L 10/01/2026 - 21:51:23: World triggered "meta_data" (matchid "26100121512301fc") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 21:51:23: "rK<10><[U:1:57432240]>" changed role to "soldier" L 10/01/2026 - 21:51:23: "glup<12><[U:1:140059789]>" changed role to "soldier" L 10/01/2026 - 21:51:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:26: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:26: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 21:51:27: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:27: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 21:51:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 21:51:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (realdamage "50") (weapon "quake_rl") L 10/01/2026 - 21:51:29: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8410 11608 10637") (victim_position "-8516 11738 10785") L 10/01/2026 - 21:51:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:29: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:51:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 21:51:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 21:51:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:35: "rK<10><[U:1:57432240]>" committed suicide with "quake_rl" (attacker_position "-8341 11582 10433") L 10/01/2026 - 21:51:36: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:51:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:38: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:38: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 21:51:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:39: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:39: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 21:51:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:40: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:40: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:51:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "18") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 21:51:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:43: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:43: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:43: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "13") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:44: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:44: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:44: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "17") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:44: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:44: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:44: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:44: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:45: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:45: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "23") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:49: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:49: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "24") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:51:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "19") (realdamage "8") (weapon "shotgun_soldier") L 10/01/2026 - 21:51:50: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8914 11304 10362") (victim_position "-8617 11541 10639") L 10/01/2026 - 21:51:50: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:51:52: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:52: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "112") (weapon "quake_rl") L 10/01/2026 - 21:51:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 21:51:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:53: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:57: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:51:57: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:51:57: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "71") (realdamage "51") (weapon "quake_rl") L 10/01/2026 - 21:51:57: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8397 12026 10506") (victim_position "-8606 11861 10611") L 10/01/2026 - 21:51:57: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:52:00: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:52:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "97") (weapon "quake_rl") L 10/01/2026 - 21:52:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:52:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:03: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:03: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 21:52:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "52") (realdamage "28") (weapon "shotgun_soldier") L 10/01/2026 - 21:52:03: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8499 11723 10711") (victim_position "-8605 11744 11043") L 10/01/2026 - 21:52:03: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:52:06: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:06: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:06: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:06: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 21:52:06: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:06: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 21:52:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:07: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:07: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "67") (weapon "quake_rl") L 10/01/2026 - 21:52:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:08: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:08: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 21:52:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:09: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:09: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 21:52:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "17") (weapon "shotgun_soldier") L 10/01/2026 - 21:52:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:11: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:11: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 21:52:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:11: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:11: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "45") (realdamage "3") (weapon "shotgun_soldier") L 10/01/2026 - 21:52:11: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8461 11519 10599") (victim_position "-8617 11765 10762") L 10/01/2026 - 21:52:11: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:52:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:15: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:15: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:52:15: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:15: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 21:52:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:16: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:16: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 21:52:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:18: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:18: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "81") (realdamage "11") (weapon "quake_rl") L 10/01/2026 - 21:52:18: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8256 11832 10511") (victim_position "-8283 11887 10499") L 10/01/2026 - 21:52:18: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:52:18: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:52:20: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 21:52:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 21:52:22: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:22: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 21:52:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:22: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:22: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (realdamage "57") (weapon "quake_rl") L 10/01/2026 - 21:52:22: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8362 11887 10856") (victim_position "-8344 11805 10619") L 10/01/2026 - 21:52:22: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:22: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:52:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "95") (weapon "quake_rl") L 10/01/2026 - 21:52:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 21:52:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:52:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "37") (realdamage "29") (weapon "shotgun_soldier") L 10/01/2026 - 21:52:32: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8281 11836 10445") (victim_position "-8490 11766 10715") L 10/01/2026 - 21:52:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "95") (weapon "quake_rl") L 10/01/2026 - 21:52:32: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:52:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:35: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:35: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:52:35: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:36: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:36: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 21:52:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:38: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:38: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 21:52:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:38: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:38: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "101") (realdamage "20") (weapon "quake_rl") L 10/01/2026 - 21:52:38: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8348 11688 10590") (victim_position "-8227 11466 10366") L 10/01/2026 - 21:52:38: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:52:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "177") L 10/01/2026 - 21:52:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:43: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:43: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 21:52:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:44: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:44: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:44: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "100") (realdamage "20") (weapon "quake_rl") (airshot "1") (height "179") L 10/01/2026 - 21:52:44: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8526 11520 10758") (victim_position "-8703 11769 10922") L 10/01/2026 - 21:52:45: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:52:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 21:52:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:47: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:47: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 21:52:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:48: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:48: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 21:52:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:49: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:49: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 21:52:49: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:49: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "84") (realdamage "76") (weapon "quake_rl") L 10/01/2026 - 21:52:49: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8473 11621 10749") (victim_position "-8615 11674 10796") L 10/01/2026 - 21:52:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:49: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:52:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 21:52:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 21:52:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:56: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:56: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "99") (realdamage "51") (weapon "quake_rl") (airshot "1") (height "355") L 10/01/2026 - 21:52:56: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8445 11559 10594") (victim_position "-8410 11643 10947") L 10/01/2026 - 21:52:56: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:52:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:59: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:59: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 21:52:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:52:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:52:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 21:53:00: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:00: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:00: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 21:53:00: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:01: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:01: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 21:53:01: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:01: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 21:53:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "18") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "18") (realdamage "13") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:02: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8463 11729 10707") (victim_position "-8765 11770 11339") L 10/01/2026 - 21:53:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:03: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:53:05: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:05: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 21:53:05: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:06: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:06: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 21:53:06: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:09: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:09: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 21:53:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:10: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:10: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:10: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "99") (realdamage "45") (weapon "quake_rl") L 10/01/2026 - 21:53:10: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8494 11702 10708") (victim_position "-8757 11947 10780") L 10/01/2026 - 21:53:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 21:53:10: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:53:12: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:12: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "296") L 10/01/2026 - 21:53:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "42") (weapon "quake_rl") L 10/01/2026 - 21:53:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 21:53:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:15: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:15: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 21:53:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:15: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:15: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "66") (realdamage "18") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:15: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8427 11822 10636") (victim_position "-8607 11721 10738") L 10/01/2026 - 21:53:15: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:53:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:18: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:18: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 21:53:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:53:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:20: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 21:53:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:24: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:24: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "80") (realdamage "34") (weapon "quake_rl") L 10/01/2026 - 21:53:24: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8645 11900 10576") (victim_position "-8636 11889 10658") L 10/01/2026 - 21:53:24: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:53:24: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 21:53:27: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:27: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:53:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 21:53:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:29: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:29: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (realdamage "51") (weapon "quake_rl") L 10/01/2026 - 21:53:29: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8658 11630 10743") (victim_position "-8803 11623 10951") L 10/01/2026 - 21:53:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 21:53:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:29: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:53:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "112") (weapon "quake_rl") L 10/01/2026 - 21:53:31: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:31: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "112") (weapon "quake_rl") L 10/01/2026 - 21:53:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:34: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:34: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:35: "glup<12><[U:1:140059789]>" committed suicide with "quake_rl" (attacker_position "-9168 11753 10336") L 10/01/2026 - 21:53:35: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:53:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:38: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:38: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 21:53:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:38: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:38: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "67") (weapon "quake_rl") L 10/01/2026 - 21:53:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:39: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:39: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 21:53:39: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:40: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:40: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 21:53:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:40: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:40: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "61") (weapon "quake_rl") L 10/01/2026 - 21:53:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:40: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:40: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "32") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:41: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:41: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "11") (realdamage "6") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:41: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8517 11840 11137") (victim_position "-8548 11299 10555") L 10/01/2026 - 21:53:41: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:53:44: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:44: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:44: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:44: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 21:53:44: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:44: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 21:53:45: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:45: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 21:53:45: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:45: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 21:53:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "55") (realdamage "26") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:51: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8538 11712 10772") (victim_position "-8371 11936 10759") L 10/01/2026 - 21:53:51: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:53:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:53: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:53: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 21:53:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:56: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:56: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 21:53:56: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:56: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:53:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:57: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:57: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:53:57: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 21:53:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:58: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:58: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "75") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:58: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:53:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:53:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "32") (realdamage "3") (weapon "shotgun_soldier") L 10/01/2026 - 21:53:59: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8350 11815 10589") (victim_position "-8722 11608 10765") L 10/01/2026 - 21:53:59: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:54:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:02: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:54:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 21:54:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 21:54:04: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:04: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 21:54:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:05: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:05: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:05: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 21:54:06: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:06: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:06: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 21:54:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:07: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:07: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (realdamage "40") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:07: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8496 11514 10602") (victim_position "-8603 11719 10758") L 10/01/2026 - 21:54:07: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 21:54:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:08: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:54:10: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 21:54:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:10: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:10: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 21:54:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:11: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:11: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:54:11: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:11: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "207") L 10/01/2026 - 21:54:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (realdamage "83") (weapon "quake_rl") L 10/01/2026 - 21:54:12: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8816 11814 10883") (victim_position "-8713 11745 10791") L 10/01/2026 - 21:54:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:12: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:54:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "227") L 10/01/2026 - 21:54:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:17: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:17: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 21:54:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:20: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:54:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (realdamage "99") (weapon "quake_rl") (airshot "1") (height "283") L 10/01/2026 - 21:54:21: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8735 11947 10736") (victim_position "-8588 11945 10770") L 10/01/2026 - 21:54:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:22: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:54:24: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:24: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:24: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 21:54:24: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:24: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "233") L 10/01/2026 - 21:54:24: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 21:54:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "6") (realdamage "5") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:28: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8434 11588 10593") (victim_position "-8721 11455 10968") L 10/01/2026 - 21:54:28: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:54:30: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:30: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:30: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 21:54:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 21:54:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "40") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "95") (weapon "quake_rl") L 10/01/2026 - 21:54:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "102") (realdamage "58") (weapon "quake_rl") L 10/01/2026 - 21:54:33: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8704 11763 10743") (victim_position "-8431 11611 10658") L 10/01/2026 - 21:54:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:33: World triggered "mge_match_end" (winner "[U:1:57432240]") (loser "[U:1:140059789]") (winner_score "20") (loser_score "7")