:37: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "106") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:38: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:38: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:38: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:39: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:41: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "35") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:43: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:44: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "world" (attacker_position "-12872 11200 -4448") (victim_position "-13057 10984 -4297") L 10/01/2026 - 01:26:44: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:26:44: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:47: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:47: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:47: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:48: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:49: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:49: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:49: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:49: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:49: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:50: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:50: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:50: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "103") (realdamage "34") (weapon "tf_projectile_rocket") (airshot "1") (height "443") L 10/01/2026 - 01:26:50: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13095 11513 -4232") (victim_position "-12822 11529 -4095") L 10/01/2026 - 01:26:50: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:26:52: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:53: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:53: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:53: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:53: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 10/01/2026 - 01:26:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:54: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:54: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 10/01/2026 - 01:26:54: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:54: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:55: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:56: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:56: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "59") (realdamage "7") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:56: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13211 11687 -4188") (victim_position "-13246 12002 -4129") L 10/01/2026 - 01:26:56: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:26:58: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:59: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:59: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:59: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:59: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:26:59: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:00: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "106") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:00: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:00: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:00: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:00: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:01: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:01: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:01: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "97") (realdamage "64") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 10/01/2026 - 01:27:01: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "tf_projectile_rocket" (attacker_position "-13240 11934 -4259") (victim_position "-13135 11613 -4019") L 10/01/2026 - 01:27:01: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:27:04: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:04: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:04: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:04: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:04: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "101") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:05: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:05: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:05: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "478") L 10/01/2026 - 01:27:05: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:09: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:09: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:09: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:10: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:10: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:10: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:10: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "74") (realdamage "39") (weapon "tf_projectile_rocket") (crit "mini") L 10/01/2026 - 01:27:10: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-12843 11358 -4425") (victim_position "-13209 11639 -4435") L 10/01/2026 - 01:27:10: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:27:11: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:14: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:14: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:14: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:14: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:15: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "95") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:16: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:17: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:17: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "111") (realdamage "108") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:17: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "tf_projectile_rocket" (attacker_position "-13194 11252 -4198") (victim_position "-13239 11343 -4226") L 10/01/2026 - 01:27:17: "alfredodan<49><[U:1:64745316]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:27:17: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:17: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:27:19: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:22: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:22: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:22: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:24: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:25: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:25: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:26: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:28: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:28: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:30: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:30: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:30: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:30: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:30: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:30: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "103") (realdamage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:30: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "tf_projectile_rocket" (attacker_position "-13252 11624 -4235") (victim_position "-13238 11926 -4195") L 10/01/2026 - 01:27:30: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:27:32: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:33: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:33: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:33: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:33: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:33: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:34: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:34: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:35: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:35: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:35: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:36: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "83") (realdamage "37") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:36: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "tf_projectile_rocket" (attacker_position "-12845 11676 -4260") (victim_position "-12992 11967 -4250") L 10/01/2026 - 01:27:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:36: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:27:36: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:38: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:40: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:41: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:43: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:43: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:43: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "80") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:43: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:44: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:44: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:45: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:45: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "74") (realdamage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:45: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13132 11206 -4043") (victim_position "-13261 11086 -4199") L 10/01/2026 - 01:27:45: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:45: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:27:47: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:48: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:49: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:49: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:49: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:49: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:50: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:50: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:51: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:51: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "61") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:53: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:53: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "107") (realdamage "21") (weapon "tf_projectile_rocket") (crit "mini") L 10/01/2026 - 01:27:53: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13214 12005 -4195") (victim_position "-13238 12089 -4259") L 10/01/2026 - 01:27:53: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:53: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:27:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:55: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:55: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:56: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:56: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:56: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:57: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:27:57: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:02: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:02: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:03: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:06: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:06: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:06: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:07: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:07: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:08: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:09: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:10: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:11: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:12: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:12: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:13: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:13: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:13: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "29") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:13: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:15: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:15: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:16: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:16: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "38") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:17: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:18: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:19: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:23: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:23: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:25: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:26: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:27: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:29: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:30: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:30: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:31: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:31: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:31: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "48") (realdamage "10") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:31: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-12721 11992 -4482") (victim_position "-12851 11543 -4504") L 10/01/2026 - 01:28:31: "alfredodan<49><[U:1:64745316]>" spawned as "soldier" L 10/01/2026 - 01:28:33: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:34: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:34: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:35: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:35: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:36: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:36: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:36: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:36: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:36: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:37: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:37: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:37: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "86") (realdamage "38") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:37: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "tf_projectile_rocket" (attacker_position "-13138 10870 -4195") (victim_position "-12975 11195 -4268") L 10/01/2026 - 01:28:37: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:37: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:28:39: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:40: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:40: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "69") (weapon "tf_projectile_rocket") (airshot "1") (height "302") L 10/01/2026 - 01:28:40: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "104") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "92") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "63") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:41: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:42: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:42: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:43: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:43: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "61") (realdamage "30") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:43: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "tf_projectile_rocket" (attacker_position "-13154 11931 -3688") (victim_position "-13001 12199 -4303") L 10/01/2026 - 01:28:43: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:28:46: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:46: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:46: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "357") L 10/01/2026 - 01:28:46: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:46: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:46: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:47: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:47: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:47: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:48: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:48: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:48: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:49: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:50: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:51: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:51: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "50") (realdamage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:51: "alfredodan<49><[U:1:64745316]>" killed "brick<48><[U:1:195199525]>" with "tf_projectile_rocket" (attacker_position "-13159 11706 -4195") (victim_position "-13431 11912 -4268") L 10/01/2026 - 01:28:51: "brick<48><[U:1:195199525]>" spawned as "soldier" L 10/01/2026 - 01:28:54: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:55: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:55: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:55: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:56: "alfredodan<49><[U:1:64745316]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:56: "alfredodan<49><[U:1:64745316]>" triggered "damage" against "brick<48><[U:1:195199525]>" (damage "82") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:56: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:57: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:57: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:57: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "100") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:58: "alfredodan<49><[U:1:64745316]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:58: "brick<48><[U:1:195199525]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:58: "brick<48><[U:1:195199525]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:58: "brick<48><[U:1:195199525]>" triggered "damage" against "alfredodan<49><[U:1:64745316]>" (damage "108") (realdamage "43") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:28:58: "alfredodan<49><[U:1:64745316]>" joined team "Spectator" L 10/01/2026 - 01:28:58: "brick<48><[U:1:195199525]>" killed "alfredodan<49><[U:1:64745316]>" with "tf_projectile_rocket" (attacker_position "-13137 11680 -4126") (victim_position "-13059 11584 -4235") L 10/01/2026 - 01:28:58: World triggered "mge_match_end" (winner "[U:1:195199525]") (loser "[U:1:64745316]") (winner_score "20") (loser_score "14")