L 10/01/2026 - 01:45:42: World triggered "meta_data" (matchid "2610010145420106") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular Fence 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 01:45:42: "zero<8><[U:1:348623451]>" changed role to "soldier" L 10/01/2026 - 01:45:42: "ntmn<9><[U:1:66926573]>" changed role to "soldier" L 10/01/2026 - 01:45:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "100") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:43: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:43: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:43: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 01:45:43: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:43: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:43: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "83") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:44: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:44: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:44: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "61") (weapon "quake_rl") L 10/01/2026 - 01:45:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:44: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:44: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:45: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:45: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "109") (realdamage "104") (weapon "quake_rl") L 10/01/2026 - 01:45:45: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10208 -9976 -6076") (victim_position "-10301 -10111 -6076") L 10/01/2026 - 01:45:45: "ntmn<9><[U:1:66926573]>" triggered "domination" against "zero<8><[U:1:348623451]>" L 10/01/2026 - 01:45:45: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:45: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:45:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:46: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:47: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:47: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:45:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:47: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:47: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "99") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:48: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:48: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:48: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:45:49: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:49: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:49: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:49: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:50: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (realdamage "23") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:51: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-9736 -9736 -6076") (victim_position "-9759 -10148 -6076") L 10/01/2026 - 01:45:51: "zero<8><[U:1:348623451]>" triggered "revenge" against "ntmn<9><[U:1:66926573]>" L 10/01/2026 - 01:45:51: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:45:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:52: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:52: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:52: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:52: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:52: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 01:45:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:54: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:54: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:54: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:54: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:54: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:54: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 01:45:55: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:55: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:56: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:56: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 01:45:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:57: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:57: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:57: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:57: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:45:57: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:45:57: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "62") (realdamage "60") (weapon "shotgun_soldier") L 10/01/2026 - 01:45:57: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10365 -9772 -6076") (victim_position "-10069 -9860 -6076") L 10/01/2026 - 01:45:57: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:57: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 01:45:57: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:45:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:58: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:58: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "40") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:59: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:45:59: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:59: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:59: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:45:59: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:45:59: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 01:46:00: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:00: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:00: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:00: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:01: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:01: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 01:46:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:01: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "72") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:02: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:02: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:02: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "68") (realdamage "34") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:02: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9802 -9858 -6076") (victim_position "-9806 -10189 -6076") L 10/01/2026 - 01:46:02: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:02: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:46:03: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:03: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:03: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:04: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:04: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:04: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "95") (weapon "quake_rl") L 10/01/2026 - 01:46:04: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:04: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:04: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "97") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:05: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:05: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:05: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:05: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:05: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:05: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 01:46:06: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:06: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:06: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "68") (realdamage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:06: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-10175 -9759 -6076") (victim_position "-10281 -10085 -6058") L 10/01/2026 - 01:46:06: "zero<8><[U:1:348623451]>" triggered "domination" against "ntmn<9><[U:1:66926573]>" L 10/01/2026 - 01:46:06: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:06: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:46:07: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:07: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:07: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:07: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:08: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:08: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:46:08: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:08: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:08: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "98") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:08: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:09: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:09: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 01:46:09: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:09: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:09: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:46:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:10: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:10: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "111") (realdamage "36") (weapon "quake_rl") L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9806 -9640 -6076") (victim_position "-9897 -9586 -6076") L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" triggered "revenge" against "zero<8><[U:1:348623451]>" L 10/01/2026 - 01:46:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:10: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:46:11: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:12: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:12: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:46:12: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:12: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:12: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:12: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:12: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "106") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:12: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:13: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:13: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:46:13: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:14: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:14: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:14: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:14: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 01:46:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:15: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:15: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "92") (realdamage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:15: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-9760 -10400 -5963") (victim_position "-10135 -10111 -6076") L 10/01/2026 - 01:46:15: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:46:15: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "89") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:16: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:16: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:16: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 01:46:17: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:17: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:17: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "79") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:17: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:17: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:17: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 01:46:18: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:18: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:18: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:18: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:19: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:19: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:19: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:19: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "29") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:20: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:20: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:46:21: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:21: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:21: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:21: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "42") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:21: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:21: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 01:46:21: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:21: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:21: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "12") (realdamage "2") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:21: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10157 -9613 -6076") (victim_position "-9712 -9909 -6076") L 10/01/2026 - 01:46:22: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:46:23: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:23: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:23: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:23: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:23: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:23: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:46:23: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:24: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:24: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 01:46:24: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:24: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:25: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:25: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "181") L 10/01/2026 - 01:46:25: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9940 -9776 -6076") (victim_position "-10139 -9658 -5895") L 10/01/2026 - 01:46:25: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:25: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:46:25: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:26: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:26: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:26: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "72") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:26: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:27: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:27: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "94") (weapon "quake_rl") L 10/01/2026 - 01:46:27: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:27: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:28: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:28: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 01:46:28: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:28: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:28: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "85") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:28: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:28: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 01:46:28: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:29: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:29: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:29: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:29: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:29: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:29: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "86") (realdamage "67") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:29: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10176 -10162 -6076") (victim_position "-10033 -10237 -6074") L 10/01/2026 - 01:46:29: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:29: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 01:46:29: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:46:29: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:30: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:30: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:30: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:30: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:31: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:31: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 01:46:31: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:31: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:31: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:32: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:32: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:32: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "95") (weapon "quake_rl") L 10/01/2026 - 01:46:32: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:32: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:32: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:33: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:33: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:33: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:33: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "97") (realdamage "76") (weapon "quake_rl") L 10/01/2026 - 01:46:33: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9881 -10198 -6076") (victim_position "-10203 -10427 -5999") L 10/01/2026 - 01:46:33: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:33: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:33: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:46:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "100") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:34: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:34: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:34: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:46:35: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:35: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:35: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:35: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:46:35: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:35: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:36: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:36: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:37: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:37: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:37: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "53") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:37: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:37: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 01:46:37: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:37: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:38: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:38: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:39: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:39: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:39: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:39: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:39: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:39: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (realdamage "5") (weapon "quake_rl") L 10/01/2026 - 01:46:39: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10410 -9889 -6076") (victim_position "-10393 -10192 -6076") L 10/01/2026 - 01:46:39: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:46:40: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:40: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:40: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:40: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:41: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:41: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:41: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:41: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:41: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 01:46:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:43: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:43: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "67") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:43: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:43: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:43: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:46:43: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:44: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:44: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "105") (realdamage "98") (weapon "quake_rl") L 10/01/2026 - 01:46:44: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10144 -9813 -6076") (victim_position "-10038 -9581 -6043") L 10/01/2026 - 01:46:44: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:44: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:46:45: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:45: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:45: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:45: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "99") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:46: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:46: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:46: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 01:46:47: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:47: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:47: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "103") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:47: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:47: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:46:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:48: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:48: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:48: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "33") (realdamage "20") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:48: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9539 -10076 -6076") (victim_position "-10000 -10403 -6076") L 10/01/2026 - 01:46:48: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:46:49: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:49: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:49: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:50: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:50: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:50: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 01:46:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:50: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:50: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 01:46:51: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:52: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:52: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:52: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:52: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:52: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:46:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:52: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:52: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 01:46:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:46:53: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:53: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:53: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "83") (realdamage "46") (weapon "quake_rl") L 10/01/2026 - 01:46:53: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9651 -10133 -6076") (victim_position "-9631 -9772 -6076") L 10/01/2026 - 01:46:53: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:46:54: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:54: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:54: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "78") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:55: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:55: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:55: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 01:46:55: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:55: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:55: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "101") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:56: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:56: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:56: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 01:46:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:57: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:57: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:57: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:57: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:46:57: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 01:46:57: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:57: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:57: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "60") (realdamage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:57: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-9888 -10459 -6076") (victim_position "-9574 -10149 -6076") L 10/01/2026 - 01:46:57: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:46:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:59: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:59: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "40") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:59: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:46:59: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:59: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:46:59: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "44") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:00: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "60") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "19") (weapon "shotgun_soldier") L 10/01/2026 - 01:47:01: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:02: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:02: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "41") (weapon "quake_rl") L 10/01/2026 - 01:47:02: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:03: "zero<8><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:47:04: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:04: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:04: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 01:47:04: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:04: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:04: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:04: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:05: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:05: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:05: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 01:47:06: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:06: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:07: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:07: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "43") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:07: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:07: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "43") (weapon "quake_rl") L 10/01/2026 - 01:47:08: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:08: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:08: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "75") (realdamage "26") (weapon "quake_rl") (crit "mini") L 10/01/2026 - 01:47:08: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10086 -10045 -6076") (victim_position "-10005 -10133 -6009") L 10/01/2026 - 01:47:08: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:47:09: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:09: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:09: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "103") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:10: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:10: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 01:47:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:10: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:10: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:11: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:11: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:47:11: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:11: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:11: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "100") (realdamage "94") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:11: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-9950 -9967 -5988") (victim_position "-9770 -10254 -6076") L 10/01/2026 - 01:47:11: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:47:12: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:12: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:12: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:13: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:13: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:13: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "110") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:13: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:14: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:14: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 01:47:14: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:14: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:15: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:15: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:15: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:15: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:15: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 01:47:15: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:15: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "75") (realdamage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:15: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "tf_projectile_rocket" (attacker_position "-9805 -9748 -6076") (victim_position "-10045 -9836 -6076") L 10/01/2026 - 01:47:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:15: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:47:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:17: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:17: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:17: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:17: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:17: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:17: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 01:47:17: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:17: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:18: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:18: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:18: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:19: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:19: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 01:47:19: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:19: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:19: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:20: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:20: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:20: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:47:20: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:20: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:20: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "73") (realdamage "14") (weapon "quake_rl") L 10/01/2026 - 01:47:20: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9844 -10365 -6076") (victim_position "-10230 -10381 -6076") L 10/01/2026 - 01:47:21: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:47:22: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:22: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:22: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "43") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:22: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:23: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:23: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:23: "ntmn<9><[U:1:66926573]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:47:24: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:24: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "46") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:24: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:24: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:24: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:24: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "39") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:26: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:26: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:26: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:47:27: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:27: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:27: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:27: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "74") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:27: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:27: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 01:47:28: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:28: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:28: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:28: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 01:47:28: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:28: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "58") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:30: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:30: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:30: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:30: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "71") (realdamage "55") (weapon "quake_rl") L 10/01/2026 - 01:47:30: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9956 -9705 -6076") (victim_position "-10394 -9858 -6076") L 10/01/2026 - 01:47:30: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:47:31: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:31: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:31: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:31: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:47:31: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:31: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:32: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:32: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:32: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "52") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:32: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:32: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:32: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 01:47:33: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:33: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "56") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:33: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "98") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:34: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:34: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 01:47:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:34: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "42") (realdamage "29") (weapon "shotgun_soldier") L 10/01/2026 - 01:47:34: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9937 -10329 -5815") (victim_position "-9731 -10018 -5946") L 10/01/2026 - 01:47:34: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:47:35: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:36: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:36: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:36: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "45") (weapon "quake_rl") L 10/01/2026 - 01:47:36: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:36: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:36: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "41") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:38: "zero<8><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:47:38: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:38: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:38: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 01:47:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:39: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:39: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:39: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "81") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:39: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:40: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:40: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 01:47:41: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:41: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:41: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:47:41: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:41: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "93") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:42: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:42: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:42: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "57") (realdamage "30") (weapon "quake_rl") L 10/01/2026 - 01:47:42: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10039 -10418 -5953") (victim_position "-9610 -10262 -6076") L 10/01/2026 - 01:47:42: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:47:43: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:43: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:43: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:43: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "64") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:44: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:44: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:47:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:45: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:45: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:45: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:45: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:45: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "41") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:45: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:46: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:46: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 01:47:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:47: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:48: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:48: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "51") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:48: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:48: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:48: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "28") (weapon "shotgun_soldier") L 10/01/2026 - 01:47:48: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:48: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 01:47:49: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:49: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:49: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "22") (realdamage "7") (weapon "shotgun_soldier") L 10/01/2026 - 01:47:49: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9670 -10337 -5984") (victim_position "-9996 -9880 -6076") L 10/01/2026 - 01:47:49: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:47:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:51: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:51: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:51: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "49") (weapon "quake_rl") L 10/01/2026 - 01:47:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:52: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:52: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:52: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 01:47:53: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:53: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:53: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "83") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:53: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:53: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 01:47:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:53: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:53: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "52") (weapon "shotgun_soldier") L 10/01/2026 - 01:47:54: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:54: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:54: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "60") (weapon "shotgun_soldier") L 10/01/2026 - 01:47:54: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:54: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:54: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "93") (realdamage "55") (weapon "quake_rl") L 10/01/2026 - 01:47:54: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10181 -10375 -6076") (victim_position "-9918 -10287 -6076") L 10/01/2026 - 01:47:54: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:47:55: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:55: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:55: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "41") (weapon "quake_rl") L 10/01/2026 - 01:47:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:56: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:56: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "44") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:57: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:57: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "40") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:57: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:57: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:57: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 01:47:57: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:58: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:47:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:58: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:47:58: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 01:47:58: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:58: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:47:59: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:59: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:59: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "31") (weapon "shotgun_soldier") L 10/01/2026 - 01:47:59: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:47:59: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:00: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:00: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 01:48:00: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:00: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:00: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "56") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:01: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (realdamage "57") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:01: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9946 -10366 -6076") (victim_position "-10102 -10109 -6076") L 10/01/2026 - 01:48:01: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:01: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 01:48:01: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:48:02: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:03: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:03: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "35") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:03: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:03: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:03: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:03: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 01:48:03: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:03: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "39") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:04: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:05: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:05: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:05: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:05: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "21") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:05: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:05: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:05: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:48:06: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:06: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:06: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:06: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (realdamage "36") (weapon "quake_rl") L 10/01/2026 - 01:48:06: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10080 -9957 -6076") (victim_position "-10292 -9788 -5928") L 10/01/2026 - 01:48:06: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:48:08: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:08: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:08: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:08: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:48:08: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:09: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:09: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:09: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:48:09: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:09: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:09: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "68") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:11: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:11: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 01:48:11: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:11: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "76") (realdamage "39") (weapon "quake_rl") L 10/01/2026 - 01:48:11: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9856 -9832 -6076") (victim_position "-9734 -9665 -6076") L 10/01/2026 - 01:48:11: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:11: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:48:12: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:13: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:13: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:13: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 01:48:13: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:14: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:14: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "62") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:14: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:14: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:14: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "49") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:14: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:15: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:15: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 01:48:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:15: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:15: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "25") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:16: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:16: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:16: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 01:48:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:17: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:17: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:17: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "71") (realdamage "55") (weapon "quake_rl") L 10/01/2026 - 01:48:17: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10122 -10154 -6076") (victim_position "-9807 -10401 -6076") L 10/01/2026 - 01:48:17: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:48:18: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:18: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:18: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 01:48:18: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:19: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:19: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "94") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:19: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:19: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:19: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 01:48:20: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:20: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:20: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "57") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:20: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:21: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:21: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:21: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "73") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:21: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:21: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:21: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:48:21: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:22: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:22: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:22: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:22: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:22: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:22: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "27") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:23: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:23: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:23: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:23: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "5") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:24: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:24: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:24: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:24: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "31") (realdamage "25") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:24: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10038 -9581 -6076") (victim_position "-9743 -9964 -6076") L 10/01/2026 - 01:48:24: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:24: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:48:25: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:26: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:26: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:26: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:26: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:26: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 01:48:26: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:27: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:27: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:27: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "55") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:27: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:28: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:28: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "49") (weapon "quake_rl") L 10/01/2026 - 01:48:28: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:28: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:28: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "59") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:28: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:28: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:28: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "66") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:29: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:29: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:29: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 01:48:29: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:29: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:29: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "19") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:30: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:30: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:30: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "40") (realdamage "27") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:30: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10207 -9639 -6076") (victim_position "-9995 -10009 -6076") L 10/01/2026 - 01:48:30: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:30: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:48:31: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:31: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:31: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:31: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:32: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:32: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:32: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "38") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:32: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:33: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:33: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:33: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "38") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:33: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "44") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "42") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:34: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:34: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "25") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:35: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:35: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:35: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "46") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:36: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:36: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:36: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "59") (realdamage "5") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:36: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10033 -9582 -6076") (victim_position "-9858 -9891 -6076") L 10/01/2026 - 01:48:36: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:36: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:48:37: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:37: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:37: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "36") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:38: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:38: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:38: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "41") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:38: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:38: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "37") (weapon "quake_rl") L 10/01/2026 - 01:48:38: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:39: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:39: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:39: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "40") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:40: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:40: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:40: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:40: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:40: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:40: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 01:48:41: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:41: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:41: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 01:48:41: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "69") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "27") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "58") (realdamage "53") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-10377 -10065 -6076") (victim_position "-10007 -10057 -6076") L 10/01/2026 - 01:48:42: "zero<8><[U:1:348623451]>" triggered "domination" against "ntmn<9><[U:1:66926573]>" L 10/01/2026 - 01:48:42: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:43: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:43: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:48:43: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:48:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:44: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:44: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "103") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:44: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:44: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:44: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 01:48:44: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:45: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:45: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:45: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 01:48:45: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:45: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:45: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "77") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:46: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:46: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:46: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:46: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "46") (weapon "quake_rl") L 10/01/2026 - 01:48:46: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:46: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:47: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:47: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:47: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "54") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:47: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:47: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:47: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "48") (realdamage "3") (weapon "quake_rl") L 10/01/2026 - 01:48:47: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10214 -9776 -6076") (victim_position "-10382 -10155 -6076") L 10/01/2026 - 01:48:47: "ntmn<9><[U:1:66926573]>" triggered "revenge" against "zero<8><[U:1:348623451]>" L 10/01/2026 - 01:48:47: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:48:48: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:49: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:49: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:49: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:49: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:49: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 01:48:49: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:49: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:49: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "50") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:50: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:50: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 01:48:50: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:50: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:50: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:50: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "88") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:51: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "38") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:51: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:51: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:51: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "10") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:52: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:52: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "44") (weapon "quake_rl") L 10/01/2026 - 01:48:52: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:52: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:52: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "20") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:52: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:53: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:53: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "15") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:53: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:54: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:54: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:54: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:54: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "42") (realdamage "14") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:54: "zero<8><[U:1:348623451]>" killed "ntmn<9><[U:1:66926573]>" with "shotgun_soldier" (attacker_position "-9576 -10155 -6076") (victim_position "-10066 -10293 -6076") L 10/01/2026 - 01:48:54: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:54: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "45") (weapon "quake_rl") L 10/01/2026 - 01:48:54: "ntmn<9><[U:1:66926573]>" spawned as "soldier" L 10/01/2026 - 01:48:55: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:55: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:55: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "47") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:56: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:56: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:56: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 01:48:56: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:56: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:56: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "48") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:57: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:57: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:57: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:57: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 01:48:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:58: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:58: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:48:58: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "47") (weapon "shotgun_soldier") L 10/01/2026 - 01:48:58: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:48:58: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "105") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "181") L 10/01/2026 - 01:48:58: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9946 -10058 -6076") (victim_position "-9772 -10152 -5895") L 10/01/2026 - 01:48:58: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:58: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:48:59: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:48:59: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:59: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:48:59: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "71") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:00: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:00: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:00: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:00: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "65") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:00: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:00: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 01:49:01: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:01: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:01: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "45") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:02: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:03: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:04: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:04: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:04: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 01:49:04: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:05: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:05: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:05: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 01:49:05: "zero<8><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/01/2026 - 01:49:05: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "world" (attacker_position "-9831 -10162 -6076") (victim_position "-10002 -10466 -6064") L 10/01/2026 - 01:49:05: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:49:06: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:06: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:07: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:07: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "94") (weapon "quake_rl") L 10/01/2026 - 01:49:07: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:08: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:08: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:08: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "96") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:08: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:09: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:09: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "80") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:09: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:09: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:09: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:09: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "94") (weapon "quake_rl") L 10/01/2026 - 01:49:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:10: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:10: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:10: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 01:49:10: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:10: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:10: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "70") (weapon "shotgun_soldier") L 10/01/2026 - 01:49:11: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:11: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:11: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "91") (realdamage "41") (weapon "quake_rl") L 10/01/2026 - 01:49:11: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-10058 -9836 -6076") (victim_position "-9974 -9582 -6076") L 10/01/2026 - 01:49:11: "zero<8><[U:1:348623451]>" spawned as "soldier" L 10/01/2026 - 01:49:12: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:12: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:12: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:13: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:13: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:13: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 01:49:13: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:13: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:13: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "66") (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:14: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:14: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:14: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:14: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 01:49:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/01/2026 - 01:49:15: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:15: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:15: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 01:49:15: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:15: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:15: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "41") (weapon "quake_rl") L 10/01/2026 - 01:49:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "27") (weapon "shotgun_soldier") L 10/01/2026 - 01:49:16: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:16: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:16: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "46") (weapon "quake_rl") L 10/01/2026 - 01:49:16: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:16: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:16: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "25") (weapon "shotgun_soldier") L 10/01/2026 - 01:49:17: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:17: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:17: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "61") (weapon "shotgun_soldier") L 10/01/2026 - 01:49:18: "zero<8><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:18: "zero<8><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 01:49:18: "zero<8><[U:1:348623451]>" triggered "damage" against "ntmn<9><[U:1:66926573]>" (damage "27") (weapon "shotgun_soldier") L 10/01/2026 - 01:49:18: "ntmn<9><[U:1:66926573]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 01:49:18: "ntmn<9><[U:1:66926573]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 01:49:18: "ntmn<9><[U:1:66926573]>" triggered "damage" against "zero<8><[U:1:348623451]>" (damage "65") (realdamage "29") (weapon "quake_rl") L 10/01/2026 - 01:49:18: "zero<8><[U:1:348623451]>" joined team "Spectator" L 10/01/2026 - 01:49:18: "ntmn<9><[U:1:66926573]>" killed "zero<8><[U:1:348623451]>" with "quake_rl" (attacker_position "-9960 -10007 -6076") (victim_position "-9862 -10451 -6008") L 10/01/2026 - 01:49:18: "ntmn<9><[U:1:66926573]>" triggered "domination" against "zero<8><[U:1:348623451]>" L 10/01/2026 - 01:49:18: World triggered "mge_match_end" (winner "[U:1:66926573]") (loser "[U:1:348623451]") (winner_score "20") (loser_score "19")