L 10/01/2026 - 01:25:58: World triggered "meta_data" (matchid "261001012558577a") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 01:25:58: "Dinner<180><[U:1:107029083]>" changed role to "soldier" L 10/01/2026 - 01:25:58: "jh<181><[U:1:264896968]>" changed role to "soldier" L 10/01/2026 - 01:26:03: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:03: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:03: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:03: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:26:04: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:04: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:04: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 01:26:05: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:05: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:05: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:05: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "61") (weapon "quake_rl") L 10/01/2026 - 01:26:05: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:05: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "94") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "240") L 10/01/2026 - 01:26:05: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8694 11744 10811") (victim_position "-8455 11413 10609") L 10/01/2026 - 01:26:05: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:26:07: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:08: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:08: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 01:26:08: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:08: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:08: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:08: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "61") (weapon "quake_rl") L 10/01/2026 - 01:26:09: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:09: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:26:09: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:09: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:10: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:10: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:10: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "217") L 10/01/2026 - 01:26:12: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:12: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:12: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:26:13: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:13: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:13: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:13: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "42") (weapon "quake_rl") L 10/01/2026 - 01:26:15: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:15: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:15: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:15: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "77") (realdamage "21") (weapon "quake_rl") L 10/01/2026 - 01:26:15: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8493 11461 10851") (victim_position "-8555 11754 10723") L 10/01/2026 - 01:26:15: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:26:19: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:19: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:20: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:20: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:21: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:21: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 01:26:21: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:21: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:21: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 01:26:21: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:22: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:23: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:23: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "43") (weapon "quake_rl") L 10/01/2026 - 01:26:24: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:24: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:24: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:26:24: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:25: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:25: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 01:26:25: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:28: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:29: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:29: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:29: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "67") (realdamage "1") (weapon "quake_rl") L 10/01/2026 - 01:26:29: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8635 12169 10645") (victim_position "-8485 11825 10586") L 10/01/2026 - 01:26:29: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:26:33: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:33: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:33: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "537") L 10/01/2026 - 01:26:35: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:36: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:36: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:36: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:36: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 01:26:37: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:38: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:38: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "82") (realdamage "75") (weapon "quake_rl") L 10/01/2026 - 01:26:38: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8497 11517 10664") (victim_position "-8544 11700 10776") L 10/01/2026 - 01:26:38: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:38: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:38: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:38: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "80") (weapon "quake_rl") L 10/01/2026 - 01:26:38: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:26:41: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:42: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:42: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:42: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 01:26:43: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:43: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:43: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:44: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:44: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 01:26:44: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:44: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "107") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "403") L 10/01/2026 - 01:26:44: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8638 11727 10956") (victim_position "-8413 11681 10994") L 10/01/2026 - 01:26:44: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:44: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:26:44: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:47: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:47: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:47: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "45") (weapon "quake_rl") L 10/01/2026 - 01:26:47: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:48: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:50: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:50: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:50: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:26:53: "jh<181><[U:1:264896968]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:26:53: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:56: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:56: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:56: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "53") (realdamage "41") (weapon "quake_rl") L 10/01/2026 - 01:26:56: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8650 11840 10736") (victim_position "-8389 11935 10573") L 10/01/2026 - 01:26:56: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:26:58: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:58: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:58: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 01:26:59: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:59: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:26:59: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:26:59: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "37") (weapon "quake_rl") L 10/01/2026 - 01:27:00: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:00: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:00: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "475") L 10/01/2026 - 01:27:00: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:03: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:03: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:03: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "106") (realdamage "69") (weapon "quake_rl") L 10/01/2026 - 01:27:03: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8401 11812 10731") (victim_position "-8510 11596 10815") L 10/01/2026 - 01:27:03: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:27:05: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:05: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 01:27:05: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:07: "jh<181><[U:1:264896968]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:27:07: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:11: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:11: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:11: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 01:27:11: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:15: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:16: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:16: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:16: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "57") (realdamage "19") (weapon "quake_rl") L 10/01/2026 - 01:27:16: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8629 11855 10784") (victim_position "-8368 11617 10591") L 10/01/2026 - 01:27:16: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:27:18: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:18: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:18: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:18: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "336") L 10/01/2026 - 01:27:18: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:18: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 01:27:20: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:20: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:20: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:20: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:27:21: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:21: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:21: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:27:21: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:24: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:24: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:24: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:24: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "285") L 10/01/2026 - 01:27:24: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:24: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:27:25: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:25: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:25: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "world" (attacker_position "-8715 11551 10654") (victim_position "-8285 11877 10453") L 10/01/2026 - 01:27:25: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:27:27: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:28: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:28: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:28: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:28: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 01:27:28: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:29: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:31: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:34: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:34: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:34: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:27:34: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:34: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:34: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "171") L 10/01/2026 - 01:27:34: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:38: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:38: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:38: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:38: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 01:27:39: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:39: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:39: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "105") (realdamage "48") (weapon "quake_rl") L 10/01/2026 - 01:27:39: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8655 11822 10768") (victim_position "-8424 11686 10733") L 10/01/2026 - 01:27:39: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:27:41: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:41: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:41: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:41: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "313") L 10/01/2026 - 01:27:41: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:41: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "49") (weapon "quake_rl") L 10/01/2026 - 01:27:42: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:42: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:42: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:42: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:27:42: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:42: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "267") L 10/01/2026 - 01:27:43: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:43: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:47: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:47: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 01:27:47: "jh<181><[U:1:264896968]>" committed suicide with "quake_rl" (attacker_position "-8892 11874 10736") L 10/01/2026 - 01:27:47: "Dinner<180><[U:1:107029083]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:27:47: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:27:47: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:47: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:50: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:50: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:51: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:52: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:53: "jh<181><[U:1:264896968]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:27:53: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:53: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:53: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 01:27:53: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:53: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 01:27:53: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:54: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:54: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:54: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:54: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:27:58: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:58: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:58: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 01:27:59: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:27:59: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "69") (realdamage "41") (weapon "quake_rl") L 10/01/2026 - 01:27:59: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8470 11724 10708") (victim_position "-8667 11837 10775") L 10/01/2026 - 01:27:59: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:59: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:27:59: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:28:02: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:02: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:02: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 01:28:02: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:02: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "92") (weapon "quake_rl") L 10/01/2026 - 01:28:03: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:03: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:03: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:03: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:04: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:04: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:04: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "777") L 10/01/2026 - 01:28:06: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:08: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:08: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:08: "jh<181><[U:1:264896968]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:28:08: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:09: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:09: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "49") (realdamage "4") (weapon "quake_rl") L 10/01/2026 - 01:28:09: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8617 11758 10739") (victim_position "-8542 12309 10283") L 10/01/2026 - 01:28:09: "Dinner<180><[U:1:107029083]>" triggered "domination" against "jh<181><[U:1:264896968]>" L 10/01/2026 - 01:28:09: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:28:11: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:11: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:12: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:12: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 01:28:12: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:14: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:14: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:14: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:14: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:28:15: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:15: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:15: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:15: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 01:28:15: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:15: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:28:16: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:18: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:18: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "56") (realdamage "21") (weapon "quake_rl") L 10/01/2026 - 01:28:18: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8593 11430 10326") (victim_position "-8668 11453 10382") L 10/01/2026 - 01:28:18: "jh<181><[U:1:264896968]>" triggered "revenge" against "Dinner<180><[U:1:107029083]>" L 10/01/2026 - 01:28:18: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:28:18: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:21: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:21: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:21: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:21: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:28:22: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:22: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:22: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:28:22: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:22: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:23: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:23: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:23: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "56") (weapon "quake_rl") (airshot "1") (height "411") L 10/01/2026 - 01:28:26: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:27: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:28: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:28: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 01:28:28: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:29: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:29: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:29: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:29: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "44") (realdamage "1") (weapon "quake_rl") L 10/01/2026 - 01:28:29: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8796 12109 10351") (victim_position "-8217 12120 10404") L 10/01/2026 - 01:28:29: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:28:32: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:32: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:32: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 01:28:32: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:32: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 01:28:32: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:33: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:33: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 01:28:33: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:33: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "111") (realdamage "20") (weapon "quake_rl") L 10/01/2026 - 01:28:33: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8764 11949 10837") (victim_position "-8756 11864 10798") L 10/01/2026 - 01:28:33: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:33: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:33: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:28:36: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:36: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 01:28:36: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:36: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:37: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:37: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 01:28:37: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:41: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:41: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:41: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:41: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "49") (weapon "quake_rl") L 10/01/2026 - 01:28:42: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:43: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:43: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "110") (realdamage "14") (weapon "quake_rl") (airshot "1") (height "180") L 10/01/2026 - 01:28:43: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8334 11901 10629") (victim_position "-8408 11889 10769") L 10/01/2026 - 01:28:43: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:28:43: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:46: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:46: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "472") L 10/01/2026 - 01:28:46: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:47: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:48: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:49: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:49: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:49: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "229") L 10/01/2026 - 01:28:50: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:51: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "65") (realdamage "23") (weapon "market_gardener") L 10/01/2026 - 01:28:51: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "market_gardener" (attacker_position "-8808 11902 10760") (victim_position "-8828 11920 10830") L 10/01/2026 - 01:28:51: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:28:53: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:53: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:53: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:53: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:28:54: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:54: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:55: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:57: "jh<181><[U:1:264896968]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:28:57: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:28:57: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:28:57: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:28:58: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:00: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:00: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 01:29:00: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:01: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:01: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "51") (realdamage "26") (weapon "quake_rl") L 10/01/2026 - 01:29:01: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8418 11777 10679") (victim_position "-8719 11814 10809") L 10/01/2026 - 01:29:01: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:01: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:29:03: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:03: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:03: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:03: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 01:29:04: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:04: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:29:04: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:04: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:05: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:05: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:05: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:29:07: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:08: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:08: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:08: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "42") (weapon "quake_rl") L 10/01/2026 - 01:29:10: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:10: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:10: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:10: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 01:29:11: "jh<181><[U:1:264896968]>" committed suicide with "world" (attacker_position "-8414 11979 10471") L 10/01/2026 - 01:29:12: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:29:14: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:14: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:15: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:15: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:15: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 01:29:15: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:15: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 01:29:15: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:16: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:18: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:18: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "108") (realdamage "103") (weapon "quake_rl") L 10/01/2026 - 01:29:18: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8057 11257 10384") (victim_position "-8208 11390 10370") L 10/01/2026 - 01:29:18: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:19: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:29:21: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:21: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:22: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:22: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:29:23: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:25: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:25: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:25: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 01:29:25: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:25: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:25: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:29:26: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:26: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:26: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:26: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:29:28: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:30: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:30: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:30: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 01:29:30: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:31: "jh<181><[U:1:264896968]>" committed suicide with "world" (attacker_position "-8372 12034 10340") L 10/01/2026 - 01:29:31: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:29:31: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:34: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:34: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "224") L 10/01/2026 - 01:29:34: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:34: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:34: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:34: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:29:36: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:40: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:40: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:40: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:40: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 01:29:40: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:41: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:42: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:44: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:44: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:44: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "92") (realdamage "7") (weapon "quake_rl") L 10/01/2026 - 01:29:44: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8951 12008 10810") (victim_position "-8881 11877 10736") L 10/01/2026 - 01:29:44: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:44: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:29:46: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:46: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:47: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:47: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 01:29:47: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:47: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:29:47: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:47: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:48: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:48: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:48: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "69") (weapon "quake_rl") (airshot "1") (height "332") L 10/01/2026 - 01:29:50: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:50: "Dinner<180><[U:1:107029083]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:29:51: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:51: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:51: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 01:29:53: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:53: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:53: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "95") (realdamage "83") (weapon "quake_rl") L 10/01/2026 - 01:29:53: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8927 11772 10735") (victim_position "-8585 11499 10769") L 10/01/2026 - 01:29:53: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:53: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:29:56: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:56: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:56: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 01:29:56: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:57: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:57: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:57: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 01:29:58: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:58: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:58: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 01:29:58: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:29:58: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:29:58: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:29:59: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:01: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:01: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:04: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:04: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "111") (realdamage "51") (weapon "quake_rl") L 10/01/2026 - 01:30:04: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8700 11530 10699") (victim_position "-8772 11508 10776") L 10/01/2026 - 01:30:04: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:04: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 01:30:04: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:30:04: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:04: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:06: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:06: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:06: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:30:06: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:07: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:07: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:07: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "58") (realdamage "34") (weapon "quake_rl") L 10/01/2026 - 01:30:07: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8666 11560 10648") (victim_position "-8881 11391 10333") L 10/01/2026 - 01:30:08: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:30:10: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:10: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "170") L 10/01/2026 - 01:30:10: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:11: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:12: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:15: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:15: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:15: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:15: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 01:30:16: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:16: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:16: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 01:30:16: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:17: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:17: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:17: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "73") (realdamage "44") (weapon "quake_rl") L 10/01/2026 - 01:30:17: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8409 11717 10589") (victim_position "-8758 11911 10736") L 10/01/2026 - 01:30:17: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:30:19: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:19: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "201") L 10/01/2026 - 01:30:19: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:19: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:20: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:20: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:30:21: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:21: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 01:30:21: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:22: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:22: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:22: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 01:30:23: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:23: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:24: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:24: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "109") (realdamage "6") (weapon "quake_rl") L 10/01/2026 - 01:30:24: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8385 11608 10729") (victim_position "-8546 11705 10730") L 10/01/2026 - 01:30:24: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:24: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:30:26: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:27: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:27: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "65") (weapon "market_gardener") L 10/01/2026 - 01:30:28: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:28: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:30:28: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:28: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:28: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:30:28: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:29: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:29: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:29: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:29: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "321") L 10/01/2026 - 01:30:31: "jh<181><[U:1:264896968]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:30:33: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:33: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:33: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:33: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "40") (realdamage "3") (weapon "quake_rl") L 10/01/2026 - 01:30:33: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8695 11662 10743") (victim_position "-8968 11020 10414") L 10/01/2026 - 01:30:33: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:30:35: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:36: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:36: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:36: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 01:30:36: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:37: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:37: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:30:37: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:37: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:37: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:37: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 01:30:39: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:39: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:39: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:30:40: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:40: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:41: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:41: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:41: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 01:30:42: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:42: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:44: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:45: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:45: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:45: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "74") (realdamage "17") (weapon "quake_rl") L 10/01/2026 - 01:30:45: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8346 11737 10934") (victim_position "-8285 11658 10587") L 10/01/2026 - 01:30:46: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:30:48: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:48: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:48: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:48: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:30:49: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:49: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:49: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "97") (weapon "quake_rl") L 10/01/2026 - 01:30:51: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:51: "jh<181><[U:1:264896968]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:30:52: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:52: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:52: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:52: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:30:53: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:53: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:53: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 01:30:54: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:54: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:54: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:30:55: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:55: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "world" (attacker_position "-8786 11771 10964") (victim_position "-8358 11593 10595") L 10/01/2026 - 01:30:55: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:30:57: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:57: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "228") L 10/01/2026 - 01:30:57: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:58: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:58: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:58: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 01:30:59: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:59: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:30:59: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "83") (realdamage "55") (weapon "quake_rl") L 10/01/2026 - 01:30:59: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8777 11783 10797") (victim_position "-8663 11909 10736") L 10/01/2026 - 01:30:59: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:30:59: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:31:01: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:01: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:31:01: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:01: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:02: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:02: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:02: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "80") (weapon "quake_rl") L 10/01/2026 - 01:31:02: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:02: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:02: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 01:31:03: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:03: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:03: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "221") L 10/01/2026 - 01:31:03: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:04: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:04: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 01:31:04: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:05: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:05: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "57") (realdamage "25") (weapon "quake_rl") L 10/01/2026 - 01:31:05: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8862 11644 10921") (victim_position "-8438 11711 10761") L 10/01/2026 - 01:31:05: "jh<181><[U:1:264896968]>" triggered "domination" against "Dinner<180><[U:1:107029083]>" L 10/01/2026 - 01:31:05: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:31:07: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:07: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "371") L 10/01/2026 - 01:31:07: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:08: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:08: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:08: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "36") (weapon "quake_rl") L 10/01/2026 - 01:31:10: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:10: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "111") (realdamage "76") (weapon "quake_rl") (airshot "1") (height "324") L 10/01/2026 - 01:31:10: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8806 11578 10921") (victim_position "-8868 11504 10852") L 10/01/2026 - 01:31:10: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:10: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:31:12: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:12: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:12: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:12: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "233") L 10/01/2026 - 01:31:13: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:15: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:15: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:15: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 01:31:15: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:17: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "world" (attacker_position "-8928 11984 10610") (victim_position "-8048 11177 10428") L 10/01/2026 - 01:31:17: "Dinner<180><[U:1:107029083]>" spawned as "soldier" L 10/01/2026 - 01:31:21: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:21: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:21: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "177") L 10/01/2026 - 01:31:21: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:22: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:22: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:22: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 01:31:22: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:22: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 01:31:22: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:23: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:23: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:23: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:23: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 01:31:24: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:25: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:26: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:26: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:26: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "65") (realdamage "5") (weapon "quake_rl") L 10/01/2026 - 01:31:26: "Dinner<180><[U:1:107029083]>" killed "jh<181><[U:1:264896968]>" with "quake_rl" (attacker_position "-8466 11870 10658") (victim_position "-8513 11545 10606") L 10/01/2026 - 01:31:26: "Dinner<180><[U:1:107029083]>" triggered "revenge" against "jh<181><[U:1:264896968]>" L 10/01/2026 - 01:31:26: "jh<181><[U:1:264896968]>" spawned as "soldier" L 10/01/2026 - 01:31:28: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:28: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:28: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "302") L 10/01/2026 - 01:31:29: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:30: "Dinner<180><[U:1:107029083]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:31:30: "Dinner<180><[U:1:107029083]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:30: "Dinner<180><[U:1:107029083]>" triggered "damage" against "jh<181><[U:1:264896968]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:31:30: "jh<181><[U:1:264896968]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:30: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:30: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:30: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 01:31:31: "Dinner<180><[U:1:107029083]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:31:34: "jh<181><[U:1:264896968]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:31:34: "jh<181><[U:1:264896968]>" triggered "damage" against "Dinner<180><[U:1:107029083]>" (damage "109") (realdamage "11") (weapon "quake_rl") (airshot "1") (height "278") L 10/01/2026 - 01:31:34: "jh<181><[U:1:264896968]>" killed "Dinner<180><[U:1:107029083]>" with "quake_rl" (attacker_position "-8512 11573 10758") (victim_position "-8397 11641 10871") L 10/01/2026 - 01:31:34: World triggered "mge_match_end" (winner "[U:1:264896968]") (loser "[U:1:107029083]") (winner_score "20") (loser_score "17")