L 10/01/2026 - 01:40:14: World triggered "meta_data" (matchid "261001014014d672") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 01:40:14: "zero<8><[U:1:348623451]>" changed role to "soldier" L 10/01/2026 - 01:40:14: "ntmn<9><[U:1:66926573]>" changed role to "soldier" L 10/01/2026 - 01:40:14: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:14: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:14: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "44") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:15: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:15: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:15: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:16: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:16: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 01:40:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:16: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:17: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:17: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:17: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:40:17: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:17: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:17: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:17: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:17: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "36") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:17: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:18: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:18: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:40:18: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:18: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:18: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:18: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (realdamage "42") (weapon "quake_rl") L 10/01/2026 - 01:40:18: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9893 -10147 -6076") (victim_position "-9606 -10186 -6076") L 10/01/2026 - 01:40:19: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:40:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:20: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:20: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 01:40:20: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:20: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:20: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:21: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:21: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 01:40:21: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:21: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:21: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:21: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 01:40:21: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:22: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:22: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:22: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:22: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "53") (realdamage "15") (weapon "quake_rl") L 10/01/2026 - 01:40:22: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9839 -10367 -6076") (victim_position "-9636 -10298 -5917") L 10/01/2026 - 01:40:23: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:40:24: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:24: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:24: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:24: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:25: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:25: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:25: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:25: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:25: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:25: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 01:40:25: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:26: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:26: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:26: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:26: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:26: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:40:26: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:26: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:26: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:27: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:27: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:27: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:40:28: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:29: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:30: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:30: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:30: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "21") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:30: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:30: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "67") (realdamage "45") (weapon "quake_rl") L 10/01/2026 - 01:40:30: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10128 -10063 -6076") (victim_position "-10266 -10352 -6076") L 10/01/2026 - 01:40:30: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:31: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:40:32: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:32: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:32: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "97") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:33: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:33: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:33: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:40:33: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:33: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:33: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:34: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:34: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:34: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 01:40:35: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:35: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:35: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:35: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:40:35: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:36: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:36: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:36: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "75") (realdamage "26") (weapon "quake_rl") L 10/01/2026 - 01:40:36: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9638 -10141 -6076") (victim_position "-9618 -9852 -5953") L 10/01/2026 - 01:40:36: "ntmn<9><[U:1:66926573]>" triggered "domination" against "zero<8><[U:1:348623451]>" L 10/01/2026 - 01:40:36: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:40:37: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:37: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:37: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:37: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:37: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:37: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:40:38: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:38: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:38: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:38: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:38: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:40:39: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:39: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:39: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:39: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "83") (realdamage "15") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10277 -9877 -6076") (victim_position "-10114 -9739 -6076") L 10/01/2026 - 01:40:40: "zero<8><[U:1:348623451]>" triggered "revenge" against "ntmn<9><[U:1:66926573]>" L 10/01/2026 - 01:40:40: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:40: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:40: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:40:40: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:40:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:41: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:41: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:42: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:42: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:42: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:40:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:43: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:43: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:43: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:43: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:43: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:43: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 01:40:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:44: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:44: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:44: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:44: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:44: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (realdamage "80") (weapon "quake_rl") L 10/01/2026 - 01:40:44: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10086 -10208 -6076") (victim_position "-10175 -9915 -6076") L 10/01/2026 - 01:40:44: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:40:45: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:45: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:45: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:45: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:45: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:45: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 01:40:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:46: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:46: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:46: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 01:40:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:47: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:47: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:47: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 01:40:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:47: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:47: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:48: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:48: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "49") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:48: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:48: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:48: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "94") (realdamage "64") (weapon "quake_rl") L 10/01/2026 - 01:40:48: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10384 -9879 -6072") (victim_position "-9963 -9733 -6076") L 10/01/2026 - 01:40:48: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:40:49: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:50: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:50: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:50: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:50: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:50: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 01:40:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:50: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:50: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:51: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:51: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:51: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 01:40:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:52: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:52: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:52: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 01:40:52: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:52: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:52: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:52: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "26") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:53: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:53: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "53") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:53: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:53: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:53: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "75") (realdamage "70") (weapon "quake_rl") L 10/01/2026 - 01:40:53: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9988 -10040 -6076") (victim_position "-9651 -10096 -6076") L 10/01/2026 - 01:40:53: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:40:54: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:55: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:55: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:55: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 01:40:55: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:55: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "106") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:55: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:57: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:57: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:57: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:57: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:57: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:57: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:40:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:58: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:58: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "20") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:58: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:58: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:58: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:40:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:58: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:40:58: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:40:58: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 01:40:59: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:59: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:40:59: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "44") (realdamage "21") (weapon "shotgun_soldier") L 10/01/2026 - 01:40:59: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9539 -10017 -6037") (victim_position "-9885 -9961 -6076") L 10/01/2026 - 01:40:59: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:41:00: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:00: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:00: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "44") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:01: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:01: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:01: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 01:41:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "83") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:02: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:02: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:02: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:02: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "46") (weapon "quake_rl") L 10/01/2026 - 01:41:02: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:02: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:03: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:03: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:03: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:03: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:03: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:03: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 01:41:03: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:04: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:04: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:04: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:04: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "52") (realdamage "37") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:04: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9901 -9671 -5921") (victim_position "-10080 -9914 -6076") L 10/01/2026 - 01:41:04: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:04: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:41:04: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:41:05: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:05: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:06: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:06: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:06: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:06: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:41:06: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:06: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:06: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:06: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:07: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:07: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "80") (weapon "quake_rl") L 10/01/2026 - 01:41:07: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:07: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:07: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:08: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:08: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:08: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "72") (realdamage "70") (weapon "quake_rl") L 10/01/2026 - 01:41:08: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10286 -9730 -6076") (victim_position "-10016 -9773 -6076") L 10/01/2026 - 01:41:08: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:08: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "84") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:08: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:08: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:41:09: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:09: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:09: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:10: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:10: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:41:10: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:10: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:11: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:11: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:11: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:11: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:11: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:11: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 01:41:12: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:12: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:12: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (realdamage "30") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:12: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-10097 -10457 -5961") (victim_position "-10195 -10178 -6076") L 10/01/2026 - 01:41:12: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:41:13: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:13: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:14: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:14: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "45") (weapon "quake_rl") L 10/01/2026 - 01:41:14: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:14: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:14: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "80") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:14: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:15: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:15: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:41:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:15: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:15: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:15: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:41:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "79") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:16: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:16: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:16: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "84") (realdamage "62") (weapon "quake_rl") L 10/01/2026 - 01:41:16: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10399 -10112 -6076") (victim_position "-10250 -10397 -6076") L 10/01/2026 - 01:41:16: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:41:18: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:18: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:18: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:18: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:18: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:18: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 01:41:19: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:19: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 01:41:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:19: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:19: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:19: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:19: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:19: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 01:41:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:19: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:20: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:20: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:20: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:20: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:20: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:21: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:21: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:21: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:21: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "58") (realdamage "37") (weapon "quake_rl") L 10/01/2026 - 01:41:21: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10177 -9933 -6076") (victim_position "-9594 -9836 -6076") L 10/01/2026 - 01:41:21: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:21: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "40") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:21: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:41:22: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:22: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:22: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:22: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 01:41:22: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:22: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:23: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:23: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:23: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:23: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:23: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:23: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 01:41:24: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:24: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:24: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:24: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "89") (weapon "quake_rl") L 10/01/2026 - 01:41:25: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:25: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:25: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:25: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "16") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:26: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:26: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:26: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "10") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:26: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:26: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:26: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:41:26: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:27: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:27: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:27: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:27: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "90") (realdamage "24") (weapon "quake_rl") L 10/01/2026 - 01:41:27: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10028 -10089 -6076") (victim_position "-10313 -10116 -6076") L 10/01/2026 - 01:41:28: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:41:28: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:28: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:28: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:41:29: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:29: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:29: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "83") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:30: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:30: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:30: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:30: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 01:41:30: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:30: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:30: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:31: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:31: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:31: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:41:31: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:31: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:31: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "61") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:32: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:32: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:32: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "37") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:32: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:32: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:32: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "50") (realdamage "24") (weapon "quake_rl") L 10/01/2026 - 01:41:32: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9747 -9816 -6076") (victim_position "-10061 -9677 -5940") L 10/01/2026 - 01:41:32: "ntmn<9><[U:1:66926573]>" triggered "domination" against "zero<8><[U:1:348623451]>" L 10/01/2026 - 01:41:32: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:41:33: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:34: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:34: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:34: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 01:41:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:35: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:35: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:35: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:35: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:35: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:41:35: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:35: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:35: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "76") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:36: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:36: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:36: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:37: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:37: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:37: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "16") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:37: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:37: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "43") (weapon "quake_rl") L 10/01/2026 - 01:41:37: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:37: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:37: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "29") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:38: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:38: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "29") (realdamage "9") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:38: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10065 -10450 -6076") (victim_position "-10134 -9915 -6076") L 10/01/2026 - 01:41:38: "zero<8><[U:1:348623451]>" triggered "revenge" against "ntmn<9><[U:1:66926573]>" L 10/01/2026 - 01:41:38: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:41:39: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:39: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:39: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "102") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:40: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:40: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:40: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 01:41:40: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:40: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:40: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "102") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:41: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "41") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:42: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "14") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:42: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:42: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "34") (weapon "quake_rl") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "10") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:43: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:43: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:43: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 01:41:43: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:43: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:43: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "16") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:44: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:44: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:44: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:44: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "27") (realdamage "1") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:44: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9722 -10383 -6076") (victim_position "-10026 -10071 -6076") L 10/01/2026 - 01:41:44: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:45: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:41:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:46: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:46: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:46: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 01:41:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:47: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:47: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:47: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:47: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:47: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:41:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:48: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:48: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "72") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:48: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:49: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:49: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:49: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "24") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:49: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:49: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 01:41:49: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:50: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:50: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "23") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:50: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:50: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:51: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "15") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:51: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:51: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "88") (realdamage "15") (weapon "quake_rl") L 10/01/2026 - 01:41:51: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9781 -10113 -6076") (victim_position "-9804 -10404 -6076") L 10/01/2026 - 01:41:51: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:41:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:52: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:52: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:53: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:53: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "90") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:53: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:53: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:53: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:41:54: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:54: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:54: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:54: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:54: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:54: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "39") (weapon "quake_rl") L 10/01/2026 - 01:41:55: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:55: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:55: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "25") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:55: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:56: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:56: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "94") (weapon "quake_rl") L 10/01/2026 - 01:41:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:56: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:56: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:56: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:56: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:41:56: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "27") (realdamage "12") (weapon "shotgun_soldier") L 10/01/2026 - 01:41:56: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9756 -9649 -5980") (victim_position "-10113 -9850 -6076") L 10/01/2026 - 01:41:56: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:56: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 01:41:56: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:41:57: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:58: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:58: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:58: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:41:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:58: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:41:58: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 01:41:59: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:59: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "61") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:59: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:41:59: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:00: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:00: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:42:00: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:00: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:00: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:00: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "69") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:02: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:02: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "106") (realdamage "65") (weapon "quake_rl") L 10/01/2026 - 01:42:02: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10027 -9909 -6076") (victim_position "-9805 -9808 -6076") L 10/01/2026 - 01:42:02: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:02: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:42:03: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:03: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:03: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:03: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:03: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:03: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:42:04: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:04: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:04: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:04: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:04: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:04: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 01:42:05: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:05: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:05: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:05: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:05: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:06: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:06: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:42:06: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:06: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:06: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "32") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:06: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:06: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:06: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "21") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:06: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:06: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:06: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "70") (realdamage "47") (weapon "quake_rl") L 10/01/2026 - 01:42:06: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10032 -10045 -6076") (victim_position "-10392 -10192 -6076") L 10/01/2026 - 01:42:07: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:42:08: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:08: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:08: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:08: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:08: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:08: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 01:42:09: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:09: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:09: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:09: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:09: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:09: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:42:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:10: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:10: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 01:42:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:10: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:10: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:11: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:11: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:11: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:11: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "53") (realdamage "3") (weapon "quake_rl") L 10/01/2026 - 01:42:11: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9836 -10113 -6076") (victim_position "-9658 -10271 -5995") L 10/01/2026 - 01:42:11: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:42:13: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:13: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "106") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:13: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:13: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:13: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:13: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 01:42:13: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:14: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:14: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:14: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 01:42:14: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:15: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:15: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:15: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:15: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:15: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 01:42:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "63") (realdamage "33") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:16: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10175 -10036 -5958") (victim_position "-10395 -10172 -6076") L 10/01/2026 - 01:42:16: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:42:17: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:17: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:17: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:18: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:18: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:18: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 01:42:18: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:18: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:18: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:19: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:19: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "89") (weapon "quake_rl") L 10/01/2026 - 01:42:19: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:19: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:19: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "102") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:19: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:19: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:42:20: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:20: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:20: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "67") (realdamage "14") (weapon "quake_rl") L 10/01/2026 - 01:42:20: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10379 -10245 -6027") (victim_position "-10426 -10148 -6076") L 10/01/2026 - 01:42:20: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:20: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:42:22: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:22: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:22: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:22: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:22: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:22: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 01:42:22: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:23: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:23: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:23: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:23: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:23: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 01:42:23: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:23: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:23: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:42:23: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:23: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:23: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:24: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:24: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:24: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:24: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (realdamage "26") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:24: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-9888 -10323 -5991") (victim_position "-10105 -10469 -6076") L 10/01/2026 - 01:42:24: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:42:25: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:26: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:26: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:26: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:27: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:27: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:27: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:27: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:27: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "95") (weapon "quake_rl") L 10/01/2026 - 01:42:27: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:27: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:27: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:28: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:28: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:28: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:28: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:28: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:28: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 01:42:29: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:29: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:29: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:29: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:29: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:29: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "62") (realdamage "60") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:29: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9886 -10222 -6004") (victim_position "-10030 -9975 -6076") L 10/01/2026 - 01:42:29: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:29: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:29: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 01:42:29: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:42:30: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:31: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:31: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:31: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:31: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:31: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "38") (weapon "quake_rl") L 10/01/2026 - 01:42:31: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:32: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:32: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:32: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:32: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:33: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:33: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:33: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:33: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:33: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:33: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:33: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "37") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:33: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:33: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 01:42:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:34: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:35: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:36: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:36: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:36: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "33") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:36: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:36: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:36: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:42:36: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:36: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:36: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (realdamage "55") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:36: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10115 -9997 -5936") (victim_position "-10094 -10229 -6076") L 10/01/2026 - 01:42:37: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:42:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:38: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:38: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:38: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:38: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:38: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:42:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:39: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:39: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:39: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:39: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 01:42:40: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:40: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:40: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:40: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:40: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:40: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:42:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:41: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:41: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:41: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:41: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:41: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:41: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:41: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "51") (realdamage "12") (weapon "quake_rl") L 10/01/2026 - 01:42:41: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9807 -9819 -6076") (victim_position "-10165 -9647 -6076") L 10/01/2026 - 01:42:42: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:42:43: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:43: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:43: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:43: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 01:42:43: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:43: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:44: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:44: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:44: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:44: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:44: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 01:42:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:45: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:45: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:45: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:45: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "21") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:47: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:47: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:47: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 01:42:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:48: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:48: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "67") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:48: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:48: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:48: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "62") (realdamage "32") (weapon "quake_rl") L 10/01/2026 - 01:42:48: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9864 -10130 -6076") (victim_position "-9545 -9990 -6076") L 10/01/2026 - 01:42:48: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:42:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:50: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:50: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:50: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:50: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:50: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:42:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:52: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:52: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:42:52: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:42:53: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:42:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:53: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:42:53: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "24") (weapon "shotgun_soldier") L 10/01/2026 - 01:42:53: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:42:53: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "51") (realdamage "44") (weapon "quake_rl") L 10/01/2026 - 01:42:53: "zero<8><[U:1:348623451]>" joined team "Spectator" L 10/01/2026 - 01:42:53: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10361 -10121 -6076") (victim_position "-10249 -9703 -6008") L 10/01/2026 - 01:42:53: World triggered "mge_match_end" (winner "[U:1:66926573]") (loser "[U:1:348623451]") (winner_score "20") (loser_score "11")